mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
* Add Sentry Error Tracking * Omit personally identifiable information and add additional sentry context * Remove debug message * Make sentry opt-out and add related notices and strings Also add Minecraft Version to error context * Update build to send release info to sentry * Adjust sentry error tracking - Send the user-friendly Minecraft Version in the error logs - Capture exceptions in more parts of the application We now capture exceptions from the following locations: - Protocol18 (1.8+) Packet errors - Errors during client initialization phase (When client is about to start, session keys are NEVER sent to sentry) * Make Sentry DSN configurable and repository-specific The Sentry DSN will automatically be filled out on the main repository through the Github Actions build. * Update build-and-release.yml Update sed command * style: change variable name nitpick, just to make it a little bit more descriptive * Add Sentry branding in README. * remove old code (merge conflict)
4584 lines
203 KiB
C#
4584 lines
203 KiB
C#
using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Globalization;
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using System.Linq;
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using System.Net.Sockets;
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using System.Security.Cryptography;
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using System.Text;
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using System.Text.RegularExpressions;
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using System.Threading;
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using MinecraftClient.Crypto;
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using MinecraftClient.Inventory;
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using MinecraftClient.Inventory.ItemPalettes;
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using MinecraftClient.Logger;
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using MinecraftClient.Mapping;
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using MinecraftClient.Mapping.BlockPalettes;
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using MinecraftClient.Mapping.EntityPalettes;
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using MinecraftClient.Protocol.Handlers.Forge;
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using MinecraftClient.Protocol.Handlers.packet.s2c;
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using MinecraftClient.Protocol.Handlers.PacketPalettes;
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using MinecraftClient.Protocol.Message;
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using MinecraftClient.Protocol.ProfileKey;
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using MinecraftClient.Protocol.Session;
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using MinecraftClient.Proxy;
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using MinecraftClient.Scripting;
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using Sentry;
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using static MinecraftClient.Settings;
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using static MinecraftClient.Settings.MainConfigHelper.MainConfig.GeneralConfig;
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namespace MinecraftClient.Protocol.Handlers
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{
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/// <summary>
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/// Implementation for Minecraft 1.8.X+ Protocols
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/// </summary>
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/// <remarks>
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/// Typical update steps for implementing protocol changes for a new Minecraft version:
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/// - Perform a diff between latest supported version in MCC and new stable version to support on https://wiki.vg/Protocol
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/// - If there are any changes in packets implemented by MCC, add MCXXXVersion field below and implement new packet layouts
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/// - Add the packet type palette for that Minecraft version. Please see PacketTypePalette.cs for more information
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/// - Also see Material.cs and ItemType.cs for updating block and item data inside MCC
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/// </remarks>
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class Protocol18Handler : IMinecraftCom
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{
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internal const int MC_1_8_Version = 47;
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internal const int MC_1_9_Version = 107;
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internal const int MC_1_9_1_Version = 108;
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internal const int MC_1_10_Version = 210;
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internal const int MC_1_11_Version = 315;
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internal const int MC_1_11_2_Version = 316;
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internal const int MC_1_12_Version = 335;
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internal const int MC_1_12_2_Version = 340;
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internal const int MC_1_13_Version = 393;
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internal const int MC_1_13_2_Version = 404;
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internal const int MC_1_14_Version = 477;
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internal const int MC_1_15_Version = 573;
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internal const int MC_1_15_2_Version = 578;
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internal const int MC_1_16_Version = 735;
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internal const int MC_1_16_1_Version = 736;
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internal const int MC_1_16_2_Version = 751;
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internal const int MC_1_16_3_Version = 753;
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internal const int MC_1_16_5_Version = 754;
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internal const int MC_1_17_Version = 755;
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internal const int MC_1_17_1_Version = 756;
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internal const int MC_1_18_1_Version = 757;
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internal const int MC_1_18_2_Version = 758;
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internal const int MC_1_19_Version = 759;
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internal const int MC_1_19_2_Version = 760;
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internal const int MC_1_19_3_Version = 761;
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internal const int MC_1_19_4_Version = 762;
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internal const int MC_1_20_Version = 763;
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internal const int MC_1_20_2_Version = 764;
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internal const int MC_1_20_4_Version = 765;
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private int compression_treshold = 0;
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private int autocomplete_transaction_id = 0;
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private readonly Dictionary<int, short> window_actions = new();
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private CurrentState currentState = CurrentState.Login;
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private readonly int protocolVersion;
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private int currentDimension;
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private bool isOnlineMode = false;
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private readonly BlockingCollection<Tuple<int, Queue<byte>>> packetQueue = new();
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private float LastYaw, LastPitch;
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private long chunkBatchStartTime;
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private double aggregatedNanosPerChunk = 2000000.0;
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private int oldSamplesWeight = 1;
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private bool receiveDeclareCommands = false, receivePlayerInfo = false;
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private object MessageSigningLock = new();
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private Guid chatUuid = Guid.NewGuid();
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private int pendingAcknowledgments = 0, messageIndex = 0;
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private LastSeenMessagesCollector lastSeenMessagesCollector;
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private LastSeenMessageList.AcknowledgedMessage? lastReceivedMessage = null;
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readonly Protocol18Forge pForge;
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readonly Protocol18Terrain pTerrain;
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readonly IMinecraftComHandler handler;
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readonly EntityPalette entityPalette;
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readonly EntityMetadataPalette entityMetadataPalette;
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readonly ItemPalette itemPalette;
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readonly PacketTypePalette packetPalette;
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readonly SocketWrapper socketWrapper;
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readonly DataTypes dataTypes;
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Tuple<Thread, CancellationTokenSource>? netMain = null; // main thread
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Tuple<Thread, CancellationTokenSource>? netReader = null; // reader thread
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readonly ILogger log;
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readonly RandomNumberGenerator randomGen;
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public Protocol18Handler(TcpClient Client, int protocolVersion, IMinecraftComHandler handler,
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ForgeInfo? forgeInfo)
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{
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ConsoleIO.SetAutoCompleteEngine(this);
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ChatParser.InitTranslations();
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socketWrapper = new SocketWrapper(Client);
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dataTypes = new DataTypes(protocolVersion);
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this.protocolVersion = protocolVersion;
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this.handler = handler;
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pForge = new Protocol18Forge(forgeInfo, protocolVersion, dataTypes, this, handler);
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pTerrain = new Protocol18Terrain(protocolVersion, dataTypes, handler);
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packetPalette = new PacketTypeHandler(protocolVersion, forgeInfo != null).GetTypeHandler();
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log = handler.GetLogger();
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randomGen = RandomNumberGenerator.Create();
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lastSeenMessagesCollector = protocolVersion >= MC_1_19_3_Version ? new(20) : new(5);
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chunkBatchStartTime = GetNanos();
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if (handler.GetTerrainEnabled() && protocolVersion > MC_1_20_4_Version)
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{
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log.Error($"§c{Translations.extra_terrainandmovement_disabled}");
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handler.SetTerrainEnabled(false);
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}
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if (handler.GetInventoryEnabled() &&
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protocolVersion is < MC_1_8_Version or > MC_1_20_4_Version)
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{
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log.Error($"§c{Translations.extra_inventory_disabled}");
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handler.SetInventoryEnabled(false);
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}
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if (handler.GetEntityHandlingEnabled() &&
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protocolVersion is < MC_1_8_Version or > MC_1_20_4_Version)
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{
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log.Error($"§c{Translations.extra_entity_disabled}");
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handler.SetEntityHandlingEnabled(false);
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}
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Block.Palette = protocolVersion switch
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{
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// Block palette
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> MC_1_20_4_Version when handler.GetTerrainEnabled() =>
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throw new NotImplementedException(Translations.exception_palette_block),
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>= MC_1_20_4_Version => new Palette1204(),
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>= MC_1_20_Version => new Palette120(),
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MC_1_19_4_Version => new Palette1194(),
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MC_1_19_3_Version => new Palette1193(),
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>= MC_1_19_Version => new Palette119(),
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>= MC_1_17_Version => new Palette117(),
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>= MC_1_16_Version => new Palette116(),
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>= MC_1_15_Version => new Palette115(),
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>= MC_1_14_Version => new Palette114(),
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>= MC_1_13_Version => new Palette113(),
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_ => new Palette112()
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};
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entityPalette = protocolVersion switch
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{
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// Entity palette
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> MC_1_20_4_Version when handler.GetEntityHandlingEnabled() =>
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throw new NotImplementedException(Translations.exception_palette_entity),
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>= MC_1_20_4_Version => new EntityPalette1204(),
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>= MC_1_20_Version => new EntityPalette120(),
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MC_1_19_4_Version => new EntityPalette1194(),
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MC_1_19_3_Version => new EntityPalette1193(),
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>= MC_1_19_Version => new EntityPalette119(),
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>= MC_1_17_Version => new EntityPalette117(),
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>= MC_1_16_2_Version => new EntityPalette1162(),
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>= MC_1_16_Version => new EntityPalette1161(),
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>= MC_1_15_Version => new EntityPalette115(),
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>= MC_1_14_Version => new EntityPalette114(),
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>= MC_1_13_Version => new EntityPalette113(),
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>= MC_1_12_Version => new EntityPalette112(),
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_ => new EntityPalette18()
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};
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entityMetadataPalette = EntityMetadataPalette.GetPalette(protocolVersion);
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itemPalette = protocolVersion switch
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{
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// Item palette
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> MC_1_20_4_Version when handler.GetInventoryEnabled() =>
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throw new NotImplementedException(Translations.exception_palette_item),
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>= MC_1_20_4_Version => new ItemPalette1204(),
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>= MC_1_20_Version => new ItemPalette120(),
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MC_1_19_4_Version => new ItemPalette1194(),
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MC_1_19_3_Version => new ItemPalette1193(),
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>= MC_1_19_Version => new ItemPalette119(),
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>= MC_1_18_1_Version => new ItemPalette118(),
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>= MC_1_17_Version => new ItemPalette117(),
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>= MC_1_16_2_Version => new ItemPalette1162(),
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>= MC_1_16_1_Version => new ItemPalette1161(),
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>= MC_1_15_Version => new ItemPalette115(),
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>= MC_1_12_Version => new ItemPalette112(),
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>= MC_1_11_Version => new ItemPalette111(),
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>= MC_1_10_Version => new ItemPalette110(),
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>= MC_1_9_Version => new ItemPalette19(),
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_ => new ItemPalette18()
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};
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ChatParser.ChatId2Type = this.protocolVersion switch
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{
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// MessageType
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// You can find it in https://wiki.vg/Protocol#Player_Chat_Message or /net/minecraft/network/message/MessageType.java
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>= MC_1_19_2_Version => new()
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{
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{ 0, ChatParser.MessageType.CHAT },
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{ 1, ChatParser.MessageType.SAY_COMMAND },
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{ 2, ChatParser.MessageType.MSG_COMMAND_INCOMING },
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{ 3, ChatParser.MessageType.MSG_COMMAND_OUTGOING },
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{ 4, ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING },
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{ 5, ChatParser.MessageType.TEAM_MSG_COMMAND_OUTGOING },
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{ 6, ChatParser.MessageType.EMOTE_COMMAND },
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},
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MC_1_19_Version => new()
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{
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{ 0, ChatParser.MessageType.CHAT },
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{ 1, ChatParser.MessageType.RAW_MSG },
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{ 2, ChatParser.MessageType.RAW_MSG },
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{ 3, ChatParser.MessageType.SAY_COMMAND },
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{ 4, ChatParser.MessageType.MSG_COMMAND_INCOMING },
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{ 5, ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING },
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{ 6, ChatParser.MessageType.EMOTE_COMMAND },
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{ 7, ChatParser.MessageType.RAW_MSG },
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},
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_ => ChatParser.ChatId2Type
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};
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}
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/// <summary>
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/// Separate thread. Network reading loop.
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/// </summary>
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private void Updater(object? o)
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{
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var cancelToken = (CancellationToken)o!;
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if (cancelToken.IsCancellationRequested)
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return;
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try
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{
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Stopwatch stopWatch = new();
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while (!packetQueue.IsAddingCompleted)
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{
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cancelToken.ThrowIfCancellationRequested();
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handler.OnUpdate();
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stopWatch.Restart();
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while (packetQueue.TryTake(out var packetInfo))
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{
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var (packetId, packetData) = packetInfo;
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HandlePacket(packetId, packetData);
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if (stopWatch.Elapsed.Milliseconds < 100) continue;
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handler.OnUpdate();
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stopWatch.Restart();
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}
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var sleepLength = 100 - stopWatch.Elapsed.Milliseconds;
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if (sleepLength > 0)
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Thread.Sleep(sleepLength);
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}
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}
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catch (ObjectDisposedException)
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{
