using System.Collections.Generic; namespace MinecraftClient.Commands { public class Respawn : Command { public override string CmdName { get { return "respawn"; } } public override string CmdUsage { get { return "respawn"; } } public override string CmdDesc { get { return Translations.cmd_respawn_desc; } } public override string Run(McClient handler, string command, Dictionary? localVars) { handler.SendRespawnPacket(); return Translations.cmd_respawn_done; } } }