using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using System.Text; using Brigadier.NET; using Brigadier.NET.Builder; using MinecraftClient.CommandHandler; using MinecraftClient.Inventory; using MinecraftClient.Mapping; using static MinecraftClient.CommandHandler.CmdResult; namespace MinecraftClient.Commands { class Entitycmd : Command { public override string CmdName { get { return "entity"; } } public override string CmdUsage { get { return "entity [near] "; } } public override string CmdDesc { get { return string.Empty; } } private enum ActionType { Attack, Use, List }; public override void RegisterCommand(CommandDispatcher dispatcher) { dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CmdName) .Executes(r => GetUsage(r.Source, string.Empty)) .Then(l => l.Literal("near") .Executes(r => GetUsage(r.Source, "near"))) .Then(l => l.Literal("attack") .Executes(r => GetUsage(r.Source, "attack"))) .Then(l => l.Literal("use") .Executes(r => GetUsage(r.Source, "use"))) .Then(l => l.Literal("list") .Executes(r => GetUsage(r.Source, "list"))) ) ); dispatcher.Register(l => l.Literal(CmdName) .Executes(r => GetFullEntityList(r.Source)) .Then(l => l.Literal("near") .Executes(r => GetClosetEntityList(r.Source)) .Then(l => l.Argument("EntityID", Arguments.Integer()) .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.List)) .Then(l => l.Literal("attack") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.Attack))) .Then(l => l.Literal("use") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.Use))) .Then(l => l.Literal("list") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.List)))) .Then(l => l.Argument("EntityType", MccArguments.EntityType()) .Executes(r => OperateWithType(r.Source, true, MccArguments.GetEntityType(r, "EntityType"), ActionType.List)) .Then(l => l.Literal("attack") .Executes(r => OperateWithType(r.Source, near: true, MccArguments.GetEntityType(r, "EntityType"), ActionType.Attack))) .Then(l => l.Literal("use") .Executes(r => OperateWithType(r.Source, near: true, MccArguments.GetEntityType(r, "EntityType"), ActionType.Use))) .Then(l => l.Literal("list") .Executes(r => OperateWithType(r.Source, near: true, MccArguments.GetEntityType(r, "EntityType"), ActionType.List))))) .Then(l => l.Argument("EntityID", Arguments.Integer()) .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.List)) .Then(l => l.Literal("attack") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.Attack))) .Then(l => l.Literal("use") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.Use))) .Then(l => l.Literal("list") .Executes(r => OperateWithId(r.Source, Arguments.GetInteger(r, "EntityID"), ActionType.List)))) .Then(l => l.Argument("EntityType", MccArguments.EntityType()) .Executes(r => OperateWithType(r.Source, true, MccArguments.GetEntityType(r, "EntityType"), ActionType.List)) .Then(l => l.Literal("attack") .Executes(r => OperateWithType(r.Source, near: false, MccArguments.GetEntityType(r, "EntityType"), ActionType.Attack))) .Then(l => l.Literal("use") .Executes(r => OperateWithType(r.Source, near: false, MccArguments.GetEntityType(r, "EntityType"), ActionType.Use))) .Then(l => l.Literal("list") .Executes(r => OperateWithType(r.Source, near: false, MccArguments.GetEntityType(r, "EntityType"), ActionType.List)))) .Then(l => l.Literal("_help") .Executes(r => GetUsage(r.Source, string.Empty)) .Redirect(dispatcher.GetRoot().GetChild("help").GetChild(CmdName))) ); } private int GetUsage(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off "near" => GetCmdDescTranslated(), "attack" => GetCmdDescTranslated(), "use" => GetCmdDescTranslated(), "list" => GetCmdDescTranslated(), _ => GetCmdDescTranslated(), #pragma warning restore format // @formatter:on }); } private int GetFullEntityList(CmdResult r) { McClient handler = CmdResult.currentHandler!; if (!handler.GetEntityHandlingEnabled()) return r.SetAndReturn(Status.FailNeedEntity); Dictionary entities = handler.GetEntities(); StringBuilder response = new(); response.AppendLine(Translations.cmd_entityCmd_entities); foreach (var entity2 in entities) response.AppendLine(GetEntityInfoShort(entity2.Value)); response.Append(GetCmdDescTranslated()); handler.Log.Info(response.ToString()); return r.SetAndReturn(Status.Done); } private int GetClosetEntityList(CmdResult