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}
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catch (OperationCanceledException)
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{
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}
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catch (NullReferenceException)
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{
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}
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if (cancelToken.IsCancellationRequested)
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return;
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handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
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}
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/// <summary>
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/// Read and decompress packets.
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/// </summary>
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internal void PacketReader(object? o)
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{
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var cancelToken = (CancellationToken)o!;
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while (socketWrapper.IsConnected() && !cancelToken.IsCancellationRequested)
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{
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try
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{
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while (socketWrapper.HasDataAvailable())
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{
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packetQueue.Add(ReadNextPacket(), cancelToken);
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if (cancelToken.IsCancellationRequested)
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break;
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}
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}
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catch (OperationCanceledException)
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{
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break;
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}
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catch (System.IO.IOException)
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{
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break;
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}
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catch (SocketException)
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{
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break;
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}
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catch (NullReferenceException)
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{
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break;
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}
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catch (Ionic.Zlib.ZlibException)
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{
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break;
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}
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if (cancelToken.IsCancellationRequested)
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break;
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Thread.Sleep(10);
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}
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packetQueue.CompleteAdding();
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}
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/// <summary>
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/// Read the next packet from the network
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/// </summary>
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/// <param name="packetId">will contain packet ID</param>
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/// <param name="packetData">will contain raw packet Data</param>
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internal Tuple<int, Queue<byte>> ReadNextPacket()
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{
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var size = dataTypes.ReadNextVarIntRAW(socketWrapper); //Packet size
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Queue<byte> packetData = new(socketWrapper.ReadDataRAW(size)); //Packet contents
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//Handle packet decompression
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if (protocolVersion >= MC_1_8_Version
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&& compression_treshold > 0)
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{
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var sizeUncompressed = dataTypes.ReadNextVarInt(packetData);
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if (sizeUncompressed != 0) // != 0 means compressed, let's decompress
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{
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var toDecompress = packetData.ToArray();
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var uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed);
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packetData = new Queue<byte>(uncompressed);
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}
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}
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var packetId = dataTypes.ReadNextVarInt(packetData); // Packet ID
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if (handler.GetNetworkPacketCaptureEnabled())
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handler.OnNetworkPacket(packetId, packetData.ToList(), currentState == CurrentState.Login, true);
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return new(packetId, packetData);
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}
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/// <summary>
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/// Handle the given packet
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/// </summary>
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/// <param name="packetId">Packet ID</param>
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/// <param name="packetData">Packet contents</param>
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/// <returns>TRUE if the packet was processed, FALSE if ignored or unknown</returns>
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internal bool HandlePacket(int packetId, Queue<byte> packetData)
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{
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// This copy is necessary because by the time we get to the catch block,
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// the packetData queue will have been processed and the data will be lost
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var _copy = packetData.ToArray();
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try
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{
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switch (currentState)
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{
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// https://wiki.vg/Protocol#Login
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case CurrentState.Login:
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switch (packetId)
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{
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// Set Compression
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case 0x03:
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if (protocolVersion >= MC_1_8_Version)
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compression_treshold = dataTypes.ReadNextVarInt(packetData);
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break;
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// Login Plugin Request
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case 0x04:
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var messageId = dataTypes.ReadNextVarInt(packetData);
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var channel = dataTypes.ReadNextString(packetData);
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List<byte> responseData = new();
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var understood = pForge.HandleLoginPluginRequest(channel, packetData, ref responseData);
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SendLoginPluginResponse(messageId, understood, responseData.ToArray());
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return understood;
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// Ignore other packets at this stage
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default:
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return true;
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}
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break;
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// https://wiki.vg/Protocol#Configuration
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case CurrentState.Configuration:
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switch (packetPalette.GetIncomingConfigurationTypeById(packetId))
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{
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case ConfigurationPacketTypesIn.Disconnect:
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handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick,
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dataTypes.ReadNextChat(packetData));
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return false;
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case ConfigurationPacketTypesIn.FinishConfiguration:
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currentState = CurrentState.Play;
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SendPacket(ConfigurationPacketTypesOut.FinishConfiguration, new List<byte>());
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break;
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case ConfigurationPacketTypesIn.KeepAlive:
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SendPacket(ConfigurationPacketTypesOut.KeepAlive, packetData);
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break;
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case ConfigurationPacketTypesIn.Ping:
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SendPacket(ConfigurationPacketTypesOut.Pong, packetData);
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break;
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case ConfigurationPacketTypesIn.RegistryData:
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var registryCodec = dataTypes.ReadNextNbt(packetData);
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ChatParser.ReadChatType(registryCodec);
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if (handler.GetTerrainEnabled())
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World.StoreDimensionList(registryCodec);
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break;
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case ConfigurationPacketTypesIn.RemoveResourcePack:
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if (dataTypes.ReadNextBool(packetData)) // Has UUID
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dataTypes.ReadNextUUID(packetData); // UUID
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break;
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case ConfigurationPacketTypesIn.ResourcePack:
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HandleResourcePackPacket(packetData);
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break;
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// Ignore other packets at this stage
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default:
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return true;
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}
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break;
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// https://wiki.vg/Protocol#Play
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case CurrentState.Play:
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return HandlePlayPackets(packetId, packetData);
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default:
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return true;
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}
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}
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catch (Exception innerException)
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{
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if (innerException is ThreadAbortException || innerException is SocketException ||
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innerException.InnerException is SocketException)
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throw; //Thread abort or Connection lost rather than invalid data
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var exception = new System.IO.InvalidDataException(
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string.Format(Translations.exception_packet_process,
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packetPalette.GetIncomingTypeById(packetId),
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packetId,
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protocolVersion,
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currentState == CurrentState.Login,
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innerException.GetType()),
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innerException);
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SentrySdk.AddBreadcrumb(new Breadcrumb("S -> C Packet", "network", new Dictionary<string, string>()
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{
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{ "Packet ID", packetId.ToString() },
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{ "Packet Type ", packetPalette.GetIncomingTypeById(packetId).ToString() },
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{ "Protocol Version", protocolVersion.ToString() },
|
|
{ "Minecraft Version", ProtocolHandler.ProtocolVersion2MCVer(protocolVersion) },
|
|
{ "Current State", currentState.ToString() },
|
|
{ "Packet Data", string.Join(" ", _copy.Select(b => b.ToString("X2"))) },
|
|
{ "Inner Exception", innerException.GetType().ToString() }
|
|
}, "packet", BreadcrumbLevel.Error));
|
|
|
|
SentrySdk.CaptureException(exception);
|
|
|
|
throw exception;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public void HandleResourcePackPacket(Queue<byte> packetData)
|
|
{
|
|
var uuid = Guid.Empty;
|
|
|
|
if (protocolVersion >= MC_1_20_4_Version)
|
|
uuid = dataTypes.ReadNextUUID(packetData);
|
|
|
|
var url = dataTypes.ReadNextString(packetData);
|
|
var hash = dataTypes.ReadNextString(packetData);
|
|
|
|
if (protocolVersion >= MC_1_17_Version)
|
|
{
|
|
dataTypes.ReadNextBool(packetData); // Forced
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Prompt Message
|
|
dataTypes.ReadNextChat(packetData); // Prompt Message
|
|
}
|
|
|
|
// Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056)
|
|
if (!url.StartsWith("http") &&
|
|
hash.Length != 40) // Some server may have null hash value
|
|
return;
|
|
|
|
//Send back "accepted" and "successfully loaded" responses for plugins or server config making use of resource pack mandatory
|
|
var responseHeader =
|
|
protocolVersion < MC_1_10_Version // After 1.10, the MC does not include resource pack hash in responses
|
|
? dataTypes.ConcatBytes(DataTypes.GetVarInt(hash.Length), Encoding.UTF8.GetBytes(hash))
|
|
: Array.Empty<byte>();
|
|
|
|
var basePacketData = protocolVersion >= MC_1_20_4_Version && uuid != Guid.Empty
|
|
? dataTypes.ConcatBytes(responseHeader, DataTypes.GetUUID(uuid))
|
|
: responseHeader;
|
|
|
|
var acceptedResourcePackData = dataTypes.ConcatBytes(basePacketData, DataTypes.GetVarInt(3));
|
|
var loadedResourcePackData = dataTypes.ConcatBytes(basePacketData, DataTypes.GetVarInt(0));
|
|
|
|
if (currentState == CurrentState.Configuration)
|
|
{
|
|
SendPacket(ConfigurationPacketTypesOut.ResourcePackResponse, acceptedResourcePackData); // Accepted
|
|
SendPacket(ConfigurationPacketTypesOut.ResourcePackResponse,
|
|
loadedResourcePackData); // Successfully loaded
|
|
}
|
|
else
|
|
{
|
|
SendPacket(PacketTypesOut.ResourcePackStatus, acceptedResourcePackData); // Accepted
|
|
SendPacket(PacketTypesOut.ResourcePackStatus, loadedResourcePackData); // Successfully loaded
|
|
}
|
|
}
|
|
|
|
private bool HandlePlayPackets(int packetId, Queue<byte> packetData)
|
|
{
|
|
switch (packetPalette.GetIncomingTypeById(packetId))
|
|
{
|
|
case PacketTypesIn.KeepAlive: // Keep Alive (Play)
|
|
SendPacket(PacketTypesOut.KeepAlive, packetData);
|
|
handler.OnServerKeepAlive();
|
|
break;
|
|
|
|
case PacketTypesIn.Ping:
|
|
SendPacket(PacketTypesOut.Pong, packetData);
|
|
break;
|
|
|
|
case PacketTypesIn.JoinGame:
|
|
// Temporary fix
|
|
log.Debug("Receive JoinGame");
|
|
|
|
receiveDeclareCommands = receivePlayerInfo = false;
|
|
|
|
messageIndex = 0;
|
|
pendingAcknowledgments = 0;
|
|
|
|
lastReceivedMessage = null;
|
|
lastSeenMessagesCollector = protocolVersion >= MC_1_19_3_Version ? new(20) : new(5);
|
|
|
|
handler.OnGameJoined(isOnlineMode);
|
|
|
|
var playerEntityId = dataTypes.ReadNextInt(packetData);
|
|
handler.OnReceivePlayerEntityID(playerEntityId);
|
|
|
|
if (protocolVersion >= MC_1_16_2_Version)
|
|
dataTypes.ReadNextBool(packetData); // Is hardcore - 1.16.2 and above
|
|
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData));
|
|
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
{
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 - 1.20.2
|
|
|
|
var worldCount =
|
|
dataTypes.ReadNextVarInt(
|
|
packetData); // Dimension Count (World Count) - 1.16 and above
|
|
for (var i = 0; i < worldCount; i++)
|
|
dataTypes.ReadNextString(
|
|
packetData); // Dimension Names (World Names) - 1.16 and above
|
|
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
{
|
|
var registryCodec =
|
|
dataTypes.ReadNextNbt(
|
|
packetData); // Registry Codec (Dimension Codec) - 1.16 and above
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
ChatParser.ReadChatType(registryCodec);
|
|
if (handler.GetTerrainEnabled())
|
|
World.StoreDimensionList(registryCodec);
|
|
}
|
|
}
|
|
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
{
|
|
// Current dimension
|
|
// String: 1.19 and above
|
|
// NBT Tag Compound: [1.16.2 to 1.18.2]
|
|
// String identifier: 1.16 and 1.16.1
|
|
// varInt: [1.9.1 to 1.15.2]
|
|
// byte: below 1.9.1
|
|
string? dimensionTypeName = null;
|
|
Dictionary<string, object>? dimensionType = null;
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_16_Version:
|
|
{
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_19_Version:
|
|
dimensionTypeName =
|
|
dataTypes.ReadNextString(packetData); // Dimension Type: Identifier
|
|
break;
|
|
case >= MC_1_16_2_Version:
|
|
dimensionType =
|
|
dataTypes.ReadNextNbt(
|
|
packetData); // Dimension Type: NBT Tag Compound
|
|
break;
|
|
default:
|
|
dataTypes.ReadNextString(packetData);
|
|
break;
|
|
}
|
|
|
|
currentDimension = 0;
|
|
break;
|
|
}
|
|
case >= MC_1_9_1_Version:
|
|
currentDimension = dataTypes.ReadNextInt(packetData);
|
|
break;
|
|
default:
|
|
currentDimension = (sbyte)dataTypes.ReadNextByte(packetData);
|
|
break;
|
|
}
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case < MC_1_14_Version:
|
|
dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
|
|
break;
|
|
case >= MC_1_16_Version:
|
|
{
|
|
var dimensionName =
|
|
dataTypes.ReadNextString(
|
|
packetData); // Dimension Name (World Name) - 1.16 and above
|
|
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_16_2_Version and <= MC_1_18_2_Version:
|
|
World.StoreOneDimension(dimensionName, dimensionType!);
|
|
World.SetDimension(dimensionName);
|
|
break;
|
|
default:
|
|
World.SetDimension(dimensionTypeName!);
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (protocolVersion is >= MC_1_15_Version and < MC_1_20_2_Version)
|
|
dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 - 1.20.2
|
|
if (protocolVersion >= MC_1_16_2_Version)
|
|
dataTypes.ReadNextVarInt(packetData); // Max Players - 1.16.2 and above
|
|
else
|
|
dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below
|
|
if (protocolVersion < MC_1_16_Version)
|
|
dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below
|
|
if (protocolVersion >= MC_1_14_Version)
|
|
dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above
|
|
if (protocolVersion >= MC_1_18_1_Version)
|
|
dataTypes.ReadNextVarInt(packetData); // Simulation Distance - 1.18 and above
|
|
if (protocolVersion >= MC_1_8_Version)
|
|
dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above
|
|
if (protocolVersion >= MC_1_15_Version)
|
|
dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above
|
|
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
{
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
{
|
|
dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and 1.20.2
|
|
dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and 1.20.2
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
if (dataTypes.ReadNextBool(packetData)) // Has death location
|
|
{
|
|
dataTypes.SkipNextString(packetData); // Death dimension name: Identifier
|
|
dataTypes.ReadNextLocation(packetData); // Death location
|
|
}
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_20_Version)
|
|
dataTypes.ReadNextVarInt(packetData); // Portal Cooldown - 1.20 and above
|
|
}
|
|
else
|
|
{
|
|
dataTypes.ReadNextBool(packetData); // Do limited crafting
|
|
var dimensionTypeName =
|
|
dataTypes.ReadNextString(packetData); // Dimension Type: Identifier
|
|
dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above
|
|
|
|
if (handler.GetTerrainEnabled())
|
|
World.SetDimension(dimensionTypeName);
|
|
|
|
dataTypes.ReadNextLong(packetData); // Hashed world seed
|
|
handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData));
|
|
dataTypes.ReadNextByte(packetData); // Previous Gamemode
|
|
dataTypes.ReadNextBool(packetData); // Is Debug
|
|
dataTypes.ReadNextBool(packetData); // Is Flat
|
|
var hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location
|
|
if (hasDeathLocation)
|
|
{
|
|
dataTypes.SkipNextString(packetData); // Death dimension name: Identifier
|
|
dataTypes.ReadNextLocation(packetData); // Death location
|
|
}
|
|
|
|
dataTypes.ReadNextVarInt(packetData); // Portal Cooldown
|
|
}
|
|
break;
|
|
case PacketTypesIn.SpawnPainting: // Just skip, no need for this
|
|
return true;
|
|
case PacketTypesIn.DeclareCommands:
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
log.Debug("Receive DeclareCommands");
|
|
DeclareCommands.Read(dataTypes, packetData, protocolVersion);
|
|
receiveDeclareCommands = true;
|
|
if (receivePlayerInfo)
|
|
handler.SetCanSendMessage(true);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ChatMessage:
|
|
var messageType = 0;
|
|
|
|
if (protocolVersion <= MC_1_18_2_Version) // 1.18 and bellow
|
|
{
|
|
var message = dataTypes.ReadNextString(packetData);
|
|
|
|
Guid senderUuid;
|
|
if (protocolVersion >= MC_1_8_Version)
|
|
{
|
|
//Hide system messages or xp bar messages?
|
|
messageType = dataTypes.ReadNextByte(packetData);
|
|
if (messageType == 1 && !Config.Main.Advanced.ShowSystemMessages
|
|
|| messageType == 2 && !Config.Main.Advanced.ShowSystemMessages)
|
|
break;
|
|
|
|
senderUuid = protocolVersion >= MC_1_16_5_Version
