mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
161 lines
5.5 KiB
C#
161 lines
5.5 KiB
C#
using System;
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using System.Text;
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using Tomlet.Attributes;
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namespace MinecraftClient.ChatBots
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{
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/// <summary>
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/// This bot automatically re-join the server if kick message contains predefined string (Server is restarting ...)
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/// </summary>
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public class AutoRelog : ChatBot
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{
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public static Configs Config = new();
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[TomlDoNotInlineObject]
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public class Configs
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{
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[NonSerialized]
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private const string BotName = "AutoRelog";
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public bool Enabled = false;
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[TomlInlineComment("$config.ChatBot.AutoRelog.Delay$")]
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public Range Delay = new(10);
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[TomlInlineComment("$config.ChatBot.AutoRelog.Retries$")]
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public int Retries = 3;
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[TomlInlineComment("$config.ChatBot.AutoRelog.Ignore_Kick_Message$")]
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public bool Ignore_Kick_Message = false;
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[TomlInlineComment("$config.ChatBot.AutoRelog.Kick_Messages_File$")]
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public string Kick_Messages_File = @"kickmessages.txt";
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public void OnSettingUpdate()
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{
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if (Delay.min > Delay.max)
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(Delay.min, Delay.max) = (Delay.max, Delay.min);
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if (Retries == -1)
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Retries = int.MaxValue;
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}
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public struct Range
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{
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public int min, max;
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public Range(int value)
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{
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value = Math.Max(value, 1);
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min = max = value;
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}
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public Range(int min, int max)
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{
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min = Math.Max(min, 1);
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max = Math.Max(max, 1);
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this.min = min;
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this.max = max;
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}
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}
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}
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private static readonly Random random = new();
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private string[] dictionary = Array.Empty<string>();
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/// <summary>
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/// This bot automatically re-join the server if kick message contains predefined string
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/// </summary>
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/// <param name="DelayBeforeRelogMin">Minimum delay before re-joining the server (in seconds)</param>
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/// <param name="DelayBeforeRelogMax">Maximum delay before re-joining the server (in seconds)</param>
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/// <param name="retries">Number of retries if connection fails (-1 = infinite)</param>
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public AutoRelog()
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{
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LogDebugToConsoleTranslated("bot.autoRelog.launch", Config.Retries);
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}
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public override void Initialize()
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{
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McClient.ReconnectionAttemptsLeft = Config.Retries;
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if (Config.Ignore_Kick_Message)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.no_kick_msg");
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}
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else
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{
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if (System.IO.File.Exists(Config.Kick_Messages_File))
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{
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LogDebugToConsoleTranslated("bot.autoRelog.loading", System.IO.Path.GetFullPath(Config.Kick_Messages_File));
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dictionary = System.IO.File.ReadAllLines(Config.Kick_Messages_File, Encoding.UTF8);
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for (int i = 0; i < dictionary.Length; i++)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.loaded", dictionary[i]);
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dictionary[i] = dictionary[i].ToLower();
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}
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}
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else
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{
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LogToConsoleTranslated("bot.autoRelog.not_found", System.IO.Path.GetFullPath(Config.Kick_Messages_File));
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LogDebugToConsoleTranslated("bot.autoRelog.curr_dir", System.IO.Directory.GetCurrentDirectory());
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}
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}
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}
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public override bool OnDisconnect(DisconnectReason reason, string message)
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{
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if (reason == DisconnectReason.UserLogout)
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{
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LogDebugToConsoleTranslated("bot.autoRelog.ignore_user_logout");
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}
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else
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{
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message = GetVerbatim(message);
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string comp = message.ToLower();
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LogDebugToConsoleTranslated("bot.autoRelog.disconnect_msg", message);
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if (Config.Ignore_Kick_Message)
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{
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LaunchDelayedReconnection(null);
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return true;
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}
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foreach (string msg in dictionary)
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{
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if (comp.Contains(msg))
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{
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LaunchDelayedReconnection(msg);
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return true;
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}
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}
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LogDebugToConsoleTranslated("bot.autoRelog.reconnect_ignore");
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}
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return false;
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}
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private void LaunchDelayedReconnection(string? msg)
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{
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int delay = random.Next(Config.Delay.min, Config.Delay.max);
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LogDebugToConsoleTranslated(String.IsNullOrEmpty(msg) ? "bot.autoRelog.reconnect_always" : "bot.autoRelog.reconnect", msg);
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LogToConsoleTranslated("bot.autoRelog.wait", delay);
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System.Threading.Thread.Sleep(delay * 1000);
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ReconnectToTheServer();
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}
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public static bool OnDisconnectStatic(DisconnectReason reason, string message)
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{
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if (Config.Enabled)
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{
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AutoRelog bot = new();
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bot.Initialize();
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return bot.OnDisconnect(reason, message);
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}
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return false;
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}
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}
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}
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