using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net.Sockets;
using System.Security.Cryptography;
using System.Text;
using System.Threading;
using MinecraftClient.Crypto;
using MinecraftClient.Inventory;
using MinecraftClient.Mapping;
using MinecraftClient.Protocol.Message;
using MinecraftClient.Protocol.ProfileKey;
using MinecraftClient.Protocol.Session;
using MinecraftClient.Proxy;
using MinecraftClient.Scripting;
using static MinecraftClient.Settings;
namespace MinecraftClient.Protocol.Handlers
{
///
/// Implementation for Minecraft 1.4.X, 1.5.X, 1.6.X Protocols
///
class Protocol16Handler : IMinecraftCom
{
readonly IMinecraftComHandler handler;
private bool encrypted = false;
private readonly int protocolversion;
private Tuple? netRead = null;
Crypto.AesCfb8Stream? s;
readonly TcpClient c;
public Protocol16Handler(TcpClient Client, int ProtocolVersion, IMinecraftComHandler Handler)
{
ConsoleIO.SetAutoCompleteEngine(this);
if (protocolversion >= 72)
ChatParser.InitTranslations();
c = Client;
protocolversion = ProtocolVersion;
handler = Handler;
if (Handler.GetTerrainEnabled())
{
ConsoleIO.WriteLineFormatted("§c" + Translations.extra_terrainandmovement_disabled, acceptnewlines: true);
Handler.SetTerrainEnabled(false);
}
if (handler.GetInventoryEnabled())
{
ConsoleIO.WriteLineFormatted("§c" + Translations.extra_inventory_disabled, acceptnewlines: true);
handler.SetInventoryEnabled(false);
}
if (handler.GetEntityHandlingEnabled())
{
ConsoleIO.WriteLineFormatted("§c" + Translations.extra_entity_disabled, acceptnewlines: true);
handler.SetEntityHandlingEnabled(false);
}
}
#pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
// "IMinecraftComHandler handler" will not be used here.
private Protocol16Handler(TcpClient Client)
#pragma warning restore CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable.
{
c = Client;
}
private void Updater(object? o)
{
if (((CancellationToken)o!).IsCancellationRequested)
return;
try
{
while (!((CancellationToken)o!).IsCancellationRequested)
{
do
{
Thread.Sleep(100);
} while (Update());
}
}
catch (System.IO.IOException) { }
catch (SocketException) { }
catch (ObjectDisposedException) { }
if (((CancellationToken)o!).IsCancellationRequested)
return;
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
}
private bool Update()
{
handler.OnUpdate();
bool connection_ok = true;
while (c.Client.Available > 0 && connection_ok)
{
byte id = ReadNextByte();
connection_ok = ProcessPacket(id);
}
return connection_ok;
}
private bool ProcessPacket(byte id)
{
int nbr;
switch (id)
{
case 0x00:
byte[] keepalive = new byte[5] { 0, 0, 0, 0, 0 };
Receive(keepalive, 1, 4, SocketFlags.None);
handler.OnServerKeepAlive();
Send(keepalive); break;
case 0x01: ReadData(4); ReadNextString(); ReadData(5); break;
case 0x02: ReadData(1); ReadNextString(); ReadNextString(); ReadData(4); break;
case 0x03:
string message = ReadNextString();
handler.OnTextReceived(new ChatMessage(message, null, protocolversion >= 72, -1, Guid.Empty)); break;
case 0x04: ReadData(16); break;
case 0x05: ReadData(6); ReadNextItemSlot(); break;
case 0x06: ReadData(12); break;
case 0x07: ReadData(9); break;
case 0x08: if (protocolversion >= 72) { ReadData(10); } else ReadData(8); break;
case 0x09: ReadData(8); ReadNextString(); break;
case 0x0A: ReadData(1); break;
case 0x0B: ReadData(33); break;
case 0x0C: ReadData(9); break;
case 0x0D: ReadData(41); break;
case 0x0E: ReadData(11); break;
case 0x0F: ReadData(10); ReadNextItemSlot(); ReadData(3); break;
case 0x10: ReadData(2); break;
case 0x11: ReadData(14); break;
case 0x12: ReadData(5); break;
case 0x13: if (protocolversion >= 72) { ReadData(9); } else ReadData(5); break;
case 0x14: ReadData(4); ReadNextString(); ReadData(16); ReadNextEntityMetaData(); break;
