Minecraft-Console-Client/MinecraftClient/Commands/Enchant.cs
2022-10-12 19:51:01 +02:00

50 lines
1.6 KiB
C#

using System.Collections.Generic;
using System.Globalization;
using MinecraftClient.Inventory;
namespace MinecraftClient.Commands
{
public class Enchant : Command
{
public override string CmdName { get { return "enchant"; } }
public override string CmdUsage { get { return "enchant <top|middle|bottom>"; } }
public override string CmdDesc { get { return "cmd.enchant.desc"; } }
public override string Run(McClient handler, string command, Dictionary<string, object>? localVars)
{
if (HasArg(command))
{
string slot = GetArg(command).ToLower().Trim();
int slotId = slot switch
{
"top" => 0,
"middle" => 1,
"bottom" => 2,
_ => -1
};
if (slotId == -1)
return Translations.TryGet("cmd.enchant.invalid_slot");
int containerId = -1;
foreach (var (id, container) in handler.GetInventories())
{
if (container.Type == ContainerType.Enchantment)
{
containerId = id;
break;
}
}
if (containerId == -1)
return Translations.TryGet("cmd.enchant.enchanting_table_not_opened");
return handler.ClickContainerButton(containerId, slotId) ? Translations.TryGet("cmd.enchant.clicked") : Translations.TryGet("cmd.enchant.not_clicked");
}
return GetCmdDescTranslated();
}
}
}