namespace MinecraftClient.Inventory { public class EnchantmentData { public Enchantment TopEnchantment { get; set; } public Enchantment MiddleEnchantment { get; set; } public Enchantment BottomEnchantment { get; set; } // Seed for rendering Standard Galactic Language (symbols in the enchanting table) (Useful for poeple who use MCC for the protocol) public short Seed { get; set; } /// Enchantment levels are the levels of enchantment (eg. I, II, III, IV, V) (eg. Smite IV, Power III, Knockback II ..) public short TopEnchantmentLevel { get; set; } public short MiddleEnchantmentLevel { get; set; } public short BottomEnchantmentLevel { get; set; } /// Enchantment level requirements are the levels that player needs to have in order to enchant the item public short TopEnchantmentLevelRequirement { get; set; } public short MiddleEnchantmentLevelRequirement { get; set; } public short BottomEnchantmentLevelRequirement { get; set; } } }