|
|
? dataTypes.ReadNextUUID(packetData)
|
|
: Guid.Empty;
|
|
}
|
|
else
|
|
senderUuid = Guid.Empty;
|
|
|
|
handler.OnTextReceived(new(message, null, true, messageType, senderUuid));
|
|
}
|
|
else if (protocolVersion == MC_1_19_Version) // 1.19
|
|
{
|
|
var signedChat = dataTypes.ReadNextString(packetData);
|
|
var hasUnsignedChatContent = dataTypes.ReadNextBool(packetData);
|
|
var unsignedChatContent = hasUnsignedChatContent ? dataTypes.ReadNextString(packetData) : null;
|
|
|
|
messageType = dataTypes.ReadNextVarInt(packetData);
|
|
if (messageType == 1 && !Config.Main.Advanced.ShowSystemMessages
|
|
|| messageType == 2 && !Config.Main.Advanced.ShowXPBarMessages)
|
|
break;
|
|
|
|
var senderUuid = dataTypes.ReadNextUUID(packetData);
|
|
var senderDisplayName = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
var hasSenderTeamName = dataTypes.ReadNextBool(packetData);
|
|
var senderTeamName = hasSenderTeamName
|
|
? ChatParser.ParseText(dataTypes.ReadNextString(packetData))
|
|
: null;
|
|
|
|
var timestamp = dataTypes.ReadNextLong(packetData);
|
|
var salt = dataTypes.ReadNextLong(packetData);
|
|
var messageSignature = dataTypes.ReadNextByteArray(packetData);
|
|
|
|
bool verifyResult;
|
|
if (!isOnlineMode)
|
|
verifyResult = false;
|
|
else if (senderUuid == handler.GetUserUuid())
|
|
verifyResult = true;
|
|
else
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
verifyResult = player != null && player.VerifyMessage(signedChat, timestamp, salt,
|
|
ref messageSignature);
|
|
}
|
|
|
|
ChatMessage chat = new(signedChat, true, messageType, senderUuid, unsignedChatContent,
|
|
senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult);
|
|
handler.OnTextReceived(chat);
|
|
}
|
|
else if (protocolVersion == MC_1_19_2_Version)
|
|
{
|
|
// 1.19.1 - 1.19.2
|
|
var precedingSignature = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextByteArray(packetData)
|
|
: null;
|
|
var senderUuid = dataTypes.ReadNextUUID(packetData);
|
|
var headerSignature = dataTypes.ReadNextByteArray(packetData);
|
|
var signedChat = dataTypes.ReadNextString(packetData);
|
|
var decorated = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextString(packetData)
|
|
: null;
|
|
|
|
var timestamp = dataTypes.ReadNextLong(packetData);
|
|
var salt = dataTypes.ReadNextLong(packetData);
|
|
|
|
var lastSeenMessageListLen = dataTypes.ReadNextVarInt(packetData);
|
|
var lastSeenMessageList =
|
|
new LastSeenMessageList.AcknowledgedMessage[lastSeenMessageListLen];
|
|
|
|
for (var i = 0; i < lastSeenMessageListLen; ++i)
|
|
{
|
|
var user = dataTypes.ReadNextUUID(packetData);
|
|
var lastSignature = dataTypes.ReadNextByteArray(packetData);
|
|
lastSeenMessageList[i] = new(user, lastSignature, true);
|
|
}
|
|
|
|
LastSeenMessageList lastSeenMessages = new(lastSeenMessageList);
|
|
var unsignedChatContent = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextString(packetData)
|
|
: null;
|
|
|
|
var filterEnum = (MessageFilterType)dataTypes.ReadNextVarInt(packetData);
|
|
if (filterEnum == MessageFilterType.PartiallyFiltered)
|
|
dataTypes.ReadNextULongArray(packetData);
|
|
|
|
var chatTypeId = dataTypes.ReadNextVarInt(packetData);
|
|
var chatName = dataTypes.ReadNextString(packetData);
|
|
var targetName = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextString(packetData)
|
|
: null;
|
|
|
|
var chatInfo = Json.ParseJson(chatName).Properties;
|
|
var senderDisplayName = chatInfo != null && chatInfo.Count > 0
|
|
? (chatInfo.ContainsKey("insertion") ? chatInfo["insertion"] : chatInfo["text"])
|
|
.StringValue
|
|
: "";
|
|
string? senderTeamName = null;
|
|
var messageTypeEnum =
|
|
ChatParser.ChatId2Type!.GetValueOrDefault(chatTypeId, ChatParser.MessageType.CHAT);
|
|
|
|
if (targetName != null &&
|
|
(messageTypeEnum == ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING ||
|
|
messageTypeEnum == ChatParser.MessageType.TEAM_MSG_COMMAND_OUTGOING))
|
|
senderTeamName = Json.ParseJson(targetName).Properties["with"].DataArray[0]
|
|
.Properties["text"].StringValue;
|
|
|
|
if (string.IsNullOrWhiteSpace(senderDisplayName))
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
if (player != null && (player.DisplayName != null || player is { Name: not null }) &&
|
|
string.IsNullOrWhiteSpace(senderDisplayName))
|
|
{
|
|
senderDisplayName = ChatParser.ParseText(player.DisplayName ?? player.Name);
|
|
if (string.IsNullOrWhiteSpace(senderDisplayName))
|
|
senderDisplayName = player.DisplayName ?? player.Name;
|
|
else
|
|
senderDisplayName += "§r";
|
|
}
|
|
}
|
|
|
|
bool verifyResult;
|
|
if (!isOnlineMode)
|
|
verifyResult = false;
|
|
else if (senderUuid == handler.GetUserUuid())
|
|
verifyResult = true;
|
|
else
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
if (player == null || !player.IsMessageChainLegal())
|
|
verifyResult = false;
|
|
else
|
|
{
|
|
var lastVerifyResult = player.IsMessageChainLegal();
|
|
verifyResult = player.VerifyMessage(signedChat, timestamp, salt,
|
|
ref headerSignature, ref precedingSignature, lastSeenMessages);
|
|
if (lastVerifyResult && !verifyResult)
|
|
log.Warn(string.Format(Translations.chat_message_chain_broken,
|
|
senderDisplayName));
|
|
}
|
|
}
|
|
|
|
ChatMessage chat = new(signedChat, false, chatTypeId, senderUuid, unsignedChatContent,
|
|
senderDisplayName, senderTeamName, timestamp, headerSignature, verifyResult);
|
|
if (isOnlineMode && !chat.LacksSender())
|
|
Acknowledge(chat);
|
|
handler.OnTextReceived(chat);
|
|
}
|
|
else if (protocolVersion >= MC_1_19_3_Version)
|
|
{
|
|
// 1.19.3+
|
|
// Header section
|
|
// net.minecraft.network.packet.s2c.play.ChatMessageS2CPacket#write
|
|
var senderUuid = dataTypes.ReadNextUUID(packetData);
|
|
var index = dataTypes.ReadNextVarInt(packetData);
|
|
// Signature is fixed size of 256 bytes
|
|
var messageSignature = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextByteArray(packetData, 256)
|
|
: null;
|
|
|
|
// Body
|
|
// net.minecraft.network.message.MessageBody.Serialized#write
|
|
var message = dataTypes.ReadNextString(packetData);
|
|
var timestamp = dataTypes.ReadNextLong(packetData);
|
|
var salt = dataTypes.ReadNextLong(packetData);
|
|
|
|
// Previous Messages
|
|
// net.minecraft.network.message.LastSeenMessageList.Indexed#write
|
|
// net.minecraft.network.message.MessageSignatureData.Indexed#write
|
|
var totalPreviousMessages = dataTypes.ReadNextVarInt(packetData);
|
|
var previousMessageSignatures = new Tuple<int, byte[]?>[totalPreviousMessages];
|
|
|
|
for (var i = 0; i < totalPreviousMessages; i++)
|
|
{
|
|
// net.minecraft.network.message.MessageSignatureData.Indexed#fromBuf
|
|
var messageId = dataTypes.ReadNextVarInt(packetData) - 1;
|
|
if (messageId == -1)
|
|
previousMessageSignatures[i] = new Tuple<int, byte[]?>(messageId,
|
|
dataTypes.ReadNextByteArray(packetData, 256));
|
|
else
|
|
previousMessageSignatures[i] = new Tuple<int, byte[]?>(messageId, null);
|
|
}
|
|
|
|
// Other
|
|
var unsignedChatContent = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextChat(packetData)
|
|
: null;
|
|
|
|
var filterType = (MessageFilterType)dataTypes.ReadNextVarInt(packetData);
|
|
|
|
if (filterType == MessageFilterType.PartiallyFiltered)
|
|
dataTypes.ReadNextULongArray(packetData);
|
|
|
|
// Network Target
|
|
// net.minecraft.network.message.MessageType.Serialized#write
|
|
var chatTypeId = dataTypes.ReadNextVarInt(packetData);
|
|
var chatName = dataTypes.ReadNextChat(packetData);
|
|
var targetName = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextChat(packetData)
|
|
: null;
|
|
|
|
var messageTypeEnum =
|
|
ChatParser.ChatId2Type!.GetValueOrDefault(chatTypeId, ChatParser.MessageType.CHAT);
|
|
|
|
//var chatInfo = Json.ParseJson(targetName ?? chatName).Properties;
|
|
var senderDisplayName = chatName;
|
|
string? senderTeamName = targetName;
|
|
|
|
if (string.IsNullOrWhiteSpace(senderDisplayName))
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
if (player != null && (player.DisplayName != null || player.Name != null) &&
|
|
string.IsNullOrWhiteSpace(senderDisplayName))
|
|
{
|
|
senderDisplayName = player.DisplayName ?? player.Name;
|
|
if (string.IsNullOrWhiteSpace(senderDisplayName))
|
|
senderDisplayName = player.DisplayName ?? player.Name;
|
|
else
|
|
senderDisplayName += "§r";
|
|
}
|
|
}
|
|
|
|
bool verifyResult;
|
|
if (!isOnlineMode || messageSignature == null)
|
|
verifyResult = false;
|
|
else
|
|
{
|
|
if (senderUuid == handler.GetUserUuid())
|
|
verifyResult = true;
|
|
else
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
if (player == null || !player.IsMessageChainLegal())
|
|
verifyResult = false;
|
|
else
|
|
{
|
|
verifyResult = player.VerifyMessage(message, senderUuid, player.ChatUuid,
|
|
index, timestamp, salt, ref messageSignature,
|
|
previousMessageSignatures);
|
|
}
|
|
}
|
|
}
|
|
|
|
ChatMessage chat = new(message, false, chatTypeId, senderUuid, unsignedChatContent,
|
|
senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult);
|
|
lock (MessageSigningLock)
|
|
Acknowledge(chat);
|
|
handler.OnTextReceived(chat);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ChunkBatchFinished:
|
|
var batchSize = dataTypes.ReadNextVarInt(packetData); // Number of chunks received
|
|
|
|
if (batchSize > 0)
|
|
{
|
|
var d = GetNanos() - chunkBatchStartTime;
|
|
var d2 = d / (double)batchSize;
|
|
var d3 = Math.Clamp(d2, aggregatedNanosPerChunk / 3.0, aggregatedNanosPerChunk * 3.0);
|
|
aggregatedNanosPerChunk =
|
|
(aggregatedNanosPerChunk * oldSamplesWeight + d3) / (oldSamplesWeight + 1);
|
|
oldSamplesWeight = Math.Min(49, oldSamplesWeight + 1);
|
|
}
|
|
|
|
SendChunkBatchReceived((float)(7000000.0 / aggregatedNanosPerChunk));
|
|
break;
|
|
case PacketTypesIn.ChunkBatchStarted:
|
|
chunkBatchStartTime = GetNanos();
|
|
break;
|
|
case PacketTypesIn.StartConfiguration:
|
|
currentState = CurrentState.Configuration;
|
|
SendAcknowledgeConfiguration();
|
|
break;
|
|
case PacketTypesIn.HideMessage:
|
|
var hideMessageSignature = dataTypes.ReadNextByteArray(packetData);
|
|
ConsoleIO.WriteLine(
|
|
$"HideMessage was not processed! (SigLen={hideMessageSignature.Length})");
|
|
break;
|
|
case PacketTypesIn.SystemChat:
|
|
var systemMessage = dataTypes.ReadNextChat(packetData);
|
|
|
|
if (protocolVersion >= MC_1_19_3_Version)
|
|
{
|
|
var isOverlay = dataTypes.ReadNextBool(packetData);
|
|
if (isOverlay)
|
|
{
|
|
if (!Config.Main.Advanced.ShowXPBarMessages)
|
|
break;
|
|
}
|
|
else
|
|
{
|
|
if (!Config.Main.Advanced.ShowSystemMessages)
|
|
break;
|
|
}
|
|
|
|
handler.OnTextReceived(new(systemMessage, null, false, -1, Guid.Empty, true));
|
|
}
|
|
else
|
|
{
|
|
var msgType = dataTypes.ReadNextVarInt(packetData);
|
|
if (msgType == 1 && !Config.Main.Advanced.ShowSystemMessages)
|
|
break;
|
|
handler.OnTextReceived(new(systemMessage, null, true, msgType, Guid.Empty, true));
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ProfilelessChatMessage:
|
|
var message_ = dataTypes.ReadNextChat(packetData);
|
|
var messageType_ = dataTypes.ReadNextVarInt(packetData);
|
|
var messageName = dataTypes.ReadNextChat(packetData);
|
|
var targetName_ = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextChat(packetData)
|
|
: null;
|
|
ChatMessage profilelessChat = new(message_, targetName_ ?? messageName, false, messageType_,
|
|
Guid.Empty, true);
|
|
profilelessChat.isSenderJson = false;
|
|
handler.OnTextReceived(profilelessChat);
|
|
break;
|
|
case PacketTypesIn.CombatEvent:
|
|
// 1.8 - 1.16.5
|
|
if (protocolVersion is >= MC_1_8_Version and <= MC_1_16_5_Version)
|
|
{
|
|
var eventType = (CombatEventType)dataTypes.ReadNextVarInt(packetData);
|
|
|
|
if (eventType == CombatEventType.EntityDead)
|
|
{
|
|
dataTypes.SkipNextVarInt(packetData);
|
|
|
|
handler.OnPlayerKilled(
|
|
dataTypes.ReadNextInt(packetData),
|
|
ChatParser.ParseText(dataTypes.ReadNextString(packetData))
|
|
);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.DeathCombatEvent:
|
|
dataTypes.SkipNextVarInt(packetData);
|
|
|
|
handler.OnPlayerKilled(
|
|
protocolVersion >= MC_1_20_Version ? -1 : dataTypes.ReadNextInt(packetData),
|
|
ChatParser.ParseText(dataTypes.ReadNextChat(packetData))
|
|
);
|
|
|
|
break;
|
|
case PacketTypesIn.DamageEvent: // 1.19.4
|
|
if (handler.GetEntityHandlingEnabled() && protocolVersion >= MC_1_19_4_Version)
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var sourceTypeId = dataTypes.ReadNextVarInt(packetData);
|
|
var sourceCauseId = dataTypes.ReadNextVarInt(packetData);
|
|
var sourceDirectId = dataTypes.ReadNextVarInt(packetData);
|
|
|
|
Location? sourcePosition;
|
|
if (dataTypes.ReadNextBool(packetData))
|
|
{
|
|
sourcePosition = new Location()
|
|
{
|
|
X = dataTypes.ReadNextDouble(packetData),
|
|
Y = dataTypes.ReadNextDouble(packetData),
|
|
Z = dataTypes.ReadNextDouble(packetData)
|
|
};
|
|
}
|
|
|
|
// TODO: Write a function to use this data ? But seems not too useful
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.MessageHeader: // 1.19.2 only
|
|
if (protocolVersion == MC_1_19_2_Version)
|
|
{
|
|
var precedingSignature = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextByteArray(packetData)
|
|
: null;
|
|
|
|
var senderUuid = dataTypes.ReadNextUUID(packetData);
|
|
var headerSignature = dataTypes.ReadNextByteArray(packetData);
|
|
var bodyDigest = dataTypes.ReadNextByteArray(packetData);
|
|
|
|
bool verifyResult;
|
|
|
|
if (!isOnlineMode)
|
|
verifyResult = false;
|
|
else if (senderUuid == handler.GetUserUuid())
|
|
verifyResult = true;
|
|
else
|
|
{
|
|
var player = handler.GetPlayerInfo(senderUuid);
|
|
|
|
if (player == null || !player.IsMessageChainLegal())
|
|
verifyResult = false;
|
|
else
|
|
{
|
|
var lastVerifyResult = player.IsMessageChainLegal();
|
|
verifyResult = player.VerifyMessageHead(ref precedingSignature,
|
|
ref headerSignature, ref bodyDigest);
|
|
if (lastVerifyResult && !verifyResult)
|
|
log.Warn(string.Format(Translations.chat_message_chain_broken,
|
|
player.Name));
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.Respawn:
|
|
string? dimensionTypeNameRespawn = null;
|
|
Dictionary<string, object>? dimensionTypeRespawn = null;
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
{
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_19_Version:
|
|
dimensionTypeNameRespawn =
|
|
dataTypes.ReadNextString(packetData); // Dimension Type: Identifier
|
|
break;
|
|
case >= MC_1_16_2_Version:
|
|
dimensionTypeRespawn =
|
|
dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound
|
|
break;
|
|
default:
|
|
dataTypes.ReadNextString(packetData);
|
|
break;
|
|
}
|
|
|
|
currentDimension = 0;
|
|
}
|
|
else
|
|
{
|
|
// 1.15 and below
|
|
currentDimension = dataTypes.ReadNextInt(packetData);
|
|
}
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_16_Version:
|
|
{
|
|
var dimensionName =
|
|
dataTypes.ReadNextString(
|
|
packetData); // Dimension Name (World Name) - 1.16 and above
|
|
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_16_2_Version and <= MC_1_18_2_Version:
|
|
World.StoreOneDimension(dimensionName, dimensionTypeRespawn!);
|
|
World.SetDimension(dimensionName);
|
|
break;
|
|
case >= MC_1_19_Version:
|
|
World.SetDimension(dimensionTypeNameRespawn!);
|
|
break;
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
case < MC_1_14_Version:
|
|
dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below
|
|
break;
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_15_Version)
|
|
dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above
|
|
dataTypes.ReadNextByte(packetData); // Gamemode
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_16_Version:
|
|
dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above
|
|
break;
|
|
case < MC_1_16_Version:
|
|
dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below
|
|
break;
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
{
|
|
dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above
|
|
dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above
|
|
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
dataTypes.ReadNextBool(packetData); // Copy metadata (Data Kept) - 1.16 - 1.20.2
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
if (dataTypes.ReadNextBool(packetData)) // Has death location
|
|
{
|
|
dataTypes.ReadNextString(packetData); // Death dimension name: Identifier
|
|
dataTypes.ReadNextLocation(packetData); // Death location
|
|
}
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_20_Version)
|
|
dataTypes.ReadNextVarInt(packetData); // Portal Cooldown
|
|
|
|
if (protocolVersion >= MC_1_20_2_Version)
|
|
dataTypes.ReadNextBool(packetData); // Copy metadata (Data Kept) - 1.20.2 and above
|
|
|
|
handler.OnRespawn();
|
|
break;
|
|
case PacketTypesIn.PlayerPositionAndLook:
|
|
{
|
|
// These always need to be read, since we need the field after them for teleport confirm
|
|
var location = new Location(
|
|
dataTypes.ReadNextDouble(packetData), // X
|
|
dataTypes.ReadNextDouble(packetData), // Y
|
|
dataTypes.ReadNextDouble(packetData) // Z
|
|
);
|
|
|
|
var yaw = dataTypes.ReadNextFloat(packetData);
|
|
var pitch = dataTypes.ReadNextFloat(packetData);
|
|
var locMask = dataTypes.ReadNextByte(packetData);
|
|
|
|
// entity handling require player pos for distance calculating
|
|
if (handler.GetTerrainEnabled() || handler.GetEntityHandlingEnabled())
|
|
{
|
|
if (protocolVersion >= MC_1_8_Version)
|
|
{
|
|
var currentLocation = handler.GetCurrentLocation();
|
|
location.X = (locMask & 1 << 0) != 0 ? currentLocation.X + location.X : location.X;
|
|
location.Y = (locMask & 1 << 1) != 0 ? currentLocation.Y + location.Y : location.Y;
|
|
location.Z = (locMask & 1 << 2) != 0 ? currentLocation.Z + location.Z : location.Z;
|
|
}
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
{
|
|
var teleportId = dataTypes.ReadNextVarInt(packetData);
|
|
|
|
if (teleportId < 0)
|
|
{
|
|
yaw = LastYaw;
|
|
pitch = LastPitch;
|
|
}
|
|
else
|
|
{
|
|
LastYaw = yaw;
|
|
LastPitch = pitch;
|
|
}
|
|
|
|
handler.UpdateLocation(location, yaw, pitch);
|
|
|
|
// Teleport confirm packet
|
|
SendPacket(PacketTypesOut.TeleportConfirm, DataTypes.GetVarInt(teleportId));
|
|
|
|
if (Config.Main.Advanced.TemporaryFixBadpacket)
|
|
{
|
|
SendLocationUpdate(location, true, yaw, pitch, true);
|
|
|
|
if (teleportId == 1)
|
|
SendLocationUpdate(location, true, yaw, pitch, true);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
handler.UpdateLocation(location, yaw, pitch);
|
|
LastYaw = yaw;
|
|
LastPitch = pitch;
|
|
}
|
|
|
|
if (protocolVersion is >= MC_1_17_Version and < MC_1_19_4_Version)
|
|
dataTypes.ReadNextBool(packetData); // Dismount Vehicle - 1.17 to 1.19.3
|
|
}
|
|
break;
|
|
case PacketTypesIn.ChunkData:
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
Interlocked.Increment(ref handler.GetWorld().chunkCnt);
|
|
Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
|
|
var chunkX = dataTypes.ReadNextInt(packetData);
|
|
var chunkZ = dataTypes.ReadNextInt(packetData);
|
|
if (protocolVersion >= MC_1_17_Version)
|
|
{
|
|
ulong[]? verticalStripBitmask = null;
|
|
|
|
if (protocolVersion is MC_1_17_Version or MC_1_17_1_Version)
|
|
verticalStripBitmask =
|
|
dataTypes.ReadNextULongArray(
|
|
packetData); // Bit Mask Length and Primary Bit Mask
|
|
|
|
dataTypes.ReadNextNbt(packetData); // Heightmaps
|
|
|
|
if (protocolVersion is MC_1_17_Version or MC_1_17_1_Version)
|
|
{
|
|
var biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length
|
|
for (var i = 0; i < biomesLength; i++)
|
|
dataTypes.SkipNextVarInt(packetData); // Biomes
|
|
}
|
|
|
|
var dataSize = dataTypes.ReadNextVarInt(packetData); // Size
|
|
|
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData);
|
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
|
|
// Block Entity data: ignored
|
|
// Trust edges: ignored (Removed in 1.20)
|
|
// Light data: ignored
|
|
}
|
|
else
|
|
{
|
|
var chunksContinuous = dataTypes.ReadNextBool(packetData);
|
|
if (protocolVersion is >= MC_1_16_Version and <= MC_1_16_1_Version)
|
|
dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only
|
|
var chunkMask = protocolVersion >= MC_1_9_Version
|
|
? (ushort)dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextUShort(packetData);
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
var addBitmap = dataTypes.ReadNextUShort(packetData);
|
|
var compressedDataSize = dataTypes.ReadNextInt(packetData);
|
|
var compressed = dataTypes.ReadData(compressedDataSize, packetData);
|
|
var decompressed = ZlibUtils.Decompress(compressed);
|
|
|
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap,
|
|
currentDimension == 0, chunksContinuous, currentDimension,
|
|
new Queue<byte>(decompressed));
|
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
}
|
|
else
|
|
{
|
|
if (protocolVersion >= MC_1_14_Version)
|
|
dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above
|
|
var biomesLength = 0;
|
|
if (protocolVersion >= MC_1_16_2_Version)
|
|
if (chunksContinuous)
|
|
biomesLength =
|
|
dataTypes.ReadNextVarInt(
|
|
packetData); // Biomes length - 1.16.2 and above
|
|
if (protocolVersion >= MC_1_15_Version && chunksContinuous)
|
|
{
|
|
if (protocolVersion >= MC_1_16_2_Version)
|
|
{
|
|
for (var i = 0; i < biomesLength; i++)
|
|
{
|
|
// Biomes - 1.16.2 and above
|
|
// Don't use ReadNextVarInt because it cost too much time
|
|
dataTypes.SkipNextVarInt(packetData);
|
|
}
|
|
}
|
|
else dataTypes.DropData(1024 * 4, packetData); // Biomes - 1.15 and above
|
|
}
|
|
|
|
var dataSize = dataTypes.ReadNextVarInt(packetData);
|
|
pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false,
|
|
chunksContinuous, currentDimension, packetData);
|
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ChunksBiomes: // 1.19.4
|
|
// Biomes are not handled by MCC
|
|
break;
|
|
case PacketTypesIn.MapData:
|
|
if (protocolVersion < MC_1_8_Version)
|
|
break;
|
|
|
|
var mapId = dataTypes.ReadNextVarInt(packetData);
|
|
var scale = dataTypes.ReadNextByte(packetData);
|
|
|
|
|
|
// 1.9 +
|
|
var trackingPosition = true;
|
|
|
|
// 1.14+
|
|
var locked = false;
|
|
|
|
// 1.17+ (locked and trackingPosition switched places)
|
|
if (protocolVersion >= MC_1_17_Version)
|
|
{
|
|
if (protocolVersion >= MC_1_14_Version)
|
|
locked = dataTypes.ReadNextBool(packetData);
|
|
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
trackingPosition = dataTypes.ReadNextBool(packetData);
|
|
}
|
|
else
|
|
{
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
trackingPosition = dataTypes.ReadNextBool(packetData);
|
|
|
|
if (protocolVersion >= MC_1_14_Version)
|
|
locked = dataTypes.ReadNextBool(packetData);
|
|
}
|
|
|
|
var iconCount = 0;
|
|
List<MapIcon> icons = new();
|
|
|
|
// 1,9 + = needs tracking position to be true to get the icons
|
|
if (protocolVersion <= MC_1_16_5_Version || trackingPosition)
|
|
{
|
|
iconCount = dataTypes.ReadNextVarInt(packetData);
|
|
|
|
for (var i = 0; i < iconCount; i++)
|
|
{
|
|
MapIcon mapIcon = new();
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
// 1.8 - 1.13
|
|
case < MC_1_13_2_Version:
|
|
{
|
|
var directionAndType = dataTypes.ReadNextByte(packetData);
|
|
byte direction, type;
|
|
|
|
// 1.12.2+
|
|
if (protocolVersion >= MC_1_12_2_Version)
|
|
{
|
|
direction = (byte)(directionAndType & 0xF);
|
|
type = (byte)(directionAndType >> 4 & 0xF);
|
|
}
|
|
else // 1.8 - 1.12
|
|
{
|
|
direction = (byte)(directionAndType >> 4 & 0xF);
|
|
type = (byte)(directionAndType & 0xF);
|
|
}
|
|
|
|
mapIcon.Type = (MapIconType)type;
|
|
mapIcon.Direction = direction;
|
|
break;
|
|
}
|
|
// 1.13.2+
|
|
case >= MC_1_13_2_Version:
|
|
mapIcon.Type = (MapIconType)dataTypes.ReadNextVarInt(packetData);
|
|
break;
|
|
}
|
|
|
|
mapIcon.X = dataTypes.ReadNextByte(packetData);
|
|
mapIcon.Z = dataTypes.ReadNextByte(packetData);
|
|
|
|
// 1.13.2+
|
|
if (protocolVersion >= MC_1_13_2_Version)
|
|
{
|
|
mapIcon.Direction = dataTypes.ReadNextByte(packetData);
|
|
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Display Name?
