using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.Linq; using System.Net.Sockets; using System.Security.Cryptography; using System.Text; using System.Text.RegularExpressions; using System.Threading; using MinecraftClient.Crypto; using MinecraftClient.Inventory; using MinecraftClient.Inventory.ItemPalettes; using MinecraftClient.Logger; using MinecraftClient.Mapping; using MinecraftClient.Mapping.BlockPalettes; using MinecraftClient.Mapping.EntityPalettes; using MinecraftClient.Protocol.Handlers.Forge; using MinecraftClient.Protocol.Handlers.packet.s2c; using MinecraftClient.Protocol.Handlers.PacketPalettes; using MinecraftClient.Protocol.Message; using MinecraftClient.Protocol.ProfileKey; using MinecraftClient.Protocol.Session; using MinecraftClient.Proxy; using MinecraftClient.Scripting; using static MinecraftClient.Settings; using static MinecraftClient.Settings.MainConfigHealper.MainConfig.GeneralConfig; namespace MinecraftClient.Protocol.Handlers { /// /// Implementation for Minecraft 1.8.X+ Protocols /// /// /// Typical update steps for implementing protocol changes for a new Minecraft version: /// - Perform a diff between latest supported version in MCC and new stable version to support on https://wiki.vg/Protocol /// - If there are any changes in packets implemented by MCC, add MCXXXVersion field below and implement new packet layouts /// - Add the packet type palette for that Minecraft version. Please see PacketTypePalette.cs for more information /// - Also see Material.cs and ItemType.cs for updating block and item data inside MCC /// class Protocol18Handler : IMinecraftCom { internal const int MC_1_8_Version = 47; internal const int MC_1_9_Version = 107; internal const int MC_1_9_1_Version = 108; internal const int MC_1_10_Version = 210; internal const int MC_1_11_Version = 315; internal const int MC_1_11_2_Version = 316; internal const int MC_1_12_Version = 335; internal const int MC_1_12_2_Version = 340; internal const int MC_1_13_Version = 393; internal const int MC_1_13_2_Version = 404; internal const int MC_1_14_Version = 477; internal const int MC_1_15_Version = 573; internal const int MC_1_15_2_Version = 578; internal const int MC_1_16_Version = 735; internal const int MC_1_16_1_Version = 736; internal const int MC_1_16_2_Version = 751; internal const int MC_1_16_3_Version = 753; internal const int MC_1_16_5_Version = 754; internal const int MC_1_17_Version = 755; internal const int MC_1_17_1_Version = 756; internal const int MC_1_18_1_Version = 757; internal const int MC_1_18_2_Version = 758; internal const int MC_1_19_Version = 759; internal const int MC_1_19_2_Version = 760; internal const int MC_1_19_3_Version = 761; internal const int MC_1_19_4_Version = 762; internal const int MC_1_20_Version = 763; internal const int MC_1_20_2_Version = 764; internal const int MC_1_20_4_Version = 765; private int compression_treshold = 0; private int autocomplete_transaction_id = 0; private readonly Dictionary window_actions = new(); private CurrentState currentState = CurrentState.Login; private readonly int protocolVersion; private int currentDimension; private bool isOnlineMode = false; private readonly BlockingCollection>> packetQueue = new(); private float LastYaw, LastPitch; private long chunkBatchStartTime; private double aggregatedNanosPerChunk = 2000000.0; private int oldSamplesWeight = 1; private bool receiveDeclareCommands = false, receivePlayerInfo = false; private object MessageSigningLock = new(); private Guid chatUuid = Guid.NewGuid(); private int pendingAcknowledgments = 0, messageIndex = 0; private LastSeenMessagesCollector lastSeenMessagesCollector; private LastSeenMessageList.AcknowledgedMessage? lastReceivedMessage = null; readonly Protocol18Forge pForge; readonly Protocol18Terrain pTerrain; readonly IMinecraftComHandler handler; readonly EntityPalette entityPalette; readonly EntityMetadataPalette entityMetadataPalette; readonly ItemPalette itemPalette; readonly PacketTypePalette packetPalette; readonly SocketWrapper socketWrapper; readonly DataTypes dataTypes; Tuple? netMain = null; // main thread Tuple? netReader = null; // reader thread readonly ILogger log; readonly RandomNumberGenerator randomGen; public Protocol18Handler(TcpClient Client, int protocolVersion, IMinecraftComHandler handler, ForgeInfo? forgeInfo) { ConsoleIO.SetAutoCompleteEngine(this); ChatParser.InitTranslations(); socketWrapper = new SocketWrapper(Client); dataTypes = new DataTypes(protocolVersion); this.protocolVersion = protocolVersion; this.handler = handler; pForge = new Protocol18Forge(forgeInfo, protocolVersion, dataTypes, this, handler); pTerrain = new Protocol18Terrain(protocolVersion, dataTypes, handler); packetPalette = new PacketTypeHandler(protocolVersion, forgeInfo != null).GetTypeHandler(); log = handler.GetLogger(); randomGen = RandomNumberGenerator.Create(); lastSeenMessagesCollector = protocolVersion >= MC_1_19_3_Version ? new(20) : new(5); chunkBatchStartTime = GetNanos(); if (handler.GetTerrainEnabled() && protocolVersion > MC_1_20_4_Version) { log.Error($"§c{Translations.extra_terrainandmovement_disabled}"); handler.SetTerrainEnabled(false); } if (handler.GetInventoryEnabled() && protocolVersion is < MC_1_9_Version or > MC_1_20_4_Version) { log.Error($"§c{Translations.extra_inventory_disabled}"); handler.SetInventoryEnabled(false); } if (handler.GetEntityHandlingEnabled() && protocolVersion is < MC_1_8_Version or > MC_1_20_4_Version) { log.Error($"§c{Translations.extra_entity_disabled}"); handler.SetEntityHandlingEnabled(false); } Block.Palette = protocolVersion switch { // Block palette > MC_1_20_4_Version when handler.GetTerrainEnabled() => throw new NotImplementedException(Translations.exception_palette_block), >= MC_1_20_4_Version => new Palette1204(), >= MC_1_20_Version => new Palette120(), MC_1_19_4_Version => new Palette1194(), MC_1_19_3_Version => new Palette1193(), >= MC_1_19_Version => new Palette119(), >= MC_1_17_Version => new Palette117(), >= MC_1_16_Version => new Palette116(), >= MC_1_15_Version => new Palette115(), >= MC_1_14_Version => new Palette114(), >= MC_1_13_Version => new Palette113(), _ => new Palette112() }; entityPalette = protocolVersion switch { // Entity palette > MC_1_20_4_Version when handler.GetEntityHandlingEnabled() => throw new NotImplementedException(Translations.exception_palette_entity), >= MC_1_20_4_Version => new EntityPalette1204(), >= MC_1_20_Version => new EntityPalette120(), MC_1_19_4_Version => new EntityPalette1194(), MC_1_19_3_Version => new EntityPalette1193(), >= MC_1_19_Version => new EntityPalette119(), >= MC_1_17_Version => new EntityPalette117(), >= MC_1_16_2_Version => new EntityPalette1162(), >= MC_1_16_Version => new EntityPalette1161(), >= MC_1_15_Version => new EntityPalette115(), >= MC_1_14_Version => new EntityPalette114(), >= MC_1_13_Version => new EntityPalette113(), >= MC_1_12_Version => new EntityPalette112(), _ => new EntityPalette18() }; entityMetadataPalette = EntityMetadataPalette.GetPalette(protocolVersion); itemPalette = protocolVersion switch { // Item palette > MC_1_20_4_Version when handler.GetInventoryEnabled() => throw new NotImplementedException(Translations.exception_palette_item), >= MC_1_20_4_Version => new ItemPalette1204(), >= MC_1_20_Version => new ItemPalette120(), MC_1_19_4_Version => new ItemPalette1194(), MC_1_19_3_Version => new ItemPalette1193(), >= MC_1_19_Version => new ItemPalette119(), >= MC_1_18_1_Version => new ItemPalette118(), >= MC_1_17_Version => new ItemPalette117(), >= MC_1_16_2_Version => new ItemPalette1162(), >= MC_1_16_1_Version => new ItemPalette1161(), _ => new ItemPalette115() }; ChatParser.ChatId2Type = this.protocolVersion switch { // MessageType // You can find it in https://wiki.vg/Protocol#Player_Chat_Message or /net/minecraft/network/message/MessageType.java >= MC_1_19_2_Version => new() { { 0, ChatParser.MessageType.CHAT }, { 1, ChatParser.MessageType.SAY_COMMAND }, { 2, ChatParser.MessageType.MSG_COMMAND_INCOMING }, { 3, ChatParser.MessageType.MSG_COMMAND_OUTGOING }, { 4, ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING }, { 5, ChatParser.MessageType.TEAM_MSG_COMMAND_OUTGOING }, { 6, ChatParser.MessageType.EMOTE_COMMAND }, }, MC_1_19_Version => new() { { 0, ChatParser.MessageType.CHAT }, { 1, ChatParser.MessageType.RAW_MSG }, { 2, ChatParser.MessageType.RAW_MSG }, { 3, ChatParser.MessageType.SAY_COMMAND }, { 4, ChatParser.MessageType.MSG_COMMAND_INCOMING }, { 5, ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING }, { 6, ChatParser.MessageType.EMOTE_COMMAND }, { 7, ChatParser.MessageType.RAW_MSG }, }, _ => ChatParser.ChatId2Type }; } /// /// Separate thread. Network reading loop. /// private void Updater(object? o) { var cancelToken = (CancellationToken)o!; if (cancelToken.IsCancellationRequested) return; try { Stopwatch stopWatch = new(); while (!packetQueue.IsAddingCompleted) { cancelToken.ThrowIfCancellationRequested(); handler.OnUpdate(); stopWatch.Restart(); while (packetQueue.TryTake(out var packetInfo)) { var (packetId, packetData) = packetInfo; HandlePacket(packetId, packetData); if (stopWatch.Elapsed.Milliseconds < 100) continue; handler.OnUpdate(); stopWatch.Restart(); } var sleepLength = 100 - stopWatch.Elapsed.Milliseconds; if (sleepLength > 0) Thread.Sleep(sleepLength); } } catch (ObjectDisposedException) { } catch (OperationCanceledException) { } catch (NullReferenceException) { } if (cancelToken.IsCancellationRequested) return; handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, ""); } /// /// Read and decompress packets. /// internal void PacketReader(object? o) { var cancelToken = (CancellationToken)o!; while (socketWrapper.IsConnected() && !cancelToken.IsCancellationRequested) { try { while (socketWrapper.HasDataAvailable()) { packetQueue.Add(ReadNextPacket(), cancelToken); if (cancelToken.IsCancellationRequested) break; } } catch (OperationCanceledException) { break; } catch (System.IO.IOException) { break; } catch (SocketException) { break; } catch (NullReferenceException) { break; } catch (Ionic.Zlib.ZlibException) { break; } if (cancelToken.IsCancellationRequested) break; Thread.Sleep(10); } packetQueue.CompleteAdding(); } /// /// Read the next packet from the network /// /// will contain packet ID /// will contain raw packet Data internal Tuple> ReadNextPacket() { var size = dataTypes.ReadNextVarIntRAW(socketWrapper); //Packet size Queue packetData = new(socketWrapper.ReadDataRAW(size)); //Packet contents //Handle packet decompression if (protocolVersion >= MC_1_8_Version && compression_treshold > 0) { var sizeUncompressed = dataTypes.ReadNextVarInt(packetData); if (sizeUncompressed != 0) // != 0 means compressed, let's decompress { var toDecompress = packetData.ToArray(); var uncompressed = ZlibUtils.Decompress(toDecompress, sizeUncompressed); packetData = new Queue(uncompressed); } } var packetId = dataTypes.ReadNextVarInt(packetData); // Packet ID if (handler.GetNetworkPacketCaptureEnabled()) handler.OnNetworkPacket(packetId, packetData.ToList(), currentState == CurrentState.Login, true); return new(packetId, packetData); } /// /// Handle the given packet /// /// Packet ID /// Packet contents /// TRUE if the packet was processed, FALSE if ignored or unknown internal bool HandlePacket(int packetId, Queue packetData) { try { switch (currentState) { // https://wiki.vg/Protocol#Login case CurrentState.Login: switch (packetId) { // Set Compression case 0x03: if (protocolVersion >= MC_1_8_Version) compression_treshold = dataTypes.ReadNextVarInt(packetData); break; // Login Plugin Request case 0x04: var messageId = dataTypes.ReadNextVarInt(packetData); var channel = dataTypes.ReadNextString(packetData); List responseData = new(); var understood = pForge.HandleLoginPluginRequest(channel, packetData, ref responseData); SendLoginPluginResponse(messageId, understood, responseData.ToArray()); return understood; // Ignore other packets at this stage default: return