mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
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250 lines
14 KiB
INI
250 lines
14 KiB
INI
# Startup Config File
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# New to Minecraft Console Client? See README and sample configuration files here:
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# https://github.com/MCCTeam/Minecraft-Console-Client/tree/master/MinecraftClient/config
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# Want to upgrade to a newer version? See https://github.com/MCCTeam/Minecraft-Console-Client/#download
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# Some settings missing here after an upgrade? Try to delete this file and relaunch MCC to generate a new one
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[Main]
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# General settings
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# Leave blank to prompt user on startup
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# Use "-" as password for offline mode
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login=
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password=
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serverip=
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type=microsoft # Account type. mojang or microsoft. Also affects interactive login in console.
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method=mcc # Microsoft Account sign-in method. mcc OR browser
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# Advanced settings
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# Make sure you understand what each setting does before changing anything!
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language=en_GB
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consoletitle=%username%@%serverip% - Minecraft Console Client
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internalcmdchar=slash # Use 'none', 'slash' or 'backslash'
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messagecooldown=1 # Minimum delay in seconds between messages to avoid being kicked for spam.
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botowners=Player1,Player2,Player3 # Name list or myfile.txt, one name per line. /!\ Server admins can impersonate owners!
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mcversion=auto # Use 'auto' or '1.X.X' values. Allows to skip server info retrieval.
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mcforge=auto # Use 'auto', 'false' or 'true'. Force-enabling only works for MC 1.13+.
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brandinfo=mcc # Use 'mcc', 'vanilla', or 'none'. This is how MCC identifies itself to the server.
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chatbotlogfile= # Leave empty for no logfile
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privatemsgscmdname=tell # Used by RemoteControl bot
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showsystemmessages=true # System messages for server ops
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showxpbarmessages=true # Messages displayed above xp bar, set this to false in case of xp bar spam
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showchatlinks=true # Decode links embedded in chat messages and show them in console
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showinventorylayout=true # Show inventory layout as ASCII art in inventory command
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terrainandmovements=false # Uses more ram, cpu, bandwidth but allows you to move around
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inventoryhandling=false # Toggle inventory handling (beta)
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entityhandling=false # Toggle entity handling (beta)
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sessioncache=disk # How to retain session tokens. Use 'none', 'memory' or 'disk'
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profilekeycache=disk # How to retain profile key. Use 'none', 'memory' or 'disk'
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resolvesrvrecords=fast # Use 'false', 'fast' (5s timeout), or 'true'. Required for joining some servers.
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accountlist=accounts.txt # See README > 'Servers and Accounts file' for more info about this file
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serverlist=servers.txt # See README > 'Servers and Accounts file' for more info about this file
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playerheadicon=true # Only works on Windows XP-8 or Windows 10 with old console
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exitonfailure=false # Disable pauses on error, for using MCC in non-interactive scripts
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scriptcache=true # Cache compiled scripts for faster load on low-end devices
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timestamps=false # Prepend timestamps to chat messages
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autorespawn=false # Toggle auto respawn if client player was dead (make sure your spawn point is safe)
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minecraftrealms=true # Enable support for joining Minecraft Realms worlds
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moveheadwhilewalking=true # Enable head movement while walking to avoid anti-cheat triggers
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timeout=30 # Set a custom timeout in seconds (Default: 30). Use only if you know what you're doing.
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[Signature]
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# Chat settings (affects minecraft 1.19+)
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login_with_secure_profile=true # Microsoft accounts only. If disabled, will not be able to sign chat and join servers configured with "enforce-secure-profile=true"
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sign_chat=true # Whether to sign the chat send from MCC
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sign_message_in_command=true # Whether to sign the messages contained in the commands sent by MCC. For example, the message in "/msg" and "/me"
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mark_legally_signed_msg=false # Use green color block to mark chat with legitimate signatures
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mark_modified_msg=true # Use yellow color block to mark chat that have been modified by the server.
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mark_illegally_signed_msg=true # Use red color block to mark chat without legitimate signature
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mark_system_message=false # Use gray color block to mark system message (always without signature)
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show_modified_chat=true # Set to true to display messages modified by the server, false to display the original signed messages
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show_illegal_signed_chat=true # Whether to display chat and messages in commands without legal signatures
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[Logging]
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# Only affect the messages on console.
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debugmessages=false # Please enable this before submitting bug reports. Thanks!