|
|
mapIcon.DisplayName =
|
|
ChatParser.ParseText(dataTypes.ReadNextChat(packetData));
|
|
}
|
|
|
|
icons.Add(mapIcon);
|
|
}
|
|
}
|
|
|
|
var columnsUpdated = dataTypes.ReadNextByte(packetData); // width
|
|
byte rowsUpdated = 0; // height
|
|
byte mapColumnX = 0;
|
|
byte mapRowZ = 0;
|
|
byte[]? colors = null;
|
|
|
|
if (columnsUpdated > 0)
|
|
{
|
|
rowsUpdated = dataTypes.ReadNextByte(packetData); // height
|
|
mapColumnX = dataTypes.ReadNextByte(packetData);
|
|
mapRowZ = dataTypes.ReadNextByte(packetData);
|
|
colors = dataTypes.ReadNextByteArray(packetData);
|
|
}
|
|
|
|
handler.OnMapData(mapId, scale, trackingPosition, locked, icons, columnsUpdated,
|
|
rowsUpdated, mapColumnX, mapRowZ, colors);
|
|
break;
|
|
case PacketTypesIn.TradeList:
|
|
if (protocolVersion >= MC_1_14_Version && handler.GetInventoryEnabled())
|
|
{
|
|
// MC 1.14 or greater
|
|
var windowId = dataTypes.ReadNextVarInt(packetData);
|
|
int size = dataTypes.ReadNextByte(packetData);
|
|
|
|
List<VillagerTrade> trades = new();
|
|
for (var tradeId = 0; tradeId < size; tradeId++)
|
|
{
|
|
var trade = dataTypes.ReadNextTrade(packetData, itemPalette);
|
|
trades.Add(trade);
|
|
}
|
|
|
|
VillagerInfo villagerInfo = new()
|
|
{
|
|
Level = dataTypes.ReadNextVarInt(packetData),
|
|
Experience = dataTypes.ReadNextVarInt(packetData),
|
|
IsRegularVillager = dataTypes.ReadNextBool(packetData),
|
|
CanRestock = dataTypes.ReadNextBool(packetData)
|
|
};
|
|
handler.OnTradeList(windowId, trades, villagerInfo);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.Title:
|
|
if (protocolVersion >= MC_1_8_Version)
|
|
{
|
|
var action2 = dataTypes.ReadNextVarInt(packetData);
|
|
var titleText = string.Empty;
|
|
var subtitleText = string.Empty;
|
|
var actionBarText = string.Empty;
|
|
var json = string.Empty;
|
|
var fadein = -1;
|
|
var stay = -1;
|
|
var fadeout = -1;
|
|
|
|
if (protocolVersion >= MC_1_10_Version)
|
|
{
|
|
switch (action2)
|
|
{
|
|
case 0:
|
|
json = titleText;
|
|
titleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
break;
|
|
case 1:
|
|
json = subtitleText;
|
|
subtitleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
break;
|
|
case 2:
|
|
json = actionBarText;
|
|
actionBarText = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
break;
|
|
case 3:
|
|
fadein = dataTypes.ReadNextInt(packetData);
|
|
stay = dataTypes.ReadNextInt(packetData);
|
|
fadeout = dataTypes.ReadNextInt(packetData);
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
switch (action2)
|
|
{
|
|
case 0:
|
|
json = titleText;
|
|
titleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
break;
|
|
case 1:
|
|
json = subtitleText;
|
|
subtitleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData));
|
|
break;
|
|
case 2:
|
|
fadein = dataTypes.ReadNextInt(packetData);
|
|
stay = dataTypes.ReadNextInt(packetData);
|
|
fadeout = dataTypes.ReadNextInt(packetData);
|
|
break;
|
|
}
|
|
}
|
|
|
|
handler.OnTitle(action2, titleText, subtitleText, actionBarText, fadein, stay, fadeout,
|
|
json);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.MultiBlockChange:
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
if (protocolVersion >= MC_1_16_2_Version)
|
|
{
|
|
var chunkSection = dataTypes.ReadNextLong(packetData);
|
|
var sectionX = (int)(chunkSection >> 42);
|
|
var sectionY = (int)(chunkSection << 44 >> 44);
|
|
var sectionZ = (int)(chunkSection << 22 >> 42);
|
|
|
|
if (protocolVersion < MC_1_20_Version)
|
|
dataTypes.ReadNextBool(packetData); // Useless boolean (Related to light update)
|
|
|
|
var blocksSize = dataTypes.ReadNextVarInt(packetData);
|
|
for (var i = 0; i < blocksSize; i++)
|
|
{
|
|
var chunkSectionPosition = (ulong)dataTypes.ReadNextVarLong(packetData);
|
|
var blockId = (int)(chunkSectionPosition >> 12);
|
|
var localX = (int)(chunkSectionPosition >> 8 & 0x0F);
|
|
var localZ = (int)(chunkSectionPosition >> 4 & 0x0F);
|
|
var localY = (int)(chunkSectionPosition & 0x0F);
|
|
|
|
var block = new Block((ushort)blockId);
|
|
var blockX = sectionX * 16 + localX;
|
|
var blockY = sectionY * 16 + localY;
|
|
var blockZ = sectionZ * 16 + localZ;
|
|
|
|
Location location = new(blockX, blockY, blockZ);
|
|
|
|
handler.OnBlockChange(location, block);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var chunkX = dataTypes.ReadNextInt(packetData);
|
|
var chunkZ = dataTypes.ReadNextInt(packetData);
|
|
var recordCount = protocolVersion < MC_1_8_Version
|
|
? dataTypes.ReadNextShort(packetData)
|
|
: dataTypes.ReadNextVarInt(packetData);
|
|
|
|
for (var i = 0; i < recordCount; i++)
|
|
{
|
|
byte locationXZ;
|
|
ushort blockIdMeta;
|
|
int blockY;
|
|
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
blockIdMeta = dataTypes.ReadNextUShort(packetData);
|
|
blockY = dataTypes.ReadNextByte(packetData);
|
|
locationXZ = dataTypes.ReadNextByte(packetData);
|
|
}
|
|
else
|
|
{
|
|
locationXZ = dataTypes.ReadNextByte(packetData);
|
|
blockY = dataTypes.ReadNextByte(packetData);
|
|
blockIdMeta = (ushort)dataTypes.ReadNextVarInt(packetData);
|
|
}
|
|
|
|
var blockX = locationXZ >> 4;
|
|
var blockZ = locationXZ & 0x0F;
|
|
|
|
Location location = new(chunkX, chunkZ, blockX, blockY, blockZ);
|
|
Block block = new(blockIdMeta);
|
|
handler.OnBlockChange(location, block);
|
|
}
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ServerData:
|
|
var motd = "-";
|
|
|
|
var hasMotd = false;
|
|
if (protocolVersion < MC_1_19_4_Version)
|
|
{
|
|
hasMotd = dataTypes.ReadNextBool(packetData);
|
|
|
|
if (hasMotd)
|
|
motd = ChatParser.ParseText(dataTypes.ReadNextChat(packetData));
|
|
}
|
|
else
|
|
{
|
|
hasMotd = true;
|
|
motd = ChatParser.ParseText(dataTypes.ReadNextChat(packetData));
|
|
}
|
|
|
|
var iconBase64 = "-";
|
|
var hasIcon = dataTypes.ReadNextBool(packetData);
|
|
if (hasIcon)
|
|
{
|
|
if (protocolVersion < MC_1_20_2_Version)
|
|
iconBase64 = dataTypes.ReadNextString(packetData);
|
|
else
|
|
{
|
|
var pngData = dataTypes.ReadNextByteArray(packetData);
|
|
iconBase64 = Convert.ToBase64String(pngData);
|
|
}
|
|
}
|
|
|
|
var previewsChat = false;
|
|
if (protocolVersion < MC_1_19_3_Version)
|
|
previewsChat = dataTypes.ReadNextBool(packetData);
|
|
|
|
handler.OnServerDataRecived(hasMotd, motd, hasIcon, iconBase64, previewsChat);
|
|
break;
|
|
case PacketTypesIn.BlockChange:
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
var blockX = dataTypes.ReadNextInt(packetData);
|
|
var blockY = dataTypes.ReadNextByte(packetData);
|
|
var blockZ = dataTypes.ReadNextInt(packetData);
|
|
var blockId = (short)dataTypes.ReadNextVarInt(packetData);
|
|
var blockMeta = dataTypes.ReadNextByte(packetData);
|
|
|
|
Location location = new(blockX, blockY, blockZ);
|
|
Block block = new(blockId, blockMeta);
|
|
handler.OnBlockChange(location, block);
|
|
}
|
|
else
|
|
{
|
|
var location = dataTypes.ReadNextLocation(packetData);
|
|
Block block = new((ushort)dataTypes.ReadNextVarInt(packetData));
|
|
handler.OnBlockChange(location, block);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.SetDisplayChatPreview:
|
|
handler.OnChatPreviewSettingUpdate(dataTypes.ReadNextBool(packetData)); // Preview Chat Settings
|
|
break;
|
|
case PacketTypesIn.ChatSuggestions:
|
|
break;
|
|
case PacketTypesIn.MapChunkBulk:
|
|
if (protocolVersion < MC_1_9_Version && handler.GetTerrainEnabled())
|
|
{
|
|
int chunkCount;
|
|
bool hasSkyLight;
|
|
var chunkData = packetData;
|
|
|
|
//Read global fields
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
chunkCount = dataTypes.ReadNextShort(packetData);
|
|
var compressedDataSize = dataTypes.ReadNextInt(packetData);
|
|
hasSkyLight = dataTypes.ReadNextBool(packetData);
|
|
var compressed = dataTypes.ReadData(compressedDataSize, packetData);
|
|
var decompressed = ZlibUtils.Decompress(compressed);
|
|
chunkData = new Queue<byte>(decompressed);
|
|
}
|
|
else
|
|
{
|
|
hasSkyLight = dataTypes.ReadNextBool(packetData);
|
|
chunkCount = dataTypes.ReadNextVarInt(packetData);
|
|
}
|
|
|
|
//Read chunk records
|
|
var chunkXs = new int[chunkCount];
|
|
var chunkZs = new int[chunkCount];
|
|
var chunkMasks = new ushort[chunkCount];
|
|
var addBitmaps = new ushort[chunkCount];
|
|
for (var chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
|
|
{
|
|
chunkXs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
|
|
chunkZs[chunkColumnNo] = dataTypes.ReadNextInt(packetData);
|
|
chunkMasks[chunkColumnNo] = dataTypes.ReadNextUShort(packetData);
|
|
addBitmaps[chunkColumnNo] = protocolVersion < MC_1_8_Version
|
|
? dataTypes.ReadNextUShort(packetData)
|
|
: (ushort)0;
|
|
}
|
|
|
|
//Process chunk records
|
|
for (var chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++)
|
|
{
|
|
pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo],
|
|
chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true,
|
|
currentDimension, chunkData);
|
|
Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.UnloadChunk:
|
|
if (protocolVersion >= MC_1_9_Version && handler.GetTerrainEnabled())
|
|
{
|
|
var chunkX = dataTypes.ReadNextInt(packetData);
|
|
var chunkZ = dataTypes.ReadNextInt(packetData);
|
|
|
|
// Warning: It is legal to include unloaded chunks in the UnloadChunk packet.
|
|
// Since chunks that have not been loaded are not recorded, this may result
|
|
// in loading chunks that should be unloaded and inaccurate statistics.
|
|
if (handler.GetWorld()[chunkX, chunkZ] != null)
|
|
Interlocked.Decrement(ref handler.GetWorld().chunkCnt);
|
|
|
|
handler.GetWorld()[chunkX, chunkZ] = null;
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.ChangeGameState:
|
|
if (protocolVersion >= MC_1_15_2_Version)
|
|
{
|
|
var reason = dataTypes.ReadNextByte(packetData);
|
|
var state = dataTypes.ReadNextFloat(packetData);
|
|
handler.OnGameEvent(reason, state);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.PlayerInfo:
|
|
if (protocolVersion >= MC_1_19_3_Version)
|
|
{
|
|
var actionBitset = dataTypes.ReadNextByte(packetData);
|
|
var numberOfActions = dataTypes.ReadNextVarInt(packetData);
|
|
for (var i = 0; i < numberOfActions; i++)
|
|
{
|
|
var playerUuid = dataTypes.ReadNextUUID(packetData);
|
|
|
|
PlayerInfo player;
|
|
if ((actionBitset & 1 << 0) > 0) // Actions bit 0: add player
|
|
{
|
|
var name = dataTypes.ReadNextString(packetData);
|
|
var numberOfProperties = dataTypes.ReadNextVarInt(packetData);
|
|
for (var j = 0; j < numberOfProperties; ++j)
|
|
{
|
|
dataTypes.SkipNextString(packetData);
|
|
dataTypes.SkipNextString(packetData);
|
|
if (dataTypes.ReadNextBool(packetData))
|
|
dataTypes.SkipNextString(packetData);
|
|
}
|
|
|
|
player = new(name, playerUuid);
|
|
handler.OnPlayerJoin(player);
|
|
}
|
|
else
|
|
{
|
|
var playerGet = handler.GetPlayerInfo(playerUuid);
|
|
if (playerGet == null)
|
|
{
|
|
player = new(string.Empty, playerUuid);
|
|
handler.OnPlayerJoin(player);
|
|
}
|
|
else
|
|
{
|
|
player = playerGet;
|
|
}
|
|
}
|
|
|
|
if ((actionBitset & 1 << 1) > 0) // Actions bit 1: initialize chat
|
|
{
|
|
var hasSignatureData = dataTypes.ReadNextBool(packetData);
|
|
|
|
if (hasSignatureData)
|
|
{
|
|
var chatUuid = dataTypes.ReadNextUUID(packetData);
|
|
var publicKeyExpiryTime = dataTypes.ReadNextLong(packetData);
|
|
var encodedPublicKey = dataTypes.ReadNextByteArray(packetData);
|
|
var publicKeySignature = dataTypes.ReadNextByteArray(packetData);
|
|
player.SetPublicKey(chatUuid, publicKeyExpiryTime, encodedPublicKey,
|
|
publicKeySignature);
|
|
|
|
if (playerUuid == handler.GetUserUuid())
|
|
{
|
|
log.Debug($"Receive ChatUuid = {chatUuid}");
|
|
this.chatUuid = chatUuid;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
player.ClearPublicKey();
|
|
|
|
if (playerUuid == handler.GetUserUuid())
|
|
log.Debug("Receive ChatUuid = Empty");
|
|
}
|
|
|
|
if (playerUuid == handler.GetUserUuid())
|
|
{
|
|
receivePlayerInfo = true;
|
|
if (receiveDeclareCommands)
|
|
handler.SetCanSendMessage(true);
|
|
}
|
|
}
|
|
|
|
if ((actionBitset & 1 << 2) > 0) // Actions bit 2: update gamemode
|
|
handler.OnGamemodeUpdate(playerUuid, dataTypes.ReadNextVarInt(packetData));
|
|
|
|
if ((actionBitset & 1 << 3) > 0) // Actions bit 3: update listed
|
|
player.Listed = dataTypes.ReadNextBool(packetData);
|
|
|
|
if ((actionBitset & 1 << 4) > 0) // Actions bit 4: update latency
|
|
{
|
|
var latency = dataTypes.ReadNextVarInt(packetData);
|
|
handler.OnLatencyUpdate(playerUuid, latency); //Update latency;
|
|
}
|
|
|
|
// Actions bit 5: update display name
|
|
if ((actionBitset & 1 << 5) <= 0) continue;
|
|
player.DisplayName = dataTypes.ReadNextBool(packetData)
|
|
? dataTypes.ReadNextChat(packetData)
|
|
: null;
|
|
}
|
|
}
|
|
else if (protocolVersion >= MC_1_8_Version)
|
|
{
|
|
var action = dataTypes.ReadNextVarInt(packetData); // Action Name
|
|
var numberOfPlayers = dataTypes.ReadNextVarInt(packetData); // Number Of Players
|
|
|
|
for (var i = 0; i < numberOfPlayers; i++)
|
|
{
|
|
var uuid = dataTypes.ReadNextUUID(packetData); // Player UUID
|
|
|
|
switch (action)
|
|
{
|
|
case 0x00: //Player Join (Add player since 1.19)
|
|
var name = dataTypes.ReadNextString(packetData); // Player name
|
|
var propNum =
|
|
dataTypes.ReadNextVarInt(
|
|
packetData); // Number of properties in the following array
|
|
|
|
// Property: Tuple<Name, Value, Signature(empty if there is no signature)
|
|
// The Property field looks as in the response of https://wiki.vg/Mojang_API#UUID_to_Profile_and_Skin.2FCape
|
|
const bool useProperty = false;
|
|
#pragma warning disable CS0162 // Unreachable code detected
|
|
var properties =
|
|
useProperty ? new Tuple<string, string, string?>[propNum] : null;
|
|
for (var p = 0; p < propNum; p++)
|
|
{
|
|
var propertyName =
|
|
dataTypes.ReadNextString(packetData); // Name: String (32767)
|
|
var val =
|
|
dataTypes.ReadNextString(packetData); // Value: String (32767)
|
|
string? propertySignature = null;
|
|
if (dataTypes.ReadNextBool(packetData)) // Is Signed
|
|
propertySignature =
|
|
dataTypes.ReadNextString(
|
|
packetData); // Signature: String (32767)
|
|
if (useProperty)
|
|
properties![p] = new(propertyName, val, propertySignature);
|
|
}
|
|
#pragma warning restore CS0162 // Unreachable code detected
|
|
|
|
var gameMode = dataTypes.ReadNextVarInt(packetData); // Gamemode
|
|
handler.OnGamemodeUpdate(uuid, gameMode);
|
|
|
|
var ping = dataTypes.ReadNextVarInt(packetData); // Ping
|
|
|
|
string? displayName = null;
|
|
if (dataTypes.ReadNextBool(packetData)) // Has display name
|
|
displayName = dataTypes.ReadNextString(packetData); // Display name
|
|
|
|
// 1.19 Additions
|
|
long? keyExpiration = null;
|
|
byte[]? publicKey = null, signature = null;
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
if (dataTypes.ReadNextBool(
|
|
packetData)) // Has Sig Data (if true, red the following fields)
|
|
{
|
|
keyExpiration = dataTypes.ReadNextLong(packetData); // Timestamp
|
|
|
|
var publicKeyLength =
|
|
dataTypes.ReadNextVarInt(packetData); // Public Key Length
|
|
if (publicKeyLength > 0)
|
|
publicKey = dataTypes.ReadData(publicKeyLength,
|
|
packetData); // Public key
|
|
|
|
var signatureLength =
|
|
dataTypes.ReadNextVarInt(packetData); // Signature Length
|
|
if (signatureLength > 0)
|
|
signature = dataTypes.ReadData(signatureLength,
|
|
packetData); // Public key
|
|
}
|
|
}
|
|
|
|
handler.OnPlayerJoin(new PlayerInfo(uuid, name, properties, gameMode, ping,
|
|
displayName, keyExpiration, publicKey, signature));
|
|
break;
|
|
case 0x01: // Update Gamemode
|
|
handler.OnGamemodeUpdate(uuid, dataTypes.ReadNextVarInt(packetData));
|
|
break;
|
|
case 0x02: // Update latency
|
|
var latency = dataTypes.ReadNextVarInt(packetData);
|
|
handler.OnLatencyUpdate(uuid, latency); // Update latency;
|
|
break;
|
|
case 0x03: // Update display name
|
|
if (dataTypes.ReadNextBool(packetData))
|
|
{
|
|
var player = handler.GetPlayerInfo(uuid);
|
|
if (player != null)
|
|
player.DisplayName = dataTypes.ReadNextString(packetData);
|
|
else
|
|
dataTypes.SkipNextString(packetData);
|
|
}
|
|
|
|
break;
|
|
case 0x04: // Player Leave
|
|
handler.OnPlayerLeave(uuid);
|
|
break;
|
|
default:
|
|
// Unknown player list item type
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else // MC 1.7.X does not provide UUID in tab-list updates
|
|
{
|
|
var name = dataTypes.ReadNextString(packetData);
|
|
var online = dataTypes.ReadNextBool(packetData);
|
|
var ping = dataTypes.ReadNextShort(packetData);
|
|
var fakeUuid = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16)
|
|
.ToArray());
|
|
if (online)
|
|
handler.OnPlayerJoin(new PlayerInfo(name, fakeUuid));
|
|
else handler.OnPlayerLeave(fakeUuid);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.PlayerRemove:
|
|
var numberOfLeavePlayers = dataTypes.ReadNextVarInt(packetData);
|
|
for (var i = 0; i < numberOfLeavePlayers; ++i)
|
|
{
|
|
var playerUuid = dataTypes.ReadNextUUID(packetData);
|
|
handler.OnPlayerLeave(playerUuid);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.TabComplete:
|
|
var oldTransactionId = autocomplete_transaction_id;
|
|
if (protocolVersion >= MC_1_13_Version)
|
|
{
|
|
autocomplete_transaction_id = dataTypes.ReadNextVarInt(packetData);
|
|
dataTypes.ReadNextVarInt(packetData); // Start of text to replace
|
|
dataTypes.ReadNextVarInt(packetData); // Length of text to replace
|
|
}
|
|
|
|
var autocompleteCount = dataTypes.ReadNextVarInt(packetData);
|
|
var autocompleteResult = new string[autocompleteCount];
|
|
for (var i = 0; i < autocompleteCount; i++)
|
|
{
|
|
autocompleteResult[i] = dataTypes.ReadNextString(packetData);
|
|
if (protocolVersion < MC_1_13_Version) continue;
|
|
|
|
// Skip optional tooltip for each tab-complete resul`t
|
|
if (dataTypes.ReadNextBool(packetData))
|
|
dataTypes.ReadNextChat(packetData);
|
|
}
|
|
|
|
handler.OnAutoCompleteDone(oldTransactionId, autocompleteResult);
|
|
break;
|
|
case PacketTypesIn.PluginMessage:
|
|
var channel = dataTypes.ReadNextString(packetData);
|
|
// Length is unneeded as the whole remaining packetData is the entire payload of the packet.
