Minecraft-Console-Client/MinecraftClient/Resources/lang/en.ini

614 lines
29 KiB
INI

[mcc]
# Messages from MCC itself
mcc.login=Login :
mcc.login_basic_io=Please type the username or email of your choice.
mcc.password=Password :
mcc.password_basic_io=Please type the password for {0}.
mcc.password_hidden=Password : {0}
mcc.offline=§8You chose to run in offline mode.
mcc.session_invalid=§8Cached session is invalid or expired.
mcc.session_valid=§8Cached session is still valid for {0}.
mcc.profile_key_invalid=§8Cached profile key needs to be refreshed.
mcc.profile_key_valid=§8Cached profile key is still valid for {0}.
mcc.connecting=Connecting to {0}...
mcc.fetching_key=Fetching profile key from Microsoft.
mcc.ip=Server IP :
mcc.use_version=§8Using Minecraft version {0} (protocol v{1})
mcc.unknown_version=§8Unknown or not supported MC version {0}.\nSwitching to autodetection mode.
mcc.forge=Checking if server is running Forge...
mcc.forgeforce=Force-enabling Forge support.
mcc.resolve=Resolving {0}...
mcc.found=§8Found server {0}:{1} for domain {2}
mcc.not_found=§8Failed to perform SRV lookup for {0}\n{1}: {2}
mcc.retrieve=Retrieving Server Info...
mcc.restart=Restarting Minecraft Console Client...
mcc.restart_delay=Waiting {0} seconds before restarting...
mcc.server_version=Server version :
mcc.disconnected=Not connected to any server. Use '{0}help' for help.
mcc.press_exit=Or press Enter to exit Minecraft Console Client.
mcc.version_supported=Version is supported.\nLogging in...
mcc.single_cmd=§7Command §8 {0} §7 sent.
mcc.joined=Server was successfully joined.\nType '{0}quit' to leave the server.
mcc.reconnect=Waiting 5 seconds ({0} attempts left)...
mcc.disconnect.lost=Connection has been lost.
mcc.disconnect.server=Disconnected by Server :
mcc.disconnect.login=Login failed :
mcc.link=Link: {0}
mcc.player_dead_respawn=You are dead. Automatically respawning after 1 second.
mcc.player_dead=You are dead. Type '{0}respawn' to respawn.
mcc.server_offline=§8Server is in offline mode.
mcc.session=Checking Session...
mcc.session_fail=Failed to check session.
mcc.server_protocol=§8Server version : {0} (protocol v{1})
mcc.with_forge=, with Forge
mcc.handshake=§8Handshake successful. (Server ID: {0})
mcc.realms_available=You have access to the following Realms worlds
mcc.realms_join=Use realms:<index> as server IP to join a Realms world
mcc.generator.generating=Generating {0} palette using the dataset: {1}
mcc.generator.done=Succesfully generated {0} palette using the dataset: {1}
[debug]
# Messages from MCC Debug Mode
debug.color_test=Color test: Your terminal should display {0}
debug.session_cache_ok=§8Session data has been successfully loaded from disk.
debug.session_cache_fail=§8No sessions could be loaded from disk
debug.keys_cache_ok=§8Profile keys has been successfully loaded from disk.
debug.keys_cache_fail=§8No profile keys could be loaded from disk
debug.session_id=Success. (session ID: {0})
debug.crypto=§8Crypto keys & hash generated.
debug.request=§8Performing request to {0}
[error]
# Error messages from MCC
error.ping=Failed to ping this IP.
error.unsupported=Cannot connect to the server : This version is not supported !
error.determine=Failed to determine server version.
error.forgeforce=Cannot force Forge support for this Minecraft version!
error.login=Login failed :
error.login.migrated=Account migrated, use e-mail as username.
error.login.server=Login servers are unavailable. Please try again later.
error.login.blocked=Incorrect password, blacklisted IP or too many logins.
error.login.response=Invalid server response.
error.login.premium=User not premium.
error.login.network=Network error.
error.login.ssl=SSL Error.
error.login.unknown=Unknown Error.
