Minecraft-Console-Client/MinecraftClient/Protocol/Handlers/Compression/Zip/ZipEntrySource.cs
ReinforceZwei 7e20e409a8
Add support for creating replay mod capture files (#1246)
* Add test replay handler
* Fix incorrect built raw packet
* Fix incorrect built raw packet
* Add filter
* Add not working zip lib
* Add dotNetZip lib and complete basic function
* Update ReplayHandler.cs
* Complete Replay handler
Without client player handling
* Complete replay mod
- New ChatBot OnNetworkPacket event
* Add auto-backup and command for Replay Mod
* Add ReplayMod description to readme
* Small naming changes, fix compile error on .NET4.0
* ReplayHandler slight optimizations
Use Path.Combine to automatically use Windows '\' or Linux '/'
Move re-usable common parts outside the Replay handler
Small optimizations in building JSON strings
Co-authored-by: ORelio <oreliogitantispam.l0gin@spamgourmet.com>
2020-09-06 21:51:42 +02:00

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2.1 KiB
C#

// ZipEntrySource.cs
// ------------------------------------------------------------------
//
// Copyright (c) 2009 Dino Chiesa
// All rights reserved.
//
// This code module is part of DotNetZip, a zipfile class library.
//
// ------------------------------------------------------------------
//
// This code is licensed under the Microsoft Public License.
// See the file License.txt for the license details.
// More info on: http://dotnetzip.codeplex.com
//
// ------------------------------------------------------------------
//
// last saved (in emacs):
// Time-stamp: <2009-November-19 11:18:42>
//
// ------------------------------------------------------------------
//
namespace Ionic.Zip
{
/// <summary>
/// An enum that specifies the source of the ZipEntry.
/// </summary>
public enum ZipEntrySource
{
/// <summary>
/// Default value. Invalid on a bonafide ZipEntry.
/// </summary>
None = 0,
/// <summary>
/// The entry was instantiated by calling AddFile() or another method that
/// added an entry from the filesystem.
/// </summary>
FileSystem,
/// <summary>
/// The entry was instantiated via <see cref="Ionic.Zip.ZipFile.AddEntry(string,string)"/> or
/// <see cref="Ionic.Zip.ZipFile.AddEntry(string,System.IO.Stream)"/> .
/// </summary>
Stream,
/// <summary>
/// The ZipEntry was instantiated by reading a zipfile.
/// </summary>
ZipFile,
/// <summary>
/// The content for the ZipEntry will be or was provided by the WriteDelegate.
/// </summary>
WriteDelegate,
/// <summary>
/// The content for the ZipEntry will be obtained from the stream dispensed by the <c>OpenDelegate</c>.
/// The entry was instantiated via <see cref="Ionic.Zip.ZipFile.AddEntry(string,OpenDelegate,CloseDelegate)"/>.
/// </summary>
JitStream,
/// <summary>
/// The content for the ZipEntry will be or was obtained from a <c>ZipOutputStream</c>.
/// </summary>
ZipOutputStream,
}
}