Minecraft-Console-Client/MinecraftClient/Pathing/Execution
BruceChen 00494078df fix: parkour diagonal flight path, wall-adjacent parkour, sprint descend checks
- MoveParkour: replace full-rectangle intermediate check with diagonal
  strip check (CheckFlightPath) so walls outside the actual flight
  corridor no longer block valid parkour jumps.
- MoveParkour: require both cardinal neighbors passable for diagonal
  parkour takeoff; a wall on either side clips the AABB and prevents
  reaching the target.
- MoveSprintDescend: replace full-rectangle check with explicit
  per-axis intermediate column check.
- SprintJumpTemplate: track diagonal jumps and skip approach delay for
  short diagonal jumps to avoid overshooting small starting platforms.

Made-with: Cursor
2026-04-12 18:43:33 +00:00
..
Templates fix: parkour diagonal flight path, wall-adjacent parkour, sprint descend checks 2026-04-12 18:43:33 +00:00
ActionTemplateFactory.cs feat: add parkour moves and template-based path execution system 2026-04-12 18:43:32 +00:00
IActionTemplate.cs feat: add parkour moves and template-based path execution system 2026-04-12 18:43:32 +00:00
PathExecutor.cs feat: add parkour moves and template-based path execution system 2026-04-12 18:43:32 +00:00
PathSegment.cs feat: add parkour moves and template-based path execution system 2026-04-12 18:43:32 +00:00
PathSegmentManager.cs feat: complete Phase 4 McClient integration for A* pathfinding 2026-04-12 18:43:32 +00:00