mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2026-08-15 13:04:36 +00:00
40 lines
No EOL
1.5 KiB
C#
40 lines
No EOL
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Reflection;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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public abstract class SubComponentRegistry(DataTypes dataTypes)
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{
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private readonly Dictionary<string, Type> _subComponentParsers = new();
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protected void RegisterSubComponent<T>(string name) where T : SubComponent
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{
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if (_subComponentParsers.TryGetValue(name, out _))
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throw new Exception($"Sub component {name} already registered!");
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_subComponentParsers.Add(name, typeof(T));
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}
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protected void ReplaceSubComponent<T>(string name) where T : SubComponent
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{
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_subComponentParsers[name] = typeof(T);
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}
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public SubComponent ParseSubComponent(string name, Queue<byte> data)
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{
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if (!_subComponentParsers.TryGetValue(name, out var subComponentParserType))
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throw new Exception($"Sub component {name} not registered!");
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var instance = Activator.CreateInstance(subComponentParserType, dataTypes, this) as SubComponent ??
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throw new InvalidOperationException($"Could not create instance of a sub component parser type: {subComponentParserType.Name}");
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var parseMethod = instance.GetType().GetMethod("Parse", BindingFlags.Instance | BindingFlags.NonPublic);
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if (parseMethod is null)
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throw new InvalidOperationException($"Sub component parser type {subComponentParserType.Name} does not have a Parse method.");
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parseMethod.Invoke(instance, new object[] { data });
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return instance;
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}
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} |