using System; using System.Collections.Generic; using System.Linq; using System.Text; using MinecraftClient.Protocol; using System.Reflection; using System.Threading; using MinecraftClient.Protocol.Handlers.Forge; using MinecraftClient.Protocol.Session; using MinecraftClient.WinAPI; namespace MinecraftClient { /// /// Minecraft Console Client by ORelio and Contributors (c) 2012-2020. /// Allows to connect to any Minecraft server, send and receive text, automated scripts. /// This source code is released under the CDDL 1.0 License. /// /// /// Typical steps to update MCC for a new Minecraft version /// - Implement protocol changes (see Protocol18.cs) /// - Handle new block types and states (see Material.cs) /// - Add support for new entity types (see EntityType.cs) /// - Add new item types for inventories (see ItemType.cs) /// - Mark new version as handled (see ProtocolHandler.cs) /// - Update MCHighestVersion field below (for versionning) /// static class Program { private static McClient client; public static string[] startupargs; public const string Version = MCHighestVersion; public const string MCLowestVersion = "1.4.6"; public const string MCHighestVersion = "1.16.4"; public static readonly string BuildInfo = null; private static Thread offlinePrompt = null; private static bool useMcVersionOnce = false; /// /// The main entry point of Minecraft Console Client /// static void Main(string[] args) { Console.WriteLine("Console Client for MC {0} to {1} - v{2} - By ORelio & Contributors", MCLowestVersion, MCHighestVersion, Version); //Build information to facilitate processing of bug reports if (BuildInfo != null) { ConsoleIO.WriteLineFormatted("§8" + BuildInfo); } //Debug input ? if (args.Length == 1 && args[0] == "--keyboard-debug") { ConsoleIO.WriteLine("Keyboard debug mode: Press any key to display info"); ConsoleIO.DebugReadInput(); } //Setup ConsoleIO ConsoleIO.LogPrefix = "§8[MCC] "; if (args.Length >= 1 && args[args.Length - 1] == "BasicIO" || args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor") { if (args.Length >= 1 && args[args.Length - 1] == "BasicIO-NoColor") { ConsoleIO.BasicIO_NoColor = true; } ConsoleIO.BasicIO = true; args = args.Where(o => !Object.ReferenceEquals(o, args[args.Length - 1])).ToArray(); } //Take advantage of Windows 10 / Mac / Linux UTF-8 console if (isUsingMono || WindowsVersion.WinMajorVersion >= 10) { Console.OutputEncoding = Console.InputEncoding = Encoding.UTF8; } //Process ini configuration file if (args.Length >= 1 && System.IO.File.Exists(args[0]) && System.IO.Path.GetExtension(args[0]).ToLower() == ".ini") { Settings.LoadSettings(args[0]); //remove ini configuration file from arguments array List args_tmp = args.ToList(); args_tmp.RemoveAt(0); args = args_tmp.ToArray(); } else if (System.IO.File.Exists("MinecraftClient.ini")) { Settings.LoadSettings("MinecraftClient.ini"); } else Settings.WriteDefaultSettings("MinecraftClient.ini"); //Load external translation file. Should be called AFTER settings loaded Translations.LoadExternalTranslationFile(Settings.Language); //Other command-line arguments if (args.Length >= 1) { Settings.Login = args[0]; if (args.Length >= 2) { Settings.Password = args[1]; if (args.Length >= 3) { Settings.SetServerIP(args[2]); //Single command? if (args.Length >= 4) { Settings.SingleCommand = args[3]; } } } } if (Settings.ConsoleTitle != "") { Settings.Username = "New Window"; Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); } //Test line to troubleshoot invisible colors if (Settings.DebugMessages) { ConsoleIO.WriteLineFormatted(Translations.Get("debug.color_test", "[0123456789ABCDEF]: [§00§11§22§33§44§55§66§77§88§99§aA§bB§cC§dD§eE§fF§r]")); } //Load cached sessions from disk if necessary if (Settings.SessionCaching == CacheType.Disk) { bool cacheLoaded = SessionCache.InitializeDiskCache(); if (Settings.DebugMessages) Translations.WriteLineFormatted(cacheLoaded ? "debug.session_cache_ok" : "debug.session_cache_fail"); } //Asking the user to type in missing data such as Username and Password if (Settings.Login == "") { Console.Write(ConsoleIO.BasicIO ? Translations.Get("mcc.login_basic_io") + "\n" : Translations.Get("mcc.login")); Settings.Login = Console.ReadLine(); } if (Settings.Password == "" && (Settings.SessionCaching == CacheType.None || !SessionCache.Contains(Settings.Login.ToLower()))) { RequestPassword(); } startupargs = args; InitializeClient(); } /// /// Reduest user to submit password. /// private static void RequestPassword() { Console.Write(ConsoleIO.BasicIO ? Translations.Get("mcc.password_basic_io", Settings.Login) + "\n" : Translations.Get("mcc.password")); Settings.Password = ConsoleIO.BasicIO ? Console.ReadLine() : ConsoleIO.ReadPassword(); if (Settings.Password == "") { Settings.Password = "-"; } if (!ConsoleIO.BasicIO) { //Hide password length Console.CursorTop--; Console.Write(Translations.Get("mcc.password_hidden", "<******>")); for (int i = 19; i < Console.BufferWidth; i++) { Console.Write(' '); } } } /// /// Start a new Client /// private static void InitializeClient() { SessionToken session = new SessionToken(); ProtocolHandler.LoginResult result = ProtocolHandler.LoginResult.LoginRequired; if (Settings.Password == "-") { Translations.WriteLineFormatted("mcc.offline"); result = ProtocolHandler.LoginResult.Success; session.PlayerID = "0"; session.PlayerName = Settings.Login; } else { // Validate cached session or login new session. if (Settings.SessionCaching != CacheType.None && SessionCache.Contains(Settings.Login.ToLower())) { session = SessionCache.Get(Settings.Login.ToLower()); result = ProtocolHandler.GetTokenValidation(session); if (result != ProtocolHandler.LoginResult.Success) { Translations.WriteLineFormatted("mcc.session_invalid"); if (Settings.Password == "") RequestPassword(); } else ConsoleIO.WriteLineFormatted(Translations.Get("mcc.session_valid", session.PlayerName)); } if (result != ProtocolHandler.LoginResult.Success) { Translations.WriteLine("mcc.connecting", Settings.AccountType == ProtocolHandler.AccountType.Mojang ? "Minecraft.net" : "Microsoft"); result = ProtocolHandler.GetLogin(Settings.Login, Settings.Password, Settings.AccountType, out session); if (result == ProtocolHandler.LoginResult.Success && Settings.SessionCaching != CacheType.None) { SessionCache.Store(Settings.Login.ToLower(), session); } } } if (result == ProtocolHandler.LoginResult.Success) { Settings.Username = session.PlayerName; if (Settings.ConsoleTitle != "") Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); if (Settings.playerHeadAsIcon) ConsoleIcon.setPlayerIconAsync(Settings.Username); if (Settings.DebugMessages) Translations.WriteLine("debug.session_id", session.ID); //ProtocolHandler.RealmsListWorlds(Settings.Username, PlayerID, sessionID); //TODO REMOVE if (Settings.ServerIP == "") { Translations.Write("mcc.ip"); Settings.SetServerIP(Console.ReadLine()); } //Get server version int protocolversion = 0; ForgeInfo forgeInfo = null; if (Settings.ServerVersion != "" && Settings.ServerVersion.ToLower() != "auto") { protocolversion = Protocol.ProtocolHandler.MCVer2ProtocolVersion(Settings.ServerVersion); if (protocolversion != 0) { ConsoleIO.WriteLineFormatted(Translations.Get("mcc.use_version", Settings.ServerVersion, protocolversion)); } else ConsoleIO.WriteLineFormatted(Translations.Get("mcc.unknown_version", Settings.ServerVersion)); if (useMcVersionOnce) { useMcVersionOnce = false; Settings.ServerVersion = ""; } } //Retrieve server info if version is not manually set OR if need to retrieve Forge information if (protocolversion == 0 || Settings.ServerAutodetectForge || (Settings.ServerForceForge && !ProtocolHandler.ProtocolMayForceForge(protocolversion))) { if (protocolversion != 0) Translations.WriteLine("mcc.forge"); else Translations.WriteLine("mcc.retrieve"); if (!ProtocolHandler.GetServerInfo(Settings.ServerIP, Settings.ServerPort, ref protocolversion, ref forgeInfo)) { HandleFailure(Translations.Get("error.ping"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost); return; } } //Force-enable Forge support? if (Settings.ServerForceForge && forgeInfo == null) { if (ProtocolHandler.ProtocolMayForceForge(protocolversion)) { Translations.WriteLine("mcc.forgeforce"); forgeInfo = ProtocolHandler.ProtocolForceForge(protocolversion); } else { HandleFailure(Translations.Get("error.forgeforce"), true, ChatBots.AutoRelog.DisconnectReason.ConnectionLost); return; } } //Proceed to server login if (protocolversion != 0) { try { //Start the main TCP client if (Settings.SingleCommand != "") { client = new McClient(session.PlayerName, session.PlayerID, session.ID, Settings.ServerIP, Settings.ServerPort, protocolversion, forgeInfo, Settings.SingleCommand); } else client = new McClient(session.PlayerName, session.PlayerID, session.ID, protocolversion, forgeInfo, Settings.ServerIP, Settings.ServerPort); //Update console title if (Settings.ConsoleTitle != "") Console.Title = Settings.ExpandVars(Settings.ConsoleTitle); } catch (NotSupportedException) { HandleFailure(Translations.Get("error.unsupported"), true); } } else HandleFailure(Translations.Get("error.determine"), true); } else { string failureMessage = Translations.Get("error.login"); string failureReason = ""; switch (result) { case ProtocolHandler.LoginResult.AccountMigrated: failureReason = "error.login.migrated"; break; case ProtocolHandler.LoginResult.ServiceUnavailable: failureReason = "error.login.server"; break; case ProtocolHandler.LoginResult.WrongPassword: failureReason = "error.login.blocked"; break; case ProtocolHandler.LoginResult.InvalidResponse: failureReason = "error.login.response"; break; case ProtocolHandler.LoginResult.NotPremium: failureReason = "error.login.premium"; break; case ProtocolHandler.LoginResult.OtherError: failureReason = "error.login.network"; break; case ProtocolHandler.LoginResult.SSLError: failureReason = "error.login.ssl"; break; default: failureReason = "error.login.unknown"; break; } failureMessage += Translations.Get(failureReason); if (result == ProtocolHandler.LoginResult.SSLError && isUsingMono) { Translations.WriteLineFormatted("error.login.ssl_help"); return; } HandleFailure(failureMessage, false, ChatBot.DisconnectReason.LoginRejected); } } /// /// Disconnect the current client from the server and restart it /// /// Optional delay, in seconds, before restarting public static void Restart(int delaySeconds = 0) { new Thread(new ThreadStart(delegate { if (client != null) { client.Disconnect(); ConsoleIO.Reset(); } if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } if (delaySeconds > 0) { Translations.WriteLine("mcc.restart_delay", delaySeconds); System.Threading.Thread.Sleep(delaySeconds * 1000); } Translations.WriteLine("mcc.restart"); InitializeClient(); })).Start(); } /// /// Disconnect the current client from the server and exit the app /// public static void Exit(int exitcode = 0) { new Thread(new ThreadStart(delegate { if (client != null) { client.Disconnect(); ConsoleIO.Reset(); } if (offlinePrompt != null) { offlinePrompt.Abort(); offlinePrompt = null; ConsoleIO.Reset(); } if (Settings.playerHeadAsIcon) { ConsoleIcon.revertToMCCIcon(); } Environment.Exit(exitcode); })).Start(); } /// /// Handle fatal errors such as ping failure, login failure, server disconnection, and so on. /// Allows AutoRelog to perform on fatal errors, prompt for server version, and offline commands. /// /// Error