using System; using System.Collections.Generic; using System.Globalization; using System.Linq; using System.Net.Sockets; using System.Security.Cryptography; using System.Text; using System.Threading; using MinecraftClient.Crypto; using MinecraftClient.Inventory; using MinecraftClient.Mapping; using MinecraftClient.Protocol.Message; using MinecraftClient.Protocol.ProfileKey; using MinecraftClient.Protocol.Session; using MinecraftClient.Proxy; using MinecraftClient.Scripting; using static MinecraftClient.Settings; namespace MinecraftClient.Protocol.Handlers { /// /// Implementation for Minecraft 1.4.X, 1.5.X, 1.6.X Protocols /// class Protocol16Handler : IMinecraftCom { readonly IMinecraftComHandler handler; private bool encrypted = false; private readonly int protocolversion; private Tuple? netRead = null; Crypto.AesCfb8Stream? s; readonly TcpClient c; public Protocol16Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler) { ConsoleIO.SetAutoCompleteEngine(this); if (protocolversion >= 72) ChatParser.InitTranslations(); c = Client; protocolversion = ProtocolVersion; handler = Handler; if (Handler.GetTerrainEnabled()) { ConsoleIO.WriteLineFormatted("§c" + Translations.extra_terrainandmovement_disabled, acceptnewlines: true); Handler.SetTerrainEnabled(false); } if (handler.GetInventoryEnabled()) { ConsoleIO.WriteLineFormatted("§c" + Translations.extra_inventory_disabled, acceptnewlines: true); handler.SetInventoryEnabled(false); } if (handler.GetEntityHandlingEnabled()) { ConsoleIO.WriteLineFormatted("§c" + Translations.extra_entity_disabled, acceptnewlines: true); handler.SetEntityHandlingEnabled(false); } } #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. // "IMinecraftComHandler handler" will not be used here. private Protocol16Handler(TcpClient Client) #pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. { c = Client; } private void Updater(object? o) { if (((CancellationToken)o!).IsCancellationRequested) return; try { while (!((CancellationToken)o!).IsCancellationRequested) { do { Thread.Sleep(100); } while (Update()); } } catch (System.IO.IOException) { } catch (SocketException) { } catch (ObjectDisposedException) { } if (((CancellationToken)o!).IsCancellationRequested) return; handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); } private bool Update() { handler.OnUpdate(); bool connection_ok = true; while (c.Client.Available > 0 && connection_ok) { byte id = ReadNextByte(); connection_ok = ProcessPacket(id); } return connection_ok; } private bool ProcessPacket(byte id) { int nbr; switch (id) { case 0x00: byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 }; Receive(keepalive, 1, 4, SocketFlags.None); handler.OnServerKeepAlive(); Send(keepalive); break; case 0x01: ReadData(4); ReadNextString(); ReadData(5); break; case 0x02: ReadData(1); ReadNextString(); ReadNextString(); ReadData(4); break; case 0x03: string message = ReadNextString(); handler.OnTextReceived(new ChatMessage(message, null, protocolversion >= 72, -1, Guid.Empty)); break; case 0x04: ReadData(16); break; case 0x05: ReadData(6); ReadNextItemSlot(); break; case 0x06: ReadData(12); break; case 0x07: ReadData(9); break; case 0x08: if (protocolversion >= 72) { ReadData(10); } else ReadData(8); break; case 0x09: ReadData(8); ReadNextString(); break; case 0x0A: ReadData(1); break; case 0x0B: ReadData(33); break; case 0x0C: ReadData(9); break; case 0x0D: ReadData(41); break; case 0x0E: ReadData(11); break; case 0x0F: ReadData(10); ReadNextItemSlot(); ReadData(3); break; case 0x10: ReadData(2); break; case 0x11: ReadData(14); break; case 0x12: ReadData(5); break; case 0x13: if (protocolversion >= 72) { ReadData(9); } else ReadData(5); break; case 0x14: ReadData(4); ReadNextString(); ReadData(16); ReadNextEntityMetaData(); break; case 