case 0x16: ReadData(8); break;
case 0x17: ReadData(19); ReadNextObjectData(); break;
case 0x18: ReadData(26); ReadNextEntityMetaData(); break;
case 0x19: ReadData(4); ReadNextString(); ReadData(16); break;
case 0x1A: ReadData(18); break;
case 0x1B: if (protocolversion >= 72) { ReadData(10); } break;
case 0x1C: ReadData(10); break;
case 0x1D: nbr = (int)ReadNextByte(); ReadData(nbr * 4); break;
case 0x1E: ReadData(4); break;
case 0x1F: ReadData(7); break;
case 0x20: ReadData(6); break;
case 0x21: ReadData(9); break;
case 0x22: ReadData(18); break;
case 0x23: ReadData(5); break;
case 0x26: ReadData(5); break;
case 0x27: if (protocolversion >= 72) { ReadData(9); } else ReadData(8); break;
case 0x28: ReadData(4); ReadNextEntityMetaData(); break;
case 0x29: ReadData(8); break;
case 0x2A: ReadData(5); break;
case 0x2B: ReadData(8); break;
case 0x2C: if (protocolversion >= 72) { ReadNextEntityProperties(protocolversion); } break;
case 0x33: ReadData(13); nbr = ReadNextInt(); ReadData(nbr); break;
case 0x34: ReadData(10); nbr = ReadNextInt(); ReadData(nbr); break;
case 0x35: ReadData(12); break;
case 0x36: ReadData(14); break;
case 0x37: ReadData(17); break;
case 0x38: ReadNextChunkBulkData(); break;
case 0x3C: ReadData(28); nbr = ReadNextInt(); ReadData(3 * nbr); ReadData(12); break;
case 0x3D: ReadData(18); break;
case 0x3E: ReadNextString(); ReadData(17); break;
case 0x3F: if (protocolversion > 51) { ReadNextString(); ReadData(32); } break;
case 0x46: ReadData(2); break;
case 0x47: ReadData(17); break;
case 0x64: ReadNextWindowData(protocolversion); break;
case 0x65: ReadData(1); break;
case 0x66: ReadData(7); ReadNextItemSlot(); break;
case 0x67: ReadData(3); ReadNextItemSlot(); break;
case 0x68: ReadData(1); for (nbr = ReadNextShort(); nbr > 0; nbr--) { ReadNextItemSlot(); } break;
case 0x69: ReadData(5); break;
case 0x6A: ReadData(4); break;
case 0x6B: ReadData(2); ReadNextItemSlot(); break;
case 0x6C: ReadData(2); break;
case 0x82: ReadData(10); ReadNextString(); ReadNextString(); ReadNextString(); ReadNextString(); break;
case 0x83: ReadData(4); nbr = ReadNextShort(); ReadData(nbr); break;
case 0x84: ReadData(11); nbr = ReadNextShort(); if (nbr > 0) { ReadData(nbr); } break;
case 0x85: if (protocolversion >= 74) { ReadData(13); } break;
case 0xC8:
if (ReadNextInt() == 2022) { ConsoleIO.WriteLogLine(Translations.mcc_player_dead, acceptnewlines: true); }
if (protocolversion >= 72) { ReadData(4); } else ReadData(1);
break;
case 0xC9:
string name = ReadNextString(); bool online = ReadNextByte() != 0x00; ReadData(2);
Guid FakeUUID = new(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16).ToArray());
if (online) { handler.OnPlayerJoin(new PlayerInfo(name, FakeUUID)); } else { handler.OnPlayerLeave(FakeUUID); }
break;
case 0xCA: if (protocolversion >= 72) { ReadData(9); } else ReadData(3); break;
case 0xCB:
string resultString = ReadNextString();
if (!string.IsNullOrEmpty(resultString))
{
string[] result = resultString.Split((char)0x00);
handler.OnAutoCompleteDone(0, result);
}
break;
case 0xCC: ReadNextString(); ReadData(4); break;
case 0xCD: ReadData(1); break;
case 0xCE: if (protocolversion > 51) { ReadNextString(); ReadNextString(); ReadData(1); } break;
case 0xCF: if (protocolversion > 51) { ReadNextString(); ReadData(1); ReadNextString(); } ReadData(4); break;
case 0xD0: if (protocolversion > 51) { ReadData(1); ReadNextString(); } break;
case 0xD1: if (protocolversion > 51) { ReadNextTeamData(); } break;
case 0xFA:
string channel = ReadNextString();
byte[] payload = ReadNextByteArray();
handler.OnPluginChannelMessage(channel, payload);
break;
case 0xFF:
string reason = ReadNextString();
handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, reason); break;
default: return false; //unknown packet!
