using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace MinecraftClient.ChatBots
{
///
/// This bot sends a /list command every X seconds and save the result.
///
public class PlayerListLogger : ChatBot
{
private int count;
private int timeping;
private string file;
///
/// This bot sends a /list command every X seconds and save the result.
///
/// Time amount between each list ping (10 = 1s, 600 = 1 minute, etc.)
public PlayerListLogger(int pingparam, string filetosavein)
{
count = 0;
file = filetosavein;
timeping = pingparam;
if (timeping < 10) { timeping = 10; } //To avoid flooding
}
public override void Update()
{
count++;
if (count == timeping)
{
SendText("/list");
count = 0;
}
}
public override void GetText(string text)
{
if (text.Contains("Joueurs en ligne") || text.Contains("Connected:") || text.Contains("online:"))
{
LogToConsole("Saving Player List");
DateTime now = DateTime.Now;
string TimeStamp = "[" + now.Year + '/' + now.Month + '/' + now.Day + ' ' + now.Hour + ':' + now.Minute + ']';
System.IO.File.AppendAllText(file, TimeStamp + "\n" + GetVerbatim(text) + "\n\n");
}
}
}
}