Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/StructuredComponents/Components/1_21_9/BeesComponent1219.cs

50 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using MinecraftClient.Inventory.ItemPalettes;
using MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components._1_21_9;
public class BeesComponent1219(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
: StructuredComponent(dataTypes, itemPalette, subComponentRegistry)
{
public int NumberOfBees { get; set; }
public List<TypedBee> Bees { get; set; } = [];
public override void Parse(Queue<byte> data)
{
NumberOfBees = DataTypes.ReadNextVarInt(data);
Bees = new List<TypedBee>(NumberOfBees);
for (var i = 0; i < NumberOfBees; i++)
{
Bees.Add(
new TypedBee(
DataTypes.ReadNextVarInt(data),
DataTypes.ReadNextNbt(data),
DataTypes.ReadNextVarInt(data),
DataTypes.ReadNextVarInt(data)));
}
}
public override Queue<byte> Serialize()
{
var data = new List<byte>();
data.AddRange(DataTypes.GetVarInt(NumberOfBees));
if (NumberOfBees != Bees.Count)
throw new InvalidOperationException("Can't serialize the BeesComponent1219 because NumberOfBees and Bees.Count differ!");
foreach (var bee in Bees)
{
data.AddRange(DataTypes.GetVarInt(bee.EntityTypeId));
data.AddRange(DataTypes.GetNbt(bee.EntityDataNbt));
data.AddRange(DataTypes.GetVarInt(bee.TicksInHive));
data.AddRange(DataTypes.GetVarInt(bee.MinTicksInHive));
}
return new Queue<byte>(data);
}
}
public sealed record TypedBee(int EntityTypeId, Dictionary<string, object>? EntityDataNbt, int TicksInHive, int MinTicksInHive);