using System.Collections.Generic; namespace MinecraftClient.Commands { public class Respawn : Command { public override string CmdName { get { return "respawn"; } } public override string CmdUsage { get { return "respawn"; } } public override string CmdDesc { get { return "cmd.respawn.desc"; } } public override string Run(McClient handler, string command, Dictionary? localVars) { handler.SendRespawnPacket(); return Translations.Get("cmd.respawn.done"); } } }