message to display and optionally pass to AutoRelog bot /// Specify if the error is related to an incompatible or unkown server version /// If set, the error message will be processed by the AutoRelog bot public static void HandleFailure(string errorMessage = null, bool versionError = false, ChatBots.AutoRelog.DisconnectReason? disconnectReason = null) { if (!String.IsNullOrEmpty(errorMessage)) { ConsoleIO.Reset(); while (Console.KeyAvailable) Console.ReadKey(true); Console.WriteLine(errorMessage); if (disconnectReason.HasValue) { if (ChatBots.AutoRelog.OnDisconnectStatic(disconnectReason.Value, errorMessage)) return; //AutoRelog is triggering a restart of the client } } if (Settings.interactiveMode) { if (versionError) { Translations.Write("mcc.server_version"); Settings.ServerVersion = Console.ReadLine(); if (Settings.ServerVersion != "") { useMcVersionOnce = true; Restart(); return; } } if (offlinePrompt == null) { offlinePrompt = new Thread(new ThreadStart(delegate { string command = " "; ConsoleIO.WriteLineFormatted(Translations.Get("mcc.disconnected", (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar))); Translations.WriteLineFormatted("mcc.press_exit"); while (command.Length > 0) { if (!ConsoleIO.BasicIO) { ConsoleIO.Write('>'); } command = Console.ReadLine().Trim(); if (command.Length > 0) { string message = ""; if (Settings.internalCmdChar != ' ' && command[0] == Settings.internalCmdChar) command = command.Substring(1); if (command.StartsWith("reco")) { message = new Commands.Reco().Run(null, Settings.ExpandVars(command), null); } else if (command.StartsWith("connect")) { message = new Commands.Connect().Run(null, Settings.ExpandVars(command), null); } else if (command.StartsWith("exit") || command.StartsWith("quit")) { message = new Commands.Exit().Run(null, Settings.ExpandVars(command), null); } else if (command.StartsWith("help")) { ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Reco().GetCmdDescTranslated()); ConsoleIO.WriteLineFormatted("§8MCC: " + (Settings.internalCmdChar == ' ' ? "" : "" + Settings.internalCmdChar) + new Commands.Connect().GetCmdDescTranslated()); } else ConsoleIO.WriteLineFormatted(Translations.Get("icmd.unknown", command.Split(' ')[0])); if (message != "") ConsoleIO.WriteLineFormatted("§8MCC: " + message); } } })); offlinePrompt.Start(); } } else { // Not in interactive mode, just exit and let the calling script handle the failure if (disconnectReason.HasValue) { // Return distinct exit codes for known failures. if (disconnectReason.Value == ChatBot.DisconnectReason.UserLogout) Exit(1); if (disconnectReason.Value == ChatBot.DisconnectReason.InGameKick) Exit(2); if (disconnectReason.Value == ChatBot.DisconnectReason.ConnectionLost) Exit(3); if (disconnectReason.Value == ChatBot.DisconnectReason.LoginRejected) Exit(4); } Exit(); } } /// /// Detect if the user is running Minecraft Console Client through Mono /// public static bool isUsingMono { get { return Type.GetType("Mono.Runtime") != null; } } /// /// Enumerate types in namespace through reflection /// /// Namespace to process /// Assembly to use. Default is Assembly.GetExecutingAssembly() /// public static Type[] GetTypesInNamespace(string nameSpace, Assembly assembly = null) { if (assembly == null) { assembly = Assembly.GetExecutingAssembly(); } return assembly.GetTypes().Where(t => String.Equals(t.Namespace, nameSpace, StringComparison.Ordinal)).ToArray(); } /// /// Static initialization of build information, read from assembly information /// static Program() { AssemblyConfigurationAttribute attribute = typeof(Program) .Assembly .GetCustomAttributes(typeof(System.Reflection.AssemblyConfigurationAttribute), false) .FirstOrDefault() as AssemblyConfigurationAttribute; if (attribute != null) BuildInfo = attribute.Configuration; } } }