0x16: ReadData(8); break; case 0x17: ReadData(19); ReadNextObjectData(); break; case 0x18: ReadData(26); ReadNextEntityMetaData(); break; case 0x19: ReadData(4); ReadNextString(); ReadData(16); break; case 0x1A: ReadData(18); break; case 0x1B: if (protocolversion >= 72) { ReadData(10); } break; case 0x1C: ReadData(10); break; case 0x1D: nbr = (int)ReadNextByte(); ReadData(nbr * 4); break; case 0x1E: ReadData(4); break; case 0x1F: ReadData(7); break; case 0x20: ReadData(6); break; case 0x21: ReadData(9); break; case 0x22: ReadData(18); break; case 0x23: ReadData(5); break; case 0x26: ReadData(5); break; case 0x27: if (protocolversion >= 72) { ReadData(9); } else ReadData(8); break; case 0x28: ReadData(4); ReadNextEntityMetaData(); break; case 0x29: ReadData(8); break; case 0x2A: ReadData(5); break; case 0x2B: ReadData(8); break; case 0x2C: if (protocolversion >= 72) { ReadNextEntityProperties(protocolversion); } break; case 0x33: ReadData(13); nbr = ReadNextInt(); ReadData(nbr); break; case 0x34: ReadData(10); nbr = ReadNextInt(); ReadData(nbr); break; case 0x35: ReadData(12); break; case 0x36: ReadData(14); break; case 0x37: ReadData(17); break; case 0x38: ReadNextChunkBulkData(); break; case 0x3C: ReadData(28); nbr = ReadNextInt(); ReadData(3 * nbr); ReadData(12); break; case 0x3D: ReadData(18); break; case 0x3E: ReadNextString(); ReadData(17); break; case 0x3F: if (protocolversion > 51) { ReadNextString(); ReadData(32); } break; case 0x46: ReadData(2); break; case 0x47: ReadData(17); break; case 0x64: ReadNextWindowData(protocolversion); break; case 0x65: ReadData(1); break; case 0x66: ReadData(7); ReadNextItemSlot(); break; case 0x67: ReadData(3); ReadNextItemSlot(); break; case 0x68: ReadData(1); for (nbr = ReadNextShort(); nbr > 0; nbr--) { ReadNextItemSlot(); } break; case 0x69: ReadData(5); break; case 0x6A: ReadData(4); break; case 0x6B: ReadData(2); ReadNextItemSlot(); break; case 0x6C: ReadData(2); break; case 0x82: ReadData(10); ReadNextString(); ReadNextString(); ReadNextString(); ReadNextString(); break; case 0x83: ReadData(4); nbr = ReadNextShort(); ReadData(nbr); break; case 0x84: ReadData(11); nbr = ReadNextShort(); if (nbr > 0) { ReadData(nbr); } break; case 0x85: if (protocolversion >= 74) { ReadData(13); } break; case 0xC8: if (ReadNextInt() == 2022) { ConsoleIO.WriteLogLine(Translations.mcc_player_dead, acceptnewlines: true); } if (protocolversion >= 72) { ReadData(4); } else ReadData(1); break; case 0xC9: string name = ReadNextString(); bool online = ReadNextByte() != 0x00; ReadData(2); Guid FakeUUID = new(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray()); if (online) { handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); } else { handler.OnPlayerLeave(FakeUUID); } break; case 0xCA: if (protocolversion >= 72) { ReadData(9); } else ReadData(3); break; case 0xCB: string resultString = ReadNextString(); if (!string.IsNullOrEmpty(resultString)) { string[] result = resultString.Split((char)0x00); handler.OnAutoCompleteDone(0, result); } break; case 0xCC: ReadNextString(); ReadData(4); break; case 0xCD: ReadData(1); break; case 0xCE: if (protocolversion > 51) { ReadNextString(); ReadNextString(); ReadData(1); } break; case 0xCF: if (protocolversion > 51) { ReadNextString(); ReadData(1); ReadNextString(); } ReadData(4); break; case 0xD0: if (protocolversion > 51) { ReadData(1); ReadNextString(); } break; case 0xD1: if (protocolversion > 51) { ReadNextTeamData(); } break; case 0xFA: string channel = ReadNextString(); byte[] payload = ReadNextByteArray(); handler.OnPluginChannelMessage(channel, payload); break; case 0xFF: string reason = ReadNextString(); handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break; default: return false; //unknown