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14 lines
No EOL
633 B
C#
14 lines
No EOL
633 B
C#
using System.Collections.Generic;
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using MinecraftClient.Inventory.ItemPalettes;
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namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Core;
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public abstract class StructuredComponent(DataTypes dataTypes, ItemPalette itemPalette, SubComponentRegistry subComponentRegistry)
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{
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protected DataTypes DataTypes { get; private set; } = dataTypes;
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protected SubComponentRegistry SubComponentRegistry { get; private set; } = subComponentRegistry;
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protected ItemPalette ItemPalette { get; private set; } = itemPalette;
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public abstract void Parse(Queue<byte> data);
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public abstract Queue<byte> Serialize();
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} |