using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient
{
///
/// Minecraft Console Client by ORelio (c) 2012-2013.
/// Allows to connect to any Minecraft server, send and receive text, automated scripts.
/// This source code is released under the CDDL 1.0 License.
///
class Program
{
private static McTcpClient Client;
private static string loginusername = "";
private static string user = "";
private static string pass = "";
private static string ip = "";
private static string command = "";
private static string[] startupargs;
///
/// The main entry point of Minecraft Console Client
///
static void Main(string[] args)
{
Console.WriteLine("Console Client for MC 1.4.6 to 1.6.2 - v1.5.2 - By ORelio (or3L1o@live.fr)");
//Processing Command-line arguments
if (args.Length >= 1)
{
user = args[0];
if (args.Length >= 2)
{
pass = args[1];
if (args.Length >= 3)
{
ip = args[2];
if (args.Length >= 4)
{
command = args[3];
}
}
}
}
//Asking the user to type in missing data such as Username and Password
if (user == "") {
Console.Write("Username : ");
user = Console.ReadLine();
}
if (pass == "") {
Console.Write("Password : ");
pass = Console.ReadLine();
//Hide the password
Console.CursorTop--;
Console.Write("Password : <******>");
for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); }
}
//Save the arguments
startupargs = args;
loginusername = user;
//Start the Client
InitializeClient();
}
///
/// Start a new Client
///
private static void InitializeClient()
{
MinecraftCom.LoginResult result;
string logindata = "";
if (pass == "-")
{
Console.ForegroundColor = ConsoleColor.DarkGray;
Console.WriteLine("You chose to run in offline mode.");
Console.ForegroundColor = ConsoleColor.Gray;
result = MinecraftCom.LoginResult.Success;
logindata = "0:deprecated:" + user + ":0";
}
else
{
Console.WriteLine("Connecting to Minecraft.net...");
result = MinecraftCom.GetLogin(loginusername, pass, ref logindata);
}
if (result == MinecraftCom.LoginResult.Success)
{
user = logindata.Split(':')[2];
string sessionID = logindata.Split(':')[3];
Console.WriteLine("Success. (session ID: " + sessionID + ')');
if (ip == "")
{
Console.Write("Server IP : ");
ip = Console.ReadLine();
}
//Get server version
Console.WriteLine("Retrieving Server Info...");
byte protocolversion = 0; string version = "";
if (MinecraftCom.GetServerInfo(ip, ref protocolversion, ref version))
{
//Supported protocol version ?
int[] supportedVersions = { 51, 60, 61, 72, 73, 74 };
if (Array.IndexOf(supportedVersions, protocolversion) > -1)
{
//Minecraft 1.6+ ? Load translations
if (protocolversion >= 72) { ChatParser.InitTranslations(); }
//Will handle the connection for this client
Console.WriteLine("Version is supported.");
MinecraftCom handler = new MinecraftCom();
handler.setVersion(protocolversion);
//Load & initialize bots if needed
foreach (string arg in startupargs)
{
if (arg.Length > 4 && arg.Substring(0, 4).ToLower() == "bot:")
{
int param;
string[] botargs = arg.ToLower().Split(':');
switch (botargs[1])
{
case "antiafk":
#region Arguments for the AntiAFK bot
param = 600;
if (botargs.Length > 2)
{
try { param = Convert.ToInt32(botargs[2]); }
catch (FormatException) { }
}
#endregion
handler.BotLoad(new Bots.AntiAFK(param)); break;
case "pendu": handler.BotLoad(new Bots.Pendu(false)); break;
case "hangman": handler.BotLoad(new Bots.Pendu(true)); break;
case "alerts": handler.BotLoad(new Bots.Alerts()); break;
case "log":
#region Arguments for the ChatLog bot
bool datetime = true;
string file = "chat-" + ip + ".log";
Bots.ChatLog.MessageFilter filter = Bots.ChatLog.MessageFilter.AllMessages;
if (botargs.Length > 2)
{
datetime = (botargs[2] != "0");
if (botargs.Length > 3)
{
switch (botargs[3])
{
case "all": filter = Bots.ChatLog.MessageFilter.AllText; break;
case "messages": filter = Bots.ChatLog.MessageFilter.AllMessages; break;
case "chat": filter = Bots.ChatLog.MessageFilter.OnlyChat; break;
case "private": filter = Bots.ChatLog.MessageFilter.OnlyWhispers; break;
}
if (botargs.Length > 4 && botargs[4] != "") { file = botargs[4]; }
}
}
#endregion
handler.BotLoad(new Bots.ChatLog(file, filter, datetime)); break;
case "logplayerlist":
#region Arguments for the PlayerListLogger bot
param = 600;
if (botargs.Length > 2)
{
try { param = Convert.ToInt32(botargs[2]); }
catch (FormatException) { }
}
#endregion
handler.BotLoad(new Bots.PlayerListLogger(param, "connected-" + ip + ".log")); break;
case "autorelog":
#region Arguments for the AutoRelog bot
int delay = 10;
if (botargs.Length > 2)
{
try { delay = Convert.ToInt32(botargs[2]); }
catch (FormatException) { }
}
int retries = 3;
if (botargs.Length > 3)
{
try { retries = Convert.ToInt32(botargs[3]); }
catch (FormatException) { }
}
#endregion
handler.BotLoad(new Bots.AutoRelog(delay, retries)); break;
case "xauth":
if (botargs.Length > 2) { handler.BotLoad(new Bots.xAuth(botargs[2])); } break;
}
command = "";
}
}
//Start the main TCP client
if (command != "")
{
Client = new McTcpClient(user, sessionID, ip, handler, command);
}
else Client = new McTcpClient(user, sessionID, ip, handler);
}
else
{
Console.WriteLine("Cannot connect to the server : This version is not supported !");
ReadLineReconnect();
}
}
else
{
Console.WriteLine("Failed to ping this IP.");
ReadLineReconnect();
}
}
else
{
Console.ForegroundColor = ConsoleColor.Gray;
Console.Write("Connection failed : ");
switch (result)
{
case MinecraftCom.LoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break;
case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break;
case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break;
case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break;
case MinecraftCom.LoginResult.Error: Console.WriteLine("Network error."); break;
}
while (Console.KeyAvailable) { Console.ReadKey(false); }
if (command == "") { ReadLineReconnect(); }
}
}
///
/// Disconnect the current client from the server and restart it
///
public static void Restart()
{
new System.Threading.Thread(new System.Threading.ThreadStart(t_restart)).Start();
}
///
/// Pause the program, usually when an error or a kick occured, letting the user press Enter to quit OR type /reconnect
///
/// Return True if the user typed "/reconnect"
public static bool ReadLineReconnect()
{
string text = Console.ReadLine();
if (text == "reco" || text == "reconnect" || text == "/reco" || text == "/reconnect")
{
Program.Restart();
return true;
}
else return false;
}
///
/// Private thread for restarting the program. Called through Restart()
///
private static void t_restart()
{
if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); }
Console.WriteLine("Restarting Minecraft Console Client...");
InitializeClient();
}
}
}