Minecraft-Console-Client/MinecraftClient/Commands/Move.cs
2022-10-29 11:44:54 +08:00

122 lines
5.6 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using Brigadier.NET;
using MinecraftClient.Mapping;
namespace MinecraftClient.Commands
{
public class Move : Command
{
public override string CmdName { get { return "move"; } }
public override string CmdUsage { get { return "move <on|off|get|up|down|east|west|north|south|center|x y z|gravity [on|off]> [-f]"; } }
public override string CmdDesc { get { return Translations.cmd_move_desc + " \"-f\": " + Translations.cmd_move_desc_force; } }
public override void RegisterCommand(McClient handler, CommandDispatcher<CommandSource> dispatcher)
{
}
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
List<string> args = GetArgs(command.ToLower()).ToList();
bool takeRisk = false;
if (args.Count < 1)
{
string desc = GetCmdDescTranslated();
if (handler.GetTerrainEnabled())
handler.Log.Info(World.GetChunkLoadingStatus(handler.GetWorld()));
return desc;
}
if (args.Contains("-f"))
{
takeRisk = true;
args.Remove("-f");
}
if (args[0] == "on")
{
handler.SetTerrainEnabled(true);
return Translations.cmd_move_enable;
}
else if (args[0] == "off")
{
handler.SetTerrainEnabled(false);
return Translations.cmd_move_disable;
}
else if (args[0] == "gravity")
{
if (args.Count >= 2)
Settings.InternalConfig.GravityEnabled = (args[1] == "on");
if (Settings.InternalConfig.GravityEnabled)
return Translations.cmd_move_gravity_enabled;
else return Translations.cmd_move_gravity_disabled;
}
else if (handler.GetTerrainEnabled())
{
if (args.Count == 1)
{
Direction direction;
switch (args[0])
{
case "up": direction = Direction.Up; break;
case "down": direction = Direction.Down; break;
case "east": direction = Direction.East; break;
case "west": direction = Direction.West; break;
case "north": direction = Direction.North; break;
case "south": direction = Direction.South; break;
case "center":
Location current = handler.GetCurrentLocation();
Location currentCenter = new(Math.Floor(current.X) + 0.5, current.Y, Math.Floor(current.Z) + 0.5);
handler.MoveTo(currentCenter, allowDirectTeleport: true);
return string.Format(Translations.cmd_move_walk, currentCenter, current);
case "get": return handler.GetCurrentLocation().ToString();
default: return string.Format(Translations.cmd_look_unknown, args[0]);
}
Location goal = Movement.Move(handler.GetCurrentLocation(), direction);
if (!Movement.CheckChunkLoading(handler.GetWorld(), handler.GetCurrentLocation(), goal))
return string.Format(Translations.cmd_move_chunk_not_loaded, goal.X, goal.Y, goal.Z);
if (Movement.CanMove(handler.GetWorld(), handler.GetCurrentLocation(), direction))
{
if (handler.MoveTo(goal, allowUnsafe: takeRisk))
return string.Format(Translations.cmd_move_moving, args[0]);
else
return takeRisk ? Translations.cmd_move_dir_fail : Translations.cmd_move_suggestforce;
}
else return Translations.cmd_move_dir_fail;
}
else if (args.Count == 3)
{
try
{
Location current = handler.GetCurrentLocation(), currentCenter = current.ToCenter();
Location goal = Location.Parse(current, args[0], args[1], args[2]);
if (!Movement.CheckChunkLoading(handler.GetWorld(), current, goal))
return string.Format(Translations.cmd_move_chunk_not_loaded, goal.X, goal.Y, goal.Z);
if (takeRisk || Movement.PlayerFitsHere(handler.GetWorld(), goal))
{
if (current.ToFloor() == goal.ToFloor())
handler.MoveTo(goal, allowDirectTeleport: true);
else if (!handler.MoveTo(goal, allowUnsafe: takeRisk))
return takeRisk ? string.Format(Translations.cmd_move_fail, goal) : string.Format(Translations.cmd_move_suggestforce, goal);
return string.Format(Translations.cmd_move_walk, goal, current);
}
else
return string.Format(Translations.cmd_move_suggestforce, goal);
}
catch (FormatException) { return GetCmdDescTranslated(); }
}
else return GetCmdDescTranslated();
}
else return Translations.extra_terrainandmovement_required;
}
}
}