mirror of
https://github.com/MCCTeam/Minecraft-Console-Client
synced 2025-10-14 21:22:49 +00:00
226 lines
7.9 KiB
C#
226 lines
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Data.SqlTypes;
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using System.Linq;
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using System.Text;
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using MinecraftClient.Protocol.Handlers;
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using MinecraftClient.Protocol.Keys;
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using MinecraftClient.Protocol.Message;
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namespace MinecraftClient.Protocol
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{
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public class PlayerInfo
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{
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public readonly Guid Uuid;
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public readonly string Name;
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// Tuple<Name, Value, Signature(empty if there is no signature)
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public readonly Tuple<string, string, string?>[]? Property;
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public int Gamemode;
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public int Ping;
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public string? DisplayName;
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public bool Listed = true;
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// Entity info
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public Mapping.Entity? entity;
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// For message signature
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public int MessageIndex = -1;
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public Guid ChatUuid = Guid.Empty;
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private PublicKey? PublicKey;
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private DateTime? KeyExpiresAt;
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private bool lastMessageVerified;
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private byte[]? precedingSignature;
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public PlayerInfo(Guid uuid, string name, Tuple<string, string, string?>[]? property, int gamemode, int ping, string? displayName, long? timeStamp, byte[]? publicKey, byte[]? signature)
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{
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Uuid = uuid;
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Name = name;
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if (property != null)
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Property = property;
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Gamemode = gamemode;
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Ping = ping;
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DisplayName = displayName;
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lastMessageVerified = false;
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if (timeStamp != null && publicKey != null && signature != null)
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{
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DateTimeOffset dateTimeOffset = DateTimeOffset.FromUnixTimeMilliseconds((long)timeStamp);
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KeyExpiresAt = dateTimeOffset.UtcDateTime;
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try
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{
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PublicKey = new PublicKey(publicKey, signature);
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lastMessageVerified = true;
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}
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catch (System.Security.Cryptography.CryptographicException)
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{
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PublicKey = null;
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}
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}
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precedingSignature = null;
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}
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public PlayerInfo(string name, Guid uuid)
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{
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Name = name;
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Uuid = uuid;
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Gamemode = -1;
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Ping = 0;
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lastMessageVerified = true;
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precedingSignature = null;
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}
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public void ClearPublicKey()
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{
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ChatUuid = Guid.Empty;
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PublicKey = null;
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KeyExpiresAt = null;
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}
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public void SetPublicKey(Guid chatUuid, long publicKeyExpiryTime, byte[] encodedPublicKey, byte[] publicKeySignature)
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{
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ChatUuid = chatUuid;
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KeyExpiresAt = DateTimeOffset.FromUnixTimeMilliseconds(publicKeyExpiryTime).UtcDateTime;
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try
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{
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PublicKey = new PublicKey(encodedPublicKey, publicKeySignature);
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lastMessageVerified = true;
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}
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catch (System.Security.Cryptography.CryptographicException)
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{
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PublicKey = null;
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}
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}
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public bool IsMessageChainLegal()
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{
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return lastMessageVerified;
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}
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public bool IsKeyExpired()
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{
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return DateTime.Now.ToUniversalTime() > KeyExpiresAt;
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}
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/// <summary>
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/// Verify message - 1.19
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/// </summary>
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/// <param name="message">Message content</param>
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/// <param name="timestamp">Timestamp</param>
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/// <param name="salt">Salt</param>
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/// <param name="signature">Message signature</param>
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/// <returns>Is this message vaild</returns>
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public bool VerifyMessage(string message, long timestamp, long salt, ref byte[] signature)
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{
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if (PublicKey == null || IsKeyExpired())
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return false;
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else
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{
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DateTimeOffset timeOffset = DateTimeOffset.FromUnixTimeMilliseconds(timestamp);
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byte[] saltByte = BitConverter.GetBytes(salt);
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Array.Reverse(saltByte);
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return PublicKey.VerifyMessage(message, Uuid, timeOffset, ref saltByte, ref signature);
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}
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}
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/// <summary>
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/// Verify message - 1.19.1 and 1.19.2
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/// </summary>
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/// <param name="message">Message content</param>
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/// <param name="timestamp">Timestamp</param>
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/// <param name="salt">Salt</param>
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/// <param name="signature">Message signature</param>
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/// <param name="precedingSignature">Preceding message signature</param>
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/// <param name="lastSeenMessages">LastSeenMessages</param>
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/// <returns>Is this message chain vaild</returns>
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public bool VerifyMessage(string message, long timestamp, long salt, ref byte[] signature, ref byte[]? precedingSignature, LastSeenMessageList lastSeenMessages)
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{
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if (lastMessageVerified == false)
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return false;
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if (PublicKey == null || IsKeyExpired() || (this.precedingSignature != null && precedingSignature == null))
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{
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lastMessageVerified = false;
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return false;
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}
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if (this.precedingSignature != null && !this.precedingSignature.SequenceEqual(precedingSignature!))
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{
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lastMessageVerified = false;
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return false;
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}
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DateTimeOffset timeOffset = DateTimeOffset.FromUnixTimeMilliseconds(timestamp);
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byte[] saltByte = BitConverter.GetBytes(salt);
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Array.Reverse(saltByte);
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bool res = PublicKey.VerifyMessage(message, Uuid, timeOffset, ref saltByte, ref signature, ref precedingSignature, lastSeenMessages);
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lastMessageVerified = res;
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this.precedingSignature = signature;
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return res;
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}
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/// <summary>
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/// Verify message head - 1.19.1 and 1.19.2
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/// </summary>
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/// <param name="precedingSignature">Preceding message signature</param>
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/// <param name="headerSignature">Message signature</param>
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/// <param name="bodyDigest">Message body hash</param>
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/// <returns>Is this message chain vaild</returns>
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public bool VerifyMessageHead(ref byte[]? precedingSignature, ref byte[] headerSignature, ref byte[] bodyDigest)
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{
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if (lastMessageVerified == false)
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return false;
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if (PublicKey == null || IsKeyExpired() || (this.precedingSignature != null && precedingSignature == null))
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{
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lastMessageVerified = false;
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return false;
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}
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if (this.precedingSignature != null && !this.precedingSignature.SequenceEqual(precedingSignature!))
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{
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lastMessageVerified = false;
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return false;
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}
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bool res = PublicKey.VerifyHeader(Uuid, ref bodyDigest, ref headerSignature, ref precedingSignature);
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lastMessageVerified = res;
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this.precedingSignature = headerSignature;
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return res;
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}
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/// <summary>
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/// Verify message - 1.19.3 and above
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/// </summary>
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/// <param name="message">Message content</param>
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/// <param name="timestamp">Timestamp</param>
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/// <param name="salt">Salt</param>
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/// <param name="signature">Message signature</param>
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/// <param name="precedingSignature">Preceding message signature</param>
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/// <param name="lastSeenMessages">LastSeenMessages</param>
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/// <returns>Is this message chain vaild</returns>
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public bool VerifyMessage(string message, Guid playerUuid, Guid chatUuid, int messageIndex, long timestamp, long salt, ref byte[] signature, Tuple<int, byte[]?>[] previousMessageSignatures)
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{
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if (PublicKey == null || IsKeyExpired())
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return false;
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// net.minecraft.server.network.ServerPlayNetworkHandler#validateMessage
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return true;
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}
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}
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}
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