true; } break; // https://wiki.vg/Protocol#Configuration case CurrentState.Configuration: switch (packetPalette.GetIncomingConfigurationTypeById(packetId)) { case ConfigurationPacketTypesIn.Disconnect: handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, dataTypes.ReadNextChat(packetData)); return false; case ConfigurationPacketTypesIn.FinishConfiguration: currentState = CurrentState.Play; SendPacket(ConfigurationPacketTypesOut.FinishConfiguration, new List()); break; case ConfigurationPacketTypesIn.KeepAlive: SendPacket(ConfigurationPacketTypesOut.KeepAlive, packetData); break; case ConfigurationPacketTypesIn.Ping: SendPacket(ConfigurationPacketTypesOut.Pong, packetData); break; case ConfigurationPacketTypesIn.RegistryData: var registryCodec = dataTypes.ReadNextNbt(packetData); ChatParser.ReadChatType(registryCodec); if (handler.GetTerrainEnabled()) World.StoreDimensionList(registryCodec); break; case ConfigurationPacketTypesIn.RemoveResourcePack: if (dataTypes.ReadNextBool(packetData)) // Has UUID dataTypes.ReadNextUUID(packetData); // UUID break; case ConfigurationPacketTypesIn.ResourcePack: HandleResourcePackPacket(packetData); break; // Ignore other packets at this stage default: return true; } break; // https://wiki.vg/Protocol#Play case CurrentState.Play: return HandlePlayPackets(packetId, packetData); default: return true; } } catch (Exception innerException) { if (innerException is ThreadAbortException || innerException is SocketException || innerException.InnerException is SocketException) throw; //Thread abort or Connection lost rather than invalid data throw new System.IO.InvalidDataException( string.Format(Translations.exception_packet_process, packetPalette.GetIncomingTypeById(packetId), packetId, protocolVersion, currentState == CurrentState.Login, innerException.GetType()), innerException); } return true; } public void HandleResourcePackPacket(Queue packetData) { var uuid = Guid.Empty; if (protocolVersion >= MC_1_20_4_Version) uuid = dataTypes.ReadNextUUID(packetData); var url = dataTypes.ReadNextString(packetData); var hash = dataTypes.ReadNextString(packetData); if (protocolVersion >= MC_1_17_Version) { dataTypes.ReadNextBool(packetData); // Forced if (dataTypes.ReadNextBool(packetData)) // Has Prompt Message dataTypes.ReadNextChat(packetData); // Prompt Message } // Some server plugins may send invalid resource packs to probe the client and we need to ignore them (issue #1056) if (!url.StartsWith("http") && hash.Length != 40) // Some server may have null hash value return; //Send back "accepted" and "successfully loaded" responses for plugins or server config making use of resource pack mandatory var responseHeader = protocolVersion < MC_1_10_Version // After 1.10, the MC does not include resource pack hash in responses ? dataTypes.ConcatBytes(DataTypes.GetVarInt(hash.Length), Encoding.UTF8.GetBytes(hash)) : Array.Empty(); var basePacketData = protocolVersion >= MC_1_20_4_Version && uuid != Guid.Empty ? dataTypes.ConcatBytes(responseHeader, DataTypes.GetUUID(uuid)) : responseHeader; var acceptedResourcePackData = dataTypes.ConcatBytes(basePacketData, DataTypes.GetVarInt(3)); var loadedResourcePackData = dataTypes.ConcatBytes(basePacketData, DataTypes.GetVarInt(0)); if (currentState == CurrentState.Configuration) { SendPacket(ConfigurationPacketTypesOut.ResourcePackResponse, acceptedResourcePackData); // Accepted SendPacket(ConfigurationPacketTypesOut.ResourcePackResponse, loadedResourcePackData); // Successfully loaded } else { SendPacket(PacketTypesOut.ResourcePackStatus, acceptedResourcePackData); // Accepted SendPacket(PacketTypesOut.ResourcePackStatus, loadedResourcePackData); // Successfully loaded } } private bool HandlePlayPackets(int packetId, Queue packetData) { switch (packetPalette.GetIncomingTypeById(packetId)) { case PacketTypesIn.KeepAlive: // Keep Alive (Play) SendPacket(PacketTypesOut.KeepAlive, packetData); handler.OnServerKeepAlive(); break; case PacketTypesIn.Ping: SendPacket(PacketTypesOut.Pong, packetData); break; case PacketTypesIn.JoinGame: { // Temporary fix log.Debug("Receive JoinGame"); receiveDeclareCommands = receivePlayerInfo = false; messageIndex = 0; pendingAcknowledgments = 0; lastReceivedMessage = null; lastSeenMessagesCollector = protocolVersion >= MC_1_19_3_Version ? new(20) : new(5); } handler.OnGameJoined(isOnlineMode); var playerEntityId = dataTypes.ReadNextInt(packetData); handler.OnReceivePlayerEntityID(playerEntityId); if (protocolVersion >= MC_1_16_2_Version) dataTypes.ReadNextBool(packetData); // Is hardcore - 1.16.2 and above if (protocolVersion < MC_1_20_2_Version) handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData)); if (protocolVersion >= MC_1_16_Version) { if (protocolVersion < MC_1_20_2_Version) dataTypes.ReadNextByte(packetData); // Previous Gamemode - 1.16 - 1.20.2 var worldCount = dataTypes.ReadNextVarInt( packetData); // Dimension Count (World Count) - 1.16 and above for (var i = 0; i < worldCount; i++) dataTypes.ReadNextString( packetData); // Dimension Names (World Names) - 1.16 and above if (protocolVersion < MC_1_20_2_Version) { var registryCodec = dataTypes.ReadNextNbt( packetData); // Registry Codec (Dimension Codec) - 1.16 and above if (protocolVersion >= MC_1_19_Version) ChatParser.ReadChatType(registryCodec); if (handler.GetTerrainEnabled()) World.StoreDimensionList(registryCodec); } } if (protocolVersion < MC_1_20_2_Version) { // Current dimension // String: 1.19 and above // NBT Tag Compound: [1.16.2 to 1.18.2] // String identifier: 1.16 and 1.16.1 // varInt: [1.9.1 to 1.15.2] // byte: below 1.9.1 string? dimensionTypeName = null; Dictionary? dimensionType = null; switch (protocolVersion) { case >= MC_1_16_Version: { switch (protocolVersion) { case >= MC_1_19_Version: dimensionTypeName = dataTypes.ReadNextString(packetData); // Dimension Type: Identifier break; case >= MC_1_16_2_Version: dimensionType = dataTypes.ReadNextNbt( packetData); // Dimension Type: NBT Tag Compound break; default: dataTypes.ReadNextString(packetData); break; } currentDimension = 0; break; } case >= MC_1_9_1_Version: currentDimension = dataTypes.ReadNextInt(packetData); break; default: currentDimension = (sbyte)dataTypes.ReadNextByte(packetData); break; } switch (protocolVersion) { case < MC_1_14_Version: dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below break; case >= MC_1_16_Version: { var dimensionName = dataTypes.ReadNextString( packetData); // Dimension Name (World Name) - 1.16 and above if (handler.GetTerrainEnabled()) { switch (protocolVersion) { case >= MC_1_16_2_Version and <= MC_1_18_2_Version: World.StoreOneDimension(dimensionName, dimensionType!); World.SetDimension(dimensionName); break; default: World.SetDimension(dimensionTypeName!); break; } } break; } } } if (protocolVersion is >= MC_1_15_Version and < MC_1_20_2_Version) dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 - 1.20.2 if (protocolVersion >= MC_1_16_2_Version) dataTypes.ReadNextVarInt(packetData); // Max Players - 1.16.2 and above else dataTypes.ReadNextByte(packetData); // Max Players - 1.16.1 and below if (protocolVersion < MC_1_16_Version) dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below if (protocolVersion >= MC_1_14_Version) dataTypes.ReadNextVarInt(packetData); // View distance - 1.14 and above if (protocolVersion >= MC_1_18_1_Version) dataTypes.ReadNextVarInt(packetData); // Simulation Distance - 1.18 and above if (protocolVersion >= MC_1_8_Version) dataTypes.ReadNextBool(packetData); // Reduced debug info - 1.8 and above if (protocolVersion >= MC_1_15_Version) dataTypes.ReadNextBool(packetData); // Enable respawn screen - 1.15 and above if (protocolVersion < MC_1_20_2_Version) { if (protocolVersion >= MC_1_16_Version) { dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and 1.20.2 dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and 1.20.2 } if (protocolVersion >= MC_1_19_Version) { if (dataTypes.ReadNextBool(packetData)) // Has death location { dataTypes.SkipNextString(packetData); // Death dimension name: Identifier dataTypes.ReadNextLocation(packetData); // Death location } } if (protocolVersion >= MC_1_20_Version) dataTypes.ReadNextVarInt(packetData); // Portal Cooldown - 1.20 and above } else { dataTypes.ReadNextBool(packetData); // Do limited crafting var dimensionTypeName = dataTypes.ReadNextString(packetData); // Dimension Type: Identifier dataTypes.ReadNextString(packetData); // Dimension Name (World Name) - 1.16 and above if (handler.GetTerrainEnabled()) World.SetDimension(dimensionTypeName); dataTypes.ReadNextLong(packetData); // Hashed world seed handler.OnGamemodeUpdate(Guid.Empty, dataTypes.ReadNextByte(packetData)); dataTypes.ReadNextByte(packetData); // Previous Gamemode dataTypes.ReadNextBool(packetData); // Is Debug dataTypes.ReadNextBool(packetData); // Is Flat var hasDeathLocation = dataTypes.ReadNextBool(packetData); // Has death location if (hasDeathLocation) { dataTypes.SkipNextString(packetData); // Death dimension name: Identifier dataTypes.ReadNextLocation(packetData); // Death location } dataTypes.ReadNextVarInt(packetData); // Portal Cooldown } break; case PacketTypesIn.SpawnPainting: // Just skip, no need for this return true; case PacketTypesIn.DeclareCommands: if (protocolVersion >= MC_1_19_Version) { log.Debug("Receive DeclareCommands"); DeclareCommands.Read(dataTypes, packetData, protocolVersion); receiveDeclareCommands = true; if (receivePlayerInfo) handler.SetCanSendMessage(true); } break; case PacketTypesIn.ChatMessage: var messageType = 0; if (protocolVersion <= MC_1_18_2_Version) // 1.18 and bellow { var message = dataTypes.ReadNextString(packetData); Guid senderUuid; if (protocolVersion >= MC_1_8_Version) { //Hide system messages or xp bar messages? messageType = dataTypes.ReadNextByte(packetData); if (messageType == 1 && !Config.Main.Advanced.ShowSystemMessages || messageType == 2 && !Config.Main.Advanced.ShowSystemMessages) break; senderUuid = protocolVersion >= MC_1_16_5_Version ? dataTypes.ReadNextUUID(packetData) : Guid.Empty; } else senderUuid = Guid.Empty; handler.OnTextReceived(new(message, null, true, messageType, senderUuid)); } else if (protocolVersion == MC_1_19_Version) // 1.19 { var signedChat = dataTypes.ReadNextString(packetData); var hasUnsignedChatContent = dataTypes.ReadNextBool(packetData); var unsignedChatContent = hasUnsignedChatContent ? dataTypes.ReadNextString(packetData) : null; messageType = dataTypes.ReadNextVarInt(packetData); if (messageType == 1 && !Config.Main.Advanced.ShowSystemMessages || messageType == 2 && !Config.Main.Advanced.ShowXPBarMessages) break; var senderUuid = dataTypes.ReadNextUUID(packetData); var senderDisplayName = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); var hasSenderTeamName = dataTypes.ReadNextBool(packetData); var senderTeamName = hasSenderTeamName ? ChatParser.ParseText(dataTypes.ReadNextString(packetData)) : null; var timestamp = dataTypes.ReadNextLong(packetData); var salt = dataTypes.ReadNextLong(packetData); var messageSignature = dataTypes.ReadNextByteArray(packetData); bool verifyResult; if (!isOnlineMode) verifyResult = false; else if (senderUuid == handler.GetUserUuid()) verifyResult = true; else { var player = handler.GetPlayerInfo(senderUuid); verifyResult = player != null && player.VerifyMessage(signedChat, timestamp, salt, ref messageSignature); } ChatMessage chat = new(signedChat, true, messageType, senderUuid, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult); handler.OnTextReceived(chat); } else if (protocolVersion == MC_1_19_2_Version) { // 1.19.1 - 1.19.2 var precedingSignature = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextByteArray(packetData) : null; var senderUuid = dataTypes.ReadNextUUID(packetData); var headerSignature = dataTypes.ReadNextByteArray(packetData); var signedChat = dataTypes.ReadNextString(packetData); var decorated = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextString(packetData) : null; var timestamp = dataTypes.ReadNextLong(packetData); var salt = dataTypes.ReadNextLong(packetData); var lastSeenMessageListLen = dataTypes.ReadNextVarInt(packetData); var lastSeenMessageList = new LastSeenMessageList.AcknowledgedMessage[lastSeenMessageListLen]; for (var i = 0; i < lastSeenMessageListLen; ++i) { var user = dataTypes.ReadNextUUID(packetData); var lastSignature = dataTypes.ReadNextByteArray(packetData); lastSeenMessageList[i] = new(user, lastSignature, true); } LastSeenMessageList lastSeenMessages = new(lastSeenMessageList); var unsignedChatContent = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextString(packetData) : null; var filterEnum = (MessageFilterType)dataTypes.ReadNextVarInt(packetData); if (filterEnum == MessageFilterType.PartiallyFiltered) dataTypes.ReadNextULongArray(packetData); var chatTypeId = dataTypes.ReadNextVarInt(packetData); var chatName = dataTypes.ReadNextString(packetData); var targetName = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextString(packetData) : null; var chatInfo = Json.ParseJson(chatName).Properties; var senderDisplayName = chatInfo != null && chatInfo.Count > 0 ? (chatInfo.ContainsKey("insertion") ? chatInfo["insertion"] : chatInfo["text"]) .StringValue : ""; string? senderTeamName = null; var messageTypeEnum = ChatParser.ChatId2Type!.GetValueOrDefault(chatTypeId, ChatParser.MessageType.CHAT); if (targetName != null && (messageTypeEnum == ChatParser.MessageType.TEAM_MSG_COMMAND_INCOMING || messageTypeEnum == ChatParser.MessageType.TEAM_MSG_COMMAND_OUTGOING)) senderTeamName = Json.ParseJson(targetName).Properties["with"].DataArray[0] .Properties["text"].StringValue; if (string.IsNullOrWhiteSpace(senderDisplayName)) { var player = handler.GetPlayerInfo(senderUuid); if (player != null && (player.DisplayName != null || player is { Name: not null }) && string.IsNullOrWhiteSpace(senderDisplayName)) { senderDisplayName = ChatParser.ParseText(player.DisplayName ?? player.Name); if (string.IsNullOrWhiteSpace(senderDisplayName)) senderDisplayName = player.DisplayName ?? player.Name; else senderDisplayName += "§r"; } } bool verifyResult; if (!isOnlineMode) verifyResult = false; else if (senderUuid == handler.GetUserUuid()) verifyResult = true; else { var player = handler.GetPlayerInfo(senderUuid); if (player == null || !player.IsMessageChainLegal()) verifyResult = false; else { var lastVerifyResult = player.IsMessageChainLegal(); verifyResult = player.VerifyMessage(signedChat, timestamp, salt, ref headerSignature, ref precedingSignature, lastSeenMessages); if (lastVerifyResult && !verifyResult) log.Warn(string.Format(Translations.chat_message_chain_broken, senderDisplayName)); } } ChatMessage chat = new(signedChat, false, chatTypeId, senderUuid, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, headerSignature, verifyResult); if (isOnlineMode && !chat.LacksSender()) Acknowledge(chat); handler.OnTextReceived(chat); } else if (protocolVersion >= MC_1_19_3_Version) { // 1.19.3+ // Header section // net.minecraft.network.packet.s2c.play.ChatMessageS2CPacket#write var senderUuid = dataTypes.ReadNextUUID(packetData); var index = dataTypes.ReadNextVarInt(packetData); // Signature is fixed size of 256 bytes var messageSignature = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextByteArray(packetData, 256) : null; // Body // net.minecraft.network.message.MessageBody.Serialized#write var message = dataTypes.ReadNextString(packetData); var timestamp = dataTypes.ReadNextLong(packetData); var salt = dataTypes.ReadNextLong(packetData); // Previous Messages // net.minecraft.network.message.LastSeenMessageList.Indexed#write // net.minecraft.network.message.MessageSignatureData.Indexed#write var totalPreviousMessages = dataTypes.ReadNextVarInt(packetData); var previousMessageSignatures = new Tuple[totalPreviousMessages]; for (var i = 0; i < totalPreviousMessages; i++) { // net.minecraft.network.message.MessageSignatureData.Indexed#fromBuf var messageId = dataTypes.ReadNextVarInt(packetData) - 1; if (messageId == -1) previousMessageSignatures[i] = new Tuple(messageId, dataTypes.ReadNextByteArray(packetData, 256)); else previousMessageSignatures[i] = new Tuple(messageId, null); } // Other var unsignedChatContent = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextChat(packetData) : null; var filterType = (MessageFilterType)dataTypes.ReadNextVarInt(packetData); if (filterType == MessageFilterType.PartiallyFiltered) dataTypes.ReadNextULongArray(packetData); // Network Target // net.minecraft.network.message.MessageType.Serialized#write var chatTypeId = dataTypes.ReadNextVarInt(packetData); var chatName = dataTypes.ReadNextChat(packetData); var targetName = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextChat(packetData) : null; var messageTypeEnum = ChatParser.ChatId2Type!.GetValueOrDefault(chatTypeId, ChatParser.MessageType.CHAT); //var chatInfo = Json.ParseJson(targetName ?? chatName).Properties; var senderDisplayName = chatName; string? senderTeamName = targetName; if (string.IsNullOrWhiteSpace(senderDisplayName)) { var player = handler.GetPlayerInfo(senderUuid); if (player != null && (player.DisplayName != null || player.Name != null) && string.IsNullOrWhiteSpace(senderDisplayName)) { senderDisplayName = player.DisplayName ?? player.Name; if (string.IsNullOrWhiteSpace(senderDisplayName)) senderDisplayName = player.DisplayName ?? player.Name; else senderDisplayName += "§r"; } } bool verifyResult; if (!isOnlineMode || messageSignature == null) verifyResult = false; else { if (senderUuid == handler.GetUserUuid()) verifyResult = true; else { var player = handler.GetPlayerInfo(senderUuid); if (player == null || !player.IsMessageChainLegal()) verifyResult = false; else { verifyResult = player.VerifyMessage(message, senderUuid, player.ChatUuid, index, timestamp, salt, ref messageSignature, previousMessageSignatures); } } } ChatMessage chat = new(message, false, chatTypeId, senderUuid, unsignedChatContent, senderDisplayName, senderTeamName, timestamp, messageSignature, verifyResult); lock (MessageSigningLock) Acknowledge(chat); handler.OnTextReceived(chat); } break; case PacketTypesIn.ChunkBatchFinished: var batchSize = dataTypes.ReadNextVarInt(packetData); // Number of chunks received if (batchSize > 0) { var d = GetNanos() - chunkBatchStartTime; var d2 = d / (double)batchSize; var d3 = Math.Clamp(d2, aggregatedNanosPerChunk / 3.0, aggregatedNanosPerChunk * 3.0); aggregatedNanosPerChunk = (aggregatedNanosPerChunk * oldSamplesWeight + d3) / (oldSamplesWeight + 1); oldSamplesWeight = Math.Min(49, oldSamplesWeight + 1); } SendChunkBatchReceived((float)(7000000.0 / aggregatedNanosPerChunk)); break; case PacketTypesIn.ChunkBatchStarted: chunkBatchStartTime = GetNanos(); break; case PacketTypesIn.StartConfiguration: currentState = CurrentState.Configuration; SendAcknowledgeConfiguration(); break; case PacketTypesIn.HideMessage: var hideMessageSignature = dataTypes.ReadNextByteArray(packetData); ConsoleIO.WriteLine( $"HideMessage was not processed! (SigLen={hideMessageSignature.Length})"); break; case PacketTypesIn.SystemChat: var systemMessage = dataTypes.ReadNextChat(packetData); if (protocolVersion >= MC_1_19_3_Version) { var isOverlay = dataTypes.ReadNextBool(packetData); if (isOverlay) { if (!Config.Main.Advanced.ShowXPBarMessages) break; } else { if (!Config.Main.Advanced.ShowSystemMessages) break; } handler.OnTextReceived(new(systemMessage, null, false, -1, Guid.Empty, true)); } else { var msgType = dataTypes.ReadNextVarInt(packetData); if (msgType == 1 && !Config.Main.Advanced.ShowSystemMessages) break; handler.OnTextReceived(new(systemMessage, null, true, msgType, Guid.Empty, true)); } break; case PacketTypesIn.ProfilelessChatMessage: var message_ = dataTypes.ReadNextChat(packetData); var messageType_ = dataTypes.ReadNextVarInt(packetData); var messageName = dataTypes.ReadNextChat(packetData); var targetName_ = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextChat(packetData) : null; ChatMessage profilelessChat = new(message_, targetName_ ?? messageName, false, messageType_, Guid.Empty, true); profilelessChat.isSenderJson = false; handler.OnTextReceived(profilelessChat); break; case PacketTypesIn.CombatEvent: // 1.8 - 1.16.5 if (protocolVersion is >= MC_1_8_Version and <= MC_1_16_5_Version) { var eventType = (CombatEventType)dataTypes.ReadNextVarInt(packetData); if (eventType == CombatEventType.EntityDead) { dataTypes.SkipNextVarInt(packetData); handler.OnPlayerKilled( dataTypes.ReadNextInt(packetData), ChatParser.ParseText(dataTypes.ReadNextString(packetData)) ); } } break; case PacketTypesIn.DeathCombatEvent: dataTypes.SkipNextVarInt(packetData); handler.OnPlayerKilled( protocolVersion >= MC_1_20_Version ? -1 : dataTypes.ReadNextInt(packetData), ChatParser.ParseText(dataTypes.ReadNextChat(packetData)) ); break; case PacketTypesIn.DamageEvent: // 1.19.4 if (handler.GetEntityHandlingEnabled() && protocolVersion >= MC_1_19_4_Version) { var entityId = dataTypes.ReadNextVarInt(packetData); var sourceTypeId = dataTypes.ReadNextVarInt(packetData); var sourceCauseId = dataTypes.ReadNextVarInt(packetData); var sourceDirectId = dataTypes.ReadNextVarInt(packetData); Location? sourcePosition; if (dataTypes.ReadNextBool(packetData)) { sourcePosition = new Location() { X = dataTypes.ReadNextDouble(packetData), Y = dataTypes.ReadNextDouble(packetData), Z = dataTypes.ReadNextDouble(packetData) }; } // TODO: Write a function to use this data ? But seems not too useful } break; case PacketTypesIn.MessageHeader: // 1.19.2 only if (protocolVersion == MC_1_19_2_Version) { var precedingSignature = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextByteArray(packetData) : null; var senderUuid = dataTypes.ReadNextUUID(packetData); var headerSignature = dataTypes.ReadNextByteArray(packetData); var bodyDigest = dataTypes.ReadNextByteArray(packetData); bool verifyResult; if (!isOnlineMode) verifyResult = false; else if (senderUuid == handler.GetUserUuid()) verifyResult = true; else { var player = handler.GetPlayerInfo(senderUuid); if (player == null || !player.IsMessageChainLegal()) verifyResult = false; else { var lastVerifyResult = player.IsMessageChainLegal(); verifyResult = player.VerifyMessageHead(ref precedingSignature, ref headerSignature, ref bodyDigest); if (lastVerifyResult && !verifyResult) log.Warn(string.Format(Translations.chat_message_chain_broken, player.Name)); } } } break; case PacketTypesIn.Respawn: string? dimensionTypeNameRespawn = null; Dictionary? dimensionTypeRespawn = null; if (protocolVersion >= MC_1_16_Version) { switch (protocolVersion) { case >= MC_1_19_Version: dimensionTypeNameRespawn = dataTypes.ReadNextString(packetData); // Dimension Type: Identifier break; case >= MC_1_16_2_Version: dimensionTypeRespawn = dataTypes.ReadNextNbt(packetData); // Dimension Type: NBT Tag Compound break; default: dataTypes.ReadNextString(packetData); break; } currentDimension = 0; } else { // 1.15 and below currentDimension = dataTypes.ReadNextInt(packetData); } switch (protocolVersion) { case >= MC_1_16_Version: { var dimensionName = dataTypes.ReadNextString( packetData); // Dimension Name (World Name) - 1.16 and above if (handler.GetTerrainEnabled()) { switch (protocolVersion) { case >= MC_1_16_2_Version and <= MC_1_18_2_Version: World.StoreOneDimension(dimensionName, dimensionTypeRespawn!); World.SetDimension(dimensionName); break; case >= MC_1_19_Version: World.SetDimension(dimensionTypeNameRespawn!); break; } } break; } case < MC_1_14_Version: dataTypes.ReadNextByte(packetData); // Difficulty - 1.13 and below break; } if (protocolVersion >= MC_1_15_Version) dataTypes.ReadNextLong(packetData); // Hashed world seed - 1.15 and above dataTypes.ReadNextByte(packetData); // Gamemode switch (protocolVersion) { case >= MC_1_16_Version: dataTypes.ReadNextByte(packetData); // Previous Game mode - 1.16 and above break; case < MC_1_16_Version: dataTypes.SkipNextString(packetData); // Level Type - 1.15 and below break; } if (protocolVersion >= MC_1_16_Version) { dataTypes.ReadNextBool(packetData); // Is Debug - 1.16 and above dataTypes.ReadNextBool(packetData); // Is Flat - 1.16 and above if (protocolVersion < MC_1_20_2_Version) dataTypes.ReadNextBool(packetData); // Copy metadata (Data Kept) - 1.16 - 1.20.2 } if (protocolVersion >= MC_1_19_Version) { if (dataTypes.ReadNextBool(packetData)) // Has death location { dataTypes.ReadNextString(packetData); // Death dimension name: Identifier dataTypes.ReadNextLocation(packetData); // Death location } } if (protocolVersion >= MC_1_20_Version) dataTypes.ReadNextVarInt(packetData); // Portal Cooldown if (protocolVersion >= MC_1_20_2_Version) dataTypes.ReadNextBool(packetData); // Copy metadata (Data Kept) - 1.20.2 and above handler.OnRespawn(); break; case PacketTypesIn.PlayerPositionAndLook: { // These always need to be read, since we need the field after them for teleport confirm var location = new Location( dataTypes.ReadNextDouble(packetData), // X dataTypes.ReadNextDouble(packetData), // Y dataTypes.ReadNextDouble(packetData) // Z ); var yaw = dataTypes.ReadNextFloat(packetData); var pitch = dataTypes.ReadNextFloat(packetData); var locMask = dataTypes.ReadNextByte(packetData); // entity handling require player pos for distance calculating if (handler.GetTerrainEnabled() || handler.GetEntityHandlingEnabled()) { if (protocolVersion >= MC_1_8_Version) { var currentLocation = handler.GetCurrentLocation(); location.X = (locMask & 1 << 0) != 0 ? currentLocation.X + location.X : location.X; location.Y = (locMask & 1 << 1) != 0 ? currentLocation.Y + location.Y : location.Y; location.Z = (locMask & 1 << 2) != 0 ? currentLocation.Z + location.Z : location.Z; } } if (protocolVersion >= MC_1_9_Version) { var teleportId = dataTypes.ReadNextVarInt(packetData); if (teleportId < 0) { yaw = LastYaw; pitch = LastPitch; } else { LastYaw = yaw; LastPitch = pitch; } handler.UpdateLocation(location, yaw, pitch); // Teleport confirm packet SendPacket(PacketTypesOut.TeleportConfirm, DataTypes.GetVarInt(teleportId)); if (Config.Main.Advanced.TemporaryFixBadpacket) { SendLocationUpdate(location, true, yaw, pitch, true); if (teleportId == 1) SendLocationUpdate(location, true, yaw, pitch, true); } } else { handler.UpdateLocation(location, yaw, pitch); LastYaw = yaw; LastPitch = pitch; } if (protocolVersion is >= MC_1_17_Version and < MC_1_19_4_Version) dataTypes.ReadNextBool(packetData); // Dismount Vehicle - 1.17 to 1.19.3 } break; case PacketTypesIn.ChunkData: if (handler.GetTerrainEnabled()) { Interlocked.Increment(ref handler.GetWorld().chunkCnt); Interlocked.Increment(ref handler.GetWorld().chunkLoadNotCompleted); var chunkX = dataTypes.ReadNextInt(packetData); var chunkZ = dataTypes.ReadNextInt(packetData); if (protocolVersion >= MC_1_17_Version) { ulong[]? verticalStripBitmask = null; if (protocolVersion is MC_1_17_Version or MC_1_17_1_Version) verticalStripBitmask = dataTypes.ReadNextULongArray( packetData); // Bit Mask Length and Primary Bit Mask dataTypes.ReadNextNbt(packetData); // Heightmaps if (protocolVersion is MC_1_17_Version or MC_1_17_1_Version) { var biomesLength = dataTypes.ReadNextVarInt(packetData); // Biomes length for (var i = 0; i < biomesLength; i++) dataTypes.SkipNextVarInt(packetData); // Biomes } var dataSize = dataTypes.ReadNextVarInt(packetData); // Size pTerrain.ProcessChunkColumnData(chunkX, chunkZ, verticalStripBitmask, packetData); Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted); // Block Entity data: ignored // Trust edges: ignored (Removed in 1.20) // Light data: ignored } else { var chunksContinuous = dataTypes.ReadNextBool(packetData); if (protocolVersion is >= MC_1_16_Version and <= MC_1_16_1_Version) dataTypes.ReadNextBool(packetData); // Ignore old data - 1.16 to 1.16.1 only var chunkMask = protocolVersion >= MC_1_9_Version ? (ushort)dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextUShort(packetData); if (protocolVersion < MC_1_8_Version) { var addBitmap = dataTypes.ReadNextUShort(packetData); var compressedDataSize = dataTypes.ReadNextInt(packetData); var compressed = dataTypes.ReadData(compressedDataSize, packetData); var decompressed = ZlibUtils.Decompress(compressed); pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, addBitmap, currentDimension == 0, chunksContinuous, currentDimension, new Queue(decompressed)); Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted); } else { if (protocolVersion >= MC_1_14_Version) dataTypes.ReadNextNbt(packetData); // Heightmaps - 1.14 and above var biomesLength = 0; if (protocolVersion >= MC_1_16_2_Version) if (chunksContinuous) biomesLength = dataTypes.ReadNextVarInt( packetData); // Biomes length - 1.16.2 and above if (protocolVersion >= MC_1_15_Version && chunksContinuous) { if (protocolVersion >= MC_1_16_2_Version) { for (var i = 0; i < biomesLength; i++) { // Biomes - 1.16.2 and above // Don't use ReadNextVarInt because it cost too much time dataTypes.SkipNextVarInt(packetData); } } else dataTypes.DropData(1024 * 4, packetData); // Biomes - 1.15 and above } var dataSize = dataTypes.ReadNextVarInt(packetData); pTerrain.ProcessChunkColumnData(chunkX, chunkZ, chunkMask, 0, false, chunksContinuous, currentDimension, packetData); Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted); } } } break; case PacketTypesIn.ChunksBiomes: // 1.19.4 // Biomes are not handled by MCC break; case PacketTypesIn.MapData: if (protocolVersion < MC_1_8_Version) break; var mapId = dataTypes.ReadNextVarInt(packetData); var scale = dataTypes.ReadNextByte(packetData); // 1.9 + var trackingPosition = true; // 1.14+ var locked = false; // 1.17+ (locked and trackingPosition switched places) if (protocolVersion >= MC_1_17_Version) { if (protocolVersion >= MC_1_14_Version) locked = dataTypes.ReadNextBool(packetData); if (protocolVersion >= MC_1_9_Version) trackingPosition = dataTypes.ReadNextBool(packetData); } else { if (protocolVersion >= MC_1_9_Version) trackingPosition = dataTypes.ReadNextBool(packetData); if (protocolVersion >= MC_1_14_Version) locked = dataTypes.ReadNextBool(packetData); } var iconCount = 0; List icons = new(); // 1,9 + = needs tracking position to be true to get the icons if (protocolVersion <= MC_1_16_5_Version || trackingPosition) { iconCount = dataTypes.ReadNextVarInt(packetData); for (var i = 0; i < iconCount; i++) { MapIcon mapIcon = new(); switch (protocolVersion) { // 1.8 - 1.13 case < MC_1_13_2_Version: { var directionAndType = dataTypes.ReadNextByte(packetData); byte direction, type; // 1.12.2+ if (protocolVersion >= MC_1_12_2_Version) { direction = (byte)(directionAndType & 0xF); type = (byte)(directionAndType >> 4 & 0xF); } else // 1.8 - 1.12 { direction = (byte)(directionAndType >> 4 & 0xF); type = (byte)(directionAndType & 0xF); } mapIcon.Type = (MapIconType)type; mapIcon.Direction = direction; break; } // 1.13.2+ case >= MC_1_13_2_Version: mapIcon.Type = (MapIconType)dataTypes.ReadNextVarInt(packetData); break; } mapIcon.X = dataTypes.ReadNextByte(packetData); mapIcon.Z = dataTypes.ReadNextByte(packetData); // 1.13.2+ if (protocolVersion >= MC_1_13_2_Version) { mapIcon.Direction = dataTypes.ReadNextByte(packetData); if (dataTypes.ReadNextBool(packetData)) // Has Display Name? mapIcon.DisplayName = ChatParser.ParseText(dataTypes.ReadNextChat(packetData)); } icons.Add(mapIcon); } } var columnsUpdated = dataTypes.ReadNextByte(packetData); // width byte rowsUpdated = 0; // height byte mapColumnX = 0; byte mapRowZ = 0; byte[]? colors = null; if (columnsUpdated > 0) { rowsUpdated = dataTypes.ReadNextByte(packetData); // height mapColumnX = dataTypes.ReadNextByte(packetData); mapRowZ = dataTypes.ReadNextByte(packetData); colors = dataTypes.ReadNextByteArray(packetData); } handler.OnMapData(mapId, scale, trackingPosition, locked, icons, columnsUpdated, rowsUpdated, mapColumnX, mapRowZ, colors); break; case PacketTypesIn.TradeList: if (protocolVersion >= MC_1_14_Version && handler.GetInventoryEnabled()) { // MC 1.14 or greater var windowId = dataTypes.ReadNextVarInt(packetData); int size = dataTypes.ReadNextByte(packetData); List trades = new(); for (var tradeId = 0; tradeId < size; tradeId++) { var trade = dataTypes.ReadNextTrade(packetData, itemPalette); trades.Add(trade); } VillagerInfo villagerInfo = new() { Level = dataTypes.ReadNextVarInt(packetData), Experience = dataTypes.ReadNextVarInt(packetData), IsRegularVillager = dataTypes.ReadNextBool(packetData), CanRestock = dataTypes.ReadNextBool(packetData) }; handler.OnTradeList(windowId, trades, villagerInfo); } break; case PacketTypesIn.Title: if (protocolVersion >= MC_1_8_Version) { var action2 = dataTypes.ReadNextVarInt(packetData); var titleText = string.Empty; var subtitleText = string.Empty; var actionBarText = string.Empty; var json = string.Empty; var fadein = -1; var stay = -1; var fadeout = -1; if (protocolVersion >= MC_1_10_Version) { switch (action2) { case 0: json = titleText; titleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); break; case 1: json = subtitleText; subtitleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); break; case 2: json = actionBarText; actionBarText = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); break; case 3: fadein = dataTypes.ReadNextInt(packetData); stay = dataTypes.ReadNextInt(packetData); fadeout = dataTypes.ReadNextInt(packetData); break; } } else { switch (action2) { case 0: json = titleText; titleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); break; case 1: json = subtitleText; subtitleText = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); break; case 2: fadein = dataTypes.ReadNextInt(packetData); stay = dataTypes.ReadNextInt(packetData); fadeout = dataTypes.ReadNextInt(packetData); break; } } handler.OnTitle(action2, titleText, subtitleText, actionBarText, fadein, stay, fadeout, json); } break; case PacketTypesIn.MultiBlockChange: if (handler.GetTerrainEnabled()) { if (protocolVersion >= MC_1_16_2_Version) { var chunkSection = dataTypes.ReadNextLong(packetData); var sectionX = (int)(chunkSection >> 42); var sectionY = (int)(chunkSection << 44 >> 44); var sectionZ = (int)(chunkSection << 22 >> 42); if (protocolVersion < MC_1_20_Version) dataTypes.ReadNextBool(packetData); // Useless boolean (Related to light update) var blocksSize = dataTypes.ReadNextVarInt(packetData); for (var i = 0; i < blocksSize; i++) { var chunkSectionPosition = (ulong)dataTypes.ReadNextVarLong(packetData); var blockId = (int)(chunkSectionPosition >> 12); var localX = (int)(chunkSectionPosition >> 8 & 0x0F); var localZ = (int)(chunkSectionPosition >> 4 & 0x0F); var localY = (int)(chunkSectionPosition & 0x0F); var block = new Block((ushort)blockId); var blockX = sectionX * 16 + localX; var blockY = sectionY * 16 + localY; var blockZ = sectionZ * 16 + localZ; Location location = new(blockX, blockY, blockZ); handler.OnBlockChange(location, block); } } else { var chunkX = dataTypes.ReadNextInt(packetData); var chunkZ = dataTypes.ReadNextInt(packetData); var recordCount = protocolVersion < MC_1_8_Version ? dataTypes.ReadNextShort(packetData) : dataTypes.ReadNextVarInt(packetData); for (var i = 0; i < recordCount; i++) { byte locationXZ; ushort blockIdMeta; int blockY; if (protocolVersion < MC_1_8_Version) { blockIdMeta = dataTypes.ReadNextUShort(packetData); blockY = dataTypes.ReadNextByte(packetData); locationXZ = dataTypes.ReadNextByte(packetData); } else { locationXZ = dataTypes.ReadNextByte(packetData); blockY = dataTypes.ReadNextByte(packetData); blockIdMeta = (ushort)dataTypes.ReadNextVarInt(packetData); } var blockX = locationXZ >> 4; var blockZ = locationXZ & 0x0F; Location location = new(chunkX, chunkZ, blockX, blockY, blockZ); Block block = new(blockIdMeta); handler.OnBlockChange(location, block); } } } break; case PacketTypesIn.ServerData: var motd = "-"; var hasMotd = false; if (protocolVersion < MC_1_19_4_Version) { hasMotd = dataTypes.ReadNextBool(packetData); if (hasMotd) motd = ChatParser.ParseText(dataTypes.ReadNextChat(packetData)); } else { hasMotd = true; motd = ChatParser.ParseText(dataTypes.ReadNextChat(packetData)); } var iconBase64 = "-"; var hasIcon = dataTypes.ReadNextBool(packetData); if (hasIcon) { if (protocolVersion < MC_1_20_2_Version) iconBase64 = dataTypes.ReadNextString(packetData); else { var pngData = dataTypes.ReadNextByteArray(packetData); iconBase64 = Convert.ToBase64String(pngData); } } var previewsChat = false; if (protocolVersion < MC_1_19_3_Version) previewsChat = dataTypes.ReadNextBool(packetData); handler.OnServerDataRecived(hasMotd, motd, hasIcon, iconBase64, previewsChat); break; case PacketTypesIn.BlockChange: if (handler.GetTerrainEnabled()) { if (protocolVersion < MC_1_8_Version) { var blockX = dataTypes.ReadNextInt(packetData); var blockY = dataTypes.ReadNextByte(packetData); var blockZ = dataTypes.ReadNextInt(packetData); var blockId = (short)dataTypes.ReadNextVarInt(packetData); var blockMeta = dataTypes.ReadNextByte(packetData); Location location = new(blockX, blockY, blockZ); Block block = new(blockId, blockMeta); handler.OnBlockChange(location, block); } else { var location = dataTypes.ReadNextLocation(packetData); Block block = new((ushort)dataTypes.ReadNextVarInt(packetData)); handler.OnBlockChange(location, block); } } break; case PacketTypesIn.SetDisplayChatPreview: handler.OnChatPreviewSettingUpdate(dataTypes.ReadNextBool(packetData)); // Preview Chat Settings break; case PacketTypesIn.ChatSuggestions: break; case PacketTypesIn.MapChunkBulk: if (protocolVersion < MC_1_9_Version && handler.GetTerrainEnabled()) { int chunkCount; bool hasSkyLight; var chunkData = packetData; //Read global fields if (protocolVersion < MC_1_8_Version) { chunkCount = dataTypes.ReadNextShort(packetData); var compressedDataSize = dataTypes.ReadNextInt(packetData); hasSkyLight = dataTypes.ReadNextBool(packetData); var compressed = dataTypes.ReadData(compressedDataSize, packetData); var decompressed = ZlibUtils.Decompress(compressed); chunkData = new Queue(decompressed); } else { hasSkyLight = dataTypes.ReadNextBool(packetData); chunkCount = dataTypes.ReadNextVarInt(packetData); } //Read chunk records var chunkXs = new int[chunkCount]; var chunkZs = new int[chunkCount]; var chunkMasks = new ushort[chunkCount]; var addBitmaps = new ushort[chunkCount]; for (var chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++) { chunkXs[chunkColumnNo] = dataTypes.ReadNextInt(packetData); chunkZs[chunkColumnNo] = dataTypes.ReadNextInt(packetData); chunkMasks[chunkColumnNo] = dataTypes.ReadNextUShort(packetData); addBitmaps[chunkColumnNo] = protocolVersion < MC_1_8_Version ? dataTypes.ReadNextUShort(packetData) : (ushort)0; } //Process chunk records for (var chunkColumnNo = 0; chunkColumnNo < chunkCount; chunkColumnNo++) { pTerrain.ProcessChunkColumnData(chunkXs[chunkColumnNo], chunkZs[chunkColumnNo], chunkMasks[chunkColumnNo], addBitmaps[chunkColumnNo], hasSkyLight, true, currentDimension, chunkData); Interlocked.Decrement(ref handler.GetWorld().chunkLoadNotCompleted); } } break; case PacketTypesIn.UnloadChunk: if (protocolVersion >= MC_1_9_Version && handler.GetTerrainEnabled()) { var chunkX = dataTypes.ReadNextInt(packetData); var chunkZ = dataTypes.ReadNextInt(packetData); // Warning: It is legal to include unloaded chunks in the UnloadChunk packet. // Since chunks that have not been loaded are not recorded, this may result // in loading chunks that should be unloaded and inaccurate statistics. if (handler.GetWorld()[chunkX, chunkZ] != null) Interlocked.Decrement(ref handler.GetWorld().chunkCnt); handler.GetWorld()[chunkX, chunkZ] = null; } break; case PacketTypesIn.ChangeGameState: if (protocolVersion >= MC_1_15_2_Version) { var reason = dataTypes.ReadNextByte(packetData); var state = dataTypes.ReadNextFloat(packetData); handler.OnGameEvent(reason, state); } break; case PacketTypesIn.PlayerInfo: if (protocolVersion >= MC_1_19_3_Version) { var actionBitset = dataTypes.ReadNextByte(packetData); var numberOfActions = dataTypes.ReadNextVarInt(packetData); for (var i = 0; i < numberOfActions; i++) { var playerUuid = dataTypes.ReadNextUUID(packetData); PlayerInfo player; if ((actionBitset & 1 << 0) > 0) // Actions bit 0: add player { var name = dataTypes.ReadNextString(packetData); var numberOfProperties = dataTypes.ReadNextVarInt(packetData); for (var j = 0; j < numberOfProperties; ++j) { dataTypes.SkipNextString(packetData); dataTypes.SkipNextString(packetData); if (dataTypes.ReadNextBool(packetData)) dataTypes.SkipNextString(packetData); } player = new(name, playerUuid); handler.OnPlayerJoin(player); } else { var playerGet = handler.GetPlayerInfo(playerUuid); if (playerGet == null) { player = new(string.Empty, playerUuid); handler.OnPlayerJoin(player); } else { player = playerGet; } } if ((actionBitset & 1 << 1) > 0) // Actions bit 1: initialize chat { var hasSignatureData = dataTypes.ReadNextBool(packetData); if (hasSignatureData) { var chatUuid = dataTypes.ReadNextUUID(packetData); var publicKeyExpiryTime = dataTypes.ReadNextLong(packetData); var encodedPublicKey = dataTypes.ReadNextByteArray(packetData); var publicKeySignature = dataTypes.ReadNextByteArray(packetData); player.SetPublicKey(chatUuid, publicKeyExpiryTime, encodedPublicKey, publicKeySignature); if (playerUuid == handler.GetUserUuid()) { log.Debug($"Receive ChatUuid = {chatUuid}"); this.chatUuid = chatUuid; } } else { player.ClearPublicKey(); if (playerUuid == handler.GetUserUuid()) log.Debug("Receive ChatUuid = Empty"); } if (playerUuid == handler.GetUserUuid()) { receivePlayerInfo = true; if (receiveDeclareCommands) handler.SetCanSendMessage(true); } } if ((actionBitset & 1 << 2) > 0) // Actions bit 2: update gamemode handler.OnGamemodeUpdate(playerUuid, dataTypes.ReadNextVarInt(packetData)); if ((actionBitset & 1 << 3) > 0) // Actions bit 3: update listed player.Listed = dataTypes.ReadNextBool(packetData); if ((actionBitset & 1 << 4) > 0) // Actions bit 4: update latency { var latency = dataTypes.ReadNextVarInt(packetData); handler.OnLatencyUpdate(playerUuid, latency); //Update latency; } // Actions bit 5: update display name if ((actionBitset & 1 << 5) <= 0) continue; player.DisplayName = dataTypes.ReadNextBool(packetData) ? dataTypes.ReadNextChat(packetData) : null; } } else if (protocolVersion >= MC_1_8_Version) { var action = dataTypes.ReadNextVarInt(packetData); // Action Name var numberOfPlayers = dataTypes.ReadNextVarInt(packetData); // Number Of Players for (var i = 0; i < numberOfPlayers; i++) { var uuid = dataTypes.ReadNextUUID(packetData); // Player UUID switch (action) { case 0x00: //Player Join (Add player since 1.19) var name = dataTypes.ReadNextString(packetData); // Player name var propNum = dataTypes.ReadNextVarInt( packetData); // Number of properties in the following array // Property: Tuple[propNum] : null; for (var p = 0; p < propNum; p++) { var propertyName = dataTypes.ReadNextString(packetData); // Name: String (32767) var val = dataTypes.ReadNextString(packetData); // Value: String (32767) string? propertySignature = null; if (dataTypes.ReadNextBool(packetData)) // Is Signed propertySignature = dataTypes.ReadNextString( packetData); // Signature: String (32767) if (useProperty) properties![p] = new(propertyName, val, propertySignature); } #pragma warning restore CS0162 // Unreachable code detected var gameMode = dataTypes.ReadNextVarInt(packetData); // Gamemode handler.OnGamemodeUpdate(uuid, gameMode); var ping = dataTypes.ReadNextVarInt(packetData); // Ping string? displayName = null; if (dataTypes.ReadNextBool(packetData)) // Has display name displayName = dataTypes.ReadNextString(packetData); // Display name // 1.19 Additions long? keyExpiration = null; byte[]? publicKey = null, signature = null; if (protocolVersion >= MC_1_19_Version) { if (dataTypes.ReadNextBool( packetData)) // Has Sig Data (if true, red the following fields) { keyExpiration = dataTypes.ReadNextLong(packetData); // Timestamp var publicKeyLength = dataTypes.ReadNextVarInt(packetData); // Public Key Length if (publicKeyLength > 0) publicKey = dataTypes.ReadData(publicKeyLength, packetData); // Public key var signatureLength = dataTypes.ReadNextVarInt(packetData); // Signature Length if (signatureLength > 0) signature = dataTypes.ReadData(signatureLength, packetData); // Public key } } handler.OnPlayerJoin(new PlayerInfo(uuid, name, properties, gameMode, ping, displayName, keyExpiration, publicKey, signature)); break; case 0x01: // Update Gamemode handler.OnGamemodeUpdate(uuid, dataTypes.ReadNextVarInt(packetData)); break; case 0x02: // Update latency var latency = dataTypes.ReadNextVarInt(packetData); handler.OnLatencyUpdate(uuid, latency); // Update latency; break; case 0x03: // Update display name if (dataTypes.ReadNextBool(packetData)) { var player = handler.GetPlayerInfo(uuid); if (player != null) player.DisplayName = dataTypes.ReadNextString(packetData); else dataTypes.SkipNextString(packetData); } break; case 0x04: // Player Leave handler.OnPlayerLeave(uuid); break; default: // Unknown player list item type break; } } } else // MC 1.7.X does not provide UUID in tab-list updates { var name = dataTypes.ReadNextString(packetData); var online = dataTypes.ReadNextBool(packetData); var ping = dataTypes.ReadNextShort(packetData); var fakeUuid = new Guid(MD5.Create().ComputeHash(Encoding.UTF8.GetBytes(name)).Take(16) .ToArray()); if (online) handler.OnPlayerJoin(new PlayerInfo(name, fakeUuid)); else handler.OnPlayerLeave(fakeUuid); } break; case PacketTypesIn.PlayerRemove: var numberOfLeavePlayers = dataTypes.ReadNextVarInt(packetData); for (var i = 0; i < numberOfLeavePlayers; ++i) { var playerUuid = dataTypes.ReadNextUUID(packetData); handler.OnPlayerLeave(playerUuid); } break; case PacketTypesIn.TabComplete: var oldTransactionId = autocomplete_transaction_id; if (protocolVersion >= MC_1_13_Version) { autocomplete_transaction_id = dataTypes.ReadNextVarInt(packetData); dataTypes.ReadNextVarInt(packetData); // Start of text to replace dataTypes.ReadNextVarInt(packetData); // Length of text to replace } var autocompleteCount = dataTypes.ReadNextVarInt(packetData); var autocompleteResult = new string[autocompleteCount]; for (var i = 0; i < autocompleteCount; i++) { autocompleteResult[i] = dataTypes.ReadNextString(packetData); if (protocolVersion < MC_1_13_Version) continue; // Skip optional tooltip for each tab-complete resul`t if (dataTypes.ReadNextBool(packetData)) dataTypes.ReadNextChat(packetData); } handler.OnAutoCompleteDone(oldTransactionId, autocompleteResult); break; case PacketTypesIn.PluginMessage: var channel = dataTypes.ReadNextString(packetData); // Length is unneeded as the whole remaining packetData is the entire payload of the packet. if (protocolVersion < MC_1_8_Version) pForge.ReadNextVarShort(packetData); handler.OnPluginChannelMessage(channel, packetData.ToArray()); return pForge.HandlePluginMessage(channel, packetData, ref currentDimension); case PacketTypesIn.Disconnect: handler.OnConnectionLost(ChatBot.DisconnectReason.InGameKick, ChatParser.ParseText(dataTypes.ReadNextChat(packetData))); return false; case PacketTypesIn.SetCompression: if (protocolVersion is >= MC_1_8_Version and < MC_1_9_Version) compression_treshold = dataTypes.ReadNextVarInt(packetData); break; case PacketTypesIn.OpenWindow: if (handler.GetInventoryEnabled()) { if (protocolVersion < MC_1_14_Version) { // MC 1.13 or lower var windowId = dataTypes.ReadNextByte(packetData); var type = dataTypes.ReadNextString(packetData).Replace("minecraft:", "") .ToUpper(); var inventoryType = (ContainerTypeOld)Enum.Parse(typeof(ContainerTypeOld), type); var title = dataTypes.ReadNextChat(packetData); var slots = dataTypes.ReadNextByte(packetData); Container inventory = new(windowId, inventoryType, ChatParser.ParseText(title)); handler.OnInventoryOpen(windowId, inventory); } else { // MC 1.14 or greater var windowId = dataTypes.ReadNextVarInt(packetData); var windowType = dataTypes.ReadNextVarInt(packetData); var title = dataTypes.ReadNextChat(packetData); Container inventory = new(windowId, windowType, ChatParser.ParseText(title)); handler.OnInventoryOpen(windowId, inventory); } } break; case PacketTypesIn.CloseWindow: if (handler.GetInventoryEnabled()) { var windowId = dataTypes.ReadNextByte(packetData); lock (window_actions) { window_actions[windowId] = 0; } handler.OnInventoryClose(windowId); } break; case PacketTypesIn.WindowItems: if (handler.GetInventoryEnabled()) { var windowId = dataTypes.ReadNextByte(packetData); var stateId = -1; var elements = 0; if (protocolVersion >= MC_1_17_1_Version) { // State ID and Elements as VarInt - 1.17.1 and above stateId = dataTypes.ReadNextVarInt(packetData); elements = dataTypes.ReadNextVarInt(packetData); } else { // Elements as Short - 1.17.0 and below dataTypes.ReadNextShort(packetData); } Dictionary inventorySlots = new(); for (var slotId = 0; slotId < elements; slotId++) { var item = dataTypes.ReadNextItemSlot(packetData, itemPalette); if (item != null) inventorySlots[slotId] = item; } if (protocolVersion >= MC_1_17_1_Version) // Carried Item - 1.17.1 and above dataTypes.ReadNextItemSlot(packetData, itemPalette); handler.OnWindowItems(windowId, inventorySlots, stateId); } break; case PacketTypesIn.WindowProperty: var containerId = dataTypes.ReadNextByte(packetData); var propertyId = dataTypes.ReadNextShort(packetData); var propertyValue = dataTypes.ReadNextShort(packetData); handler.OnWindowProperties(containerId, propertyId, propertyValue); break; case PacketTypesIn.SetSlot: if (handler.GetInventoryEnabled()) { var windowId = dataTypes.ReadNextByte(packetData); var stateId = -1; if (protocolVersion >= MC_1_17_1_Version) stateId = dataTypes.ReadNextVarInt(packetData); // State ID - 1.17.1 and above var slotId = dataTypes.ReadNextShort(packetData); var item = dataTypes.ReadNextItemSlot(packetData, itemPalette); handler.OnSetSlot(windowId, slotId, item, stateId); } break; case PacketTypesIn.WindowConfirmation: if (handler.GetInventoryEnabled()) { var windowId = dataTypes.ReadNextByte(packetData); var actionId = dataTypes.ReadNextShort(packetData); var accepted = dataTypes.ReadNextBool(packetData); if (!accepted) SendWindowConfirmation(windowId, actionId, true); } break; case PacketTypesIn.RemoveResourcePack: if (dataTypes.ReadNextBool(packetData)) // Has UUID dataTypes.ReadNextUUID(packetData); // UUID break; case PacketTypesIn.ResourcePackSend: HandleResourcePackPacket(packetData); break; case PacketTypesIn.ResetScore: dataTypes.ReadNextString(packetData); // Entity Name if (dataTypes.ReadNextBool(packetData)) // Has Objective Name dataTypes.ReadNextString(packetData); // Objective Name break; case PacketTypesIn.SpawnEntity: if (handler.GetEntityHandlingEnabled()) { var entity = dataTypes.ReadNextEntity(packetData, entityPalette, false); handler.OnSpawnEntity(entity); } break; case PacketTypesIn.EntityEquipment: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); if (protocolVersion >= MC_1_16_Version) { bool hasNext; do { var bitsData = dataTypes.ReadNextByte(packetData); // Top bit set if another entry follows, and otherwise unset if this is the last item in the array hasNext = bitsData >> 7 == 1; var slot2 = bitsData >> 1; var item = dataTypes.ReadNextItemSlot(packetData, itemPalette); handler.OnEntityEquipment(entityId, slot2, item); } while (hasNext); } else { var slot2 = protocolVersion < MC_1_9_Version ? dataTypes.ReadNextShort(packetData) : dataTypes.ReadNextVarInt(packetData); var item = dataTypes.ReadNextItemSlot(packetData, itemPalette); handler.OnEntityEquipment(entityId, slot2, item); } } break; case PacketTypesIn.SpawnLivingEntity: if (handler.GetEntityHandlingEnabled()) { var entity = dataTypes.ReadNextEntity(packetData, entityPalette, true); // packet before 1.15 has metadata at the end // this is not handled in dataTypes.ReadNextEntity() // we are simply ignoring leftover data in packet handler.OnSpawnEntity(entity); } break; case PacketTypesIn.SpawnPlayer: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); var uuid = dataTypes.ReadNextUUID(packetData); double x, y, z; if (protocolVersion < MC_1_9_Version) { x = dataTypes.ReadNextInt(packetData) / 32.0D; y = dataTypes.ReadNextInt(packetData) / 32.0D; z = dataTypes.ReadNextInt(packetData) / 32.0D; } else { x = dataTypes.ReadNextDouble(packetData); y = dataTypes.ReadNextDouble(packetData); z = dataTypes.ReadNextDouble(packetData); } var yaw = dataTypes.ReadNextByte(packetData); var pitch = dataTypes.ReadNextByte(packetData); handler.OnSpawnPlayer(entityId, uuid, new(x, y, z), yaw, pitch); } break; case PacketTypesIn.EntityEffect: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); var effectId = protocolVersion >= MC_1_18_2_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextByte(packetData); if (Enum.TryParse(effectId.ToString(), out Effects effect)) { var amplifier = dataTypes.ReadNextByte(packetData); var duration = dataTypes.ReadNextVarInt(packetData); var flags = dataTypes.ReadNextByte(packetData); var hasFactorData = false; Dictionary? factorCodec = null; if (protocolVersion >= MC_1_19_Version) { hasFactorData = dataTypes.ReadNextBool(packetData); if (hasFactorData) factorCodec = dataTypes.ReadNextNbt(packetData); } handler.OnEntityEffect(entityId, effect, amplifier, duration, flags, hasFactorData, factorCodec); } } break; case PacketTypesIn.DestroyEntities: if (handler.GetEntityHandlingEnabled()) { var entityCount = 1; // 1.17.0 has only one entity per packet if (protocolVersion != MC_1_17_Version) entityCount = dataTypes.ReadNextVarInt(packetData); // All other versions have a "count" field var entityList = new int[entityCount]; for (var i = 0; i < entityCount; i++) entityList[i] = dataTypes.ReadNextVarInt(packetData); handler.OnDestroyEntities(entityList); } break; case PacketTypesIn.EntityPosition: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); double deltaX, deltaY, deltaZ; if (protocolVersion < MC_1_9_Version) { deltaX = Convert.ToDouble(dataTypes.ReadNextByte(packetData)); deltaY = Convert.ToDouble(dataTypes.ReadNextByte(packetData)); deltaZ = Convert.ToDouble(dataTypes.ReadNextByte(packetData)); } else { deltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); deltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); deltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); } var isOnGround = dataTypes.ReadNextBool(packetData); deltaX = deltaX / (128 * 32); deltaY = deltaY / (128 * 32); deltaZ = deltaZ / (128 * 32); handler.OnEntityPosition(entityId, deltaX, deltaY, deltaZ, isOnGround); } break; case PacketTypesIn.EntityPositionAndRotation: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); double deltaX, deltaY, deltaZ; if (protocolVersion < MC_1_9_Version) { deltaX = dataTypes.ReadNextByte(packetData) / 32.0D; deltaY = dataTypes.ReadNextByte(packetData) / 32.0D; deltaZ = dataTypes.ReadNextByte(packetData) / 32.0D; } else { deltaX = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); deltaY = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); deltaZ = Convert.ToDouble(dataTypes.ReadNextShort(packetData)); } var yaw = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360; var pitch = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360; var isOnGround = dataTypes.ReadNextBool(packetData); deltaX = deltaX / (128 * 32); deltaY = deltaY / (128 * 32); deltaZ = deltaZ / (128 * 32); handler.OnEntityPosition(entityId, deltaX, deltaY, deltaZ, yaw, pitch, isOnGround); } break; case PacketTypesIn.EntityRotation: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); var yaw = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360; var pitch = dataTypes.ReadNextByte(packetData) * (1F / 256) * 360; var isOnGround = dataTypes.ReadNextBool(packetData); handler.OnEntityRotation(entityId, yaw, pitch, isOnGround); } break; case PacketTypesIn.EntityProperties: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); var numberOfProperties = protocolVersion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData); Dictionary keys = new(); for (var i = 0; i < numberOfProperties; i++) { var propertyKey = dataTypes.ReadNextString(packetData); var propertyValue2 = dataTypes.ReadNextDouble(packetData); List op0 = new(); List op1 = new(); List op2 = new(); var numberOfModifiers = dataTypes.ReadNextVarInt(packetData); for (var j = 0; j < numberOfModifiers; j++) { dataTypes.ReadNextUUID(packetData); var amount = dataTypes.ReadNextDouble(packetData); var operation = dataTypes.ReadNextByte(packetData); switch (operation) { case 0: op0.Add(amount); break; case 1: op1.Add(amount); break; case 2: op2.Add(amount + 1); break; } } if (op0.Count > 0) propertyValue2 += op0.Sum(); if (op1.Count > 0) propertyValue2 *= 1 + op1.Sum(); if (op2.Count > 0) propertyValue2 *= op2.Aggregate((a, _x) => a * _x); keys.Add(propertyKey, propertyValue2); } handler.OnEntityProperties(entityId, keys); } break; case PacketTypesIn.EntityMetadata: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); var metadata = dataTypes.ReadNextMetadata(packetData, itemPalette, entityMetadataPalette); // Also make a palette for field? Will be a lot of work var healthField = protocolVersion switch { > MC_1_20_4_Version => throw new NotImplementedException(Translations .exception_palette_healthfield), // 1.17 and above >= MC_1_17_Version => 9, // 1.14 and above >= MC_1_14_Version => 8, // 1.10 and above >= MC_1_10_Version => 7, // 1.8 and above >= MC_1_8_Version => 6, _ => throw new NotImplementedException(Translations.exception_palette_healthfield) }; if (metadata.TryGetValue(healthField, out var healthObj) && healthObj is float healthObj2) handler.OnEntityHealth(entityId, healthObj2); handler.OnEntityMetadata(entityId, metadata); } break; case PacketTypesIn.EntityStatus: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextInt(packetData); var status = dataTypes.ReadNextByte(packetData); handler.OnEntityStatus(entityId, status); } break; case PacketTypesIn.TimeUpdate: var worldAge = dataTypes.ReadNextLong(packetData); var timeOfDay = dataTypes.ReadNextLong(packetData); handler.OnTimeUpdate(worldAge, timeOfDay); break; case PacketTypesIn.EntityTeleport: if (handler.GetEntityHandlingEnabled()) { var entityId = dataTypes.ReadNextVarInt(packetData); double x, y, z; if (protocolVersion < MC_1_9_Version) { x = dataTypes.ReadNextInt(packetData) / 32.0D; y = dataTypes.ReadNextInt(packetData) / 32.0D; z = dataTypes.ReadNextInt(packetData) / 32.0D; } else { x = dataTypes.ReadNextDouble(packetData); y = dataTypes.ReadNextDouble(packetData); z = dataTypes.ReadNextDouble(packetData); } var entityYaw = dataTypes.ReadNextByte(packetData); var entityPitch = dataTypes.ReadNextByte(packetData); var isOnGround = dataTypes.ReadNextBool(packetData); handler.OnEntityTeleport(entityId, x, y, z, isOnGround); } break; case PacketTypesIn.UpdateHealth: var health = dataTypes.ReadNextFloat(packetData); var food = protocolVersion >= MC_1_8_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextShort(packetData); dataTypes.ReadNextFloat(packetData); // Food Saturation handler.OnUpdateHealth(health, food); break; case PacketTypesIn.SetExperience: var experienceBar = dataTypes.ReadNextFloat(packetData); var level = dataTypes.ReadNextVarInt(packetData); var totalExperience = dataTypes.ReadNextVarInt(packetData); handler.OnSetExperience(experienceBar, level, totalExperience); break; case PacketTypesIn.Explosion: Location explosionLocation; if (protocolVersion >= MC_1_19_3_Version) explosionLocation = new(dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData), dataTypes.ReadNextDouble(packetData)); else explosionLocation = new(dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData), dataTypes.ReadNextFloat(packetData)); var explosionStrength = dataTypes.ReadNextFloat(packetData); var explosionBlockCount = protocolVersion >= MC_1_17_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextInt(packetData); // Record count // Records for (var i = 0; i < explosionBlockCount; i++) dataTypes.ReadData(3, packetData); // Maybe