error.login.ssl_help=§8It appears that you are using Mono to run this program.\nThe first time, you have to import HTTPS certificates using:\nmozroots --import --ask-remove
error.login.cancel=User cancelled.
error.login_failed=Failed to login to this server.
error.join=An error occured when attempting to join this server.
error.connect=Failed to connect to this IP.
error.timeout=Connection Timeout
error.unexpect_response=§8Unexpected response from the server (is that a Minecraft server?)
error.invalid_response=§8Invalid response to Handshake packet
error.invalid_encrypt=§8Invalid response to StartEncryption packet
error.version_different=§8Server reports a different version than manually set. Login may not work.
error.no_version_report=§8Server does not report its protocol version, autodetection will not work.
error.connection_timeout=§8A timeout occured while attempting to connect to this IP.
error.forge=§8Forge Login Handshake did not complete successfully
error.forge_encrypt=§8Forge StartEncryption Handshake did not complete successfully
error.setting.str2int=Failed to convert '{0}' into an integer. Please check your settings.
error.setting.str2locationList.convert_fail=Failed to convert '{0}' to a floating point number. Please check your settings.
error.setting.str2locationList.format_err=Wrong format, can't parse '{0}' into position data.. Please check your settings.
error.setting.argument_syntax={0}: Invalid syntax, expecting --argname=value or --section.argname=value
error.setting.unknown_section={0}: Unknown setting section '{1}'
error.setting.unknown_or_invalid={0}: Unknown setting or invalid value
error.http_code=§8Got error code from server: {0}
error.auth=§8Got error code from server while refreshing authentication: {0}
error.realms.ip_error=Cannot retrieve the server IP of your Realms world
error.realms.access_denied=This Realms world does not exist or access was denied
error.realms.server_unavailable=Realms server may require some time to start up. Please retry again later.
error.realms.server_id=Invalid or unknown Realms server ID.
error.realms.disabled=Trying to join a Realms world but Realms support is disabled in config
error.missing.argument=You are missing argument {0}
error.usage=Usage:
error.generator.invalid=Invalid usage of the generator command!
error.generator.path=Invalid data path provided! (The path either does not exists or you have made a typo)
error.generator.json=The provided path must be a path to a file that is in .json format!
[internal command]
# MCC internal help command
icmd.help=help <cmdname>: show brief help about a command.
icmd.unknown=Unknown command '{0}'. Use 'help' for command list.
icmd.list=help <cmdname>. Available commands: {0}. For server help, use '{1}send /help' instead.
icmd.error=OnInternalCommand: Got error from {0}: {1}
[exception]
# Exception messages threw by MCC
exception.user_logout=User-initiated logout should be done by calling Disconnect()
exception.unknown_direction=Unknown direction
exception.palette.block=Please update block types handling for this Minecraft version. See Material.cs
exception.palette.entity=Please update entity types handling for this Minecraft version. See EntityType.cs
exception.palette.item=Please update item types handling for this Minecraft version. See ItemType.cs
exception.palette.packet=Please update packet type palette for this Minecraft version. See PacketTypePalette.cs
exception.packet_process=Failed to process incoming packet of type {0}. (PacketID: {1}, Protocol: {2}, LoginPhase: {3}, InnerException: {4}).
exception.version_unsupport=The protocol version no.{0} is not supported.
exception.chatbot.init=ChatBot methods should NOT be called in the constructor as API handler is not initialized yet. Override Initialize() or AfterGameJoined() instead to perform initialization tasks.
exception.csrunner.invalid_head=The provided script does not have a valid MCCScript header
[chatbot]
# ChatBot API
chatbot.reconnect=[{0}] Disconnecting and Reconnecting to the Server
[filemonitor]
# FileMonitor
filemonitor.init=§8[{0}] Initializing FileSystemWatcher for file: {1}
filemonitor.fail=§8[{0}] Failed to initialize FileSystemWatcher, retrying using Polling
[extra]
# Inventory, Terrain & Movements, Entity related messages
# Terrain & Movements
extra.terrainandmovement_enabled=Terrain and Movements is now enabled.
extra.terrainandmovement_disabled=§cTerrain & Movements currently not handled for that MC version.
extra.terrainandmovement_required=Please enable Terrain and Movements in the config file first.