packet! } return true; //packet has been successfully skipped } private void StartUpdating() { netRead = new(new Thread(new ParameterizedThreadStart(Updater)), new CancellationTokenSource()); netRead.Item1.Name = "ProtocolPacketHandler"; netRead.Item1.Start(netRead.Item2.Token); } /// /// Get net read thread (main thread) ID /// /// Net read thread ID public int GetNetMainThreadId() { return netRead != null ? netRead.Item1.ManagedThreadId : -1; } public void Dispose() { try { if (netRead != null) { netRead.Item2.Cancel(); c.Close(); } } catch { } } private void ReadData(int offset) { if (offset > 0) { try { byte[] cache = new byte[offset]; Receive(cache, 0, offset, SocketFlags.None); } catch (OutOfMemoryException) { } } } private string ReadNextString() { ushort length = (ushort)ReadNextShort(); if (length > 0) { byte[] cache = new byte[length * 2]; Receive(cache, 0, length * 2, SocketFlags.None); string result = Encoding.BigEndianUnicode.GetString(cache); return result; } else return ""; } public bool SendEntityAction(int PlayerEntityID, int ActionID) { return false; } private byte[] ReadNextByteArray() { short len = ReadNextShort(); byte[] data = new byte[len]; Receive(data, 0, len, SocketFlags.None); return data; } private short ReadNextShort() { byte[] tmp = new byte[2]; Receive(tmp, 0, 2, SocketFlags.None); Array.Reverse(tmp); return BitConverter.ToInt16(tmp, 0); } private int ReadNextInt() { byte[] tmp = new byte[4]; Receive(tmp, 0, 4, SocketFlags.None); Array.Reverse(tmp); return BitConverter.ToInt32(tmp, 0); } private byte ReadNextByte() { byte[] result = new byte[1]; Receive(result, 0, 1, SocketFlags.None); return result[0]; } private void ReadNextItemSlot() { short itemid = ReadNextShort(); //If slot not empty (item ID != -1) if (itemid != -1) { ReadData(1); //Item count ReadData(2); //Item damage short length = ReadNextShort(); //If length of optional NBT data > 0, read it if (length > 0) { ReadData(length); } } } private void ReadNextEntityMetaData() { do { byte[] id = new byte[1]; Receive(id, 0, 1, SocketFlags.None); if (id[0] == 0x7F) { break; } int index = id[0] & 0x1F; int type = id[0] >> 5; switch (type) { case 0: ReadData(1); break; //Byte case 1: ReadData(2); break; //Short case 2: ReadData(4); break; //Int case 3: ReadData(4); break; //Float case 4: ReadNextString(); break; //String case 5: ReadNextItemSlot(); break; //Slot case 6: ReadData(12); break; //Vector (3 Int) } } while (true); } private void ReadNextObjectData() { int id = ReadNextInt(); if (id != 0) { ReadData(6); } } private void ReadNextTeamData() { ReadNextString(); //Internal Name byte mode = ReadNextByte(); if (mode == 0 || mode == 2) { ReadNextString(); //Display Name ReadNextString(); //Prefix ReadNextString(); //Suffix ReadData(1); //Friendly Fire } if (mode == 0 || mode == 3 || mode == 4) { short count = ReadNextShort(); for (int i = 0; i < count; i++) { ReadNextString(); //Players } } } private void ReadNextEntityProperties(int protocolversion) { if (protocolversion >= 72) { if (protocolversion >= 74) { //Minecraft 1.6.2 ReadNextInt(); //Entity ID int count = ReadNextInt(); for (int i = 0; i < count; i++) { ReadNextString(); //Property name ReadData(8); //Property value (Double) short othercount = ReadNextShort(); ReadData(25 * othercount); } } else { //Minecraft 1.6.0 / 1.6.1 ReadNextInt(); //Entity ID int count = ReadNextInt(); for (int i = 0; i < count; i++) { ReadNextString(); //Property name ReadData(8); //Property value (Double) } } } } private void ReadNextWindowData(int protocolversion) { ReadData(1); byte windowtype = ReadNextByte(); ReadNextString(); ReadData(1); if (protocolversion > 51) { ReadData(1); if (protocolversion >= 72 && windowtype == 0xb) { ReadNextInt(); } } } private void ReadNextChunkBulkData() { short