use in the future when the physics are implemented dataTypes.ReadNextFloat(packetData); // Player Motion X dataTypes.ReadNextFloat(packetData); // Player Motion Y dataTypes.ReadNextFloat(packetData); // Player Motion Z if (protocolVersion >= MC_1_20_4_Version) { dataTypes.ReadNextVarInt(packetData); // Block Interaction dataTypes.ReadParticleData(packetData, itemPalette); // Small Explosion Particles dataTypes.ReadParticleData(packetData, itemPalette); // Large Explosion Particles // Explosion Sound dataTypes.ReadNextString(packetData); // Sound Name var hasFixedRange = dataTypes.ReadNextBool(packetData); if (hasFixedRange) dataTypes.ReadNextFloat(packetData); // Range } handler.OnExplosion(explosionLocation, explosionStrength, explosionBlockCount); break; case PacketTypesIn.HeldItemChange: handler.OnHeldItemChange(dataTypes.ReadNextByte(packetData)); // Slot break; case PacketTypesIn.ScoreboardObjective: var objectiveName = dataTypes.ReadNextString(packetData); var mode = dataTypes.ReadNextByte(packetData); var objectiveValue = string.Empty; var objectiveType = -1; var numberFormat = 0; if (mode is 0 or 2) { objectiveValue = dataTypes.ReadNextChat(packetData); objectiveType = dataTypes.ReadNextVarInt(packetData); if (protocolVersion >= MC_1_20_4_Version) { if (dataTypes.ReadNextBool(packetData)) // Has Number Format numberFormat = dataTypes.ReadNextVarInt(packetData); // Number Format } } handler.OnScoreboardObjective(objectiveName, mode, objectiveValue, objectiveType, numberFormat); break; case PacketTypesIn.UpdateScore: var entityName = dataTypes.ReadNextString(packetData); var action3 = 0; var objectiveName3 = string.Empty; var objectiveValue2 = -1; var objectiveDisplayName3 = string.Empty; var numberFormat2 = 0; if (protocolVersion >= MC_1_20_4_Version) { objectiveName3 = dataTypes.ReadNextString(packetData); // Objective Name objectiveValue2 = dataTypes.ReadNextVarInt(packetData); // Value if (dataTypes.ReadNextBool(packetData)) // Has Display Name objectiveDisplayName3 = ChatParser.ParseText(dataTypes.ReadNextString(packetData)); // Has Display Name if (dataTypes.ReadNextBool(packetData)) // Has Number Format numberFormat2 = dataTypes.ReadNextVarInt(packetData); // Number Format } else { action3 = protocolVersion >= MC_1_18_2_Version ? dataTypes.ReadNextVarInt(packetData) : dataTypes.ReadNextByte(packetData); if (action3 != 1 || protocolVersion >= MC_1_8_Version) objectiveName3 = dataTypes.ReadNextString(packetData); if (action3 != 1) objectiveValue2 = dataTypes.ReadNextVarInt(packetData); } handler.OnUpdateScore(entityName, action3, objectiveName3, objectiveDisplayName3, objectiveValue2, numberFormat2); break; case PacketTypesIn.BlockChangedAck: handler.OnBlockChangeAck(dataTypes.ReadNextVarInt(packetData)); break; case PacketTypesIn.BlockBreakAnimation: if (handler.GetEntityHandlingEnabled() && handler.GetTerrainEnabled()) { var playerId = dataTypes.ReadNextVarInt(packetData); var blockLocation = dataTypes.ReadNextLocation(packetData); var stage = dataTypes.ReadNextByte(packetData); handler.OnBlockBreakAnimation(playerId, blockLocation, stage); } break; case PacketTypesIn.EntityAnimation: if (handler.GetEntityHandlingEnabled()) { var playerId = dataTypes.ReadNextVarInt(packetData); var animation = dataTypes.ReadNextByte(packetData); handler.OnEntityAnimation(playerId, animation); } break; case PacketTypesIn.OpenSignEditor: var signLocation = dataTypes.ReadNextLocation(packetData); var isFrontText = true; if (protocolVersion >= MC_1_20_Version) isFrontText = dataTypes.ReadNextBool(packetData); // TODO: Use break; // Temporarily disabled until I find a fix /*case PacketTypesIn.BlockEntityData: var location_ = dataTypes.ReadNextLocation(packetData); var type_ = dataTypes.ReadNextInt(packetData); var nbt = dataTypes.ReadNextNbt(packetData); var nbtJson = JsonConvert.SerializeObject(nbt["messages"]); //log.Info($"BLOCK ENTITY DATA -> {location_.ToString()} [{type_}] -> NBT: {nbtJson}"); break;*/ case PacketTypesIn.SetTickingState: dataTypes.ReadNextFloat(packetData); dataTypes.ReadNextBool(packetData); break; default: return false; //Ignored packet } return true; //Packet processed } /// /// Start the updating thread. Should be called after login success. /// private void StartUpdating() { Thread threadUpdater = new(new ParameterizedThreadStart(Updater)) { Name = "ProtocolPacketHandler" }; netMain = new Tuple(threadUpdater, new CancellationTokenSource()); threadUpdater.Start(netMain.Item2.Token); Thread threadReader = new(new ParameterizedThreadStart(PacketReader)) { Name = "ProtocolPacketReader" }; netReader = new Tuple(threadReader, new CancellationTokenSource()); threadReader.Start(netReader.Item2.Token); } /// /// Get net read thread (main thread) ID /// /// Net read thread ID public int GetNetMainThreadId() { return netMain != null ? netMain.Item1.ManagedThreadId : -1; } /// /// Disconnect from the server, cancel network reading. /// public void Dispose() { try { if (netMain != null) { netMain.Item2.Cancel(); } if (netReader != null) { netReader.Item2.Cancel(); socketWrapper.Disconnect(); } } catch { } } /// /// Send a packet to the server. Packet ID, compression, and encryption will be handled automatically. /// /// packet type /// packet Data private void SendPacket(PacketTypesOut packet, IEnumerable packetData) { SendPacket(packetPalette.GetOutgoingIdByType(packet), packetData); } /// /// Send a configuration packet to the server. Packet ID, compression, and encryption will be handled automatically. /// /// packet type /// packet Data private void SendPacket(ConfigurationPacketTypesOut packet, IEnumerable packetData) { SendPacket(packetPalette.GetOutgoingIdByTypeConfiguration(packet), packetData); } /// /// Send a packet to the server. Compression and encryption will be handled automatically. /// /// packet ID /// packet Data private void SendPacket(int packetId, IEnumerable packetData) { if (handler.GetNetworkPacketCaptureEnabled()) { var clone = packetData.ToList(); handler.OnNetworkPacket(packetId, clone, currentState == CurrentState.Login, false); } //log.Info($"[C -> S] Sending packet {packetId:X} > {dataTypes.ByteArrayToString(packetData.ToArray())}"); //The inner packet var thePacket = dataTypes.ConcatBytes(DataTypes.GetVarInt(packetId), packetData.ToArray()); if (compression_treshold > 0) //Compression enabled? { thePacket = thePacket.Length >= compression_treshold ? dataTypes.ConcatBytes(DataTypes.GetVarInt(thePacket.Length), ZlibUtils.Compress(thePacket)) : dataTypes.ConcatBytes(DataTypes.GetVarInt(0), thePacket); } //log.Debug("[C -> S] Sending packet " + packetId + " > " + dataTypes.ByteArrayToString(dataTypes.ConcatBytes(dataTypes.GetVarInt(thePacket.Length), thePacket))); socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(thePacket.Length), thePacket)); } /// /// Do the Minecraft login. /// /// True if login successful public bool Login(PlayerKeyPair? playerKeyPair, SessionToken session) { // 1. Send the handshake packet SendPacket(0x00, dataTypes.ConcatBytes( // Protocol Version DataTypes.GetVarInt(protocolVersion), // Server Address dataTypes.GetString(pForge.GetServerAddress(handler.GetServerHost())), // Server Port dataTypes.GetUShort((ushort)handler.GetServerPort()), // Next State DataTypes.GetVarInt(2)) // 2 is for the Login state ); // 2. Send the Login Start packet List fullLoginPacket = new(); fullLoginPacket.AddRange(dataTypes.GetString(handler.GetUsername())); // Username // 1.19 - 1.19.2 if (protocolVersion is >= MC_1_19_Version and < MC_1_19_3_Version) { if (playerKeyPair == null) fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has Sig Data else { fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has Sig Data fullLoginPacket.AddRange( DataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds())); // Expiration time fullLoginPacket.AddRange( dataTypes.GetArray(playerKeyPair.PublicKey.Key)); // Public key received from Microsoft API if (protocolVersion >= MC_1_19_2_Version) fullLoginPacket.AddRange( dataTypes.GetArray(playerKeyPair.PublicKey .SignatureV2!)); // Public key signature received from Microsoft API else fullLoginPacket.AddRange( dataTypes.GetArray(playerKeyPair.PublicKey .Signature!)); // Public key signature received from Microsoft API } } var uuid = handler.GetUserUuid(); switch (protocolVersion) { case >= MC_1_19_2_Version and < MC_1_20_2_Version: { if (uuid == Guid.Empty) fullLoginPacket.AddRange(dataTypes.GetBool(false)); // Has UUID else { fullLoginPacket.AddRange(dataTypes.GetBool(true)); // Has UUID fullLoginPacket.AddRange(DataTypes.GetUUID(uuid)); // UUID } break; } case >= MC_1_20_2_Version: uuid = handler.GetUserUuid(); if (uuid == Guid.Empty) uuid = Guid.NewGuid(); fullLoginPacket.AddRange(DataTypes.GetUUID(uuid)); // UUID break; } SendPacket(0x00, fullLoginPacket); // 3. Encryption Request - 9. Login Acknowledged while (true) { var (packetId, packetData) = ReadNextPacket(); switch (packetId) { // Login rejected case 0x00: handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(dataTypes.ReadNextString(packetData))); return false; // Encryption request case 0x01: { isOnlineMode = true; var serverId = dataTypes.ReadNextString(packetData); var serverPublicKey = dataTypes.ReadNextByteArray(packetData); var token = dataTypes.ReadNextByteArray(packetData); return StartEncryption(handler.GetUserUuidStr(), handler.GetSessionID(), Config.Main.General.AccountType, token, serverId, serverPublicKey, playerKeyPair, session); } // Login successful case 0x02: { log.Info($"§8{Translations.mcc_server_offline}"); currentState = protocolVersion < MC_1_20_2_Version ? CurrentState.Play : CurrentState.Configuration; if (protocolVersion >= MC_1_20_2_Version) SendPacket(0x03, new List()); if (!pForge.CompleteForgeHandshake()) { log.Error($"§8{Translations.error_forge}"); return false; } StartUpdating(); return true; //No need to check session or start encryption } default: HandlePacket(packetId, packetData); break; } } } /// /// Start network encryption. Automatically called by Login() if the server requests encryption. /// /// True if encryption was successful private bool StartEncryption(string uuid, string sessionID, LoginType type, byte[] token, string serverIDhash, byte[] serverPublicKey, PlayerKeyPair? playerKeyPair, SessionToken session) { var RSAService = CryptoHandler.DecodeRSAPublicKey(serverPublicKey)!; var secretKey = CryptoHandler.ClientAESPrivateKey ?? CryptoHandler.GenerateAESPrivateKey(); log.Debug($"§8{Translations.debug_crypto}"); if (serverIDhash != "-") { log.Info(Translations.mcc_session); var needCheckSession = true; if (session is { ServerPublicKey: not null, SessionPreCheckTask: not null } && serverIDhash == session.ServerIDhash && serverPublicKey.SequenceEqual(session.ServerPublicKey)) { session.SessionPreCheckTask.Wait(); if (session.SessionPreCheckTask.Result) // PreCheck Success needCheckSession = false; } if (needCheckSession) { var serverHash = CryptoHandler.GetServerHash(serverIDhash, serverPublicKey, secretKey); if (ProtocolHandler.SessionCheck(uuid, sessionID, serverHash, type)) { session.ServerIDhash = serverIDhash; session.ServerPublicKey = serverPublicKey; SessionCache.Store(InternalConfig.Account.Login.ToLower(), session); } else { handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, Translations.mcc_session_fail); return false; } } } // Encryption Response packet List encryptionResponse = new(); encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(secretKey, false))); // Shared Secret // 1.19 - 1.19.2 if (protocolVersion is >= MC_1_19_Version and < MC_1_19_3_Version) { if (playerKeyPair == null) { encryptionResponse.AddRange(dataTypes.GetBool(true)); // Has Verify Token encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token } else { var salt = GenerateSalt(); var messageSignature = playerKeyPair.PrivateKey.SignData(dataTypes.ConcatBytes(token, salt)); encryptionResponse.AddRange(dataTypes.GetBool(false)); // Has