# Inventory
extra.inventory_enabled=Inventory handling is now enabled.
extra.inventory_disabled=§cInventories are currently not handled for that MC version.
extra.inventory_required=Please enable InventoryHandling in the config file first.
extra.inventory_interact=Use /inventory to interact with it.
extra.inventory_open=Inventory # {0} opened: {1}
extra.inventory_close=Inventory # {0} closed.
# Entity
extra.entity_disabled=§cEntities are currently not handled for that MC version.
extra.entity_required=Please enable EntityHandling in the config file first.
[forge]
# Messages from Forge handler
forge.version=§8Forge protocol version : {0}
forge.send_mod=§8Sending falsified mod list to server...
forge.accept=§8Accepting server mod list...
forge.registry=§8Received registry with {0} entries
forge.registry_2=§8Received registry {0} with {1} entries
forge.accept_registry=§8Accepting server registries...
forge.complete=Forge server connection complete!
forge.with_mod=§8Server is running Forge with {0} mods.
forge.no_mod=§8Server is running Forge without mods.
forge.mod_list=§8Mod list:
# FML2
forge.fml2.mod=§8Received FML2 Server Mod List
forge.fml2.mod_send=§8Sending back FML2 Client Mod List
forge.fml2.registry=§8Acknowledging FML2 Server Registry: {0}
forge.fml2.config=§8Acknowledging FML2 Server Config: {0}
forge.fml2.unknown=§8Got Unknown FML2 Handshake message no. {0}
forge.fml2.unknown_channel=§8Ignoring Unknown FML2 LoginMessage channel: {0}
[cache]
# Session Cache
cache.loading=§8Loading Minecraft profiles: {0}
cache.loaded=§8Loaded session: {0}:{1}
cache.converting=§8Converting session cache from disk: {0}
cache.read_fail=§8Failed to read serialized session cache from disk: {0}
cache.malformed=§8Got malformed data while reading serialized session cache from disk: {0}
cache.loading_session=§8Loading session cache from disk: {0}
cache.ignore_string=§8Ignoring session token string '{0}': {1}
cache.ignore_line=§8Ignoring invalid session token line: {0}
cache.read_fail_plain=§8Failed to read session cache from disk: {0}
cache.saving=§8Saving session cache to disk
cache.save_fail=§8Failed to write session cache to disk: {0}
# Profile Key Cache
cache.loading_keys=§8Loading profile key cache from disk: {0}
cache.loaded_keys=§8Loaded profile key, it will be refresh at {0}
cache.ignore_string_keys=§8Ignoring profile key token string '{0}': {1}
cache.ignore_line_keys=§8Ignoring invalid profile key token line: {0}
cache.read_fail_plain_keys=§8Failed to read profile key cache from disk: {0}
cache.saving_keys=§8Saving profile key cache to disk
cache.save_fail_keys=§8Failed to write profile key cache to disk: {0}
[proxy]
proxy.connected=§8Connected to proxy {0}:{1}
[chat]
# Chat Parser
chat.download=§8Downloading '{0}.lang' from Mojang servers...
chat.request=§8Performing request to {0}
chat.done=§8Done. File saved as '{0}'
chat.fail=§8Failed to download the file.
chat.from_dir=§8Defaulting to en_GB.lang from your Minecraft directory.
chat.loaded=§8Translations file loaded.
chat.not_found=§8Translations file not found: '{0}'\nSome messages won't be properly printed without this file.
chat.message_chain_broken=Player {0}'s message chain is broken!
[general]
# General message/information (i.e. Done)
general.done=Done
general.fail=Fail
general.bot_unload=This bot will be unloaded.
general.available_cmd=Available commands: {0}
[cmd]
# Commands. Naming style: cmd.<className>.<msg...>
# Animation
cmd.animation.desc=Swing your arm.