chunkcount = ReadNextShort(); int datalen = ReadNextInt(); ReadData(1); ReadData(datalen); ReadData(12 * (chunkcount)); } private void Receive(byte[] buffer, int start, int offset, SocketFlags f) { int read = 0; while (read < offset) { if (encrypted) read += s!.Read(buffer, start + read, offset - read); else read += c.Client.Receive(buffer, start + read, offset - read, f); } } private void Send(byte[] buffer) { if (encrypted) s!.Write(buffer, 0, buffer.Length); else c.Client.Send(buffer); } private bool Handshake(string uuid, string username, string sessionID, string host, int port, SessionToken session) { //array byte[] data = new byte[10 + (username.Length + host.Length) * 2]; //packet id data[0] = (byte)2; //Protocol Version data[1] = (byte)protocolversion; //short len byte[] sh = BitConverter.GetBytes((short)username.Length); Array.Reverse(sh); sh.CopyTo(data, 2); //username byte[] bname = Encoding.BigEndianUnicode.GetBytes(username); bname.CopyTo(data, 4); //short len sh = BitConverter.GetBytes((short)host.Length); Array.Reverse(sh); sh.CopyTo(data, 4 + (username.Length * 2)); //host byte[] bhost = Encoding.BigEndianUnicode.GetBytes(host); bhost.CopyTo(data, 6 + (username.Length * 2)); //port sh = BitConverter.GetBytes(port); Array.Reverse(sh); sh.CopyTo(data, 6 + (username.Length * 2) + (host.Length * 2)); Send(data); byte[] pid = new byte[1]; Receive(pid, 0, 1, SocketFlags.None); while (pid[0] == 0xFA) //Skip some early plugin messages { ProcessPacket(pid[0]); Receive(pid, 0, 1, SocketFlags.None); } if (pid[0] == 0xFD) { string serverID = ReadNextString(); byte[] PublicServerkey = ReadNextByteArray(); byte[] token = ReadNextByteArray(); if (serverID == "-") ConsoleIO.WriteLineFormatted("§8" + Translations.mcc_server_offline, acceptnewlines: true); else if (Settings.Config.Logging.DebugMessages) ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.mcc_handshake, serverID)); return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey, session); } else { ConsoleIO.WriteLineFormatted("§8" + Translations.error_invalid_response, acceptnewlines: true); return false; } } private bool StartEncryption(string uuid, string username, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, SessionToken session) { RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey)!; byte[] secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey(); if (Settings.Config.Logging.DebugMessages) ConsoleIO.WriteLineFormatted("§8" + Translations.debug_crypto, acceptnewlines: true); if (serverIDhash != "-") { ConsoleIO.WriteLine(Translations.mcc_session); string serverHash = CryptoHandler.GetServerHash(serverIDhash, serverPublicKey, secretKey); bool needCheckSession = true; if (session.ServerPublicKey != null && session.SessionPreCheckTask != null && serverIDhash == session.ServerIDhash && Enumerable.SequenceEqual(serverPublicKey, session.ServerPublicKey)) { session.SessionPreCheckTask.Wait(); if (session.SessionPreCheckTask.Result) // PreCheck Successed needCheckSession = false; } if (needCheckSession) { if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash)) { session.ServerIDhash = serverIDhash; session.ServerPublicKey = serverPublicKey; SessionCache.Store(InternalConfig.Account.Login.ToLower(), session); } else { handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.mcc_session_fail); return false; } } } //Encrypt the data byte[] key_enc = RSAService.Encrypt(secretKey, false); byte[] token_enc = RSAService.Encrypt(token, false); byte[] keylen = BitConverter.GetBytes((short)key_enc.Length); byte[] tokenlen = BitConverter.GetBytes((short)token_enc.Length); Array.Reverse(keylen); Array.Reverse(tokenlen); //Building the packet byte[] data = new byte[5 + (short)key_enc.Length + (short)token_enc.Length]; data[0] = 