Minecraft-Console-Client/MinecraftClient/Protocol/Session/SessionCache.cs
ReinforceZwei 2017d5d652
Add support of language files (#1273)
* Basic support of language file
Only mapped main part of MCC.
* Translations function imporve
* Change translation file naming
* Fix default translation file naming
* Complete translation file mapping for main part
Command and ChatBot not done yet
* Complete translation mapping for commands
Except Entitycmd
* Complete translation mapping for ChatBots
* Add new method for replacing translation key
Just for Entitycmd. Be proud of yourself. We have a convenient method now.
* Complete all translation mapping
* Add default config and translation file to resource
* Remove untranslatable messages from default translation file
2020-10-17 13:41:31 +02:00

269 lines
12 KiB
C#

using MinecraftClient.Protocol;
using System;
using System.Collections.Generic;
using System.IO;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Timers;
namespace MinecraftClient.Protocol.Session
{
/// <summary>
/// Handle sessions caching and storage.
/// </summary>
public static class SessionCache
{
private const string SessionCacheFilePlaintext = "SessionCache.ini";
private const string SessionCacheFileSerialized = "SessionCache.db";
private static readonly string SessionCacheFileMinecraft = String.Concat(
Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData),
Path.DirectorySeparatorChar,
".minecraft",
Path.DirectorySeparatorChar,
"launcher_profiles.json"
);
private static FileMonitor cachemonitor;
private static Dictionary<string, SessionToken> sessions = new Dictionary<string, SessionToken>();
private static Timer updatetimer = new Timer(100);
private static List<KeyValuePair<string, SessionToken>> pendingadds = new List<KeyValuePair<string, SessionToken>>();
private static BinaryFormatter formatter = new BinaryFormatter();
/// <summary>
/// Retrieve whether SessionCache contains a session for the given login.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <returns>TRUE if session is available</returns>
public static bool Contains(string login)
{
return sessions.ContainsKey(login);
}
/// <summary>
/// Store a session and save it to disk if required.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <param name="session">User session token used with Minecraft.net</param>
public static void Store(string login, SessionToken session)
{
if (Contains(login))
{
sessions[login] = session;
}
else
{
sessions.Add(login, session);
}
if (Settings.SessionCaching == CacheType.Disk && updatetimer.Enabled == true)
{
pendingadds.Add(new KeyValuePair<string, SessionToken>(login, session));
}
else if (Settings.SessionCaching == CacheType.Disk)
{
SaveToDisk();
}
}
/// <summary>
/// Retrieve a session token for the given login.
/// </summary>
/// <param name="login">User login used with Minecraft.net</param>
/// <returns>SessionToken for given login</returns>
public static SessionToken Get(string login)
{
return sessions[login];
}
/// <summary>
/// Initialize cache monitoring to keep cache updated with external changes.
/// </summary>
/// <returns>TRUE if session tokens are seeded from file</returns>
public static bool InitializeDiskCache()
{
cachemonitor = new FileMonitor(AppDomain.CurrentDomain.BaseDirectory, SessionCacheFilePlaintext, new FileSystemEventHandler(OnChanged));
updatetimer.Elapsed += HandlePending;
return LoadFromDisk();
}
/// <summary>
/// Reloads cache on external cache file change.
/// </summary>
/// <param name="sender">Sender</param>
/// <param name="e">Event data</param>
private static void OnChanged(object sender, FileSystemEventArgs e)
{
updatetimer.Stop();
updatetimer.Start();
}
/// <summary>
/// Called after timer elapsed. Reads disk cache and adds new/modified sessions back.
/// </summary>
/// <param name="sender">Sender</param>
/// <param name="e">Event data</param>
private static void HandlePending(object sender, ElapsedEventArgs e)
{
updatetimer.Stop();
LoadFromDisk();
foreach(KeyValuePair<string, SessionToken> pending in pendingadds.ToArray())
{
Store(pending.Key, pending.Value);
pendingadds.Remove(pending);
}
}
/// <summary>
/// Reads cache file and loads SessionTokens into SessionCache.