# Bots
cmd.bots.desc=List bots, unload a bot or all bots.
cmd.bots.list=Loaded bots
cmd.bots.notfound=Bot {0} is not loaded, check if you have made a typo!
cmd.bots.noloaded=No bots loaded!
cmd.bots.unloaded=Successfully unloaded bot: {0}
cmd.bots.unloaded_all=Successfully unloaded all bots!
# ChangeSlot
cmd.changeSlot.desc=Change slot in hotbar
cmd.changeSlot.nan=Could not change slot: Not a Number
cmd.changeSlot.changed=Changed to slot {0}
cmd.changeSlot.fail=Could not change slot
# Chunk
cmd.chunk.desc=Displays the chunk loading status.\nChange enableemoji=false in the settings if the display is confusing.
# Connect
cmd.connect.desc=connect to the specified server.
cmd.connect.unknown=Unknown account '{0}'.
cmd.connect.invalid_ip=Invalid server IP '{0}'.
# Debug
cmd.debug.desc=toggle debug messages.
cmd.debug.state_on=Debug messages are now ON
cmd.debug.state_off=Debug messages are now OFF
# Dig
cmd.dig.desc=Attempt to break a block
cmd.dig.too_far=You are too far away from this block.
cmd.dig.no_block=No block at this location (Air)
cmd.dig.dig=Attempting to dig block at {0} {1} {2}
cmd.dig.fail=Failed to start digging block.
# Entitycmd
cmd.entityCmd.attacked=Entity attacked
cmd.entityCmd.used=Entity used
cmd.entityCmd.not_found=Entity not found
cmd.entityCmd.entity=Entity
cmd.entityCmd.entities=Entities
cmd.entityCmd.nickname=Nickname
cmd.entityCmd.customname=Custom Name
cmd.entityCmd.latency=Latency
cmd.entityCmd.item=Item
cmd.entityCmd.equipment=Equipment
cmd.entityCmd.mainhand=Main Hand
cmd.entityCmd.offhane=Off Hand
cmd.entityCmd.helmet=Helmet
cmd.entityCmd.chestplate=Chestplate
cmd.entityCmd.leggings=Leggings
cmd.entityCmd.boots=Boots
cmd.entityCmd.pose=Pose
cmd.entityCmd.health=Health
cmd.entityCmd.distance=Distance
cmd.entityCmd.location=Location
cmd.entityCmd.type=Type
# Exec If
cmd.execif.desc=Allows you to execute a command if a condition is met. (You can use variables from MinecraftClient.ini and /set command, as well as CSharp expressions)
cmd.execif.executed=The condition '{0}' was met, executed command '{1}' with result '{2}'.
cmd.execif.executed_no_output=The condition '{0}' was met, executed command '{1}', no result was returned.
cmd.execif.error_occured=An error has occured while executing the command: {0}
cmd.execif.error=Error: {0}
# Exec Multi
cmd.execmulti.desc=Execute multiple commands one after another
cmd.execmulti.executed=Executed the command '{0}' with {1}
cmd.execmulti.result=result '{0}'!
cmd.execmulti.no_result=no result!
# Exit
cmd.exit.desc=disconnect from the server.
# Health
cmd.health.desc=Display Health and Food saturation.
cmd.health.response=Health: {0}, Saturation: {1}, Level: {2}, TotalExperience: {3}
# Inventory
cmd.inventory.desc=Inventory command
cmd.inventory.creative_done=Requested {0} x{1} in slot #{2}
cmd.inventory.creative_delete=Requested to clear slot #{0}
cmd.inventory.creative_fail=Failed to request Creative action
cmd.inventory.need_creative=You must be in Creative gamemode
cmd.inventory.container_not_found=Cannot find container, please retry with explicit ID
cmd.inventory.close=Closing Inventoy #{0}
cmd.inventory.close_fail=Failed to close Inventory #{0}
cmd.inventory.not_exist=Inventory #{0} do not exist
cmd.inventory.inventory=Inventory
cmd.inventory.inventories=Inventories
cmd.inventory.inventories_available=Available Inventories
cmd.inventory.hotbar=Your selected hotbar is {0}
cmd.inventory.damage=Damage
cmd.inventory.left=Left
cmd.inventory.right=Right
cmd.inventory.middle=Middle
cmd.inventory.clicking={0} clicking slot {1} in window #{2}
cmd.inventory.shiftclick=Shift clicking slot {0} in window #{1}
cmd.inventory.shiftclick_fail=Shift click failed, this may be because this container type is not supported
cmd.inventory.no_item=No item in slot #{0}
cmd.inventory.drop=Dropped 1 item from slot #{0}
cmd.inventory.drop_stack=Dropped whole item stack from slot #{0}
# Inventory Help
cmd.inventory.help.basic=Basic usage
cmd.inventory.help.available=Available actions
cmd.inventory.help.help={0}\nUse '/inventory help <action>' for action help.\n'player' and 'container' can be simplified to 'p' and 'c'.\nNote that parameters in '[]' are optional.
