using Brigadier.NET; using Brigadier.NET.Builder; using MinecraftClient.CommandHandler; namespace MinecraftClient.Commands { public class Animation : Command { public override string CmdName { get { return "animation"; } } public override string CmdUsage { get { return "animation "; } } public override string CmdDesc { get { return Translations.cmd_animation_desc; } } public override void RegisterCommand(CommandDispatcher dispatcher) { dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CmdName) .Executes(r => GetUsage(r.Source, string.Empty)) .Then(l => l.Literal("mainhand") .Executes(r => GetUsage(r.Source, "mainhand"))) .Then(l => l.Literal("offhand") .Executes(r => GetUsage(r.Source, "offhand"))) ) ); dispatcher.Register(l => l.Literal(CmdName) .Executes(r => DoAnimation(r.Source, mainhand: true)) .Then(l => l.Literal("mainhand") .Executes(r => DoAnimation(r.Source, mainhand: true))) .Then(l => l.Literal("offhand") .Executes(r => DoAnimation(r.Source, mainhand: false))) .Then(l => l.Literal("_help") .Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName))) ); } private int GetUsage(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off "mainhand" => GetCmdDescTranslated(), "offhand" => GetCmdDescTranslated(), _ => GetCmdDescTranslated(), #pragma warning restore format // @formatter:on }); } private static int DoAnimation(CmdResult r, bool mainhand) { McClient handler = CmdResult.currentHandler!; return r.SetAndReturn(handler.DoAnimation(mainhand ? 1 : 0)); } } }