|
|
if (protocolVersion < MC_1_8_Version)
|
|
pForge.ReadNextVarShort(packetData);
|
|
handler.OnPluginChannelMessage(channel, packetData.ToArray());
|
|
return pForge.HandlePluginMessage(channel, packetData, ref currentDimension);
|
|
case PacketTypesIn.Disconnect:
|
|
handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick,
|
|
dataTypes.ReadNextChat(packetData));
|
|
return false;
|
|
case PacketTypesIn.SetCompression:
|
|
if (protocolVersion is >= MC_1_8_Version and < MC_1_9_Version)
|
|
compression_treshold = dataTypes.ReadNextVarInt(packetData);
|
|
break;
|
|
case PacketTypesIn.OpenWindow:
|
|
if (handler.GetInventoryEnabled())
|
|
{
|
|
if (protocolVersion < MC_1_14_Version)
|
|
{
|
|
// MC 1.13 or lower
|
|
var windowId = dataTypes.ReadNextByte(packetData);
|
|
var type = dataTypes.ReadNextString(packetData).Replace("minecraft:", "")
|
|
.ToUpper();
|
|
var inventoryType =
|
|
(ContainerTypeOld)Enum.Parse(typeof(ContainerTypeOld), type);
|
|
var title = dataTypes.ReadNextChat(packetData);
|
|
var slots = dataTypes.ReadNextByte(packetData);
|
|
Container inventory = new(windowId, inventoryType, ChatParser.ParseText(title));
|
|
handler.OnInventoryOpen(windowId, inventory);
|
|
}
|
|
else
|
|
{
|
|
// MC 1.14 or greater
|
|
var windowId = dataTypes.ReadNextVarInt(packetData);
|
|
var windowType = dataTypes.ReadNextVarInt(packetData);
|
|
var title = dataTypes.ReadNextChat(packetData);
|
|
Container inventory = new(windowId, windowType, ChatParser.ParseText(title));
|
|
handler.OnInventoryOpen(windowId, inventory);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.CloseWindow:
|
|
if (handler.GetInventoryEnabled())
|
|
{
|
|
var windowId = dataTypes.ReadNextByte(packetData);
|
|
lock (window_actions)
|
|
{
|
|
window_actions[windowId] = 0;
|
|
}
|
|
|
|
handler.OnInventoryClose(windowId);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.WindowItems:
|
|
if (handler.GetInventoryEnabled())
|
|
{
|
|
var windowId = dataTypes.ReadNextByte(packetData);
|
|
var stateId = -1;
|
|
var elements = 0;
|
|
|
|
if (protocolVersion >= MC_1_17_1_Version)
|
|
{
|
|
// State ID and Elements as VarInt - 1.17.1 and above
|
|
stateId = dataTypes.ReadNextVarInt(packetData);
|
|
elements = dataTypes.ReadNextVarInt(packetData);
|
|
}
|
|
else
|
|
{
|
|
// Elements as Short - 1.17.0 and below
|
|
dataTypes.ReadNextShort(packetData);
|
|
}
|
|
|
|
Dictionary<int, Item> inventorySlots = new();
|
|
for (var slotId = 0; slotId < elements; slotId++)
|
|
{
|
|
var item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
|
|
if (item != null)
|
|
inventorySlots[slotId] = item;
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above
|
|
dataTypes.ReadNextItemSlot(packetData, itemPalette);
|
|
|
|
handler.OnWindowItems(windowId, inventorySlots, stateId);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.WindowProperty:
|
|
var containerId = dataTypes.ReadNextByte(packetData);
|
|
var propertyId = dataTypes.ReadNextShort(packetData);
|
|
var propertyValue = dataTypes.ReadNextShort(packetData);
|
|
handler.OnWindowProperties(containerId, propertyId, propertyValue);
|
|
break;
|
|
case PacketTypesIn.SetSlot:
|
|
if (handler.GetInventoryEnabled())
|
|
{
|
|
var windowId = dataTypes.ReadNextByte(packetData);
|
|
var stateId = -1;
|
|
if (protocolVersion >= MC_1_17_1_Version)
|
|
stateId = dataTypes.ReadNextVarInt(packetData); // State ID - 1.17.1 and above
|
|
var slotId = dataTypes.ReadNextShort(packetData);
|
|
var item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
|
|
handler.OnSetSlot(windowId, slotId, item, stateId);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.WindowConfirmation:
|
|
if (handler.GetInventoryEnabled())
|
|
{
|
|
var windowId = dataTypes.ReadNextByte(packetData);
|
|
var actionId = dataTypes.ReadNextShort(packetData);
|
|
var accepted = dataTypes.ReadNextBool(packetData);
|
|
if (!accepted)
|
|
SendWindowConfirmation(windowId, actionId, true);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.RemoveResourcePack:
|
|
if (dataTypes.ReadNextBool(packetData)) // Has UUID
|
|
dataTypes.ReadNextUUID(packetData); // UUID
|
|
break;
|
|
case PacketTypesIn.ResourcePackSend:
|
|
HandleResourcePackPacket(packetData);
|
|
break;
|
|
case PacketTypesIn.ResetScore:
|
|
dataTypes.ReadNextString(packetData); // Entity Name
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Objective Name
|
|
dataTypes.ReadNextString(packetData); // Objective Name
|
|
|
|
break;
|
|
case PacketTypesIn.SpawnEntity:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entity = dataTypes.ReadNextEntity(packetData, entityPalette, false);
|
|
handler.OnSpawnEntity(entity);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityEquipment:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
{
|
|
bool hasNext;
|
|
do
|
|
{
|
|
var bitsData = dataTypes.ReadNextByte(packetData);
|
|
// Top bit set if another entry follows, and otherwise unset if this is the last item in the array
|
|
hasNext = bitsData >> 7 == 1;
|
|
var slot2 = bitsData >> 1;
|
|
var item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
|
|
handler.OnEntityEquipment(entityId, slot2, item);
|
|
} while (hasNext);
|
|
}
|
|
else
|
|
{
|
|
var slot2 = protocolVersion < MC_1_9_Version
|
|
? dataTypes.ReadNextShort(packetData)
|
|
: dataTypes.ReadNextVarInt(packetData);
|
|
|
|
var item = dataTypes.ReadNextItemSlot(packetData, itemPalette);
|
|
handler.OnEntityEquipment(entityId, slot2, item);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.SpawnLivingEntity:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entity = dataTypes.ReadNextEntity(packetData, entityPalette, true);
|
|
// packet before 1.15 has metadata at the end
|
|
// this is not handled in dataTypes.ReadNextEntity()
|
|
// we are simply ignoring leftover data in packet
|
|
handler.OnSpawnEntity(entity);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.SpawnPlayer:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var uuid = dataTypes.ReadNextUUID(packetData);
|
|
double x, y, z;
|
|
|
|
if (protocolVersion < MC_1_9_Version)
|
|
{
|
|
x = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
y = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
z = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
}
|
|
else
|
|
{
|
|
x = dataTypes.ReadNextDouble(packetData);
|
|
y = dataTypes.ReadNextDouble(packetData);
|
|
z = dataTypes.ReadNextDouble(packetData);
|
|
}
|
|
|
|
var yaw = dataTypes.ReadNextByte(packetData);
|
|
var pitch = dataTypes.ReadNextByte(packetData);
|
|
handler.OnSpawnPlayer(entityId, uuid, new(x, y, z), yaw, pitch);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityEffect:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var effectId = protocolVersion >= MC_1_18_2_Version
|
|
? dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextByte(packetData);
|
|
|
|
if (Enum.TryParse(effectId.ToString(), out Effects effect))
|
|
{
|
|
var amplifier = dataTypes.ReadNextByte(packetData);
|
|
var duration = dataTypes.ReadNextVarInt(packetData);
|
|
var flags = dataTypes.ReadNextByte(packetData);
|
|
var hasFactorData = false;
|
|
Dictionary<string, object>? factorCodec = null;
|
|
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
hasFactorData = dataTypes.ReadNextBool(packetData);
|
|
if (hasFactorData)
|
|
factorCodec = dataTypes.ReadNextNbt(packetData);
|
|
}
|
|
|
|
handler.OnEntityEffect(entityId, effect, amplifier, duration, flags, hasFactorData,
|
|
factorCodec);
|
|
}
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.DestroyEntities:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityCount = 1; // 1.17.0 has only one entity per packet
|
|
if (protocolVersion != MC_1_17_Version)
|
|
entityCount =
|
|
dataTypes.ReadNextVarInt(packetData); // All other versions have a "count" field
|
|
|
|
var entityList = new int[entityCount];
|
|
for (var i = 0; i < entityCount; i++)
|
|
entityList[i] = dataTypes.ReadNextVarInt(packetData);
|
|
|
|
handler.OnDestroyEntities(entityList);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityPosition:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
double deltaX, deltaY, deltaZ;
|
|
|
|
if (protocolVersion < MC_1_9_Version)
|
|
{
|
|
deltaX = Convert.ToDouble(dataTypes.ReadNextByte(packetData));
|
|
deltaY = Convert.ToDouble(dataTypes.ReadNextByte(packetData));
|
|
deltaZ = Convert.ToDouble(dataTypes.ReadNextByte(packetData));
|
|
}
|
|
else
|
|
{
|
|
deltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
deltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
deltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
}
|
|
|
|
var isOnGround = dataTypes.ReadNextBool(packetData);
|
|
deltaX = deltaX / (128 * 32);
|
|
deltaY = deltaY / (128 * 32);
|
|
deltaZ = deltaZ / (128 * 32);
|
|
|
|
handler.OnEntityPosition(entityId, deltaX, deltaY, deltaZ, isOnGround);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityPositionAndRotation:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
double deltaX, deltaY, deltaZ;
|
|
|
|
if (protocolVersion < MC_1_9_Version)
|
|
{
|
|
deltaX = dataTypes.ReadNextByte(packetData) / 32.0D;
|
|
deltaY = dataTypes.ReadNextByte(packetData) / 32.0D;
|
|
deltaZ = dataTypes.ReadNextByte(packetData) / 32.0D;
|
|
}
|
|
else
|
|
{
|
|
deltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
deltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
deltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData));
|
|
}
|
|
|
|
|
|
var yaw = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360;
|
|
var pitch = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360;
|
|
var isOnGround = dataTypes.ReadNextBool(packetData);
|
|
deltaX = deltaX / (128 * 32);
|
|
deltaY = deltaY / (128 * 32);
|
|
deltaZ = deltaZ / (128 * 32);
|
|
|
|
handler.OnEntityPosition(entityId, deltaX, deltaY, deltaZ, yaw, pitch, isOnGround);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityRotation:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var yaw = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360;
|
|
var pitch = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360;
|
|
var isOnGround = dataTypes.ReadNextBool(packetData);
|
|
|
|
handler.OnEntityRotation(entityId, yaw, pitch, isOnGround);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityProperties:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var numberOfProperties = protocolVersion >= MC_1_17_Version
|
|
? dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextInt(packetData);
|
|
|
|
Dictionary<string, double> keys = new();
|
|
for (var i = 0; i < numberOfProperties; i++)
|
|
{
|
|
var propertyKey = dataTypes.ReadNextString(packetData);
|
|
var propertyValue2 = dataTypes.ReadNextDouble(packetData);
|
|
|
|
List<double> op0 = new();
|
|
List<double> op1 = new();
|
|
List<double> op2 = new();
|
|
|
|
var numberOfModifiers = dataTypes.ReadNextVarInt(packetData);
|
|
for (var j = 0; j < numberOfModifiers; j++)
|
|
{
|
|
dataTypes.ReadNextUUID(packetData);
|
|
var amount = dataTypes.ReadNextDouble(packetData);
|
|
var operation = dataTypes.ReadNextByte(packetData);
|
|
switch (operation)
|
|
{
|
|
case 0:
|
|
op0.Add(amount);
|
|
break;
|
|
case 1:
|
|
op1.Add(amount);
|
|
break;
|
|
case 2:
|
|
op2.Add(amount + 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (op0.Count > 0) propertyValue2 += op0.Sum();
|
|
if (op1.Count > 0) propertyValue2 *= 1 + op1.Sum();
|
|
if (op2.Count > 0) propertyValue2 *= op2.Aggregate((a, _x) => a * _x);
|
|
keys.Add(propertyKey, propertyValue2);
|
|
}
|
|
|
|
handler.OnEntityProperties(entityId, keys);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityMetadata:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
var metadata = dataTypes.ReadNextMetadata(packetData, itemPalette, entityMetadataPalette);
|
|
|
|
// Also make a palette for field? Will be a lot of work
|
|
var healthField = protocolVersion switch
|
|
{
|
|
> MC_1_20_4_Version => throw new NotImplementedException(Translations
|
|
.exception_palette_healthfield),
|
|
// 1.17 and above
|
|
>= MC_1_17_Version => 9,
|
|
// 1.14 and above
|
|
>= MC_1_14_Version => 8,
|
|
// 1.10 and above
|
|
>= MC_1_10_Version => 7,
|
|
// 1.8 and above
|
|
>= MC_1_8_Version => 6,
|
|
_ => throw new NotImplementedException(Translations.exception_palette_healthfield)
|
|
};
|
|
|
|
if (metadata.TryGetValue(healthField, out var healthObj) && healthObj is float healthObj2)
|
|
handler.OnEntityHealth(entityId, healthObj2);
|
|
|
|
handler.OnEntityMetadata(entityId, metadata);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityStatus:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextInt(packetData);
|
|
var status = dataTypes.ReadNextByte(packetData);
|
|
handler.OnEntityStatus(entityId, status);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.TimeUpdate:
|
|
var worldAge = dataTypes.ReadNextLong(packetData);
|
|
var timeOfDay = dataTypes.ReadNextLong(packetData);
|
|
handler.OnTimeUpdate(worldAge, timeOfDay);
|
|
break;
|
|
case PacketTypesIn.EntityTeleport:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var entityId = dataTypes.ReadNextVarInt(packetData);
|
|
double x, y, z;
|
|
|
|
if (protocolVersion < MC_1_9_Version)
|
|
{
|
|
x = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
y = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
z = dataTypes.ReadNextInt(packetData) / 32.0D;
|
|
}
|
|
else
|
|
{
|
|
x = dataTypes.ReadNextDouble(packetData);
|
|
y = dataTypes.ReadNextDouble(packetData);
|
|
z = dataTypes.ReadNextDouble(packetData);
|
|
}
|
|
|
|
var entityYaw = dataTypes.ReadNextByte(packetData);
|
|
var entityPitch = dataTypes.ReadNextByte(packetData);
|
|
var isOnGround = dataTypes.ReadNextBool(packetData);
|
|
handler.OnEntityTeleport(entityId, x, y, z, isOnGround);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.UpdateHealth:
|
|
var health = dataTypes.ReadNextFloat(packetData);
|
|
var food = protocolVersion >= MC_1_8_Version
|
|
? dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextShort(packetData);
|
|
dataTypes.ReadNextFloat(packetData); // Food Saturation
|
|
handler.OnUpdateHealth(health, food);
|
|
break;
|
|
case PacketTypesIn.SetExperience:
|
|
var experienceBar = dataTypes.ReadNextFloat(packetData);
|
|
var level = dataTypes.ReadNextVarInt(packetData);
|
|
var totalExperience = dataTypes.ReadNextVarInt(packetData);
|
|
handler.OnSetExperience(experienceBar, level, totalExperience);
|
|
break;
|
|
case PacketTypesIn.Explosion:
|
|
Location explosionLocation;
|
|
if (protocolVersion >= MC_1_19_3_Version)
|
|
explosionLocation = new(dataTypes.ReadNextDouble(packetData),
|
|
dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData));
|
|
else
|
|
explosionLocation = new(dataTypes.ReadNextFloat(packetData),
|
|
dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData));
|
|
|
|
var explosionStrength = dataTypes.ReadNextFloat(packetData);
|
|
var explosionBlockCount = protocolVersion >= MC_1_17_Version
|
|
? dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextInt(packetData); // Record count
|
|
|
|
// Records
|
|
for (var i = 0; i < explosionBlockCount; i++)
|
|
dataTypes.ReadData(3, packetData);
|
|
|
|
// Maybe use in the future when the physics are implemented
|
|
dataTypes.ReadNextFloat(packetData); // Player Motion X
|
|
dataTypes.ReadNextFloat(packetData); // Player Motion Y
|
|
dataTypes.ReadNextFloat(packetData); // Player Motion Z
|
|
|
|
if (protocolVersion >= MC_1_20_4_Version)
|
|
{
|
|
dataTypes.ReadNextVarInt(packetData); // Block Interaction
|
|
dataTypes.ReadParticleData(packetData, itemPalette); // Small Explosion Particles
|
|
dataTypes.ReadParticleData(packetData, itemPalette); // Large Explosion Particles
|
|
|
|
// Explosion Sound
|
|
dataTypes.ReadNextString(packetData); // Sound Name
|
|
var hasFixedRange = dataTypes.ReadNextBool(packetData);
|
|
if (hasFixedRange)
|
|
dataTypes.ReadNextFloat(packetData); // Range
|
|
}
|
|
|
|
handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount);
|
|
break;
|
|
case PacketTypesIn.HeldItemChange:
|
|
handler.OnHeldItemChange(dataTypes.ReadNextByte(packetData)); // Slot
|
|
break;
|
|
case PacketTypesIn.ScoreboardObjective:
|
|
var objectiveName = dataTypes.ReadNextString(packetData);
|
|
var mode = dataTypes.ReadNextByte(packetData);
|
|
|
|
var objectiveValue = string.Empty;
|
|
var objectiveType = -1;
|
|
var numberFormat = 0;
|
|
|
|
if (mode is 0 or 2)
|
|
{
|
|
objectiveValue = dataTypes.ReadNextChat(packetData);
|
|
objectiveType = dataTypes.ReadNextVarInt(packetData);
|
|
|
|
if (protocolVersion >= MC_1_20_4_Version)
|
|
{
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Number Format
|
|
numberFormat = dataTypes.ReadNextVarInt(packetData); // Number Format
|
|
}
|
|
}
|
|
|
|
handler.OnScoreboardObjective(objectiveName, mode, objectiveValue, objectiveType, numberFormat);
|
|
break;
|
|
case PacketTypesIn.UpdateScore:
|
|
var entityName = dataTypes.ReadNextString(packetData);
|
|
|
|
var action3 = 0;
|
|
var objectiveName3 = string.Empty;
|
|
var objectiveValue2 = -1;
|
|
var objectiveDisplayName3 = string.Empty;
|
|
var numberFormat2 = 0;
|
|
|
|
if (protocolVersion >= MC_1_20_4_Version)
|
|
{
|
|
objectiveName3 = dataTypes.ReadNextString(packetData); // Objective Name
|
|
objectiveValue2 = dataTypes.ReadNextVarInt(packetData); // Value
|
|
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Display Name
|
|
objectiveDisplayName3 =
|
|
ChatParser.ParseText(dataTypes.ReadNextString(packetData)); // Has Display Name
|
|
|
|
if (dataTypes.ReadNextBool(packetData)) // Has Number Format
|
|
numberFormat2 = dataTypes.ReadNextVarInt(packetData); // Number Format
|
|
}
|
|
else
|
|
{
|
|
action3 = protocolVersion >= MC_1_18_2_Version
|
|
? dataTypes.ReadNextVarInt(packetData)
|
|
: dataTypes.ReadNextByte(packetData);
|
|
|
|
if (action3 != 1 || protocolVersion >= MC_1_8_Version)
|
|
objectiveName3 = dataTypes.ReadNextString(packetData);
|
|
|
|
if (action3 != 1)
|
|
objectiveValue2 = dataTypes.ReadNextVarInt(packetData);
|
|
}
|
|
|
|
handler.OnUpdateScore(entityName, action3, objectiveName3, objectiveDisplayName3, objectiveValue2,
|
|
numberFormat2);
|
|
break;
|
|
case PacketTypesIn.BlockChangedAck:
|
|
handler.OnBlockChangeAck(dataTypes.ReadNextVarInt(packetData));
|
|
break;
|
|
case PacketTypesIn.BlockBreakAnimation:
|
|
if (handler.GetEntityHandlingEnabled() && handler.GetTerrainEnabled())
|
|
{
|
|
var playerId = dataTypes.ReadNextVarInt(packetData);
|
|
var blockLocation = dataTypes.ReadNextLocation(packetData);
|
|
var stage = dataTypes.ReadNextByte(packetData);
|
|
handler.OnBlockBreakAnimation(playerId, blockLocation, stage);
|
|
}
|
|
|
|
break;
|
|
case PacketTypesIn.EntityAnimation:
|
|
if (handler.GetEntityHandlingEnabled())
|
|
{
|
|
var playerId = dataTypes.ReadNextVarInt(packetData);
|
|
var animation = dataTypes.ReadNextByte(packetData);
|
|
handler.OnEntityAnimation(playerId, animation);
|
|
}
|
|
|
|
break;
|
|
|
|
case PacketTypesIn.OpenSignEditor:
|
|
var signLocation = dataTypes.ReadNextLocation(packetData);
|
|
var isFrontText = true;
|
|
|
|
if (protocolVersion >= MC_1_20_Version)
|
|
isFrontText = dataTypes.ReadNextBool(packetData);
|
|
|
|
// TODO: Use
|
|
break;
|
|
|
|
// Temporarily disabled until I find a fix
|
|
/*case PacketTypesIn.BlockEntityData:
|
|
var location_ = dataTypes.ReadNextLocation(packetData);
|
|
var type_ = dataTypes.ReadNextInt(packetData);
|
|
var nbt = dataTypes.ReadNextNbt(packetData);
|
|
var nbtJson = JsonConvert.SerializeObject(nbt["messages"]);
|
|
|
|
//log.Info($"BLOCK ENTITY DATA -> {location_.ToString()} [{type_}] -> NBT: {nbtJson}");
|
|
|
|
break;*/
|
|
|
|
case PacketTypesIn.SetTickingState:
|
|
dataTypes.ReadNextFloat(packetData);
|
|
dataTypes.ReadNextBool(packetData);
|
|
break;
|
|
|
|
default:
|
|
return false; //Ignored packet
|
|
}
|
|
|
|
return true; //Packet processed
|
|
}
|
|
|
|
/// <summary>
|
|
/// Start the updating thread. Should be called after login success.