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chatmessages=true # Show server chat messages
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warningmessages=true # Show warning messages
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errormessages=true # Show error messages
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infomessages=true # Informative messages (i.e Most of the message from MCC)
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#chatfilter= # Regex for filtering chat message
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#debugfilter= # Regex for filtering debug message
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filtermode=blacklist # blacklist OR whitelist. Blacklist hide message match regex. Whitelist show message match regex
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logtofile=false # Write log messages to file
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logfile=console-log-%username%-%serverip%.txt # Log file name
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prependtimestamp=false # Prepend timestamp to messages in log file
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savecolorcodes=false # Keep color codes in the saved text (§b)
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[AppVars]
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# yourvar=yourvalue
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# can be used in some other fields as %yourvar%
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# %username% and %serverip% are reserved variables.
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[Proxy]
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# Connect to a server via a proxy instead of connecting directly
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# If Mojang session services are blocked on your network, set enabled=login to login using proxy but connect directly to the server
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# If connecting to port 25565 (Minecraft) is blocked on your network, set enabled=true to login & connect using the proxy
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# /!\ Make sure your server rules allow Proxies or VPNs before setting enabled=true, or you may face consequences!
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enabled=false # Use 'false', 'true', or 'login' for login only
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type=HTTP # Supported types: HTTP, SOCKS4, SOCKS4a, SOCKS5
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server=0.0.0.0:0000 # Proxy server must allow HTTPS for login, and non-443 ports for playing
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username= # Only required for password-protected proxies
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password= # Only required for password-protected proxies
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[ChatFormat]
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# MCC does it best to detect chat messages, but some server have unusual chat formats
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# When this happens, you'll need to configure chat format below, see README > 'Detecting chat messages'
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# Do not forget to uncomment (remove '#') these settings if modifying them
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builtins=true # MCC support for common message formats. Set "false" to avoid conflicts with custom formats.
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# public=^<([a-zA-Z0-9_]+)> (.+)$
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# private=^([a-zA-Z0-9_]+) whispers to you: (.+)$
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# tprequest=^([a-zA-Z0-9_]+) has requested (?:to|that you) teleport to (?:you|them)\.$
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[MCSettings]
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# Settings below are sent to the server and only affect server-side things like your skin
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enabled=true # If disabled, settings below are not sent to the server
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locale=en_US # Use any language implemented in Minecraft
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renderdistance=medium # Use tiny, short, medium, far, or chunk amount [0 - 255]
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difficulty=normal # MC 1.7- difficulty. peaceful, easy, normal, difficult
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chatmode=enabled # Use 'enabled', 'commands', or 'disabled'. Allows to mute yourself...
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chatcolors=true # Allows disabling chat colors server-side
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main_hand=left # MC 1.9+ main hand. left or right
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skin_cape=true
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skin_hat=true
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skin_jacket=false
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skin_sleeve_left=false
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skin_sleeve_right=false
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skin_pants_left=false
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skin_pants_right=false
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# =============================== #
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# Minecraft Console Client Bots #
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# =============================== #
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# Although Minecraft Console Client is only a Chat client by default, it can also do many more things
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# Below you will find configuration sections to enable Bots that can automatically perform tasks for you
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# BY ENABLING BOTS, YOU AGREE TO COMPLY WITH SERVER RULES, AND FACE CONSEQUENCES FROM SERVER STAFF IF YOU DON'T
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[Alerts]
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# Get alerted when specified words are detected in chat
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# Useful for moderating your server or detecting when someone is talking to you
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enabled=false
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alertsfile=alerts.txt # List of words/strings to alert you on, e.g. "Yourname"
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excludesfile=alerts-exclude.txt # List of words/strings to NOT alert you on, e.g. "<Yourname>"
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beeponalert=true # Play a beep sound when a word is detected in addition to highlighting
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[AntiAFK]
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# Send a command on a regular basis to avoid automatic AFK disconnection
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# /!\ Make sure your server rules do not forbid anti-AFK mechanisms!
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enabled=false
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delay=600 #10 = 1s
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command=/ping
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[AutoRelog]
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# Automatically relog when disconnected by server, for example because the server is restating
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# Put keywords/strings such as "Server is restarting" in kick messages file to relog when the message is seen
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# /!\ Use ignorekickmessage=true at own risk! Server staff might not appreciate if you auto-relog on manual kicks
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enabled=false
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delay=10 # use 10 for 10 seconds, 10-60 for a random delay between 10 and 60 seconds
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retries=3 # retries when failing to relog to the server. use -1 for unlimited retries
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kickmessagesfile=kickmessages.txt # file with list of matches in kick messages that will trigger autorelog
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ignorekickmessage=false # when set to true, autorelog will reconnect regardless of kick messages
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[ChatLog]
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# Logs chat messages in a file on disk
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enabled=false
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timestamps=true
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filter=messages
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logfile=chatlog-%username%-%serverip%.txt
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[Hangman]
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# A small game to demonstrate chat interactions. Players can guess mystery words one letter at a time.
