using System; using System.Collections.Generic; using System.Drawing; using MinecraftClient.Inventory; using MinecraftClient.Mapping; namespace MinecraftClient.Commands { class Entitycmd : Command { public override string CMDName { get { return "entity"; } } public override string CMDDesc { get { return "entity "; } } public override string Run(McClient handler, string command, Dictionary localVars) { if (handler.GetEntityHandlingEnabled()) { string[] args = getArgs(command); if (args.Length >= 1) { try { int entityID = 0; int.TryParse(args[0], out entityID); if (entityID != 0) { if (handler.GetEntities().ContainsKey(entityID)) { string action = args.Length > 1 ? args[1].ToLower() : "list"; switch (action) { case "attack": handler.InteractEntity(entityID, 1); return "Entity attacked"; case "use": handler.InteractEntity(entityID, 0); return "Entity used"; default: Entity entity = handler.GetEntities()[entityID]; int id = entity.ID; float health = entity.Health; int latency = entity.Latency; Item item = entity.Item; string nickname = entity.Name; string customname = entity.CustomName; EntityPose pose = entity.Pose; EntityType type = entity.Type; double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2); string color = "§a"; // Green if (health < 10) color = "§c"; // Red else if (health < 15) color = "§e"; // Yellow string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity.Location.X, 2), Math.Round(entity.Location.Y, 2), Math.Round(entity.Location.Y, 2)); string done = String.Format("Entity: {0}\n [MCC] Type: {1}", id, type); if (!String.IsNullOrEmpty(nickname)) done += String.Format("\n [MCC] Nickname: {0}", nickname); else if (!String.IsNullOrEmpty(customname)) done += String.Format("\n [MCC] CustomName: {0}§8", customname.Replace("&", "§")); if (type == EntityType.Player) done += String.Format("\n [MCC] Latency: {0}", latency); else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) { string displayName = item.DisplayName; if (String.IsNullOrEmpty(displayName)) done += String.Format("\n [MCC] Item: {0} x{1}", item.Type, item.Count); else done += String.Format("\n [MCC] Item: {0} x{1} - {2}§8", item.Type, item.Count, displayName); } if (entity.Equipment.Count >= 1 && entity.Equipment != null) { done += String.Format("\n [MCC] Equipment:"); if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null) done += String.Format("\n [MCC] MainHand: {0} x{1}", entity.Equipment[0].Type, entity.Equipment[0].Count); if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null) done += String.Format("\n [MCC] OffHand: {0} x{1}", entity.Equipment[1].Type, entity.Equipment[1].Count); if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null) done += String.Format("\n [MCC] Helmet: {0} x{1}", entity.Equipment[5].Type, entity.Equipment[5].Count); if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null) done += String.Format("\n [MCC] Chestplate: {0} x{1}", entity.Equipment[4].Type, entity.Equipment[4].Count); if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null) done += String.Format("\n [MCC] Leggings: {0} x{1}", entity.Equipment[3].Type, entity.Equipment[3].Count); if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null) done += String.Format("\n [MCC] Boots: {0} x{1}", entity.Equipment[2].Type, entity.Equipment[2].Count); } done += String.Format("\n [MCC] Pose: {0}", pose); done += String.Format("\n [MCC] Health: {0}", color + health + "§8"); done += String.Format("\n [MCC] Distance: {0}", distance); done += String.Format("\n [MCC] Location: {0}", location); return done; } } else return "Entity not found"; } else { EntityType interacttype = EntityType.Player; Enum.TryParse(args[0], out interacttype); string actionst = "Entity attacked"; int actioncount = 0; foreach (var entity2 in handler.GetEntities()) { if (entity2.Value.Type == interacttype) { string action = args.Length > 1 ? args[1].ToLower() : "list"; if (action == "attack") { handler.InteractEntity(entity2.Key, 1); actionst = "Entity attacked"; actioncount++; } else if (action == "use") { handler.InteractEntity(entity2.Key, 0); actionst = "Entity used"; actioncount++; } else return CMDDesc; } } return actioncount + " " + actionst; } } catch (FormatException) { return CMDDesc; } } else { Dictionary entities = handler.GetEntities(); List response = new List(); response.Add("Entities:"); foreach (var entity2 in entities) { int id = entity2.Key; float health = entity2.Value.Health; int latency = entity2.Value.Latency; string nickname = entity2.Value.Name; string customname = entity2.Value.CustomName; EntityPose pose = entity2.Value.Pose; EntityType type = entity2.Value.Type; Item item = entity2.Value.Item; string location = String.Format("X:{0}, Y:{1}, Z:{2}", Math.Round(entity2.Value.Location.X, 2), Math.Round(entity2.Value.Location.Y, 2), Math.Round(entity2.Value.Location.Y, 2)); if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) response.Add(String.Format(" #{0}: Type: {1}, Item: {2}, Location: {3}", id, type, item.Type, location)); else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(nickname)) response.Add(String.Format(" #{0}: Type: {1}, Nickname: §8{2}§8, Latency: {3}, Health: {4}, Pose: {5}, Location: {6}", id, type, nickname, latency, health, pose, location)); else if (type == Mapping.EntityType.Player && !String.IsNullOrEmpty(customname)) response.Add(String.Format(" #{0}: Type: {1}, CustomName: §8{2}§8, Latency: {3}, Health: {4}, Pose: {5}, Location: {6}", id, type, customname.Replace("&", "§"), latency, health, pose, location)); else response.Add(String.Format(" #{0}: Type: {1}, Health: {2}, Location: {3}", id, type, health, location)); } response.Add(CMDDesc); return String.Join("\n", response); } } else return "Please enable entityhandling in config to use this command."; } } }