cmd.inventory.help.usage=Usage
cmd.inventory.help.list=List your inventory.
cmd.inventory.help.close=Close an opened container.
cmd.inventory.help.click=Click on an item.
cmd.inventory.help.shiftclick=Shift click an item.
cmd.inventory.help.drop=Drop an item from inventory.
cmd.inventory.help.creativegive=Give item in creative mode.
cmd.inventory.help.creativedelete=Clear slot in creative mode.
cmd.inventory.help.inventories=List avaliable inventories
cmd.inventory.help.search=Search for an item in avaliable Inventories
cmd.inventory.help.unknown=Unknown action.
cmd.inventory.found_items=Found items
cmd.inventory.no_found_items=Could not find the specified item in any of avaliable Inventories!
# List
cmd.list.desc=get the player list.
cmd.list.players=PlayerList: {0}
# Log
cmd.log.desc=log some text to the console.
# Look
cmd.look.desc=look at direction or coordinates.
cmd.look.unknown=Unknown direction '{0}'
cmd.look.at=Looking at YAW: {0} PITCH: {1}
cmd.look.block=Looking at {0}
# Move
cmd.move.desc=walk or start walking.
cmd.move.enable=Enabling Terrain and Movements on next server login, respawn or world change.
cmd.move.disable=Disabling Terrain and Movements.
cmd.move.moving=Moving {0}
cmd.move.dir_fail=Cannot move in that direction.
cmd.move.walk=Walking from {1} to {0}
cmd.move.fail=Failed to compute path to {0}
cmd.move.suggestforce=Failed to compute a safe path to {0}. Try -f parameter to allow unsafe movements.
cmd.move.gravity.enabled=Gravity is enabled.
cmd.move.gravity.disabled=Gravity is disabled.
cmd.move.chunk_loading_status=Chunk loading status: {0:P} - {1} out of {2} load completed.
cmd.move.chunk_not_loaded=The chunk where the target location resides has not yet been loaded.\nYou can use "/chunk status {0:0.0} {1:0.0} {2:0.0}" to check the chunk loading status.
# Reco
cmd.reco.desc=restart and reconnect to the server.
# Reload
cmd.reload.started=Reloading settings...
cmd.reload.warning1=This command will NOT affect certain settings which are used before connecting to a server!
cmd.reload.warning2=Some settings passed through the command line parameters might get overriden!
cmd.reload.warning3=You also might need to reconnect for some settings to take effect.
cmd.reload.warning4=Replay Chat Bot will not be hard reloaded due to technical limitations!
cmd.reload.finished=Reloaded Settings!
cmd.reload.desc=Reloads MCC settings.
# Respawn
cmd.respawn.desc=Use this to respawn if you are dead.
cmd.respawn.done=You have respawned.
# Script
cmd.script.desc=run a script file.
# Send
cmd.send.desc=send a chat message or command.
# Set
cmd.set.desc=set a custom %variable%.
cmd.set.format=variable name must be A-Za-z0-9.