r) { McClient handler = CmdResult.currentHandler!; if (!handler.GetEntityHandlingEnabled()) return r.SetAndReturn(Status.FailNeedEntity); if (TryGetClosetEntity(handler.GetEntities(), handler.GetCurrentLocation(), null, out Entity? closest)) { handler.Log.Info(GetEntityInfoDetailed(handler, closest)); return r.SetAndReturn(Status.Done); } else return r.SetAndReturn(Status.Fail, Translations.cmd_entityCmd_not_found); } private int OperateWithId(CmdResult r, int entityID, ActionType action) { McClient handler = CmdResult.currentHandler!; if (!handler.GetEntityHandlingEnabled()) return r.SetAndReturn(Status.FailNeedEntity); if (handler.GetEntities().TryGetValue(entityID, out Entity? entity)) { handler.Log.Info(InteractionWithEntity(handler, entity, action)); return r.SetAndReturn(Status.Done); } else return r.SetAndReturn(Status.Fail, Translations.cmd_entityCmd_not_found); } private int OperateWithType(CmdResult r, bool near, EntityType entityType, ActionType action) { McClient handler = CmdResult.currentHandler!; if (!handler.GetEntityHandlingEnabled()) return r.SetAndReturn(Status.FailNeedEntity); if (near) { if (TryGetClosetEntity(handler.GetEntities(), handler.GetCurrentLocation(), entityType, out Entity? closest)) { handler.Log.Info(InteractionWithEntity(handler, closest, action)); return r.SetAndReturn(Status.Done); } else return r.SetAndReturn(Status.Fail, Translations.cmd_entityCmd_not_found); } else { if (action == ActionType.Attack || action == ActionType.Use) { string actionst = Translations.cmd_entityCmd_attacked; int actioncount = 0; foreach (var entity2 in handler.GetEntities()) { if (entity2.Value.Type == entityType) { if (action == ActionType.Attack) { handler.InteractEntity(entity2.Key, InteractType.Attack); actionst = Translations.cmd_entityCmd_attacked; } else if (action == ActionType.Use) { handler.InteractEntity(entity2.Key, InteractType.Interact); actionst = Translations.cmd_entityCmd_used; } actioncount++; } } handler.Log.Info(actioncount + " " + actionst); return r.SetAndReturn(Status.Done); } else { StringBuilder response = new(); response.AppendLine(Translations.cmd_entityCmd_entities); foreach (var entity2 in handler.GetEntities()) { if (entity2.Value.Type == entityType) { response.AppendLine(GetEntityInfoShort(entity2.Value)); } } response.Append(GetCmdDescTranslated()); handler.Log.Info(response.ToString()); return r.SetAndReturn(Status.Done); } } } private static string GetEntityInfoShort(Entity entity) { int id = entity.ID; float health = entity.Health; int latency = entity.Latency; string? nickname = entity.Name; string? customname = entity.CustomName; EntityPose pose = entity.Pose; EntityType type = entity.Type; Item item = entity.Item; string location = $"X:{Math.Round(entity.Location.X, 2)}, Y:{Math.Round(entity.Location.Y, 2)}, Z:{Math.Round(entity.Location.Z, 2)}"; if (type == EntityType.Item || type == EntityType.ItemFrame || type == EntityType.EyeOfEnder || type == EntityType.Egg || type == EntityType.EnderPearl || type == EntityType.Potion || type == EntityType.Fireball || type == EntityType.FireworkRocket) return $" #{id}: {Translations.cmd_entityCmd_type}: {entity.GetTypeString()}, {Translations.cmd_entityCmd_item}: {item.GetTypeString()}, {Translations.cmd_entityCmd_location}: {location}"; else if (type == EntityType.Player && !string.IsNullOrEmpty(nickname)) return $" #{id}: {Translations.cmd_entityCmd_type}: {entity.GetTypeString()}, {Translations.cmd_entityCmd_nickname}: §8{nickname}§8, {Translations.cmd_entityCmd_latency}: {latency}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_pose}: {pose}, {Translations.cmd_entityCmd_location}: {location}"; else if (type == EntityType.Player && !string.IsNullOrEmpty(customname)) return $" #{id}: {Translations.cmd_entityCmd_type}: {entity.GetTypeString()}, {Translations.cmd_entityCmd_customname}: §8{customname.Replace("&", "§")}§8, {Translations.cmd_entityCmd_latency}: {latency}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_pose}: {pose}, {Translations.cmd_entityCmd_location}: {location}"; else return $" #{id}: {Translations.cmd_entityCmd_type}: {entity.GetTypeString()}, {Translations.cmd_entityCmd_health}: {health}, {Translations.cmd_entityCmd_location}: {location}"; } private static string GetEntityInfoDetailed(McClient handler, Entity