Minecraft-Console-Client/MinecraftClient/Commands/Connect.cs

34 lines
1.3 KiB
C#

using System.Collections.Generic;
namespace MinecraftClient.Commands
{
public class Connect : Command
{
public override string CmdName { get { return "connect"; } }
public override string CmdUsage { get { return "connect <server> [account]"; } }
public override string CmdDesc { get { return Translations.cmd_connect_desc; } }
public override string Run(McClient? handler, string command, Dictionary<string, object>? localVars)
{
if (HasArg(command))
{
string[] args = GetArgs(command);
if (args.Length > 1)
{
if (!Settings.Config.Main.Advanced.SetAccount(args[1]))
{
return string.Format(Translations.cmd_connect_unknown, args[1]);
}
}
if (Settings.Config.Main.SetServerIP(new Settings.MainConfigHealper.MainConfig.ServerInfoConfig(args[0]), true))
{
Program.Restart(keepAccountAndServerSettings: true);
return "";
}
else return string.Format(Translations.cmd_connect_invalid_ip, args[0]);
}
else return GetCmdDescTranslated();
}
}
}