Minecraft-Console-Client/MinecraftClient/Mapping/EntityMetaDataType.cs
BruceChen 50b4b3c8fe feat: add palettes and enums for MC 1.21.11 (protocol 774)
Add 17 new items (spears, nautilus armor, spawn eggs, netherite horse armor),
4 new entities (CamelHusk, Nautilus, Parched, ZombieNautilus), and 2 new
entity metadata serializer types (ZombieNautilusVariant, HumanoidArm).

Generated ItemPalette12111 (1505 items), EntityPalette12111 (157 entities),
and EntityMetadataPalette12111 (39 serializers) from server reports.

Made-with: Cursor
2026-03-22 00:49:33 +08:00

128 lines
No EOL
2.5 KiB
C#

namespace MinecraftClient.Mapping;
public enum EntityMetaDataType
{
Byte,
Short, // 1.8 only
Int, // 1.8 only
Vector3Int, // 1.8 only (not used by the game)
VarInt,
VarLong,
Float,
String,
Chat,
OptionalChat,
Slot,
Boolean,
/// <summary>
/// Float x3
/// </summary>
Rotation,
Position,
OptionalPosition,
/// <summary>
/// VarInt
/// </summary>
Direction,
OptionalUuid,
/// <summary>
/// Boolean + UUID (1.21.5+, replaces OptionalUuid)
/// </summary>
OptionalLivingEntityReference,
/// <summary>
/// VarInt
/// </summary>
BlockId,
/// <summary>
/// VarInt (0 for absent)
/// </summary>
OptionalBlockId,
Nbt,
Particle,
/// <summary>
/// List of Particle (1.20.6+)
/// </summary>
Particles,
/// <summary>
/// VarInt x3
/// </summary>
VillagerData,
OptionalVarInt,
/// <summary>
/// VarInt
/// </summary>
Pose,
/// <summary>
/// VarInt
/// </summary>
CatVariant,
/// <summary>
/// VarInt (1.20.6+)
/// </summary>
CowVariant,
/// <summary>
/// VarInt (1.20.6+)
/// </summary>
WolfVariant,
/// <summary>
/// VarInt (1.21.5+)
/// </summary>
WolfSoundVariant,
FrogVariant,
/// <summary>
/// VarInt (1.21.5+)
/// </summary>
PigVariant,
/// <summary>
/// VarInt (1.21.5+)
/// </summary>
ChickenVariant,
/// <summary>
/// String + Position
/// </summary>
GlobalPosition,
/// <summary>
/// Boolean + String + Position
/// </summary>
OptionalGlobalPosition,
/// <summary>
/// VarInt
/// </summary>
PaintingVariant,
/// <summary>
/// VarInt
/// </summary>
SnifferState,
/// <summary>
/// VarInt (1.20.6+)
/// </summary>
ArmadilloState,
/// <summary>
/// VarInt (1.21.9+)
/// </summary>
CopperGolemState,
/// <summary>
/// VarInt (1.21.9+)
/// </summary>
WeatheringCopperState,
/// <summary>
/// Float x3
/// </summary>
Vector3,
/// <summary>
/// Float x4
/// </summary>
Quaternion,
/// <summary>
/// Either&lt;GameProfile, Partial&gt; + PlayerSkin.Patch (1.21.9+)
/// </summary>
ResolvableProfile,
/// <summary>
/// VarInt (1.21.11+, holder registry ID)
/// </summary>
ZombieNautilusVariant,
/// <summary>
/// VarInt (1.21.11+, 0=LEFT, 1=RIGHT)
/// </summary>
HumanoidArm
}