Minecraft-Console-Client/MinecraftClient/Protocol/Session/SessionToken.cs
ORelio 2e52bdea39 Fix SessionCache.ini (Mojang now uses JWT)
Session IDs from Mojang are now JWT instead of UUID
2020-03-01 19:59:35 +01:00

56 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
namespace MinecraftClient.Protocol.Session
{
[Serializable]
public class SessionToken
{
private static readonly Regex JwtRegex = new Regex("^[A-Za-z0-9-_]+\\.[A-Za-z0-9-_]+\\.[A-Za-z0-9-_]+$");
public string ID { get; set; }
public string PlayerName { get; set; }
public string PlayerID { get; set; }
public string ClientID { get; set; }
public SessionToken()
{
ID = String.Empty;
PlayerName = String.Empty;
PlayerID = String.Empty;
ClientID = String.Empty;
}
public override string ToString()
{
return String.Join(",", ID, PlayerName, PlayerID, ClientID);
}
public static SessionToken FromString(string tokenString)
{
string[] fields = tokenString.Split(',');
if (fields.Length < 4)
throw new InvalidDataException("Invalid string format");
SessionToken session = new SessionToken();
session.ID = fields[0];
session.PlayerName = fields[1];
session.PlayerID = fields[2];
session.ClientID = fields[3];
Guid temp;
if (!JwtRegex.IsMatch(session.ID))
throw new InvalidDataException("Invalid session ID");
if (!ChatBot.IsValidName(session.PlayerName))
throw new InvalidDataException("Invalid player name");
if (!Guid.TryParseExact(session.PlayerID, "N", out temp))
throw new InvalidDataException("Invalid player ID");
if (!Guid.TryParseExact(session.ClientID, "N", out temp))
throw new InvalidDataException("Invalid client ID");
return session;
}
}
}