}
return true; //packet has been successfully skipped
}
private void StartUpdating()
{
netRead = new(new Thread(new ParameterizedThreadStart(Updater)), new CancellationTokenSource());
netRead.Item1.Name = "ProtocolPacketHandler";
netRead.Item1.Start(netRead.Item2.Token);
}
///
/// Get net read thread (main thread) ID
///
/// Net read thread ID
public int GetNetMainThreadId()
{
return netRead != null ? netRead.Item1.ManagedThreadId : -1;
}
public void Dispose()
{
try
{
if (netRead != null)
{
netRead.Item2.Cancel();
c.Close();
}
}
catch { }
}
private void ReadData(int offset)
{
if (offset > 0)
{
try
{
byte[] cache = new byte[offset];
Receive(cache, 0, offset, SocketFlags.None);
}
catch (OutOfMemoryException) { }
}
}
private string ReadNextString()
{
ushort length = (ushort)ReadNextShort();
if (length > 0)
{
byte[] cache = new byte[length * 2];
Receive(cache, 0, length * 2, SocketFlags.None);
string result = Encoding.BigEndianUnicode.GetString(cache);
return result;
}
else return "";
}
public bool SendEntityAction(int PlayerEntityID, int ActionID)
{
return false;
}
private byte[] ReadNextByteArray()
{
short len = ReadNextShort();
byte[] data = new byte[len];
Receive(data, 0, len, SocketFlags.None);
return data;
}
private short ReadNextShort()
{
byte[] tmp = new byte[2];
Receive(tmp, 0, 2, SocketFlags.None);
Array.Reverse(tmp);
return BitConverter.ToInt16(tmp, 0);
}
private int ReadNextInt()
{
byte[] tmp = new byte[4];
Receive(tmp, 0, 4, SocketFlags.None);
Array.Reverse(tmp);
return BitConverter.ToInt32(tmp, 0);
}
private byte ReadNextByte()
{
byte[] result = new byte[1];
Receive(result, 0, 1, SocketFlags.None);
return result[0];
}
private void ReadNextItemSlot()
{
short itemid = ReadNextShort();
//If slot not empty (item ID != -1)
if (itemid != -1)
{
ReadData(1); //Item count
ReadData(2); //Item damage
short length = ReadNextShort();
//If length of optional NBT data > 0, read it
if (length > 0) { ReadData(length); }
}
}
private void ReadNextEntityMetaData()
{
do
{
byte[] id = new byte[1];
Receive(id, 0, 1, SocketFlags.None);
if (id[0] == 0x7F) { break; }
int index = id[0] & 0x1F;
int type = id[0] >> 5;
switch (type)
{
case 0: ReadData(1); break; //Byte
case 1: ReadData(2); break; //Short
case 2: ReadData(4); break; //Int
case 3: ReadData(4); break; //Float
case 4: ReadNextString(); break; //String
case 5: ReadNextItemSlot(); break; //Slot
case 6: ReadData(12); break; //Vector (3 Int)
}
} while (true);
}
private void ReadNextObjectData()
{
int id = ReadNextInt();
if (id != 0) { ReadData(6); }
}
private void ReadNextTeamData()
{
ReadNextString(); //Internal Name
byte mode = ReadNextByte();
if (mode == 0 || mode == 2)
{
ReadNextString(); //Display Name
ReadNextString(); //Prefix
ReadNextString(); //Suffix
ReadData(1); //Friendly Fire
}
if (mode == 0 || mode == 3 || mode == 4)
{
short count = ReadNextShort();
for (int i = 0; i < count; i++)
{
ReadNextString(); //Players
}
}
}
private void ReadNextEntityProperties(int protocolversion)
{
if (protocolversion >= 72)
{
if (protocolversion >= 74)
{
//Minecraft 1.6.2
ReadNextInt(); //Entity ID
int count = ReadNextInt();
for (int i = 0; i < count; i++)
{
ReadNextString(); //Property name
ReadData(8); //Property value (Double)
short othercount = ReadNextShort();
ReadData(25 * othercount);
}
}
else
{
//Minecraft 1.6.0 / 1.6.1
ReadNextInt(); //Entity ID
int count = ReadNextInt();
for (int i = 0; i < count; i++)
{
ReadNextString(); //Property name
ReadData(8); //Property value (Double)
}
}
}
}
private void ReadNextWindowData(int protocolversion)
{
ReadData(1);
byte windowtype = ReadNextByte();
ReadNextString();
ReadData(1);
if (protocolversion > 51)
{
ReadData(1);
if (protocolversion >= 72 && windowtype == 0xb)
{
ReadNextInt();
}
}
}
private void ReadNextChunkBulkData()
{
short chunkcount = ReadNextShort();
int datalen = ReadNextInt();
ReadData(1);
ReadData(datalen);
ReadData(12 * (chunkcount));
}
private void Receive(byte[] buffer, int start, int offset, SocketFlags f)
{
int read = 0;
while (read < offset)
{
if (encrypted)
read += s!.Read(buffer, start + read, offset - read);
else
read += c.Client.Receive(buffer, start + read, offset - read, f);
}
}
private void Send(byte[] buffer)
