Minecraft-Console-Client/MinecraftClient/Protocol/PacketPipeline/IncomingPacket.cs
2026-04-04 22:28:05 +02:00

13 lines
296 B
C#

using System;
namespace MinecraftClient.Protocol.PacketPipeline;
internal readonly record struct IncomingPacket(int PacketId, byte[] Payload)
{
public PacketReader CreateReader()
{
return new PacketReader(Payload);
}
public ReadOnlySpan<byte> PayloadSpan => Payload;
}