Minecraft-Console-Client/MinecraftClient/ChatBots/Reload.cs

27 lines
1,009 B
C#

using MinecraftClient.Mapping;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
class Reload : Command
{
public override string CmdName { get { return "reload"; } }
public override string CmdUsage { get { return "reload"; } }
public override string CmdDesc { get { return "cmd.reload.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object> localVars)
{
handler.Log.Info(Translations.TryGet("cmd.reload.started"));
handler.ReloadSettings();
handler.Log.Warn(Translations.TryGet("cmd.reload.warning1"));
handler.Log.Warn(Translations.TryGet("cmd.reload.warning2"));
handler.Log.Warn(Translations.TryGet("cmd.reload.warning3"));
handler.Log.Warn(Translations.TryGet("cmd.reload.warning4"));
return Translations.TryGet("cmd.reload.finished");
}
}
}