/// </summary>
/// <returns>True if data is successfully loaded</returns>
private static bool LoadFromDisk()
{
//Grab sessions in the Minecraft directory
if (File.Exists(SessionCacheFileMinecraft))
{
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loading", Path.GetFileName(SessionCacheFileMinecraft)));
Json.JSONData mcSession = new Json.JSONData(Json.JSONData.DataType.String);
try
{
mcSession = Json.ParseJson(File.ReadAllText(SessionCacheFileMinecraft));
}
catch (IOException) { /* Failed to read file from disk -- ignoring */ }
if (mcSession.Type == Json.JSONData.DataType.Object
&& mcSession.Properties.ContainsKey("clientToken")
&& mcSession.Properties.ContainsKey("authenticationDatabase"))
{
Guid temp;
string clientID = mcSession.Properties["clientToken"].StringValue.Replace("-", "");
Dictionary<string, Json.JSONData> sessionItems = mcSession.Properties["authenticationDatabase"].Properties;
foreach (string key in sessionItems.Keys)
{
if (Guid.TryParseExact(key, "N", out temp))
{
Dictionary<string, Json.JSONData> sessionItem = sessionItems[key].Properties;
if (sessionItem.ContainsKey("displayName")
&& sessionItem.ContainsKey("accessToken")
&& sessionItem.ContainsKey("username")
&& sessionItem.ContainsKey("uuid"))
{
string login = sessionItem["username"].StringValue.ToLower();
try
{
SessionToken session = SessionToken.FromString(String.Join(",",
sessionItem["accessToken"].StringValue,
sessionItem["displayName"].StringValue,
sessionItem["uuid"].StringValue.Replace("-", ""),
clientID
));
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded", login, session.ID));
sessions[login] = session;
}
catch (InvalidDataException) { /* Not a valid session */ }
}
}
}
}
}
//Serialized session cache file in binary format
if (File.Exists(SessionCacheFileSerialized))
{
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.converting", SessionCacheFileSerialized));
try
{
using (FileStream fs = new FileStream(SessionCacheFileSerialized, FileMode.Open, FileAccess.Read, FileShare.Read))
{
Dictionary<string, SessionToken> sessionsTemp = (Dictionary<string, SessionToken>)formatter.Deserialize(fs);
foreach (KeyValuePair<string, SessionToken> item in sessionsTemp)
{
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded", item.Key, item.Value.ID));
sessions[item.Key] = item.Value;
}
}
}
catch (IOException ex)
{
ConsoleIO.WriteLineFormatted(Translations.Get("cache.read_fail", ex.Message));
}
catch (SerializationException ex2)
{
ConsoleIO.WriteLineFormatted(Translations.Get("cache.malformed", ex2.Message));
}
}
//User-editable session cache file in text format
if (File.Exists(SessionCacheFilePlaintext))
{
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loading_session", SessionCacheFilePlaintext));
try
{
foreach (string line in FileMonitor.ReadAllLinesWithRetries(SessionCacheFilePlaintext))
{
if (!line.Trim().StartsWith("#"))
{
string[] keyValue = line.Split('=');
if (keyValue.Length == 2)
{
try
{
string login = keyValue[0].ToLower();
SessionToken session = SessionToken.FromString(keyValue[1]);
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.loaded", login, session.ID));
sessions[login] = session;
}
catch (InvalidDataException e)
{
if (Settings.DebugMessages)
ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_string", keyValue[1], e.Message));
}
}
else if (Settings.DebugMessages)
{
ConsoleIO.WriteLineFormatted(Translations.Get("cache.ignore_line", line));
}
}
}
}
catch (IOException e)
{
ConsoleIO.WriteLineFormatted(Translations.Get("cache.read_fail_plain", e.Message));
}
}
return sessions.Count > 0;
}
/// <summary>
/// Saves SessionToken's from SessionCache into cache file.
/// </summary>
private static void SaveToDisk()
{
if (Settings.DebugMessages)
Translations.WriteLineFormatted("cache.saving");
List<string> sessionCacheLines = new List<string>();
sessionCacheLines.Add("# Generated by MCC v" + Program.Version + " - Edit at own risk!");
sessionCacheLines.Add("# Login=SessionID,PlayerName,UUID,ClientID");
foreach (KeyValuePair<string, SessionToken> entry in sessions)
sessionCacheLines.Add(entry.Key + '=' + entry.Value.ToString());
try
{
FileMonitor.WriteAllLinesWithRetries(SessionCacheFilePlaintext, sessionCacheLines);
}
catch (IOException e)
{
ConsoleIO.WriteLineFormatted(Translations.Get("cache.save_fail", e.Message));
}
}
}
}