{
if (encrypted)
s!.Write(buffer, 0, buffer.Length);
else
c.Client.Send(buffer);
}
private bool Handshake(string uuid, string username, string sessionID, string host, int port, SessionToken session)
{
//array
byte[] data = new byte[10 + (username.Length + host.Length) * 2];
//packet id
data[0] = (byte)2;
//Protocol Version
data[1] = (byte)protocolversion;
//short len
byte[] sh = BitConverter.GetBytes((short)username.Length);
Array.Reverse(sh);
sh.CopyTo(data, 2);
//username
byte[] bname = Encoding.BigEndianUnicode.GetBytes(username);
bname.CopyTo(data, 4);
//short len
sh = BitConverter.GetBytes((short)host.Length);
Array.Reverse(sh);
sh.CopyTo(data, 4 + (username.Length * 2));
//host
byte[] bhost = Encoding.BigEndianUnicode.GetBytes(host);
bhost.CopyTo(data, 6 + (username.Length * 2));
//port
sh = BitConverter.GetBytes(port);
Array.Reverse(sh);
sh.CopyTo(data, 6 + (username.Length * 2) + (host.Length * 2));
Send(data);
byte[] pid = new byte[1];
Receive(pid, 0, 1, SocketFlags.None);
while (pid[0] == 0xFA) //Skip some early plugin messages
{
ProcessPacket(pid[0]);
Receive(pid, 0, 1, SocketFlags.None);
}
if (pid[0] == 0xFD)
{
string serverID = ReadNextString();
byte[] PublicServerkey = ReadNextByteArray();
byte[] token = ReadNextByteArray();
if (serverID == "-")
ConsoleIO.WriteLineFormatted("§8" + Translations.mcc_server_offline, acceptnewlines: true);
else if (Settings.Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.mcc_handshake, serverID));
return StartEncryption(uuid, username, sessionID, token, serverID, PublicServerkey, session);
}
else
{
ConsoleIO.WriteLineFormatted("§8" + Translations.error_invalid_response, acceptnewlines: true);
return false;
}
}
private bool StartEncryption(string uuid, string username, string sessionID, byte[] token, string serverIDhash, byte[] serverPublicKey, SessionToken session)
{
RSACryptoServiceProvider RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey)!;
byte[] secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey();
if (Settings.Config.Logging.DebugMessages)
ConsoleIO.WriteLineFormatted("§8" + Translations.debug_crypto, acceptnewlines: true);
if (serverIDhash != "-")
{
ConsoleIO.WriteLine(Translations.mcc_session);
string serverHash = CryptoHandler.GetServerHash(serverIDhash, serverPublicKey, secretKey);
bool needCheckSession = true;
if (session.ServerPublicKey != null && session.SessionPreCheckTask != null
&& serverIDhash == session.ServerIDhash && Enumerable.SequenceEqual(serverPublicKey, session.ServerPublicKey))
{
session.SessionPreCheckTask.Wait();
if (session.SessionPreCheckTask.Result) // PreCheck Successed
needCheckSession = false;
}
if (needCheckSession)
{
if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash))
{
session.ServerIDhash = serverIDhash;
session.ServerPublicKey = serverPublicKey;
SessionCache.Store(InternalConfig.Account.Login.ToLower(), session);
}
else
{
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.mcc_session_fail);
return false;
}
}
}
//Encrypt the data
byte[] key_enc = RSAService.Encrypt(secretKey, false);
byte[] token_enc = RSAService.Encrypt(token, false);
byte[] keylen = BitConverter.GetBytes((short)key_enc.Length);
byte[] tokenlen = BitConverter.GetBytes((short)token_enc.Length);
Array.Reverse(keylen);
Array.Reverse(tokenlen);
//Building the packet
byte[] data = new byte[5 + (short)key_enc.Length + (short)token_enc.Length];
data[0] = 0xFC;
keylen.CopyTo(data, 1);
key_enc.CopyTo(data, 3);
tokenlen.CopyTo(data, 3 + (short)key_enc.Length);
token_enc.CopyTo(data, 5 + (short)key_enc.Length);
//Send it back
Send(data);
//Getting the next packet
byte[] pid = new byte[1];
Receive(pid, 0, 1, SocketFlags.None);
if (pid[0] == 0xFC)
{
ReadData(4);
s = new AesCfb8Stream(c.GetStream(), secretKey);
encrypted = true;
return true;
}
else
{
ConsoleIO.WriteLineFormatted("§8" + Translations.error_invalid_encrypt, acceptnewlines: true);
return false;
}
}
public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session)
{
if (Handshake(handler.GetUserUuidStr(), handler.GetUsername(), handler.GetSessionID(), handler.GetServerHost(), handler.GetServerPort(), session))
{
Send(new byte[] { 0xCD, 0 });
try
{
byte[] pid = new byte[1];