# SetRnd
cmd.setrnd.desc=set a custom %variable% randomly to a given value.
cmd.setrndnum.format=setrnd variable -7to17
cmd.setrndstr.format=setrnd variable string1 "\"string2\" string3"
# Sneak
cmd.sneak.desc=Toggles sneaking
cmd.sneak.on=You are sneaking now
cmd.sneak.off=You aren't sneaking anymore
# DropItem
cmd.dropItem.desc=Drop specified type of items from player inventory or opened container
cmd.dropItem.dropped=Dropped all {0} from inventory #{1}
cmd.dropItem.unknown_item=Unknown item {0}
# Tps
cmd.tps.desc=Display server current tps (tick per second). May not be accurate
cmd.tps.current=Current tps
# Useblock
cmd.useblock.desc=Place a block or open chest
cmd.useblock.use=Useblock at ({0:0.0}, {1:0.0}, {2:0.0}) {3}
# Useitem
cmd.useitem.desc=Use (left click) an item on the hand
cmd.useitem.use=Used an item
[bot]
# ChatBots. Naming style: bot.<className>.<msg...>
# AutoAttack
bot.autoAttack.mode=Unknown attack mode: {0}. Using single mode as default.
bot.autoAttack.priority=Unknown priority: {0}. Using distance priority as default.
bot.autoAttack.invalidcooldown=Attack cooldown value cannot be smaller than 0. Using auto as default
# AutoCraft
bot.autoCraft.cmd=Auto-crafting ChatBot command
bot.autoCraft.alias=Auto-crafting ChatBot command alias
bot.autoCraft.cmd.list=Total {0} recipes loaded: {1}
bot.autoCraft.cmd.resetcfg=Resetting your config to default
bot.autoCraft.recipe_not_exist=Specified recipe name does not exist. Check your config file.
bot.autoCraft.no_recipe_name=Please specify the recipe name you want to craft.
bot.autoCraft.stop=AutoCraft stopped
bot.autoCraft.available_cmd=Available commands: {0}. Use /autocraft help <cmd name> for more information. You may use /ac as command alias.
bot.autoCraft.help.load=Load the config file.
bot.autoCraft.help.list=List available recipes.
bot.autoCraft.help.reload=Reload the config file.
bot.autoCraft.help.resetcfg=Write the default example config to default location.
bot.autoCraft.help.start=Start the crafting. Usage: /autocraft start <recipe name>
bot.autoCraft.help.stop=Stop the current running crafting process
bot.autoCraft.help.help=Get the command description. Usage: /autocraft help <command name>
bot.autoCraft.loaded=Successfully loaded
bot.autoCraft.start=Starting AutoCraft: {0}
bot.autoCraft.start_fail=AutoCraft cannot be started. Check your available materials for crafting {0}
bot.autoCraft.table_not_found=table not found
bot.autoCraft.close_inventory=Inventory #{0} was closed by AutoCraft
bot.autoCraft.missing_material=Missing material: {0}
bot.autoCraft.aborted=Crafting aborted! Check your available materials.
bot.autoCraft.craft_fail=Crafting failed! Waiting for more materials
bot.autoCraft.timeout=Action timeout! Reason: {0}
bot.autoCraft.error.config=Error while parsing config: {0}
bot.autoCraft.exception.empty=Empty configuration file: {0}
bot.autoCraft.exception.invalid=Invalid configuration file: {0}
bot.autoCraft.exception.item_miss=Missing item in recipe: {0}
bot.autoCraft.exception.invalid_table=Invalid tablelocation format: {0}
bot.autoCraft.exception.item_name=Invalid item name in recipe {0} at {1}
bot.autoCraft.exception.name_miss=Missing recipe name while parsing a recipe
bot.autoCraft.exception.slot=Invalid slot field in recipe: {0}
bot.autoCraft.exception.duplicate=Duplicate recipe name specified: {0}
bot.autoCraft.debug.no_config=No config found. Writing a new one.
# AutoDrop
bot.autoDrop.cmd=AutoDrop ChatBot command
bot.autoDrop.alias=AutoDrop ChatBot command alias
bot.autoDrop.on=AutoDrop enabled
bot.autoDrop.off=AutoDrop disabled
bot.autoDrop.added=Added item {0}
bot.autoDrop.incorrect_name=Incorrect item name {0}. Please try again.
bot.autoDrop.removed=Removed item {0}
bot.autoDrop.not_in_list=Item not in the list
bot.autoDrop.no_item=No item in the list
bot.autoDrop.list=Total {0} in the list:\n {1}
bot.autoDrop.switched=Switched to {0} mode.
bot.autoDrop.unknown_mode=Unknwon mode. Available modes: Include, Exclude, Everything
bot.autoDrop.no_mode=Cannot read drop mode from config. Using include mode.
bot.autoDrop.no_inventory=Cannot find inventory {0}!
