using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.ChatBots { /// /// This bot sends a /list command every X seconds and save the result. /// public class PlayerListLogger : ChatBot { private int count; private int timeping; private string file; /// /// This bot sends a /list command every X seconds and save the result. /// /// Time amount between each list ping (10 = 1s, 600 = 1 minute, etc.) public PlayerListLogger(int pingparam, string filetosavein) { count = 0; file = filetosavein; timeping = pingparam; if (timeping < 10) { timeping = 10; } //To avoid flooding } public override void Update() { count++; if (count == timeping) { SendText("/list"); count = 0; } } public override void GetText(string text) { if (text.Contains("Joueurs en ligne") || text.Contains("Connected:") || text.Contains("online:")) { LogToConsole("Saving Player List"); DateTime now = DateTime.Now; string TimeStamp = "[" + now.Year + '/' + now.Month + '/' + now.Day + ' ' + now.Hour + ':' + now.Minute + ']'; System.IO.File.AppendAllText(file, TimeStamp + "\n" + GetVerbatim(text) + "\n\n"); } } } }