Minecraft-Console-Client/MinecraftClient/Commands/Connect.cs
ORelio 00112e4c6a Give access to AutoRespond matches inside scripts
Available as %match_u%, %match_1% and so on
See #770 for initial suggestion
See #772 for in-progress implementation
2020-03-27 21:39:06 +01:00

36 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.Commands
{
public class Connect : Command
{
public override string CMDName { get { return "connect"; } }
public override string CMDDesc { get { return "connect <server> [account]: connect to the specified server."; } }
public override string Run(McTcpClient handler, string command, Dictionary<string, object> localVars)
{
if (hasArg(command))
{
string[] args = getArgs(command);
if (args.Length > 1)
{
if (!Settings.SetAccount(args[1]))
{
return "Unknown account '" + args[1] + "'.";
}
}
if (Settings.SetServerIP(args[0]))
{
Program.Restart();
return "";
}
else return "Invalid server IP '" + args[0] + "'.";
}
else return CMDDesc;
}
}
}