|
|
/// </summary>
|
|
private void StartUpdating()
|
|
{
|
|
Thread threadUpdater = new(new ParameterizedThreadStart(Updater))
|
|
{
|
|
Name = "ProtocolPacketHandler"
|
|
};
|
|
netMain = new Tuple<Thread, CancellationTokenSource>(threadUpdater, new CancellationTokenSource());
|
|
threadUpdater.Start(netMain.Item2.Token);
|
|
|
|
Thread threadReader = new(new ParameterizedThreadStart(PacketReader))
|
|
{
|
|
Name = "ProtocolPacketReader"
|
|
};
|
|
netReader = new Tuple<Thread, CancellationTokenSource>(threadReader, new CancellationTokenSource());
|
|
threadReader.Start(netReader.Item2.Token);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get net read thread (main thread) ID
|
|
/// </summary>
|
|
/// <returns>Net read thread ID</returns>
|
|
public int GetNetMainThreadId()
|
|
{
|
|
return netMain != null ? netMain.Item1.ManagedThreadId : -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Disconnect from the server, cancel network reading.
|
|
/// </summary>
|
|
public void Dispose()
|
|
{
|
|
try
|
|
{
|
|
if (netMain != null)
|
|
{
|
|
netMain.Item2.Cancel();
|
|
}
|
|
|
|
if (netReader != null)
|
|
{
|
|
netReader.Item2.Cancel();
|
|
socketWrapper.Disconnect();
|
|
}
|
|
}
|
|
catch
|
|
{
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a packet to the server. Packet ID, compression, and encryption will be handled automatically.
|
|
/// </summary>
|
|
/// <param name="packet">packet type</param>
|
|
/// <param name="packetData">packet Data</param>
|
|
private void SendPacket(PacketTypesOut packet, IEnumerable<byte> packetData)
|
|
{
|
|
SendPacket(packetPalette.GetOutgoingIdByType(packet), packetData);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a configuration packet to the server. Packet ID, compression, and encryption will be handled automatically.
|
|
/// </summary>
|
|
/// <param name="packet">packet type</param>
|
|
/// <param name="packetData">packet Data</param>
|
|
private void SendPacket(ConfigurationPacketTypesOut packet, IEnumerable<byte> packetData)
|
|
{
|
|
SendPacket(packetPalette.GetOutgoingIdByTypeConfiguration(packet), packetData);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a packet to the server. Compression and encryption will be handled automatically.
|
|
/// </summary>
|
|
/// <param name="packetId">packet ID</param>
|
|
/// <param name="packetData">packet Data</param>
|
|
private void SendPacket(int packetId, IEnumerable<byte> packetData)
|
|
{
|
|
if (handler.GetNetworkPacketCaptureEnabled())
|
|
{
|
|
var clone = packetData.ToList();
|
|
handler.OnNetworkPacket(packetId, clone, currentState == CurrentState.Login, false);
|
|
}
|
|
|
|
//log.Info($"[C -> S] Sending packet {packetId:X} > {dataTypes.ByteArrayToString(packetData.ToArray())}");
|
|
|
|
//The inner packet
|
|
var thePacket = dataTypes.ConcatBytes(DataTypes.GetVarInt(packetId), packetData.ToArray());
|
|
|
|
if (compression_treshold > 0) //Compression enabled?
|
|
{
|
|
thePacket = thePacket.Length >= compression_treshold
|
|
? dataTypes.ConcatBytes(DataTypes.GetVarInt(thePacket.Length), ZlibUtils.Compress(thePacket))
|
|
: dataTypes.ConcatBytes(DataTypes.GetVarInt(0), thePacket);
|
|
}
|
|
|
|
//log.Debug("[C -> S] Sending packet " + packetId + " > " + dataTypes.ByteArrayToString(dataTypes.ConcatBytes(dataTypes.GetVarInt(thePacket.Length), thePacket)));
|
|
socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(thePacket.Length), thePacket));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Do the Minecraft login.
|
|
/// </summary>
|
|
/// <returns>True if login successful</returns>
|
|
public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session)
|
|
{
|
|
// 1. Send the handshake packet
|
|
SendPacket(0x00, dataTypes.ConcatBytes(
|
|
// Protocol Version
|
|
DataTypes.GetVarInt(protocolVersion),
|
|
|
|
// Server Address
|
|
dataTypes.GetString(pForge.GetServerAddress(handler.GetServerHost())),
|
|
|
|
// Server Port
|
|
dataTypes.GetUShort((ushort)handler.GetServerPort()),
|
|
|
|
// Next State
|
|
DataTypes.GetVarInt(2)) // 2 is for the Login state
|
|
);
|
|
|
|
// 2. Send the Login Start packet
|
|
List<byte> fullLoginPacket = new();
|
|
fullLoginPacket.AddRange(dataTypes.GetString(handler.GetUsername())); // Username
|
|
|
|
// 1.19 - 1.19.2
|
|
if (protocolVersion is >= MC_1_19_Version and < MC_1_19_3_Version)
|
|
{
|
|
if (playerKeyPair == null)
|
|
fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has Sig Data
|
|
else
|
|
{
|
|
fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has Sig Data
|
|
fullLoginPacket.AddRange(
|
|
DataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds())); // Expiration time
|
|
fullLoginPacket.AddRange(
|
|
dataTypes.GetArray(playerKeyPair.PublicKey.Key)); // Public key received from Microsoft API
|
|
if (protocolVersion >= MC_1_19_2_Version)
|
|
fullLoginPacket.AddRange(
|
|
dataTypes.GetArray(playerKeyPair.PublicKey
|
|
.SignatureV2!)); // Public key signature received from Microsoft API
|
|
else
|
|
fullLoginPacket.AddRange(
|
|
dataTypes.GetArray(playerKeyPair.PublicKey
|
|
.Signature!)); // Public key signature received from Microsoft API
|
|
}
|
|
}
|
|
|
|
var uuid = handler.GetUserUuid();
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_19_2_Version and < MC_1_20_2_Version:
|
|
{
|
|
if (uuid == Guid.Empty)
|
|
fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has UUID
|
|
else
|
|
{
|
|
fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has UUID
|
|
fullLoginPacket.AddRange(DataTypes.GetUUID(uuid)); // UUID
|
|
}
|
|
|
|
break;
|
|
}
|
|
case >= MC_1_20_2_Version:
|
|
uuid = handler.GetUserUuid();
|
|
|
|
if (uuid == Guid.Empty)
|
|
uuid = Guid.NewGuid();
|
|
|
|
fullLoginPacket.AddRange(DataTypes.GetUUID(uuid)); // UUID
|
|
break;
|
|
}
|
|
|
|
SendPacket(0x00, fullLoginPacket);
|
|
|
|
// 3. Encryption Request - 9. Login Acknowledged
|
|
while (true)
|
|
{
|
|
var (packetId, packetData) = ReadNextPacket();
|
|
|
|
switch (packetId)
|
|
{
|
|
// Login rejected
|
|
case 0x00:
|
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected,
|
|
ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
|
|
return false;
|
|
|
|
// Encryption request
|
|
case 0x01:
|
|
{
|
|
isOnlineMode = true;
|
|
var serverId = dataTypes.ReadNextString(packetData);
|
|
var serverPublicKey = dataTypes.ReadNextByteArray(packetData);
|
|
var token = dataTypes.ReadNextByteArray(packetData);
|
|
return StartEncryption(handler.GetUserUuidStr(), handler.GetSessionID(),
|
|
Config.Main.General.AccountType, token, serverId,
|
|
serverPublicKey, playerKeyPair, session);
|
|
}
|
|
|
|
// Login successful
|
|
case 0x02:
|
|
{
|
|
log.Info($"§8{Translations.mcc_server_offline}");
|
|
currentState = protocolVersion < MC_1_20_2_Version
|
|
? CurrentState.Play
|
|
: CurrentState.Configuration;
|
|
|
|
if (protocolVersion >= MC_1_20_2_Version)
|
|
SendPacket(0x03, new List<byte>());
|
|
|
|
if (!pForge.CompleteForgeHandshake())
|
|
{
|
|
log.Error($"§8{Translations.error_forge}");
|
|
return false;
|
|
}
|
|
|
|
StartUpdating();
|
|
return true; //No need to check session or start encryption
|
|
}
|
|
default:
|
|
HandlePacket(packetId, packetData);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Start network encryption. Automatically called by Login() if the server requests encryption.
|
|
/// </summary>
|
|
/// <returns>True if encryption was successful</returns>
|
|
private bool StartEncryption(string uuid, string sessionID, LoginType type, byte[] token, string serverIDhash,
|
|
byte[] serverPublicKey, PlayerKeyPair? playerKeyPair, SessionToken session)
|
|
{
|
|
var RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey)!;
|
|
var secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey();
|
|
|
|
log.Debug($"§8{Translations.debug_crypto}");
|
|
|
|
if (serverIDhash != "-")
|
|
{
|
|
log.Info(Translations.mcc_session);
|
|
|
|
var needCheckSession = true;
|
|
if (session is { ServerPublicKey: not null, SessionPreCheckTask: not null }
|
|
&& serverIDhash == session.ServerIDhash &&
|
|
serverPublicKey.SequenceEqual(session.ServerPublicKey))
|
|
{
|
|
session.SessionPreCheckTask.Wait();
|
|
if (session.SessionPreCheckTask.Result) // PreCheck Success
|
|
needCheckSession = false;
|
|
}
|
|
|
|
if (needCheckSession)
|
|
{
|
|
var serverHash = CryptoHandler.GetServerHash(serverIDhash, serverPublicKey, secretKey);
|
|
if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash, type))
|
|
{
|
|
session.ServerIDhash = serverIDhash;
|
|
session.ServerPublicKey = serverPublicKey;
|
|
SessionCache.Store(InternalConfig.Account.Login.ToLower(), session);
|
|
}
|
|
else
|
|
{
|
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.mcc_session_fail);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Encryption Response packet
|
|
List<byte> encryptionResponse = new();
|
|
encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(secretKey, false))); // Shared Secret
|
|
|
|
// 1.19 - 1.19.2
|
|
if (protocolVersion is >= MC_1_19_Version and < MC_1_19_3_Version)
|
|
{
|
|
if (playerKeyPair == null)
|
|
{
|
|
encryptionResponse.AddRange(dataTypes.GetBool(true)); // Has Verify Token
|
|
encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token
|
|
}
|
|
else
|
|
{
|
|
var salt = GenerateSalt();
|
|
var messageSignature = playerKeyPair.PrivateKey.SignData(dataTypes.ConcatBytes(token, salt));
|
|
|
|
encryptionResponse.AddRange(dataTypes.GetBool(false)); // Has Verify Token
|
|
encryptionResponse.AddRange(salt); // Salt
|
|
encryptionResponse.AddRange(dataTypes.GetArray(messageSignature)); // Message Signature
|
|
}
|
|
}
|
|
else
|
|
{
|
|
encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token
|
|
}
|
|
|
|
SendPacket(0x01, encryptionResponse);
|
|
|
|
// Start client-side encryption
|
|
socketWrapper.SwitchToEncrypted(secretKey); // pre switch
|
|
|
|
// Process the next packet
|
|
int loopPrevention = ushort.MaxValue;
|
|
while (true)
|
|
{
|
|
var (packetId, packetData) = ReadNextPacket();
|
|
if (packetId < 0 || loopPrevention-- < 0) // Failed to read packet or too many iterations (issue #1150)
|
|
{
|
|
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost,
|
|
$"§8{Translations.error_invalid_encrypt}");
|
|
return false;
|
|
}
|
|
|
|
switch (packetId)
|
|
{
|
|
//Login rejected
|
|
case 0x00:
|
|
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected,
|
|
ChatParser.ParseText(dataTypes.ReadNextString(packetData)));
|
|
return false;
|
|
//Login successful
|
|
case 0x02:
|
|
{
|
|
var uuidReceived = protocolVersion >= MC_1_16_Version
|
|
? dataTypes.ReadNextUUID(packetData)
|
|
: Guid.Parse(dataTypes.ReadNextString(packetData));
|
|
var userName = dataTypes.ReadNextString(packetData);
|
|
Tuple<string, string, string>[]? playerProperty = null;
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
var count = dataTypes.ReadNextVarInt(packetData); // Number Of Properties
|
|
playerProperty = new Tuple<string, string, string>[count];
|
|
for (var i = 0; i < count; ++i)
|
|
{
|
|
var name = dataTypes.ReadNextString(packetData);
|
|
var value = dataTypes.ReadNextString(packetData);
|
|
var isSigned = dataTypes.ReadNextBool(packetData);
|
|
var signature = isSigned ? dataTypes.ReadNextString(packetData) : string.Empty;
|
|
playerProperty[i] = new Tuple<string, string, string>(name, value, signature);
|
|
}
|
|
}
|
|
|
|
currentState = protocolVersion < MC_1_20_2_Version
|
|
? CurrentState.Play
|
|
: CurrentState.Configuration;
|
|
|
|
if (protocolVersion >= MC_1_20_2_Version)
|
|
SendPacket(0x03, new List<byte>());
|
|
|
|
handler.OnLoginSuccess(uuidReceived, userName, playerProperty);
|
|
|
|
if (!pForge.CompleteForgeHandshake())
|
|
{
|
|
log.Error($"§8{Translations.error_forge_encrypt}");
|
|
return false;
|
|
}
|
|
|
|
StartUpdating();
|
|
return true;
|
|
}
|
|
default:
|
|
HandlePacket(packetId, packetData);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Disconnect from the server
|
|
/// </summary>
|
|
public void Disconnect()
|
|
{
|
|
socketWrapper.Disconnect();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Autocomplete text while typing username or command
|
|
/// </summary>
|
|
/// <param name="BehindCursor">Text behind cursor</param>
|
|
/// <returns>Completed text</returns>
|
|
int IAutoComplete.AutoComplete(string BehindCursor)
|
|
{
|
|
if (string.IsNullOrEmpty(BehindCursor))
|
|
return -1;
|
|
|
|
var transactionId = DataTypes.GetVarInt(autocomplete_transaction_id);
|
|
var assumeCommand = new byte[] { 0x00 };
|
|
var hasPosition = new byte[] { 0x00 };
|
|
var tabCompletePacket = Array.Empty<byte>();
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_8_Version and >= MC_1_13_Version:
|
|
tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, transactionId);
|
|
tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket,
|
|
dataTypes.GetString(BehindCursor.Replace(' ', (char)0x00)));
|
|
break;
|
|
case >= MC_1_8_Version:
|
|
{
|
|
tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, dataTypes.GetString(BehindCursor));
|
|
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, assumeCommand);
|
|
|
|
tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, hasPosition);
|
|
break;
|
|
}
|
|
default:
|
|
tabCompletePacket = dataTypes.ConcatBytes(dataTypes.GetString(BehindCursor));
|
|
break;
|
|
}
|
|
|
|
ConsoleIO.AutoCompleteDone = false;
|
|
SendPacket(PacketTypesOut.TabComplete, tabCompletePacket);
|
|
return autocomplete_transaction_id;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Ping a Minecraft server to get information about the server
|
|
/// </summary>
|
|
/// <returns>True if ping was successful</returns>
|
|
public static bool DoPing(string host, int port, ref int protocolVersion, ref ForgeInfo? forgeInfo)
|
|
{
|
|
var version = "";
|
|
var tcp = ProxyHandler.NewTcpClient(host, port);
|
|
tcp.ReceiveTimeout = 30000; // 30 seconds
|
|
tcp.ReceiveBufferSize = 1024 * 1024;
|
|
SocketWrapper socketWrapper = new(tcp);
|
|
DataTypes dataTypes = new(MC_1_8_Version);
|
|
|
|
var serverPort = BitConverter.GetBytes((ushort)port);
|
|
Array.Reverse(serverPort);
|
|
|
|
// Ping Packet
|
|
var pingPacket = dataTypes.ConcatBytes(
|
|
// Packet Id
|
|
DataTypes.GetVarInt(0),
|
|
|
|
// Protocol Version
|
|
DataTypes.GetVarInt(-1),
|
|
|
|
// Server IP (Host)
|
|
dataTypes.GetString(host),
|
|
|
|
// Server port
|
|
serverPort,
|
|
|
|
// Next State
|
|
DataTypes.GetVarInt(1));
|
|
|
|
socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(pingPacket.Length), pingPacket));
|
|
|
|
// Status Request Packet
|
|
var statusRequest = DataTypes.GetVarInt(0);
|
|
socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(statusRequest.Length), statusRequest));
|
|
|
|
// Read Response length
|
|
var packetLength = dataTypes.ReadNextVarIntRAW(socketWrapper);
|
|
if (packetLength <= 0) return false;
|
|
|
|
// Read the Packet Id
|
|
var packetData = new Queue<byte>(socketWrapper.ReadDataRAW(packetLength));
|
|
if (dataTypes.ReadNextVarInt(packetData) != 0x00) return false;
|
|
|
|
var result = dataTypes.ReadNextString(packetData); // Get the Json data
|
|
|
|
if (Config.Logging.DebugMessages)
|
|
{
|
|
// May contain formatting codes, cannot use WriteLineFormatted
|
|
Console.ForegroundColor = ConsoleColor.DarkGray;
|
|
ConsoleIO.WriteLine(result);
|
|
Console.ForegroundColor = ConsoleColor.Gray;
|
|
}
|
|
|
|
if (string.IsNullOrEmpty(result) || !result.StartsWith("{") || !result.EndsWith("}")) return false;
|
|
|
|
var jsonData = Json.ParseJson(result);
|
|
if (jsonData.Type != Json.JSONData.DataType.Object || !jsonData.Properties.ContainsKey("version"))
|
|
return false;
|
|
|
|
var versionData = jsonData.Properties["version"];
|
|
|
|
//Retrieve display name of the Minecraft version
|
|
if (versionData.Properties.TryGetValue("name", out var property))
|
|
version = property.StringValue;
|
|
|
|
//Retrieve protocol version number for handling this server
|
|
if (versionData.Properties.TryGetValue("protocol", out var dataProperty))
|
|
protocolVersion = int.Parse(dataProperty.StringValue,
|
|
NumberStyles.Any, CultureInfo.CurrentCulture);
|
|
|
|
// Check for forge on the server.
