using System.Collections.Generic; namespace MinecraftClient.Commands { public class Debug : Command { public override string CmdName { get { return "debug"; } } public override string CmdUsage { get { return "debug [on|off]"; } } public override string CmdDesc { get { return Translations.cmd_debug_desc; } } public override string Run(McClient handler, string command, Dictionary? localVars) { if (HasArg(command)) Settings.Config.Logging.DebugMessages = (GetArg(command).ToLower() == "on"); else Settings.Config.Logging.DebugMessages = !Settings.Config.Logging.DebugMessages; if (Settings.Config.Logging.DebugMessages) return Translations.cmd_debug_state_on; else return Translations.cmd_debug_state_off; } } }