# AutoFish
bot.autoFish.no_inv_handle=Inventory handling is not enabled. Cannot check rod durability and switch rods.
bot.autoFish.start=Fishing will start in {0:0.0} second(s).
bot.autoFish.throw=Casting successfully.
bot.autoFish.caught=Caught a fish! (Count: {0})
bot.autoFish.caught_at=Caught a fish at ({0:0.0},{1:0.0},{2:0.0})! (Count: {3})
bot.autoFish.no_rod=Current fishing rod is not available. Maybe broken or low durability?
bot.autoFish.despawn=Fish floating despawn, will re-cast.
bot.autoFish.fishing_timeout=Fishing timeout, will soon re-cast.
bot.autoFish.cast_timeout=Casting timeout and will soon retry. (Timeout increased to {0:0.0} sec).
bot.autoFish.update_lookat=Update yaw = {0:0.00}, pitch = {1:0.00}.
bot.autoFish.switch=Switch to the rod in slot {0}, durability {1}/64.
# AutoRelog
bot.autoRelog.launch=Launching with {0} reconnection attempts
bot.autoRelog.no_kick_msg=Initializing without a kick message file
bot.autoRelog.loading=Loading messages from file: {0}
bot.autoRelog.loaded=Loaded message: {0}
bot.autoRelog.not_found=File not found: {0}
bot.autoRelog.curr_dir=Current directory was: {0}
bot.autoRelog.ignore_user_logout=Disconnection initiated by User or MCC bot. Ignoring.
bot.autoRelog.disconnect_msg=Got disconnected with message: {0}
bot.autoRelog.reconnect_always=Ignoring kick message, reconnecting anyway.
bot.autoRelog.reconnect=Message contains '{0}'. Reconnecting.
bot.autoRelog.reconnect_ignore=Message not containing any defined keywords. Ignoring.
bot.autoRelog.wait=Waiting {0} seconds before reconnecting...
# AutoRespond
bot.autoRespond.loading=Loading matches from '{0}'
bot.autoRespond.file_not_found=File not found: '{0}'
bot.autoRespond.loaded_match=Loaded match:\n{0}
bot.autoRespond.no_trigger=This match will never trigger:\n{0}
bot.autoRespond.no_action=No action for match:\n{0}
bot.autoRespond.match_run=Running action: {0}
bot.autoRespond.match=match: {0}\nregex: {1}\naction: {2}\nactionPrivate: {3}\nactionOther: {4}\nownersOnly: {5}\ncooldown: {6}
# ChatLog
bot.chatLog.invalid_file=Path '{0}' contains invalid characters.
# Mailer
bot.mailer.init=Initializing Mailer with settings:
bot.mailer.init.db= - Database File: {0}
bot.mailer.init.ignore= - Ignore List: {0}
bot.mailer.init.public= - Public Interactions: {0}
bot.mailer.init.max_mails= - Max Mails per Player: {0}
bot.mailer.init.db_size= - Max Database Size: {0}
bot.mailer.init.mail_retention= - Mail Retention: {0}
bot.mailer.init_fail.db_size=Cannot enable Mailer: Max Database Size must be greater than zero. Please review the settings.
bot.mailer.init_fail.max_mails=Cannot enable Mailer: Max Mails per Player must be greater than zero. Please review the settings.
bot.mailer.init_fail.mail_retention=Cannot enable Mailer: Mail Retention must be greater than zero. Please review the settings.
bot.mailer.create.db=Creating new database file: {0}
bot.mailer.create.ignore=Creating new ignore list: {0}
bot.mailer.load.db=Loading database file: {0}
bot.mailer.load.ignore=Loading ignore list:
bot.mailer.cmd=mailer command
bot.mailer.saving=Saving message: {0}
bot.mailer.user_ignored={0} is ignored!
