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https://github.com/MCCTeam/Minecraft-Console-Client
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- Tab display names should hold display name but... - Server sends <UUID, name, null> x Player count - TabListPlus sends <SlotID, ???tab#01, SlotText> x Slot Count - So we don't have player display names, only worthless slots - So the whole feature was useless, reverting to name only.
19 lines
501 B
C#
19 lines
501 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Commands
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{
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public class List : Command
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{
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public override string CMDName { get { return "list"; } }
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public override string CMDDesc { get { return "list: get the player list."; } }
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public override string Run(McTcpClient handler, string command)
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{
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return "PlayerList: " + String.Join(", ", handler.GetOnlinePlayers());
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}
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}
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}
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