0xFC; keylen.CopyTo(data, 1); key_enc.CopyTo(data, 3); tokenlen.CopyTo(data, 3 + (short)key_enc.Length); token_enc.CopyTo(data, 5 + (short)key_enc.Length); //Send it back Send(data); //Getting the next packet byte[] pid = new byte[1]; Receive(pid, 0, 1, SocketFlags.None); if (pid[0] == 0xFC) { ReadData(4); s = new AesCfb8Stream(c.GetStream(), secretKey); encrypted = true; return true; } else { ConsoleIO.WriteLineFormatted("§8" + Translations.error_invalid_encrypt, acceptnewlines: true); return false; } } public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session) { if (Handshake(handler.GetUserUuidStr(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort(), session)) { Send(new byte[] { 0xCD, 0 }); try { byte[] pid = new byte[1]; try { if (c.Connected) { Receive(pid, 0, 1, SocketFlags.None); while (pid[0] >= 0xC0 && pid[0] != 0xFF) //Skip some early packets or plugin messages { ProcessPacket(pid[0]); Receive(pid, 0, 1, SocketFlags.None); } if (pid[0] == (byte)1) { ReadData(4); ReadNextString(); ReadData(5); StartUpdating(); return true; //The Server accepted the request } else if (pid[0] == (byte)0xFF) { string reason = ReadNextString(); handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, reason); return false; } } } catch (Exception e) { //Connection failed ConsoleIO.WriteLineFormatted("§8" + e.GetType().Name + ": " + e.Message); return false; } } catch { handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); return false; } return false; //Login was unsuccessful (received a kick...) } else return false; } public void Disconnect() { const string message = "disconnect.quitting"; try { byte[] reason = new byte[3 + (message.Length * 2)]; reason[0] = (byte)0xff; byte[] msglen; msglen = BitConverter.GetBytes((short)message.Length); Array.Reverse(msglen); msglen.CopyTo(reason, 1); if (message.Length > 0) { byte[] msg; msg = Encoding.BigEndianUnicode.GetBytes(message); msg.CopyTo(reason, 3); } Send(reason); } catch (SocketException) { } catch (System.IO.IOException) { } } public int GetMaxChatMessageLength() { return 100; } public int GetProtocolVersion() { return protocolversion; } public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair) { if (String.IsNullOrEmpty(message)) return true; try { byte[] chat = new byte[3 + (message.Length * 2)]; chat[0] = (byte)3; byte[] msglen; msglen = BitConverter.GetBytes((short)message.Length); Array.Reverse(msglen); msglen.CopyTo(chat, 1); byte[] msg; msg = Encoding.BigEndianUnicode.GetBytes(message); msg.CopyTo(chat, 3); Send(chat); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } } public bool SendRespawnPacket() { try { Send(new byte[] { 0xCD, 1 }); return true; } catch (SocketException) { return false; } } public bool SendUpdateSign(Location location, string line1, string line2, string line3, string line4) { return false; //Currently not implemented } public bool SendBrandInfo(string brandInfo) { return false; //Only supported since MC 1.7 } public bool SendClientSettings(string language, byte viewDistance, byte difficulty, byte chatMode, bool chatColors, byte skinParts, byte mainHand) { return false; //Currently not implemented } public bool SendLocationUpdate(Location location, bool onGround, float? yaw, float? pitch) { return false; //Currently not implemented } public bool SendInteractEntity(int EntityID, int type) { return false; //Currently not implemented } public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z, int hand) { return false; //Currently not implemented } public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z) { return false; //Currently not implemented } public bool SendInteractEntity(int EntityID, int type, int hand) { return false; //Currently not implemented } public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags) { return