bot.mailer.process_mails=Looking for mails to send @ {0}
bot.mailer.delivered=Delivered: {0}
bot.mailer.cmd.getmails=--- Mails in database ---\n{0}
bot.mailer.cmd.getignored=--- Ignore list ---\n{0}
bot.mailer.cmd.ignore.added=Added {0} to the ignore list!
bot.mailer.cmd.ignore.removed=Removed {0} from the ignore list!
bot.mailer.cmd.ignore.invalid=Missing or invalid name. Usage: {0} <username>
bot.mailer.cmd.help=See usage
# Maps
bot.map.cmd.desc=Render maps (item maps)
bot.map.cmd.not_found=A map with id '{0}' does not exists!
bot.map.cmd.invalid_id=Invalid ID provided, must be a number!
bot.map.received=The list of received maps from the server:
bot.map.no_maps=No maps received!
bot.map.received_map=Received a new Map, with Id: {0}
bot.map.rendered=Succesfully rendered a map with id '{0}' to: '{1}'
bot.map.failed_to_render=Failed to render the map with id: '{0}'
bot.map.list_item=- Map id: {0} (Last Updated: {1})
# ReplayCapture
bot.replayCapture.cmd=replay command
bot.replayCapture.created=Replay file created.
bot.replayCapture.stopped=Record stopped.
bot.replayCapture.restart=Record was stopped. Restart the program to start another record.
# Follow player
cmd.follow.desc=Makes the bot follow a specified player
cmd.follow.usage=follow <player name|stop> [-f] (Use -f to enable un-safe walking)
cmd.follow.already_stopped=Already stopped
cmd.follow.stopping=Stopped following!
cmd.follow.invalid_name=Invalid or empty player name provided!
cmd.follow.invalid_player=The specified player is either not connected out out of the range!
cmd.follow.cant_reach_player=Can\'t reach the player, he is either in chunks that are not loaded, too far away or not reachable by a bot due to obstacles like gaps or water bodies!
cmd.follow.already_following=Already following {0}!
cmd.follow.switched=Switched to following {0}!
cmd.follow.started=Started following {0}!
cmd.follow.unsafe_enabled=Enabled us-safe walking (NOTE: The bot might die or get hurt!)
cmd.follow.note=NOTE: The bot is quite slow, you need to walk slowly and at a close distance for it to be able to keep up, kinda like when you make animals follow you by holding food in your hand. This is a limitation due to a pathfinding algorithm, we are working to get a better one.
cmd.follow.player_came_to_the_range=The player {0} came back to the range!
cmd.follow.resuming=Resuming to follow!
cmd.follow.player_left_the_range=The player {0} has left the range!
cmd.follow.pausing=Pausing!
cmd.follow.player_left=The player {0} left the server!
cmd.follow.stopping=Stopped!
# Script
bot.script.not_found=§8[MCC] [{0}] Cannot find script file: {1}
bot.script.file_not_found=File not found: '{0}'
bot.script.fail=Script '{0}' failed to run ({1}).
bot.script.pm.loaded=Script '{0}' loaded.
# ScriptScheduler
bot.scriptScheduler.loading=Loading tasks from '{0}'
bot.scriptScheduler.not_found=File not found: '{0}'
bot.scriptScheduler.loaded_task=Loaded task:\n{0}
bot.scriptScheduler.no_trigger=This task will never trigger:\n{0}
bot.scriptScheduler.no_action=No action for task:\n{0}
bot.scriptScheduler.running_time=Time / Running action: {0}
bot.scriptScheduler.running_inverval=Interval / Running action: {0}
bot.scriptScheduler.running_login=Login / Running action: {0}
bot.scriptScheduler.task=triggeronfirstlogin: {0}\n triggeronlogin: {1}\n triggerontime: {2}\n triggeroninterval: {3}\n timevalue: {4}\n timeinterval: {5}\n action: {6}
# TestBot
bot.testBot.told=Bot: {0} told me : {1}
bot.testBot.said=Bot: {0} said : {1}