try
{
if (c.Connected)
{
Receive(pid, 0, 1, SocketFlags.None);
while (pid[0] >= 0xC0 && pid[0] != 0xFF) //Skip some early packets or plugin messages
{
ProcessPacket(pid[0]);
Receive(pid, 0, 1, SocketFlags.None);
}
if (pid[0] == (byte)1)
{
ReadData(4); ReadNextString(); ReadData(5);
StartUpdating();
return true; //The Server accepted the request
}
else if (pid[0] == (byte)0xFF)
{
string reason = ReadNextString();
handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, reason);
return false;
}
}
}
catch (Exception e)
{
//Connection failed
ConsoleIO.WriteLineFormatted("§8" + e.GetType().Name + ": " + e.Message);
return false;
}
}
catch
{
handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, "");
return false;
}
return false; //Login was unsuccessful (received a kick...)
}
else return false;
}
public void Disconnect()
{
const string message = "disconnect.quitting";
try
{
byte[] reason = new byte[3 + (message.Length * 2)];
reason[0] = (byte)0xff;
byte[] msglen;
msglen = BitConverter.GetBytes((short)message.Length);
Array.Reverse(msglen);
msglen.CopyTo(reason, 1);
if (message.Length > 0)
{
byte[] msg;
msg = Encoding.BigEndianUnicode.GetBytes(message);
msg.CopyTo(reason, 3);
}
Send(reason);
}
catch (SocketException) { }
catch (System.IO.IOException) { }
}
public int GetMaxChatMessageLength()
{
return 100;
}
public int GetProtocolVersion()
{
return protocolversion;
}
public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair)
{
if (String.IsNullOrEmpty(message))
return true;
try
{
byte[] chat = new byte[3 + (message.Length * 2)];
chat[0] = (byte)3;
byte[] msglen;
msglen = BitConverter.GetBytes((short)message.Length);
Array.Reverse(msglen);
msglen.CopyTo(chat, 1);
byte[] msg;
msg = Encoding.BigEndianUnicode.GetBytes(message);
msg.CopyTo(chat, 3);
Send(chat);
return true;
}
catch (SocketException) { return false; }
catch (System.IO.IOException) { return false; }
}
public bool SendRespawnPacket()
{
try
{
Send(new byte[] { 0xCD, 1 });
return true;
}
catch (SocketException) { return false; }
}
public bool SendUpdateSign(Location location, string line1, string line2, string line3, string line4)
{
return false; //Currently not implemented
}
public bool SendBrandInfo(string brandInfo)
{
return false; //Only supported since MC 1.7
}
public bool SendClientSettings(string language, byte viewDistance, byte difficulty, byte chatMode, bool chatColors, byte skinParts, byte mainHand)
{
return false; //Currently not implemented
}
public bool SendLocationUpdate(Location location, bool onGround, float? yaw, float? pitch)
{
return false; //Currently not implemented
}
public bool SendInteractEntity(int EntityID, int type)
{
return false; //Currently not implemented
}
public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z, int hand)
{
return false; //Currently not implemented
}
public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z)
{
return false; //Currently not implemented
}
public bool SendInteractEntity(int EntityID, int type, int hand)
{
return false; //Currently not implemented
}
public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags)
{
return false; //Currently not implemented
}
public bool SendUseItem(int hand, int sequenceId)
{
return false; //Currently not implemented
}
public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item? item, List> changedSlots, int stateId)
{
return false; //Currently not implemented
}
public bool SendAnimation(int animation, int playerid)
{
return false; //Currently not implemented
}
public bool SendCreativeInventoryAction(int slot, ItemType item, int count, Dictionary? nbt)
{
return false; //Currently not implemented
}
public bool ClickContainerButton(int windowId, int buttonId)
{
return false; //Currently not implemented
}
public bool SendCloseWindow(int windowId)
{
return false; //Currently not implemented
}
public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId)
{
return false; //Currently not implemented
}
public bool SendHeldItemChange(short slot)
{
return false; //Currently not implemented
}
public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId)
{
return false; //Currently not implemented
}
///
/// Send a plugin channel packet to the server.
