Minecraft-Console-Client/MinecraftClient.Tests/Pathing/Execution/LivePathingRegressionTests.cs
2026-04-12 18:43:33 +00:00

45 lines
1.9 KiB
C#

using MinecraftClient.Mapping;
using MinecraftClient.Pathing.Core;
using MinecraftClient.Pathing.Execution;
using MinecraftClient.Pathing.Execution.Templates;
using Xunit;
namespace MinecraftClient.Tests.Pathing.Execution;
public sealed class LivePathingRegressionTests
{
[Fact]
public void SprintJumpTemplate_LandingRecoveryIntoTurn_CompletesInsideLandingBlock()
{
World world = FlatWorldTestBuilder.CreateStoneFloor(min: 108, max: 126);
FlatWorldTestBuilder.ClearBox(world, 118, 79, 108, 126, 90, 112);
FlatWorldTestBuilder.SetSolid(world, 120, 79, 110);
FlatWorldTestBuilder.SetSolid(world, 122, 79, 110);
FlatWorldTestBuilder.SetSolid(world, 122, 79, 111);
FlatWorldTestBuilder.SetSolid(world, 120, 80, 111);
FlatWorldTestBuilder.SetSolid(world, 120, 81, 111);
var segment = new PathSegment
{
Start = new Location(120.5, 80, 110.5),
End = new Location(122.5, 80, 110.5),
MoveType = MoveType.Parkour,
ExitTransition = PathTransitionType.LandingRecovery
};
var next = new PathSegment
{
Start = new Location(122.5, 80, 110.5),
End = new Location(122.5, 80, 111.5),
MoveType = MoveType.Traverse,
ExitTransition = PathTransitionType.FinalStop
};
var template = new SprintJumpTemplate(segment, next);
var physics = TemplateSimulationRunner.CreateGroundedPhysics(segment.Start, yaw: 270f);
TemplateState state = TemplateSimulationRunner.Run(template, physics, world, maxTicks: 140, out Location finalPos);
Assert.True(state == TemplateState.Complete, $"state={state} finalPos={finalPos} vel={physics.DeltaMovement}");
Assert.True(TemplateFootingHelper.IsFootprintInsideTargetBlock(finalPos, segment.End), $"finalPos={finalPos} vel={physics.DeltaMovement}");
}
}