using System; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Text; using System.Threading.Tasks; namespace MinecraftClient.Protocol.Keys { public class PrivateKey { public byte[] Key { get; set; } private readonly RSA rsa; public PrivateKey(string pemKey) { this.Key = KeyUtils.DecodePemKey(pemKey, "-----BEGIN RSA PRIVATE KEY-----", "-----END RSA PRIVATE KEY-----"); this.rsa = RSA.Create(); rsa.ImportPkcs8PrivateKey(this.Key, out _); } public byte[] SignData(byte[] data) { return rsa.SignData(data, HashAlgorithmName.SHA256, RSASignaturePadding.Pkcs1); } public byte[] SignMessage(string message, string uuid, DateTimeOffset timestamp, ref byte[] salt) { string messageJson = "{\"text\":\"" + KeyUtils.EscapeString(message) + "\"}"; byte[] data = KeyUtils.GetSignatureData(messageJson, uuid, timestamp, ref salt); return SignData(data); } } }