Minecraft-Console-Client/MinecraftClient/Protocol/Handlers
ReinforceZwei 2c8ec4aa4a
Implemented entity metadata to keep track of entity health (#1205)
* Implement entity metadata protocol handling
* Add health information for entity
* Make AutoAttack check entity health
* LivingEntity: Default health is 1.0 as per https://wiki.vg/Entity_metadata#Living_Entity
* Fix entity metadata for lower MC versions
* Fix commit  888297d (1.0f instead of 1.0)
* Add OnEntityHealth ChatBot event (Remove protocol-dependant stuff from McClient (undo part of 85c32b9))
* Remove OnEntityMetadata in favor of OnEntityHealth
Co-authored-by: ORelio <ORelio@users.noreply.github.com>
2020-08-15 15:32:46 +02:00
..
Compression Add support for MC 1.8 protocol 2014-09-04 13:58:49 +02:00
Forge Implement Forge FML2 protocol (MC 1.13+) (#1184) 2020-08-11 12:52:38 +02:00
DataTypes.cs Implemented entity metadata to keep track of entity health (#1205) 2020-08-15 15:32:46 +02:00
PacketIncomingType.cs Implemented entity metadata to keep track of entity health (#1205) 2020-08-15 15:32:46 +02:00
PacketOutgoingType.cs Add Window Confirmation 2020-07-31 20:22:35 +02:00
Protocol16.cs Show server ping json in debug messages (#1184) 2020-08-08 14:30:39 +02:00
Protocol18.cs Implemented entity metadata to keep track of entity health (#1205) 2020-08-15 15:32:46 +02:00
Protocol18Forge.cs Implement Forge FML2 protocol (MC 1.13+) (#1184) 2020-08-11 12:52:38 +02:00
Protocol18PacketTypes.cs Implemented entity metadata to keep track of entity health (#1205) 2020-08-15 15:32:46 +02:00
Protocol18Terrain.cs Replace List to Queue 2020-05-24 14:47:40 +02:00
SocketWrapper.cs Split Protocol18 protocol into several classes 2019-04-29 22:30:43 +02:00
ZlibUtils.cs Fix packet compression 2017-09-09 17:07:26 +02:00