using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient { /// /// Minecraft Console Client by ORelio (c) 2012-2013. /// Allows to connect to any Minecraft server, send and receive text, automated scripts. /// This source code is released under the CDDL 1.0 License. /// class Program { private static McTcpClient Client; private static string loginusername = ""; private static string user = ""; private static string pass = ""; private static string ip = ""; private static string command = ""; private static string[] startupargs; /// /// The main entry point of Minecraft Console Client /// static void Main(string[] args) { Console.WriteLine("Console Client for MC 1.4.6 to 1.6.2 - v1.5.2 - By ORelio (or3L1o@live.fr)"); //Processing Command-line arguments if (args.Length >= 1) { user = args[0]; if (args.Length >= 2) { pass = args[1]; if (args.Length >= 3) { ip = args[2]; if (args.Length >= 4) { command = args[3]; } } } } //Asking the user to type in missing data such as Username and Password if (user == "") { Console.Write("Username : "); user = Console.ReadLine(); } if (pass == "") { Console.Write("Password : "); pass = Console.ReadLine(); //Hide the password Console.CursorTop--; Console.Write("Password : <******>"); for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); } } //Save the arguments startupargs = args; loginusername = user; //Start the Client InitializeClient(); } /// /// Start a new Client /// private static void InitializeClient() { MinecraftCom.LoginResult result; string logindata = ""; if (pass == "-") { Console.ForegroundColor = ConsoleColor.DarkGray; Console.WriteLine("You chose to run in offline mode."); Console.ForegroundColor = ConsoleColor.Gray; result = MinecraftCom.LoginResult.Success; logindata = "0:deprecated:" + user + ":0"; } else { Console.WriteLine("Connecting to Minecraft.net..."); result = MinecraftCom.GetLogin(loginusername, pass, ref logindata); } if (result == MinecraftCom.LoginResult.Success) { user = logindata.Split(':')[2]; string sessionID = logindata.Split(':')[3]; Console.WriteLine("Success. (session ID: " + sessionID + ')'); if (ip == "") { Console.Write("Server IP : "); ip = Console.ReadLine(); } //Get server version Console.WriteLine("Retrieving Server Info..."); byte protocolversion = 0; string version = ""; if (MinecraftCom.GetServerInfo(ip, ref protocolversion, ref version)) { //Supported protocol version ? int[] supportedVersions = { 51, 60, 61, 72, 73, 74 }; if (Array.IndexOf(supportedVersions, protocolversion) > -1) { //Minecraft 1.6+ ? Load translations if (protocolversion >= 72) { ChatParser.InitTranslations(); } //Will handle the connection for this client Console.WriteLine("Version is supported."); MinecraftCom handler = new MinecraftCom(); handler.setVersion(protocolversion); //Load & initialize bots if needed foreach (string arg in startupargs) { if (arg.Length > 4 && arg.Substring(0, 4).ToLower() == "bot:") { int param; string[] botargs = arg.ToLower().Split(':'); switch (botargs[1]) { case "antiafk": #region Arguments for the AntiAFK bot param = 600; if (botargs.Length > 2) { try { param = Convert.ToInt32(botargs[2]); } catch (FormatException) { } } #endregion handler.BotLoad(new Bots.AntiAFK(param)); break; case "pendu": handler.BotLoad(new Bots.Pendu(false)); break; case "hangman": handler.BotLoad(new Bots.Pendu(true)); break; case "alerts": handler.BotLoad(new Bots.Alerts()); break; case "log": #region Arguments for the ChatLog bot bool datetime = true; string file = "chat-" + ip + ".log"; Bots.ChatLog.MessageFilter filter = Bots.ChatLog.MessageFilter.AllMessages; if (botargs.Length > 2) { datetime = (botargs[2] != "0"); if (botargs.Length > 3) { switch (botargs[3]) { case "all": filter = Bots.ChatLog.MessageFilter.AllText; break; case "messages": filter = Bots.ChatLog.MessageFilter.AllMessages; break; case "chat": filter = Bots.ChatLog.MessageFilter.OnlyChat; break; case "private": filter = Bots.ChatLog.MessageFilter.OnlyWhispers; break; } if (botargs.Length > 4 && botargs[4] != "") { file = botargs[4]; } } } #endregion handler.BotLoad(new Bots.ChatLog(file, filter, datetime)); break; case "logplayerlist": #region Arguments for the PlayerListLogger bot param = 600; if (botargs.Length > 2) { try { param = Convert.ToInt32(botargs[2]); } catch (FormatException) { } } #endregion handler.BotLoad(new Bots.PlayerListLogger(param, "connected-" + ip + ".log")); break; case "autorelog": #region Arguments for the AutoRelog bot int delay = 10; if (botargs.Length > 2) { try { delay = Convert.ToInt32(botargs[2]); } catch (FormatException) { } } int retries = 3; if (botargs.Length > 3) { try { retries = Convert.ToInt32(botargs[3]); } catch (FormatException) { } } #endregion handler.BotLoad(new Bots.AutoRelog(delay, retries)); break; case "xauth": if (botargs.Length > 2) { handler.BotLoad(new Bots.xAuth(botargs[2])); } break; } command = ""; } } //Start the main TCP client if (command != "") { Client = new McTcpClient(user, sessionID, ip, handler, command); } else Client = new McTcpClient(user, sessionID, ip, handler); } else { Console.WriteLine("Cannot connect to the server : This version is not supported !"); ReadLineReconnect(); } } else { Console.WriteLine("Failed to ping this IP."); ReadLineReconnect(); } } else { Console.ForegroundColor = ConsoleColor.Gray; Console.Write("Connection failed : "); switch (result) { case MinecraftCom.LoginResult.AccountMigrated: Console.WriteLine("Account migrated, use e-mail as username."); break; case MinecraftCom.LoginResult.Blocked: Console.WriteLine("Too many failed logins. Please try again later."); break; case MinecraftCom.LoginResult.WrongPassword: Console.WriteLine("Incorrect password."); break; case MinecraftCom.LoginResult.NotPremium: Console.WriteLine("User not premium."); break; case MinecraftCom.LoginResult.Error: Console.WriteLine("Network error."); break; } while (Console.KeyAvailable) { Console.ReadKey(false); } if (command == "") { ReadLineReconnect(); } } } /// /// Disconnect the current client from the server and restart it /// public static void Restart() { new System.Threading.Thread(new System.Threading.ThreadStart(t_restart)).Start(); } /// /// Pause the program, usually when an error or a kick occured, letting the user press Enter to quit OR type /reconnect /// /// Return True if the user typed "/reconnect" public static bool ReadLineReconnect() { string text = Console.ReadLine(); if (text == "reco" || text == "reconnect" || text == "/reco" || text == "/reconnect") { Program.Restart(); return true; } else return false; } /// /// Private thread for restarting the program. Called through Restart() /// private static void t_restart() { if (Client != null) { Client.Disconnect(); ConsoleIO.Reset(); } Console.WriteLine("Restarting Minecraft Console Client..."); InitializeClient(); } } }