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# You need to have ChatFormat working correctly and add yourself in botowners to start the game with /tell <bot username> start
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# /!\ This bot may get a bit spammy if many players are interacting with it
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enabled=false
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english=true
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wordsfile=hangman-en.txt
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fichiermots=hangman-fr.txt
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[ScriptScheduler]
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# Schedule commands and scripts to launch on various events such as server join, date/time or time interval
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# See README > 'Using the Script Scheduler' for more info
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enabled=false
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tasksfile=tasks.ini
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[RemoteControl]
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# Send MCC console commands to your bot through server PMs (/tell)
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# You need to have ChatFormat working correctly and add yourself in botowners to use the bot
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# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable RemoteControl only if you trust server admins
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enabled=false
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autotpaccept=true
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tpaccepteveryone=false
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[AutoRespond]
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# Run commands or send messages automatically when a specified pattern is detected in chat
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# /!\ Server admins can spoof chat messages (/nick, /tellraw) so keep this in mind when implementing AutoRespond rules
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# /!\ This bot may get spammy depending on your rules, although the global messagecooldown setting can help you avoiding accidental spam
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enabled=false
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matchesfile=matches.ini
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[AutoAttack]
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# Automatically attack hostile mobs around you
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# You need to enable Entity Handling to use this bot
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# /!\ Make sure server rules allow your planned use of AutoAttack
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# /!\ SERVER PLUGINS may consider AutoAttack to be a CHEAT MOD and TAKE ACTION AGAINST YOUR ACCOUNT so DOUBLE CHECK WITH SERVER RULES!
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enabled=false
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mode=single # single or multi. single target one mob per attack. multi target all mobs in range per attack
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priority=distance # health or distance. Only needed when using single mode
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cooldownseconds=auto # How long to wait between each attack. Use auto to let MCC calculate it
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interaction=Attack # Possible values: Interact, Attack (default), InteractAt (Interact and Attack)
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[AutoFishing]
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# Automatically catch fish using a fishing rod
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# You need to enable Entity Handling to use this bot
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# You should also enable Inventory Handling to keep track of the fishing rod, although not mandatory
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# /!\ Make sure server rules allow automated farming before using this bot
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enabled=false
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antidespawn=false
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[AutoEat]
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# Automatically eat food when your Hunger value is low
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# You need to enable Inventory Handling to use this bot
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enabled=false
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threshold=6
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[AutoCraft]
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# Automatically craft items in your inventory
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# See README > 'Using the AutoCraft bot' for how to use
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# You need to enable Inventory Handling to use this bot
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# You should also enable Terrain and Movements if you need to use a crafting table
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enabled=false
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configfile=autocraft\config.ini
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[Mailer]
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# Relay messages between players and servers, like a mail plugin
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# This bot can store messages when the recipients are offline, and send them when they join the server
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# /!\ Server admins can spoof PMs (/tellraw, /nick) so enable this bot only if you trust server admins
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enabled=false
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database=MailerDatabase.ini
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ignorelist=MailerIgnoreList.ini
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publicinteractions=false
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maxmailsperplayer=10
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maxdatabasesize=10000
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retentiondays=30
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[AutoDrop]
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# Automatically drop items in inventory
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# You need to enable Inventory Handling to use this bot
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enabled=false
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mode=include # include, exclude or everything. Include: drop item IN the list. Exclude: drop item NOT IN the list
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items= # separate each item name with a comma ',': ItemOne,ItemTwo
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# See this file for an up-to-date list of item types you can use with this bot:
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# https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Inventory/ItemType.cs
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[ReplayMod]
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# Enable recording of the game (/replay start) and replay it later using the Replay Mod (https://www.replaymod.com/)
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# Please note that due to technical limitations, the client player (you) will not be shown in the replay file
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# /!\ You SHOULD use /replay stop or exit the program gracefully with /quit OR THE REPLAY FILE MAY GET CORRUPT!
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enabled=false
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backupinterval=300 # How long should replay file be auto-saved, in seconds. Use -1 to disable
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