Minecraft-Console-Client/MinecraftClient/Commands/UseItem.cs
2022-12-06 15:50:17 +08:00

48 lines
1.6 KiB
C#

using Brigadier.NET;
using Brigadier.NET.Builder;
using MinecraftClient.CommandHandler;
using static MinecraftClient.CommandHandler.CmdResult;
namespace MinecraftClient.Commands
{
class UseItem : Command
{
public override string CmdName { get { return "useitem"; } }
public override string CmdUsage { get { return "useitem"; } }
public override string CmdDesc { get { return Translations.cmd_useitem_desc; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CmdResult> dispatcher)
{
dispatcher.Register(l => l.Literal("help")
.Then(l => l.Literal(CmdName)
.Executes(r => GetUsage(r.Source, string.Empty))
)
);
dispatcher.Register(l => l.Literal(CmdName)
.Executes(r => DoUseItem(r.Source, handler))
.Then(l => l.Literal("_help")
.Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName)))
);
}
private int GetUsage(CmdResult r, string? cmd)
{
return r.SetAndReturn(cmd switch
{
#pragma warning disable format // @formatter:off
_ => GetCmdDescTranslated(),
#pragma warning restore format // @formatter:on
});
}
private int DoUseItem(CmdResult r, McClient handler)
{
if (!handler.GetInventoryEnabled())
return r.SetAndReturn(Status.FailNeedInventory);
handler.UseItemOnHand();
return r.SetAndReturn(Status.Done, Translations.cmd_useitem_use);
}
}
}