|
|
Protocol18Forge.ServerInfoCheckForge(jsonData, ref forgeInfo);
|
|
|
|
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.mcc_server_protocol, version,
|
|
protocolVersion + (forgeInfo != null ? Translations.mcc_with_forge : "")));
|
|
|
|
return true;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get max length for chat messages
|
|
/// </summary>
|
|
/// <returns>Max length, in characters</returns>
|
|
public int GetMaxChatMessageLength() => protocolVersion > MC_1_10_Version
|
|
? 256
|
|
: 100;
|
|
|
|
/// <summary>
|
|
/// Get the current protocol version.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Version-specific operations should be handled inside the Protocol handled whenever possible.
|
|
/// </remarks>
|
|
/// <returns>Minecraft Protocol version number</returns>
|
|
public int GetProtocolVersion()
|
|
{
|
|
return protocolVersion;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send MessageAcknowledgment packet
|
|
/// </summary>
|
|
/// <param name="acknowledgment">Message acknowledgment</param>
|
|
/// <returns>True if properly sent</returns>
|
|
public bool SendMessageAcknowledgment(LastSeenMessageList.Acknowledgment acknowledgment)
|
|
{
|
|
try
|
|
{
|
|
var fields = dataTypes.GetAcknowledgment(acknowledgment,
|
|
isOnlineMode && Config.Signature.LoginWithSecureProfile);
|
|
|
|
SendPacket(PacketTypesOut.MessageAcknowledgment, fields);
|
|
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send MessageAcknowledgment packet
|
|
/// </summary>
|
|
/// <param name="acknowledgment">Message acknowledgment</param>
|
|
/// <returns>True if properly sent</returns>
|
|
public bool SendMessageAcknowledgment(int messageCount)
|
|
{
|
|
try
|
|
{
|
|
var fields = DataTypes.GetVarInt(messageCount);
|
|
SendPacket(PacketTypesOut.MessageAcknowledgment, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public LastSeenMessageList.Acknowledgment ConsumeAcknowledgment()
|
|
{
|
|
pendingAcknowledgments = 0;
|
|
return new LastSeenMessageList.Acknowledgment(lastSeenMessagesCollector.GetLastSeenMessages(),
|
|
lastReceivedMessage);
|
|
}
|
|
|
|
public void Acknowledge(ChatMessage message)
|
|
{
|
|
var entry = message.ToLastSeenMessageEntry();
|
|
if (entry == null) return;
|
|
|
|
if (protocolVersion >= MC_1_19_3_Version)
|
|
{
|
|
if (!lastSeenMessagesCollector.Add_1_19_3(entry, true)) return;
|
|
if (lastSeenMessagesCollector.messageCount <= 64) return;
|
|
|
|
var messageCount = lastSeenMessagesCollector.ResetMessageCount();
|
|
if (messageCount > 0)
|
|
SendMessageAcknowledgment(messageCount);
|
|
}
|
|
else
|
|
{
|
|
lastSeenMessagesCollector.Add_1_19_2(entry);
|
|
lastReceivedMessage = null;
|
|
if (pendingAcknowledgments++ > 64)
|
|
SendMessageAcknowledgment(ConsumeAcknowledgment());
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a chat command to the server - 1.19 and above
|
|
/// </summary>
|
|
/// <param name="command">Command</param>
|
|
/// <param name="playerKeyPair">PlayerKeyPair</param>
|
|
/// <returns>True if properly sent</returns>
|
|
public bool SendChatCommand(string command, PlayerKeyPair? playerKeyPair)
|
|
{
|
|
if (string.IsNullOrEmpty(command))
|
|
return true;
|
|
|
|
command = Regex.Replace(command, @"\s+", " ");
|
|
command = Regex.Replace(command, @"\s$", string.Empty);
|
|
|
|
log.Debug($"chat command = {command}");
|
|
|
|
try
|
|
{
|
|
List<Tuple<string, string>>? needSigned = null; // List< Argument Name, Argument Value >
|
|
if (playerKeyPair != null && isOnlineMode && protocolVersion >= MC_1_19_Version
|
|
&& Config.Signature is { LoginWithSecureProfile: true, SignMessageInCommand: true })
|
|
needSigned = DeclareCommands.CollectSignArguments(command);
|
|
|
|
lock (MessageSigningLock)
|
|
{
|
|
var acknowledgment1192 =
|
|
protocolVersion == MC_1_19_2_Version ? ConsumeAcknowledgment() : null;
|
|
|
|
var (acknowledgment1193, bitset1193, messageCount1193) =
|
|
protocolVersion >= MC_1_19_3_Version
|
|
? lastSeenMessagesCollector.Collect_1_19_3()
|
|
: new(Array.Empty<LastSeenMessageList.AcknowledgedMessage>(), Array.Empty<byte>(), 0);
|
|
|
|
List<byte> fields = new();
|
|
|
|
// Command: String
|
|
fields.AddRange(dataTypes.GetString(command));
|
|
|
|
// Timestamp: Instant(Long)
|
|
var timeNow = DateTimeOffset.UtcNow;
|
|
fields.AddRange(DataTypes.GetLong(timeNow.ToUnixTimeMilliseconds()));
|
|
|
|
if (needSigned == null || needSigned!.Count == 0)
|
|
{
|
|
fields.AddRange(DataTypes.GetLong(0)); // Salt: Long
|
|
fields.AddRange(DataTypes.GetVarInt(0)); // Signature Length: VarInt
|
|
}
|
|
else
|
|
{
|
|
var uuid = handler.GetUserUuid();
|
|
var salt = GenerateSalt();
|
|
fields.AddRange(salt); // Salt: Long
|
|
fields.AddRange(DataTypes.GetVarInt(needSigned.Count)); // Signature Length: VarInt
|
|
|
|
foreach (var (argName, message) in needSigned)
|
|
{
|
|
fields.AddRange(dataTypes.GetString(argName)); // Argument name: String
|
|
|
|
var sign = protocolVersion switch
|
|
{
|
|
MC_1_19_Version => playerKeyPair!.PrivateKey.SignMessage(message, uuid, timeNow,
|
|
ref salt),
|
|
MC_1_19_2_Version => playerKeyPair!.PrivateKey.SignMessage(message, uuid, timeNow,
|
|
ref salt, acknowledgment1192!.lastSeen),
|
|
_ => playerKeyPair!.PrivateKey.SignMessage(message, uuid, chatUuid, messageIndex++,
|
|
timeNow, ref salt, acknowledgment1193)
|
|
};
|
|
|
|
if (protocolVersion <= MC_1_19_2_Version)
|
|
fields.AddRange(DataTypes.GetVarInt(sign.Length)); // Signature length: VarInt
|
|
|
|
fields.AddRange(sign); // Signature: Byte Array
|
|
}
|
|
}
|
|
|
|
if (protocolVersion <= MC_1_19_2_Version)
|
|
fields.AddRange(dataTypes.GetBool(false)); // Signed Preview: Boolean
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case MC_1_19_2_Version:
|
|
// Message Acknowledgment (1.19.2)
|
|
fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment1192!,
|
|
isOnlineMode && Config.Signature.LoginWithSecureProfile));
|
|
break;
|
|
case >= MC_1_19_3_Version:
|
|
// message count
|
|
fields.AddRange(DataTypes.GetVarInt(messageCount1193));
|
|
|
|
// Acknowledged: BitSet
|
|
fields.AddRange(bitset1193);
|
|
break;
|
|
}
|
|
|
|
SendPacket(PacketTypesOut.ChatCommand, fields);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a chat message to the server
|
|
/// </summary>
|
|
/// <param name="message">Message</param>
|
|
/// <param name="playerKeyPair">PlayerKeyPair</param>
|
|
/// <returns>True if properly sent</returns>
|
|
public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair)
|
|
{
|
|
if (string.IsNullOrEmpty(message))
|
|
return true;
|
|
|
|
// Process Chat Command - 1.19 and above
|
|
if (protocolVersion >= MC_1_19_Version && message.StartsWith('/'))
|
|
return SendChatCommand(message[1..], playerKeyPair);
|
|
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
|
|
// Message: String (up to 256 chars)
|
|
fields.AddRange(dataTypes.GetString(message));
|
|
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
{
|
|
lock (MessageSigningLock)
|
|
{
|
|
var acknowledgment1192 =
|
|
protocolVersion == MC_1_19_2_Version ? ConsumeAcknowledgment() : null;
|
|
|
|
var (acknowledgment1193, bitset1193, messageCount1193) =
|
|
protocolVersion >= MC_1_19_3_Version
|
|
? lastSeenMessagesCollector.Collect_1_19_3()
|
|
: new(Array.Empty<LastSeenMessageList.AcknowledgedMessage>(), Array.Empty<byte>(), 0);
|
|
|
|
// Timestamp: Instant(Long)
|
|
var timeNow = DateTimeOffset.UtcNow;
|
|
fields.AddRange(DataTypes.GetLong(timeNow.ToUnixTimeMilliseconds()));
|
|
|
|
if (!isOnlineMode || playerKeyPair == null || !Config.Signature.LoginWithSecureProfile ||
|
|
!Config.Signature.SignChat)
|
|
{
|
|
fields.AddRange(DataTypes.GetLong(0)); // Salt: Long
|
|
fields.AddRange(protocolVersion < MC_1_19_3_Version
|
|
? DataTypes.GetVarInt(0) // Signature Length: VarInt (1.19 - 1.19.2)
|
|
: dataTypes.GetBool(false)); // Has signature: bool (1.19.3)
|
|
}
|
|
else
|
|
{
|
|
// Salt: Long
|
|
var salt = GenerateSalt();
|
|
fields.AddRange(salt);
|
|
|
|
// Signature Length & Signature: (VarInt) and Byte Array
|
|
var playerUuid = handler.GetUserUuid();
|
|
var sign = protocolVersion switch
|
|
{
|
|
MC_1_19_Version => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, timeNow,
|
|
ref salt),
|
|
MC_1_19_2_Version => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, timeNow,
|
|
ref salt, acknowledgment1192!.lastSeen),
|
|
_ => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, chatUuid, messageIndex++,
|
|
timeNow, ref salt, acknowledgment1193)
|
|
};
|
|
|
|
fields.AddRange(protocolVersion >= MC_1_19_3_Version
|
|
? dataTypes.GetBool(true)
|
|
: DataTypes.GetVarInt(sign.Length));
|
|
fields.AddRange(sign);
|
|
}
|
|
|
|
if (protocolVersion <= MC_1_19_2_Version)
|
|
fields.AddRange(dataTypes.GetBool(false)); // Signed Preview: Boolean
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case >= MC_1_19_3_Version:
|
|
// message count
|
|
fields.AddRange(DataTypes.GetVarInt(messageCount1193));
|
|
|
|
// Acknowledged: BitSet
|
|
fields.AddRange(bitset1193);
|
|
break;
|
|
case MC_1_19_2_Version:
|
|
// Message Acknowledgment
|
|
fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment1192!,
|
|
isOnlineMode && Config.Signature.LoginWithSecureProfile));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
SendPacket(PacketTypesOut.ChatMessage, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendEntityAction(int PlayerEntityID, int ActionID)
|
|
{
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
fields.AddRange(DataTypes.GetVarInt(PlayerEntityID));
|
|
fields.AddRange(DataTypes.GetVarInt(ActionID));
|
|
fields.AddRange(DataTypes.GetVarInt(0));
|
|
SendPacket(PacketTypesOut.EntityAction, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a respawn packet to the server
|
|
/// </summary>
|
|
/// <returns>True if properly sent</returns>
|
|
public bool SendRespawnPacket()
|
|
{
|
|
try
|
|
{
|
|
SendPacket(PacketTypesOut.ClientStatus, new byte[] { 0 });
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Tell the server what client is being used to connect to the server
|
|
/// </summary>
|
|
/// <param name="brandInfo">Client string describing the client</param>
|
|
/// <returns>True if brand info was successfully sent</returns>
|
|
public bool SendBrandInfo(string brandInfo)
|
|
{
|
|
if (string.IsNullOrEmpty(brandInfo))
|
|
return false;
|
|
|
|
// Plugin channels were significantly changed between Minecraft 1.12 and 1.13
|
|
// https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14132#Plugin_Channels
|
|
return SendPluginChannelPacket(protocolVersion >= MC_1_13_Version ? "minecraft:brand" : "MC|Brand",
|
|
dataTypes.GetString(brandInfo));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Inform the server of the client's Minecraft settings
|
|
/// </summary>
|
|
/// <param name="language">Client language eg en_US</param>
|
|
/// <param name="viewDistance">View distance, in chunks</param>
|
|
/// <param name="difficulty">Game difficulty (client-side...)</param>
|
|
/// <param name="chatMode">Chat mode (allows muting yourself)</param>
|
|
/// <param name="chatColors">Show chat colors</param>
|
|
/// <param name="skinParts">Show skin layers</param>
|
|
/// <param name="mainHand">1.9+ main hand</param>
|
|
/// <returns>True if client settings were successfully sent</returns>
|
|
public bool SendClientSettings(string language, byte viewDistance, byte difficulty, byte chatMode,
|
|
bool chatColors, byte skinParts, byte mainHand)
|
|
{
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
fields.AddRange(dataTypes.GetString(language));
|
|
fields.Add(viewDistance);
|
|
|
|
fields.AddRange(protocolVersion >= MC_1_9_Version
|
|
? DataTypes.GetVarInt(chatMode)
|
|
: new byte[] { chatMode });
|
|
|
|
fields.Add(chatColors ? (byte)1 : (byte)0);
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
fields.Add(difficulty);
|
|
fields.Add((byte)(skinParts & 0x1)); //show cape
|
|
}
|
|
else fields.Add(skinParts);
|
|
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
fields.AddRange(DataTypes.GetVarInt(mainHand));
|
|
if (protocolVersion >= MC_1_17_Version)
|
|
{
|
|
fields.Add(protocolVersion >= MC_1_18_1_Version
|
|
? (byte)0
|
|
: (byte)1); // 1.17 and 1.17.1 - Disable text filtering. (Always true)
|
|
// 1.18 and above - Enable text filtering. (Always false)
|
|
}
|
|
|
|
if (protocolVersion >= MC_1_18_1_Version)
|
|
fields.Add(1); // 1.18 and above - Allow server listings
|
|
SendPacket(PacketTypesOut.ClientSettings, fields);
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
/// <summary>
|
|
/// Send a location update to the server
|
|
/// </summary>
|
|
/// <param name="location">The new location of the player</param>
|
|
/// <param name="onGround">True if the player is on the ground</param>
|
|
/// <param name="yaw">Optional new yaw for updating player look</param>
|
|
/// <param name="pitch">Optional new pitch for updating player look</param>
|
|
/// <returns>True if the location update was successfully sent</returns>
|
|
public bool SendLocationUpdate(Location location, bool onGround, float? yaw, float? pitch)
|
|
{
|
|
return SendLocationUpdate(location, onGround, yaw, pitch, true);
|
|
}
|
|
|
|
public bool SendLocationUpdate(Location location, bool onGround, float? yaw = null, float? pitch = null,
|
|
bool forceUpdate = false)
|
|
{
|
|
if (handler.GetTerrainEnabled())
|
|
{
|
|
var yawPitch = Array.Empty<byte>();
|
|
var packetType = PacketTypesOut.PlayerPosition;
|
|
|
|
if (Config.Main.Advanced.TemporaryFixBadpacket)
|
|
{
|
|
if (yaw.HasValue && pitch.HasValue &&
|
|
(forceUpdate || yaw.Value != LastYaw || pitch.Value != LastPitch))
|
|
{
|
|
yawPitch = dataTypes.ConcatBytes(dataTypes.GetFloat(yaw.Value),
|
|
dataTypes.GetFloat(pitch.Value));
|
|
packetType = PacketTypesOut.PlayerPositionAndRotation;
|
|
|
|
LastYaw = yaw.Value;
|
|
LastPitch = pitch.Value;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (yaw.HasValue && pitch.HasValue)
|
|
{
|
|
yawPitch = dataTypes.ConcatBytes(dataTypes.GetFloat(yaw.Value),
|
|
dataTypes.GetFloat(pitch.Value));
|
|
packetType = PacketTypesOut.PlayerPositionAndRotation;
|
|
|
|
LastYaw = yaw.Value;
|
|
LastPitch = pitch.Value;
|
|
}
|
|
}
|
|
|
|
try
|
|
{
|
|
SendPacket(packetType, dataTypes.ConcatBytes(
|
|
dataTypes.GetDouble(location.X),
|
|
dataTypes.GetDouble(location.Y),
|
|
protocolVersion < MC_1_8_Version
|
|
? dataTypes.GetDouble(location.Y + 1.62)
|
|
: Array.Empty<byte>(),
|
|
dataTypes.GetDouble(location.Z),
|
|
yawPitch,
|
|
new byte[] { onGround ? (byte)1 : (byte)0 })
|
|
);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
else return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a plugin channel packet (0x17) to the server, compression and encryption will be handled automatically
|
|
/// </summary>
|
|
/// <param name="channel">Channel to send packet on</param>
|
|
/// <param name="data">packet Data</param>
|
|
public bool SendPluginChannelPacket(string channel, byte[] data)
|
|
{
|
|
try
|
|
{
|
|
// In 1.7, length needs to be included.