entity) { StringBuilder sb = new(); int id = entity.ID; float health = entity.Health; int latency = entity.Latency; Item item = entity.Item; string? nickname = entity.Name; string? customname = entity.CustomName; EntityPose pose = entity.Pose; EntityType type = entity.Type; double distance = Math.Round(entity.Location.Distance(handler.GetCurrentLocation()), 2); string location = $"X:{Math.Round(entity.Location.X, 2)}, Y:{Math.Round(entity.Location.Y, 2)}, Z:{Math.Round(entity.Location.Z, 2)}"; string color = "§a"; // Green if (health < 10) color = "§c"; // Red else if (health < 15) color = "§e"; // Yellow sb.Append($"{Translations.cmd_entityCmd_entity}: {id}\n [MCC] Type: {entity.GetTypeString()}"); if (!string.IsNullOrEmpty(nickname)) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_nickname}: {nickname}"); else if (!string.IsNullOrEmpty(customname)) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_customname}: {customname.Replace("&", "§")}§8"); if (type == EntityType.Player) { sb.Append($"\n [MCC] {Translations.cmd_entityCmd_latency}: {latency}"); } else if (type == EntityType.Item || type == EntityType.ItemFrame || type == Mapping.EntityType.EyeOfEnder || type == Mapping.EntityType.Egg || type == Mapping.EntityType.EnderPearl || type == Mapping.EntityType.Potion || type == Mapping.EntityType.Fireball || type == Mapping.EntityType.FireworkRocket) { string? displayName = item.DisplayName; if (string.IsNullOrEmpty(displayName)) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_item}: {item.GetTypeString()} x{item.Count}"); else sb.Append($"\n [MCC] {Translations.cmd_entityCmd_item}: {item.GetTypeString()} x{item.Count} - {displayName}§8"); } if (entity.Equipment.Count >= 1 && entity.Equipment != null) { sb.Append($"\n [MCC] {Translations.cmd_entityCmd_equipment}:"); if (entity.Equipment.ContainsKey(0) && entity.Equipment[0] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_mainhand}: {entity.Equipment[0].GetTypeString()} x{entity.Equipment[0].Count}"); if (entity.Equipment.ContainsKey(1) && entity.Equipment[1] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_offhand}: {entity.Equipment[1].GetTypeString()} x{entity.Equipment[1].Count}"); if (entity.Equipment.ContainsKey(5) && entity.Equipment[5] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_helmet}: {entity.Equipment[5].GetTypeString()} x{entity.Equipment[5].Count}"); if (entity.Equipment.ContainsKey(4) && entity.Equipment[4] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_chestplate}: {entity.Equipment[4].GetTypeString()} x{entity.Equipment[4].Count}"); if (entity.Equipment.ContainsKey(3) && entity.Equipment[3] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_leggings}: {entity.Equipment[3].GetTypeString()} x{entity.Equipment[3].Count}"); if (entity.Equipment.ContainsKey(2) && entity.Equipment[2] != null) sb.Append($"\n [MCC] {Translations.cmd_entityCmd_boots}: {entity.Equipment[2].GetTypeString()} x{entity.Equipment[2].Count}"); } sb.Append($"\n [MCC] {Translations.cmd_entityCmd_pose}: {pose}"); sb.Append($"\n [MCC] {Translations.cmd_entityCmd_health}: {color}{health}§8"); sb.Append($"\n [MCC] {Translations.cmd_entityCmd_distance}: {distance}"); sb.Append($"\n [MCC] {Translations.cmd_entityCmd_location}: {location}"); return sb.ToString(); } private static bool TryGetClosetEntity(Dictionary entities, Location location, EntityType? entityType, [NotNullWhen(true)] out Entity? closest) { closest = null; bool find = false; double closest_distance = double.PositiveInfinity; foreach (var entity in entities) { if (entityType.HasValue && entity.Value.Type != entityType) continue; double distance = Math.Round(entity.Value.Location.Distance(location), 2); if (distance < closest_distance) { find = true; closest = entity.Value; closest_distance = distance; } } return find; } private static string InteractionWithEntity(McClient handler, Entity entity, ActionType action) { switch (action) { case ActionType.Attack: handler.InteractEntity(entity.ID, InteractType.Attack); return Translations.cmd_entityCmd_attacked; case ActionType.Use: handler.InteractEntity(entity.ID, InteractType.Interact); return Translations.cmd_entityCmd_used; case ActionType.List: return GetEntityInfoDetailed(handler, entity); default: goto case ActionType.List; } } } }