false; //Currently not implemented } public bool SendUseItem(int hand, int sequenceId) { return false; //Currently not implemented } public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item? item, List> changedSlots, int stateId) { return false; //Currently not implemented } public bool SendAnimation(int animation, int playerid) { return false; //Currently not implemented } public bool SendCreativeInventoryAction(int slot, ItemType item, int count, Dictionary? nbt) { return false; //Currently not implemented } public bool ClickContainerButton(int windowId, int buttonId) { return false; //Currently not implemented } public bool SendCloseWindow(int windowId) { return false; //Currently not implemented } public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId) { return false; //Currently not implemented } public bool SendHeldItemChange(short slot) { return false; //Currently not implemented } public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId) { return false; //Currently not implemented } /// /// Send a plugin channel packet to the server. /// /// Channel to send packet on /// packet Data public bool SendPluginChannelPacket(string channel, byte[] data) { try { byte[] channelLength = BitConverter.GetBytes((short)channel.Length); Array.Reverse(channelLength); byte[] channelData = Encoding.BigEndianUnicode.GetBytes(channel); byte[] dataLength = BitConverter.GetBytes((short)data.Length); Array.Reverse(dataLength); Send(ConcatBytes(new byte[] { 0xFA }, channelLength, channelData, dataLength, data)); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } } int IAutoComplete.AutoComplete(string BehindCursor) { if (String.IsNullOrEmpty(BehindCursor)) return -1; byte[] autocomplete = new byte[3 + (BehindCursor.Length * 2)]; autocomplete[0] = 0xCB; byte[] msglen = BitConverter.GetBytes((short)BehindCursor.Length); Array.Reverse(msglen); msglen.CopyTo(autocomplete, 1); byte[] msg = Encoding.BigEndianUnicode.GetBytes(BehindCursor); msg.CopyTo(autocomplete, 3); ConsoleIO.AutoCompleteDone = false; Send(autocomplete); return 0; } private static byte[] ConcatBytes(params byte[][] bytes) { List result = new(); foreach (byte[] array in bytes) result.AddRange(array); return result.ToArray(); } public static bool DoPing(string host, int port, ref int protocolversion) { try { string version = ""; TcpClient tcp = ProxyHandler.NewTcpClient(host, port); tcp.ReceiveTimeout = 30000; // 30 seconds tcp.ReceiveTimeout = 5000; //MC 1.7.2+ SpigotMC servers won't respond, so we need a reasonable timeout. byte[] ping = new byte[2] { 0xfe, 0x01 }; tcp.Client.Send(ping, SocketFlags.None); tcp.Client.Receive(ping, 0, 1, SocketFlags.None); if (ping[0] == 0xff) { Protocol16Handler ComTmp = new(tcp); string result = ComTmp.ReadNextString(); if (Settings.Config.Logging.DebugMessages) { // May contain formatting codes, cannot use WriteLineFormatted Console.ForegroundColor = ConsoleColor.DarkGray; ConsoleIO.WriteLine(result); Console.ForegroundColor = ConsoleColor.Gray; } if (result.Length > 2 && result[0] == '§' && result[1] == '1') { string[] tmp = result.Split((char)0x00); protocolversion = (byte)Int16.Parse(tmp[1], NumberStyles.Any, CultureInfo.CurrentCulture); version = tmp[2]; if (protocolversion == 127) //MC 1.7.2+ return false; } else { protocolversion = (byte)39; version = "B1.8.1 - 1.3.2"; } ConsoleIO.WriteLineFormatted(string.Format(Translations.mcc_use_version, version, protocolversion)); return true; } else return false; } catch { return false; } } public bool SelectTrade(int selectedSlot) { return false; //MC 1.13+ } public bool SendSpectate(Guid UUID) { return false; //Currently not implemented } public bool SendPlayerSession(PlayerKeyPair? playerKeyPair) { return false; } } }