using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.ChatBots { /// /// This bot automatically re-join the server if kick message contains predefined string (Server is restarting ...) /// public class AutoRelog : ChatBot { private static Random random = new Random(); private string[] dictionary = new string[0]; private int attempts; private int delayMin; private int delayMax; /// /// This bot automatically re-join the server if kick message contains predefined string /// /// Minimum delay before re-joining the server (in seconds) /// Maximum delay before re-joining the server (in seconds) /// Number of retries if connection fails (-1 = infinite) public AutoRelog(int DelayBeforeRelogMin, int DelayBeforeRelogMax, int retries) { attempts = retries; if (attempts == -1) { attempts = int.MaxValue; } McClient.ReconnectionAttemptsLeft = attempts; delayMin = DelayBeforeRelogMin; delayMax = DelayBeforeRelogMax; if (delayMin < 1) delayMin = 1; if (delayMax < delayMin) delayMax = delayMin; LogDebugToConsoleTranslated("bot.autoRelog.launch", attempts); } public override void Initialize() { McClient.ReconnectionAttemptsLeft = attempts; if (Settings.AutoRelog_IgnoreKickMessage) { LogDebugToConsoleTranslated("bot.autoRelog.no_kick_msg"); } else { if (System.IO.File.Exists(Settings.AutoRelog_KickMessagesFile)) { LogDebugToConsoleTranslated("bot.autoRelog.loading", System.IO.Path.GetFullPath(Settings.AutoRelog_KickMessagesFile)); dictionary = System.IO.File.ReadAllLines(Settings.AutoRelog_KickMessagesFile, Encoding.UTF8); for (int i = 0; i < dictionary.Length; i++) { LogDebugToConsoleTranslated("bot.autoRelog.loaded", dictionary[i]); dictionary[i] = dictionary[i].ToLower(); } } else { LogToConsoleTranslated("bot.autoRelog.not_found", System.IO.Path.GetFullPath(Settings.AutoRelog_KickMessagesFile)); LogDebugToConsoleTranslated("bot.autoRelog.curr_dir", System.IO.Directory.GetCurrentDirectory()); } } } public override bool OnDisconnect(DisconnectReason reason, string message) { if (reason == DisconnectReason.UserLogout) { LogDebugToConsoleTranslated("bot.autoRelog.ignore_user_logout"); } else { message = GetVerbatim(message); string comp = message.ToLower(); LogDebugToConsoleTranslated("bot.autoRelog.disconnect_msg", message); if (Settings.AutoRelog_IgnoreKickMessage) { LaunchDelayedReconnection(null); return true; } foreach (string msg in dictionary) { if (comp.Contains(msg)) { LaunchDelayedReconnection(msg); return true; } } LogDebugToConsoleTranslated("bot.autoRelog.reconnect_ignore"); } return false; } private void LaunchDelayedReconnection(string msg) { int delay = random.Next(delayMin, delayMax); LogDebugToConsoleTranslated(String.IsNullOrEmpty(msg) ? "bot.autoRelog.reconnect_always" : "bot.autoRelog.reconnect", msg); LogToConsoleTranslated("bot.autoRelog.wait", delay); System.Threading.Thread.Sleep(delay * 1000); ReconnectToTheServer(); } public static bool OnDisconnectStatic(DisconnectReason reason, string message) { if (Settings.AutoRelog_Enabled) { AutoRelog bot = new AutoRelog(Settings.AutoRelog_Delay_Min, Settings.AutoRelog_Delay_Max, Settings.AutoRelog_Retries); bot.Initialize(); return bot.OnDisconnect(reason, message); } return false; } } }