---
title: Creating Chat Bots
---
# Creating Chat Bots
- [Notes](#notes)
- [Requirements](#requirements)
- [Quick Introduction](#quick-introduction)
- [Examples](#examples)
- [AI-Assisted Bot Authoring](#ai-assisted-bot-authoring)
- [C# API](#c#-api)
## Notes
Note
**This page covers the basics of the Chat Bot API. For the full surface area, read [ChatBot.cs](https://github.com/MCCTeam/Minecraft-Console-Client/blob/master/MinecraftClient/Scripting/ChatBot.cs) and the example scripts linked below.**
**Minecraft Console Client** has a rich C# API which allows you to create Chat Bots (effectively plugins) which can help you create complex automations which normal scripts may not be able to do.
## Requirements
- A basic knowledge of C# programming language
- A text editor
If you're not familiar with the C# programming language, we suggest taking a look at the following resources:
Crash courses:
- [C# Crash Course playlist by Teddy Smit](https://www.youtube.com/watch?v=67oWw9TanOk&list=PL82C6-O4XrHfoN_Y4MwGvJz5BntiL0z0D)
More in-depth:
- [Learn C# YouTube Playlist by Microsoft](https://www.youtube.com/playlist?list=PLdo4fOcmZ0oVxKLQCHpiUWun7vlJJvUiN)
- [Getting started with C# (an index of tutorials and documentation) by Microsoft](https://learn.microsoft.com/en-us/dotnet/csharp/)
## Quick Introduction
This introduction assumes that you have the basic knowledge of C#.
Note
**In this page, "Chat Bot" and "Script" are used interchangeably.**
Create a new empty file and name it `ExampleChatBot.cs` in the same folder where you have your MCC installed.
Paste the following example code:
```csharp
//MCCScript 1.0
MCC.LoadBot(new ExampleChatBot());
//MCCScript Extensions
// The code and comments above are defining a "Script Metadata" section
// Every chat bot script must define a class that extends ChatBot.
// Instantiate that class in the script metadata section and pass it to MCC.LoadBot.
class ExampleChatBot : ChatBot
{
// This method will be called when the script has been initialized for the first time, it's called only once
// Here you can initialize variables, eg. Dictionaries. etc...
public override void Initialize()
{
LogToConsole("An example Chat Bot has been initialized!");
}
// This is a function that will be run when we get a chat message from a server
// In this example it just detects the type of the message and prints it out
public override void GetText(string text)
{
string message = "";
string username = "";
text = GetVerbatim(text);
if (IsPrivateMessage(text, ref message, ref username))
{
LogToConsole(username + " has sent you a private message: " + message);
}
else if (IsChatMessage(text, ref message, ref username))
{
LogToConsole(username + " has said: " + message);
}
}
}
```
Start MCC, connect to a server and run the following internal command: `/script ExampleChatBot.cs`.
If everything worked, you should see `[Example Chat Bot] An example Chat Bot has been initialized!` in the console.
### Structure of Chat Bots
Chat Bot (Script) structure is the following:
```