|
|
// In 1.8, it must not be.
|
|
if (protocolVersion < MC_1_8_Version)
|
|
{
|
|
var length = BitConverter.GetBytes((short)data.Length);
|
|
Array.Reverse(length);
|
|
|
|
SendPacket(PacketTypesOut.PluginMessage,
|
|
dataTypes.ConcatBytes(dataTypes.GetString(channel), length, data));
|
|
}
|
|
else
|
|
{
|
|
SendPacket(PacketTypesOut.PluginMessage, dataTypes.ConcatBytes(dataTypes.GetString(channel), data));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send a Login Plugin Response packet (0x02)
|
|
/// </summary>
|
|
/// <param name="messageId">Login Plugin Request message Id </param>
|
|
/// <param name="understood">TRUE if the request was understood</param>
|
|
/// <param name="data">Response to the request</param>
|
|
/// <returns>TRUE if successfully sent</returns>
|
|
public bool SendLoginPluginResponse(int messageId, bool understood, byte[] data)
|
|
{
|
|
try
|
|
{
|
|
SendPacket(0x02,
|
|
dataTypes.ConcatBytes(DataTypes.GetVarInt(messageId), dataTypes.GetBool(understood), data));
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Send an Interact Entity Packet to server
|
|
/// </summary>
|
|
/// <param name="EntityID"></param>
|
|
/// <param name="type"></param>
|
|
/// <returns></returns>
|
|
public bool SendInteractEntity(int EntityID, int type)
|
|
{
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
fields.AddRange(DataTypes.GetVarInt(EntityID));
|
|
fields.AddRange(DataTypes.GetVarInt(type));
|
|
|
|
// Is player Sneaking (Only 1.16 and above)
|
|
// Currently hardcoded to false
|
|
// TODO: Update to reflect the real player state
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
fields.AddRange(dataTypes.GetBool(false));
|
|
|
|
SendPacket(PacketTypesOut.InteractEntity, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// TODO: Interact at block location (e.g. chest minecart)
|
|
public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z, int hand)
|
|
{
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
fields.AddRange(DataTypes.GetVarInt(EntityID));
|
|
fields.AddRange(DataTypes.GetVarInt(type));
|
|
fields.AddRange(dataTypes.GetFloat(X));
|
|
fields.AddRange(dataTypes.GetFloat(Y));
|
|
fields.AddRange(dataTypes.GetFloat(Z));
|
|
fields.AddRange(DataTypes.GetVarInt(hand));
|
|
// Is player Sneaking (Only 1.16 and above)
|
|
// Currently hardcoded to false
|
|
// TODO: Update to reflect the real player state
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
fields.AddRange(dataTypes.GetBool(false));
|
|
SendPacket(PacketTypesOut.InteractEntity, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendInteractEntity(int EntityID, int type, int hand)
|
|
{
|
|
try
|
|
{
|
|
List<byte> fields = new();
|
|
fields.AddRange(DataTypes.GetVarInt(EntityID));
|
|
fields.AddRange(DataTypes.GetVarInt(type));
|
|
fields.AddRange(DataTypes.GetVarInt(hand));
|
|
// Is player Sneaking (Only 1.16 and above)
|
|
// Currently hardcoded to false
|
|
// TODO: Update to reflect the real player state
|
|
if (protocolVersion >= MC_1_16_Version)
|
|
fields.AddRange(dataTypes.GetBool(false));
|
|
SendPacket(PacketTypesOut.InteractEntity, fields);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
public bool SendUseItem(int hand, int sequenceId)
|
|
{
|
|
if (protocolVersion < MC_1_9_Version)
|
|
return false; // Packet does not exist prior to MC 1.9
|
|
// According to https://wiki.vg/index.php?title=Protocol&oldid=5486#Player_Block_Placement
|
|
// MC 1.7 does this using Player Block Placement with special values
|
|
// TODO once Player Block Placement is implemented for older versions
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(DataTypes.GetVarInt(hand));
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
packet.AddRange(DataTypes.GetVarInt(sequenceId));
|
|
SendPacket(PacketTypesOut.UseItem, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(DataTypes.GetVarInt(status));
|
|
packet.AddRange(dataTypes.GetLocation(location));
|
|
packet.AddRange(DataTypes.GetVarInt(dataTypes.GetBlockFace(face)));
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
packet.AddRange(DataTypes.GetVarInt(sequenceId));
|
|
SendPacket(PacketTypesOut.PlayerDigging, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId)
|
|
{
|
|
try
|
|
{
|
|
var packet = new List<byte>();
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case < MC_1_9_Version:
|
|
packet.AddRange(dataTypes.GetLocation(location));
|
|
packet.Add(dataTypes.GetBlockFace(face));
|
|
|
|
var playerInventory = handler.GetInventory(0);
|
|
|
|
if (playerInventory?.Items is null)
|
|
return false;
|
|
|
|
var slotWindowIds = new int[]{ 36, 37, 38, 39, 40, 41, 42, 43, 44 };
|
|
var currentSlot = ((McClient)handler).GetCurrentSlot();
|
|
|
|
playerInventory.Items.TryGetValue(slotWindowIds[currentSlot], out var item);
|
|
packet.AddRange(dataTypes.GetItemSlot(item, itemPalette));
|
|
|
|
packet.Add(0); // cursorX
|
|
packet.Add(0); // cursorY
|
|
packet.Add(0); // cursorZ
|
|
|
|
return true;
|
|
case < MC_1_14_Version:
|
|
packet.AddRange(dataTypes.GetLocation(location));
|
|
packet.AddRange(DataTypes.GetVarInt(dataTypes.GetBlockFace(face)));
|
|
packet.AddRange(DataTypes.GetVarInt(hand));
|
|
break;
|
|
default:
|
|
packet.AddRange(DataTypes.GetVarInt(hand));
|
|
packet.AddRange(dataTypes.GetLocation(location));
|
|
packet.AddRange(DataTypes.GetVarInt(dataTypes.GetBlockFace(face)));
|
|
break;
|
|
}
|
|
|
|
packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorX
|
|
packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorY
|
|
packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorZ
|
|
|
|
if(protocolVersion >= MC_1_14_Version)
|
|
packet.Add(0); // insideBlock = false
|
|
|
|
if (protocolVersion >= MC_1_19_Version)
|
|
packet.AddRange(DataTypes.GetVarInt(sequenceId));
|
|
|
|
SendPacket(PacketTypesOut.PlayerBlockPlacement, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendHeldItemChange(short slot)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetShort(slot));
|
|
SendPacket(PacketTypesOut.HeldItemChange, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item? item,
|
|
List<Tuple<short, Item?>> changedSlots, int stateId)
|
|
{
|
|
try
|
|
{
|
|
short actionNumber;
|
|
lock (window_actions)
|
|
{
|
|
if (!window_actions.ContainsKey(windowId))
|
|
window_actions[windowId] = 0;
|
|
actionNumber = (short)(window_actions[windowId] + 1);
|
|
window_actions[windowId] = actionNumber;
|
|
}
|
|
|
|
byte button = 0;
|
|
byte mode = 0;
|
|
|
|
switch (action)
|
|
{
|
|
case WindowActionType.LeftClick:
|
|
button = 0;
|
|
break;
|
|
case WindowActionType.RightClick:
|
|
button = 1;
|
|
break;
|
|
case WindowActionType.MiddleClick:
|
|
button = 2;
|
|
mode = 3;
|
|
break;
|
|
case WindowActionType.ShiftClick:
|
|
button = 0;
|
|
mode = 1;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.ShiftRightClick: // Right-shift click uses button 1
|
|
button = 1;
|
|
mode = 1;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.DropItem:
|
|
button = 0;
|
|
mode = 4;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.DropItemStack:
|
|
button = 1;
|
|
mode = 4;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.StartDragLeft:
|
|
button = 0;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.StartDragRight:
|
|
button = 4;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.StartDragMiddle:
|
|
button = 8;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.EndDragLeft:
|
|
button = 2;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.EndDragRight:
|
|
button = 6;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.EndDragMiddle:
|
|
button = 10;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
slotId = -999;
|
|
break;
|
|
case WindowActionType.AddDragLeft:
|
|
button = 1;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.AddDragRight:
|
|
button = 5;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
case WindowActionType.AddDragMiddle:
|
|
button = 9;
|
|
mode = 5;
|
|
item = new Item(ItemType.Null, 0, null);
|
|
break;
|
|
}
|
|
|
|
List<byte> packet = new()
|
|
{
|
|
(byte)windowId // Window ID
|
|
};
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
// 1.18+
|
|
case >= MC_1_18_1_Version:
|
|
packet.AddRange(DataTypes.GetVarInt(stateId)); // State ID
|
|
packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID
|
|
break;
|
|
// 1.17.1
|
|
case MC_1_17_1_Version:
|
|
packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID
|
|
packet.AddRange(DataTypes.GetVarInt(stateId)); // State ID
|
|
break;
|
|
// Older
|
|
default:
|
|
packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID
|
|
break;
|
|
}
|
|
|
|
packet.Add(button); // Button
|
|
|
|
if (protocolVersion < MC_1_17_Version)
|
|
packet.AddRange(dataTypes.GetShort(actionNumber));
|
|
|
|
if (protocolVersion >= MC_1_9_Version)
|
|
packet.AddRange(DataTypes.GetVarInt(mode)); // Mode
|
|
else packet.Add(mode);
|
|
|
|
// 1.17+ Array of changed slots
|
|
if (protocolVersion >= MC_1_17_Version)
|
|
{
|
|
packet.AddRange(DataTypes.GetVarInt(changedSlots.Count)); // Length of the array
|
|
foreach (var slot in changedSlots)
|
|
{
|
|
packet.AddRange(dataTypes.GetShort(slot.Item1)); // slot ID
|
|
packet.AddRange(dataTypes.GetItemSlot(slot.Item2, itemPalette)); // slot Data
|
|
}
|
|
}
|
|
|
|
packet.AddRange(dataTypes.GetItemSlot(item, itemPalette)); // Carried item (Clicked item)
|
|
|
|
SendPacket(PacketTypesOut.ClickWindow, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary<string, object>? nbt)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetShort((short)slot));
|
|
packet.AddRange(dataTypes.GetItemSlot(new Item(itemType, count, nbt), itemPalette));
|
|
SendPacket(PacketTypesOut.CreativeInventoryAction, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendChunkBatchReceived(float desiredNumberOfChunksPerBatch)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetFloat(desiredNumberOfChunksPerBatch));
|
|
SendPacket(PacketTypesOut.ChunkBatchReceived, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendAcknowledgeConfiguration()
|
|
{
|
|
try
|
|
{
|
|
SendPacket(PacketTypesOut.AcknowledgeConfiguration, new List<byte>());
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool ClickContainerButton(int windowId, int buttonId)
|
|
{
|
|
try
|
|
{
|
|
var packet = new List<byte>
|
|
{
|
|
(byte)windowId,
|
|
(byte)buttonId
|
|
};
|
|
SendPacket(PacketTypesOut.ClickWindowButton, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendAnimation(int animation, int playerId)
|
|
{
|
|
try
|
|
{
|
|
if (animation is not (0 or 1)) return false;
|
|
|
|
List<byte> packet = new();
|
|
|
|
switch (protocolVersion)
|
|
{
|
|
case < MC_1_8_Version:
|
|
packet.AddRange(DataTypes.GetInt(playerId));
|
|
packet.Add(1); // Swing arm
|
|
break;
|
|
case < MC_1_9_Version:
|
|
// No fields in 1.8.X
|
|
break;
|
|
// MC 1.9+
|
|
default:
|
|
packet.AddRange(DataTypes.GetVarInt(animation));
|
|
break;
|
|
}
|
|
|
|
SendPacket(PacketTypesOut.Animation, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendCloseWindow(int windowId)
|
|
{
|
|
try
|
|
{
|
|
lock (window_actions)
|
|
{
|
|
if (window_actions.ContainsKey(windowId))
|
|
window_actions[windowId] = 0;
|
|
}
|
|
|
|
SendPacket(PacketTypesOut.CloseWindow, new[] { (byte)windowId });
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendUpdateSign(Location sign, string line1, string line2, string line3, string line4,
|
|
bool isFrontText = true)
|
|
{
|
|
try
|
|
{
|
|
if (line1.Length > 23)
|
|
line1 = line1[..23];
|
|
if (line2.Length > 23)
|
|
line2 = line2[..23];
|
|
if (line3.Length > 23)
|
|
line3 = line3[..23];
|
|
if (line4.Length > 23)
|
|
line4 = line4[..23];
|
|
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetLocation(sign));
|
|
if (protocolVersion >= MC_1_20_Version)
|
|
packet.AddRange(dataTypes.GetBool(isFrontText));
|
|
packet.AddRange(dataTypes.GetString(line1));
|
|
packet.AddRange(dataTypes.GetString(line2));
|
|
packet.AddRange(dataTypes.GetString(line3));
|
|
packet.AddRange(dataTypes.GetString(line4));
|
|
SendPacket(PacketTypesOut.UpdateSign, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode,
|
|
CommandBlockFlags flags)
|
|
{
|
|
if (protocolVersion > MC_1_13_Version) return false;
|
|
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetLocation(location));
|
|
packet.AddRange(dataTypes.GetString(command));
|
|
packet.AddRange(DataTypes.GetVarInt((int)mode));
|
|
packet.Add((byte)flags);
|
|
SendPacket(PacketTypesOut.UpdateSign, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendWindowConfirmation(byte windowID, short actionID, bool accepted)
|
|
{
|
|
try
|
|
{
|
|
var packet = new List<byte>() { windowID };
|
|
packet.AddRange(dataTypes.GetShort(actionID));
|
|
packet.Add(accepted ? (byte)1 : (byte)0);
|
|
SendPacket(PacketTypesOut.WindowConfirmation, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SelectTrade(int selectedSlot)
|
|
{
|
|
// MC 1.13 or greater
|
|
if (protocolVersion < MC_1_13_Version) return false;
|
|
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(DataTypes.GetVarInt(selectedSlot));
|
|
SendPacket(PacketTypesOut.SelectTrade, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendSpectate(Guid uuid)
|
|
{
|
|
// MC 1.8 or greater
|
|
if (protocolVersion < MC_1_8_Version) return false;
|
|
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(DataTypes.GetUUID(uuid));
|
|
SendPacket(PacketTypesOut.Spectate, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public bool SendPlayerSession(PlayerKeyPair? playerKeyPair)
|
|
{
|
|
if (playerKeyPair == null || !isOnlineMode)
|
|
return false;
|
|
|
|
if (protocolVersion >= MC_1_19_3_Version)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
|
|
packet.AddRange(DataTypes.GetUUID(chatUuid));
|
|
packet.AddRange(DataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds()));
|
|
packet.AddRange(DataTypes.GetVarInt(playerKeyPair.PublicKey.Key.Length));
|
|
packet.AddRange(playerKeyPair.PublicKey.Key);
|
|
packet.AddRange(DataTypes.GetVarInt(playerKeyPair.PublicKey.SignatureV2!.Length));
|
|
packet.AddRange(playerKeyPair.PublicKey.SignatureV2);
|
|
|
|
log.Debug(
|
|
$"SendPlayerSession MessageUUID = {chatUuid.ToString()}, len(PublicKey) = {playerKeyPair.PublicKey.Key.Length}, len(SignatureV2) = {playerKeyPair.PublicKey.SignatureV2!.Length}");
|
|
|
|
SendPacket(PacketTypesOut.PlayerSession, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public bool SendRenameItem(string itemName)
|
|
{
|
|
try
|
|
{
|
|
List<byte> packet = new();
|
|
packet.AddRange(dataTypes.GetString(itemName.Length > 50 ? itemName[..50] : itemName));
|
|
SendPacket(PacketTypesOut.NameItem, packet);
|
|
return true;
|
|
}
|
|
catch (SocketException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (System.IO.IOException)
|
|
{
|
|
return false;
|
|
}
|
|
catch (ObjectDisposedException)
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
|
|
private byte[] GenerateSalt()
|
|
{
|
|
var salt = new byte[8];
|
|
randomGen.GetNonZeroBytes(salt);
|
|
return salt;
|
|
}
|
|
|
|
private static long GetNanos()
|
|
{
|
|
var nano = 10000L * Stopwatch.GetTimestamp();
|
|
nano /= TimeSpan.TicksPerMillisecond;
|
|
nano *= 100L;
|
|
return nano;
|
|
}
|
|
}
|
|
|
|
internal enum CurrentState
|
|
{
|
|
Login = 0,
|
|
Configuration,
|
|
Play
|
|
}
|
|
}
|