///
/// Channel to send packet on
/// packet Data
public bool SendPluginChannelPacket(string channel, byte[] data)
{
try
{
byte[] channelLength = BitConverter.GetBytes((short)channel.Length);
Array.Reverse(channelLength);
byte[] channelData = Encoding.BigEndianUnicode.GetBytes(channel);
byte[] dataLength = BitConverter.GetBytes((short)data.Length);
Array.Reverse(dataLength);
Send(ConcatBytes(new byte[] { 0xFA }, channelLength, channelData, dataLength, data));
return true;
}
catch (SocketException) { return false; }
catch (System.IO.IOException) { return false; }
}
int IAutoComplete.AutoComplete(string BehindCursor)
{
if (String.IsNullOrEmpty(BehindCursor))
return -1;
byte[] autocomplete = new byte[3 + (BehindCursor.Length * 2)];
autocomplete[0] = 0xCB;
byte[] msglen = BitConverter.GetBytes((short)BehindCursor.Length);
Array.Reverse(msglen);
msglen.CopyTo(autocomplete, 1);
byte[] msg = Encoding.BigEndianUnicode.GetBytes(BehindCursor);
msg.CopyTo(autocomplete, 3);
ConsoleIO.AutoCompleteDone = false;
Send(autocomplete);
return 0;
}
private static byte[] ConcatBytes(params byte[][] bytes)
{
List result = new();
foreach (byte[] array in bytes)
result.AddRange(array);
return result.ToArray();
}
public static bool DoPing(string host, int port, ref int protocolversion)
{
try
{
string version = "";
TcpClient tcp = ProxyHandler.NewTcpClient(host, port);
tcp.ReceiveTimeout = 30000; // 30 seconds
tcp.ReceiveTimeout = 5000; //MC 1.7.2+ SpigotMC servers won't respond, so we need a reasonable timeout.
byte[] ping = new byte[2] { 0xfe, 0x01 };
tcp.Client.Send(ping, SocketFlags.None);
tcp.Client.Receive(ping, 0, 1, SocketFlags.None);
if (ping[0] == 0xff)
{
Protocol16Handler ComTmp = new(tcp);
string result = ComTmp.ReadNextString();
if (Settings.Config.Logging.DebugMessages)
{
// May contain formatting codes, cannot use WriteLineFormatted
Console.ForegroundColor = ConsoleColor.DarkGray;
ConsoleIO.WriteLine(result);
Console.ForegroundColor = ConsoleColor.Gray;
}
if (result.Length > 2 && result[0] == '§' && result[1] == '1')
{
string[] tmp = result.Split((char)0x00);
protocolversion = (byte)Int16.Parse(tmp[1], NumberStyles.Any, CultureInfo.CurrentCulture);
version = tmp[2];
if (protocolversion == 127) //MC 1.7.2+
return false;
}
else
{
protocolversion = (byte)39;
version = "B1.8.1 - 1.3.2";
}
ConsoleIO.WriteLineFormatted(string.Format(Translations.mcc_use_version, version, protocolversion));
return true;
}
else return false;
}
catch { return false; }
}
public bool SelectTrade(int selectedSlot)
{
return false; //MC 1.13+
}
public bool SendSpectate(Guid UUID)
{
return false; //Currently not implemented
}
public bool SendPlayerSession(PlayerKeyPair? playerKeyPair)
{
return false;
}
}
}