using System.Collections.Generic; using Brigadier.NET; namespace MinecraftClient.Commands { class UseItem : Command { public override string CmdName { get { return "useitem"; } } public override string CmdUsage { get { return "useitem"; } } public override string CmdDesc { get { return "cmd.useitem.desc"; } } public override void RegisterCommand(McClient handler, CommandDispatcher dispatcher) { } public override string Run(McClient handler, string command, Dictionary? localVars) { if (handler.GetInventoryEnabled()) { handler.UseItemOnHand(); return Translations.Get("cmd.useitem.use"); } else return Translations.Get("extra.inventory_required"); } } }