mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
175 lines
5.8 KiB
C#
175 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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using System.Text;
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namespace MinecraftClient.Inventory
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{
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/// <summary>
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/// Represents an item inside a Container
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/// </summary>
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public class Item
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{
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/// <summary>
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/// Item Type
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/// </summary>
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public ItemType Type;
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/// <summary>
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/// Item Count
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/// </summary>
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public int Count;
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/// <summary>
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/// Item Metadata
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/// </summary>
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public Dictionary<string, object>? NBT;
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/// <summary>
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/// Create an item with ItemType, Count and Metadata
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/// </summary>
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/// <param name="itemType">Type of the item</param>
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/// <param name="count">Item Count</param>
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/// <param name="nbt">Item Metadata</param>
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public Item(ItemType itemType, int count, Dictionary<string, object>? nbt)
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{
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Type = itemType;
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Count = count;
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NBT = nbt;
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}
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/// <summary>
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/// Check if the item slot is empty
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/// </summary>
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/// <returns>TRUE if the item is empty</returns>
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public bool IsEmpty
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{
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get
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{
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return Type == ItemType.Air || Count == 0;
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}
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}
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/// <summary>
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/// Retrieve item display name from NBT properties. NULL if no display name is defined.
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/// </summary>
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public string? DisplayName
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{
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get
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{
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if (NBT != null && NBT.ContainsKey("display"))
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{
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if (NBT["display"] is Dictionary<string, object> displayProperties && displayProperties.ContainsKey("Name"))
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{
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string? displayName = displayProperties["Name"] as string;
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if (!String.IsNullOrEmpty(displayName))
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return MinecraftClient.Protocol.ChatParser.ParseText(displayProperties["Name"].ToString() ?? string.Empty);
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}
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}
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return null;
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}
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}
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/// <summary>
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/// Retrieve item lores from NBT properties. Returns null if no lores is defined.
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/// </summary>
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public string[]? Lores
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{
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get
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{
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List<string> lores = new();
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if (NBT != null && NBT.ContainsKey("display"))
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{
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if (NBT["display"] is Dictionary<string, object> displayProperties && displayProperties.ContainsKey("Lore"))
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{
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object[] displayName = (object[])displayProperties["Lore"];
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lores.AddRange(from string st in displayName
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let str = MinecraftClient.Protocol.ChatParser.ParseText(st.ToString())
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select str);
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return lores.ToArray();
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}
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}
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return null;
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}
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}
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/// <summary>
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/// Retrieve item damage from NBT properties. Returns 0 if no damage is defined.
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/// </summary>
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public int Damage
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{
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get
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{
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if (NBT != null && NBT.ContainsKey("Damage"))
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{
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object damage = NBT["Damage"];
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if (damage != null)
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{
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return int.Parse(damage.ToString() ?? string.Empty, NumberStyles.Any, CultureInfo.CurrentCulture);
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}
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}
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return 0;
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}
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}
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public static string GetTypeString(ItemType type)
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{
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string type_str = type.ToString();
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string type_renamed = type_str.ToUnderscoreCase();
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string? res1 = Protocol.ChatParser.TranslateString("item.minecraft." + type_renamed);
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if (!string.IsNullOrEmpty(res1))
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return res1;
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string? res2 = Protocol.ChatParser.TranslateString("block.minecraft." + type_renamed);
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if (!string.IsNullOrEmpty(res2))
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return res2;
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return type_str;
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}
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public string GetTypeString()
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{
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return GetTypeString(Type);
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}
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public string ToFullString()
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{
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StringBuilder sb = new();
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sb.Append(ToString());
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try
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{
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if (NBT != null && (NBT.TryGetValue("Enchantments", out object? enchantments) || NBT.TryGetValue("StoredEnchantments", out enchantments)))
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{
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foreach (Dictionary<string, object> enchantment in (object[])enchantments)
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{
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short level = (short)enchantment["lvl"];
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string id = ((string)enchantment["id"]).Replace(':', '.');
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sb.AppendFormat(" | {0} {1}",
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Protocol.ChatParser.TranslateString("enchantment." + id) ?? id,
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Protocol.ChatParser.TranslateString("enchantment.level." + level) ?? level.ToString());
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}
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}
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}
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catch (Exception) { }
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return sb.ToString();
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}
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public override string ToString()
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{
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StringBuilder sb = new();
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sb.AppendFormat("x{0,-2} {1}", Count, GetTypeString());
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string? displayName = DisplayName;
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if (!String.IsNullOrEmpty(displayName))
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sb.AppendFormat(" - {0}§8", displayName);
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int damage = Damage;
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if (damage != 0)
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sb.AppendFormat(" | {0}: {1}", Translations.Get("cmd.inventory.damage"), damage);
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return sb.ToString();
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}
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}
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}
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