Minecraft-Console-Client/MinecraftClient/Protocol/Handlers
BruceChen 1e2b853b14 Fix PotionContentsComponent and InstrumentComponent serialization for 1.20.6
Both components had incorrect Parse/Serialize implementations that would
cause packet deserialization misalignment when encountered in-game.

PotionContentsComponent (3 bugs):
- Serialize unconditionally wrote VarInt(PotionId) and Int(CustomColor)
  even when HasPotionId/HasCustomColor was false. The official format
  (PotionContents.STREAM_CODEC) uses Optional encoding: Bool(hasValue)
  followed by the value only when true. The extra bytes caused all
  subsequent fields in the packet to be read at wrong offsets.
- Serialize omitted the VarInt(count) prefix for the custom effects list.
  The official codec uses ByteBufCodecs.list() which always writes a
  VarInt count header before the list elements.
- Also fixed typo: PotiononId -> PotionId.

InstrumentComponent (3 bugs):
- The official Instrument.STREAM_CODEC uses ByteBufCodecs.holder() which
  encodes as VarInt(holderId): 0 = inline data, N>0 = registry ref (N-1).
  The SoundEvent field inside uses the same holder pattern. The old code
  unconditionally read SoundName (ResourceLocation) and HasFixedRange/
  FixedRange even when SoundEventHolderId != 0 (registry reference case
  has no inline data).
- UseDuration was read/written as Float, but the official codec uses
  ByteBufCodecs.VAR_INT. This caused a 4-byte vs variable-length
  mismatch that would shift all subsequent data.
- HasFixedRange was read unconditionally when SoundEventHolderId == 0,
  but FixedRange was also read unconditionally. The official SoundEvent
  DIRECT_STREAM_CODEC uses Optional<Float> encoding: Bool(hasValue)
  followed by Float only when true.

These components are used for potion items and goat horns respectively.
Verified against official 1.20.6 decompiled source:
- net.minecraft.world.item.alchemy.PotionContents (STREAM_CODEC)
- net.minecraft.world.item.Instrument (STREAM_CODEC/DIRECT_STREAM_CODEC)
- net.minecraft.sounds.SoundEvent (STREAM_CODEC/DIRECT_STREAM_CODEC)
- net.minecraft.network.codec.ByteBufCodecs (holder/optional/list)

Made-with: Cursor
2026-03-19 01:44:23 +08:00
..
Forge refactor(ForgeInfo.cs): Remove unused code and edit comments 2024-02-20 22:02:22 +08:00
Packet/s2c Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
PacketPalettes Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
StructuredComponents Fix PotionContentsComponent and InstrumentComponent serialization for 1.20.6 2026-03-19 01:44:23 +08:00
ConfigurationPacketTypesIn.cs Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
ConfigurationPacketTypesOut.cs 1.20.6 - Not working yet 2024-06-16 01:19:09 +02:00
DataTypes.cs Wire up 1.20.6 structured components to Item and fix GetItemSlot serialization 2026-03-19 00:34:10 +08:00
PacketType18Handler.cs Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
PacketTypesIn.cs Preliminary 1.21 Support 2024-12-06 16:45:48 +01:00
PacketTypesOut.cs 1.20.6 - Not working yet 2024-06-16 01:19:09 +02:00
Protocol16.cs 1.20.6 - Not working yet 2024-06-16 01:19:09 +02:00
Protocol18.cs Fix EntityProperties crash and add default attribute registry fallback 2026-03-19 01:26:20 +08:00
Protocol18Forge.cs fix(Protocol18Forge.cs): Version bigger or equal 1.18 is FML3 2024-02-20 22:23:46 +08:00
Protocol18Terrain.cs 1.19.3 PlayerRemove & Explosion packet 2023-01-14 15:55:40 +08:00
SocketWrapper.cs First Version of Structured Components 2024-09-01 20:42:39 +02:00
ZlibUtils.cs Fix all warnings & Trim (#2226) 2022-10-02 18:31:08 +08:00