using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; namespace MinecraftClient.ChatBots { class Auto_Respond : ChatBot { private String[] respondon = new String[0]; private String[] torespond = new String[0]; private static string[] FromFile(string file) { if (File.Exists(file)) { //Read all lines from file, remove lines with no text, convert to lowercase, //remove duplicate entries, convert to a string array, and return the result. return File.ReadAllLines(file) .Where(line => !String.IsNullOrWhiteSpace(line)) .Select(line => line.ToLower()) .Distinct().ToArray(); } else { LogToConsole("File not found: " + file); return new string[0]; } } //Initalize the bot public override void Initialize() { respondon = FromFile(Settings.Respond_MatchesFile); torespond = FromFile(Settings.Respond_RespondFile); ConsoleIO.WriteLine("Auto Respond Bot Sucessfully loaded!"); } public override void GetText(string text) { //Remove colour codes text = getVerbatim(text).ToLower(); //Check text to see if bot should respond foreach (string alert in respondon.Where(alert => text.Contains(alert))) { //Find what to respond with for (int x = 0; x < respondon.Length; x++) { if (respondon[x].ToString().Contains(alert)) { //Respond SendText(torespond[x].ToString()); } } } } } }