Verify Token encryptionResponse.AddRange(salt); // Salt encryptionResponse.AddRange(dataTypes.GetArray(messageSignature)); // Message Signature } } else { encryptionResponse.AddRange(dataTypes.GetArray(RSAService.Encrypt(token, false))); // Verify Token } SendPacket(0x01, encryptionResponse); // Start client-side encryption socketWrapper.SwitchToEncrypted(secretKey); // pre switch // Process the next packet int loopPrevention = ushort.MaxValue; while (true) { var (packetId, packetData) = ReadNextPacket(); if (packetId < 0 || loopPrevention-- < 0) // Failed to read packet or too many iterations (issue #1150) { handler.OnConnectionLost(ChatBot.DisconnectReason.ConnectionLost, $"§8{Translations.error_invalid_encrypt}"); return false; } switch (packetId) { //Login rejected case 0x00: handler.OnConnectionLost(ChatBot.DisconnectReason.LoginRejected, ChatParser.ParseText(dataTypes.ReadNextString(packetData))); return false; //Login successful case 0x02: { var uuidReceived = protocolVersion >= MC_1_16_Version ? dataTypes.ReadNextUUID(packetData) : Guid.Parse(dataTypes.ReadNextString(packetData)); var userName = dataTypes.ReadNextString(packetData); Tuple[]? playerProperty = null; if (protocolVersion >= MC_1_19_Version) { var count = dataTypes.ReadNextVarInt(packetData); // Number Of Properties playerProperty = new Tuple[count]; for (var i = 0; i < count; ++i) { var name = dataTypes.ReadNextString(packetData); var value = dataTypes.ReadNextString(packetData); var isSigned = dataTypes.ReadNextBool(packetData); var signature = isSigned ? dataTypes.ReadNextString(packetData) : string.Empty; playerProperty[i] = new Tuple(name, value, signature); } } currentState = protocolVersion < MC_1_20_2_Version ? CurrentState.Play : CurrentState.Configuration; if (protocolVersion >= MC_1_20_2_Version) SendPacket(0x03, new List()); handler.OnLoginSuccess(uuidReceived, userName, playerProperty); if (!pForge.CompleteForgeHandshake()) { log.Error($"§8{Translations.error_forge_encrypt}"); return false; } StartUpdating(); return true; } default: HandlePacket(packetId, packetData); break; } } } /// /// Disconnect from the server /// public void Disconnect() { socketWrapper.Disconnect(); } /// /// Autocomplete text while typing username or command /// /// Text behind cursor /// Completed text int IAutoComplete.AutoComplete(string BehindCursor) { if (string.IsNullOrEmpty(BehindCursor)) return -1; var transactionId = DataTypes.GetVarInt(autocomplete_transaction_id); var assumeCommand = new byte[] { 0x00 }; var hasPosition = new byte[] { 0x00 }; var tabCompletePacket = Array.Empty(); switch (protocolVersion) { case >= MC_1_8_Version and >= MC_1_13_Version: tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, transactionId); tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, dataTypes.GetString(BehindCursor.Replace(' ', (char)0x00))); break; case >= MC_1_8_Version: { tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, dataTypes.GetString(BehindCursor)); if (protocolVersion >= MC_1_9_Version) tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, assumeCommand); tabCompletePacket = dataTypes.ConcatBytes(tabCompletePacket, hasPosition); break; } default: tabCompletePacket = dataTypes.ConcatBytes(dataTypes.GetString(BehindCursor)); break; } ConsoleIO.AutoCompleteDone = false; SendPacket(PacketTypesOut.TabComplete, tabCompletePacket); return autocomplete_transaction_id; } /// /// Ping a Minecraft server to get information about the server /// /// True if ping was successful public static bool DoPing(string host, int port, ref int protocolVersion, ref ForgeInfo? forgeInfo) { var version = ""; var tcp = ProxyHandler.NewTcpClient(host, port); tcp.ReceiveTimeout = 30000; // 30 seconds tcp.ReceiveBufferSize = 1024 * 1024; SocketWrapper socketWrapper = new(tcp); DataTypes dataTypes = new(MC_1_8_Version); var serverPort = BitConverter.GetBytes((ushort)port); Array.Reverse(serverPort); // Ping Packet var pingPacket = dataTypes.ConcatBytes( // Packet Id DataTypes.GetVarInt(0), // Protocol Version DataTypes.GetVarInt(-1), // Server IP (Host) dataTypes.GetString(host), // Server port serverPort, // Next State DataTypes.GetVarInt(1)); socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(pingPacket.Length), pingPacket)); // Status Request Packet var statusRequest = DataTypes.GetVarInt(0); socketWrapper.SendDataRAW(dataTypes.ConcatBytes(DataTypes.GetVarInt(statusRequest.Length), statusRequest)); // Read Response length var packetLength = dataTypes.ReadNextVarIntRAW(socketWrapper); if (packetLength <= 0) return false; // Read the Packet Id var packetData = new Queue(socketWrapper.ReadDataRAW(packetLength)); if (dataTypes.ReadNextVarInt(packetData) != 0x00) return false; var result = dataTypes.ReadNextString(packetData); // Get the Json data if (Config.Logging.DebugMessages) { // May contain formatting codes, cannot use WriteLineFormatted Console.ForegroundColor = ConsoleColor.DarkGray; ConsoleIO.WriteLine(result); Console.ForegroundColor = ConsoleColor.Gray; } if (string.IsNullOrEmpty(result) || !result.StartsWith("{") || !result.EndsWith("}")) return false; var jsonData = Json.ParseJson(result); if (jsonData.Type != Json.JSONData.DataType.Object || !jsonData.Properties.ContainsKey("version")) return false; var versionData = jsonData.Properties["version"]; //Retrieve display name of the Minecraft version if (versionData.Properties.TryGetValue("name", out var property)) version = property.StringValue; //Retrieve protocol version number for handling this server if (versionData.Properties.TryGetValue("protocol", out var dataProperty)) protocolVersion = int.Parse(dataProperty.StringValue, NumberStyles.Any, CultureInfo.CurrentCulture); // Check for forge on the server. Protocol18Forge.ServerInfoCheckForge(jsonData, ref forgeInfo); ConsoleIO.WriteLineFormatted("§8" + string.Format(Translations.mcc_server_protocol, version, protocolVersion + (forgeInfo != null ? Translations.mcc_with_forge : ""))); return true; } /// /// Get max length for chat messages /// /// Max length, in characters public int GetMaxChatMessageLength() => protocolVersion > MC_1_10_Version ? 256 : 100; /// /// Get the current protocol version. /// /// /// Version-specific operations should be handled inside the Protocol handled whenever possible. /// /// Minecraft Protocol version number public int GetProtocolVersion() { return protocolVersion; } /// /// Send MessageAcknowledgment packet /// /// Message acknowledgment /// True if properly sent public bool SendMessageAcknowledgment(LastSeenMessageList.Acknowledgment acknowledgment) { try { var fields = dataTypes.GetAcknowledgment(acknowledgment, isOnlineMode && Config.Signature.LoginWithSecureProfile); SendPacket(PacketTypesOut.MessageAcknowledgment, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Send MessageAcknowledgment packet /// /// Message acknowledgment /// True if properly sent public bool SendMessageAcknowledgment(int messageCount) { try { var fields = DataTypes.GetVarInt(messageCount); SendPacket(PacketTypesOut.MessageAcknowledgment, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public LastSeenMessageList.Acknowledgment ConsumeAcknowledgment() { pendingAcknowledgments = 0; return new LastSeenMessageList.Acknowledgment(lastSeenMessagesCollector.GetLastSeenMessages(), lastReceivedMessage); } public void Acknowledge(ChatMessage message) { var entry = message.ToLastSeenMessageEntry(); if (entry == null) return; if (protocolVersion >= MC_1_19_3_Version) { if (!lastSeenMessagesCollector.Add_1_19_3(entry, true)) return; if (lastSeenMessagesCollector.messageCount <= 64) return; var messageCount = lastSeenMessagesCollector.ResetMessageCount(); if (messageCount > 0) SendMessageAcknowledgment(messageCount); } else { lastSeenMessagesCollector.Add_1_19_2(entry); lastReceivedMessage = null; if (pendingAcknowledgments++ > 64) SendMessageAcknowledgment(ConsumeAcknowledgment()); } } /// /// Send a chat command to the server - 1.19 and above /// /// Command /// PlayerKeyPair /// True if properly sent public bool SendChatCommand(string command, PlayerKeyPair? playerKeyPair) { if (string.IsNullOrEmpty(command)) return true; command = Regex.Replace(command, @"\s+", " "); command = Regex.Replace(command, @"\s$", string.Empty); log.Debug($"chat command = {command}"); try { List>? needSigned = null; // List< Argument Name, Argument Value > if (playerKeyPair != null && isOnlineMode && protocolVersion >= MC_1_19_Version && Config.Signature is { LoginWithSecureProfile: true, SignMessageInCommand: true }) needSigned = DeclareCommands.CollectSignArguments(command); lock (MessageSigningLock) { var acknowledgment1192 = protocolVersion == MC_1_19_2_Version ? ConsumeAcknowledgment() : null; var (acknowledgment1193, bitset1193, messageCount1193) = protocolVersion >= MC_1_19_3_Version ? lastSeenMessagesCollector.Collect_1_19_3() : new(Array.Empty(), Array.Empty(), 0); List fields = new(); // Command: String fields.AddRange(dataTypes.GetString(command)); // Timestamp: Instant(Long) var timeNow = DateTimeOffset.UtcNow; fields.AddRange(DataTypes.GetLong(timeNow.ToUnixTimeMilliseconds())); if (needSigned == null || needSigned!.Count == 0) { fields.AddRange(DataTypes.GetLong(0)); // Salt: Long fields.AddRange(DataTypes.GetVarInt(0)); // Signature Length: VarInt } else { var uuid = handler.GetUserUuid(); var salt = GenerateSalt(); fields.AddRange(salt); // Salt: Long fields.AddRange(DataTypes.GetVarInt(needSigned.Count)); // Signature Length: VarInt foreach (var (argName, message) in needSigned) { fields.AddRange(dataTypes.GetString(argName)); // Argument name: String var sign = protocolVersion switch { MC_1_19_Version => playerKeyPair!.PrivateKey.SignMessage(message, uuid, timeNow, ref salt), MC_1_19_2_Version => playerKeyPair!.PrivateKey.SignMessage(message, uuid, timeNow, ref salt, acknowledgment1192!.lastSeen), _ => playerKeyPair!.PrivateKey.SignMessage(message, uuid, chatUuid, messageIndex++, timeNow, ref salt, acknowledgment1193) }; if (protocolVersion <= MC_1_19_2_Version) fields.AddRange(DataTypes.GetVarInt(sign.Length)); // Signature length: VarInt fields.AddRange(sign); // Signature: Byte Array } } if (protocolVersion <= MC_1_19_2_Version) fields.AddRange(dataTypes.GetBool(false)); // Signed Preview: Boolean switch (protocolVersion) { case MC_1_19_2_Version: // Message Acknowledgment (1.19.2) fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment1192!, isOnlineMode && Config.Signature.LoginWithSecureProfile)); break; case >= MC_1_19_3_Version: // message count fields.AddRange(DataTypes.GetVarInt(messageCount1193)); // Acknowledged: BitSet fields.AddRange(bitset1193); break; } SendPacket(PacketTypesOut.ChatCommand, fields); } return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Send a chat message to the server /// /// Message /// PlayerKeyPair /// True if properly sent public bool SendChatMessage(string message, PlayerKeyPair? playerKeyPair) { if (string.IsNullOrEmpty(message)) return true; // Process Chat Command - 1.19 and above if (protocolVersion >= MC_1_19_Version && message.StartsWith('/')) return SendChatCommand(message[1..], playerKeyPair); try { List fields = new(); // Message: String (up to 256 chars) fields.AddRange(dataTypes.GetString(message)); if (protocolVersion >= MC_1_19_Version) { lock (MessageSigningLock) { var acknowledgment1192 = protocolVersion == MC_1_19_2_Version ? ConsumeAcknowledgment() : null; var (acknowledgment1193, bitset1193, messageCount1193) = protocolVersion >= MC_1_19_3_Version ? lastSeenMessagesCollector.Collect_1_19_3() : new(Array.Empty(), Array.Empty(), 0); // Timestamp: Instant(Long) var timeNow = DateTimeOffset.UtcNow; fields.AddRange(DataTypes.GetLong(timeNow.ToUnixTimeMilliseconds())); if (!isOnlineMode || playerKeyPair == null || !Config.Signature.LoginWithSecureProfile || !Config.Signature.SignChat) { fields.AddRange(DataTypes.GetLong(0)); // Salt: Long fields.AddRange(protocolVersion < MC_1_19_3_Version ? DataTypes.GetVarInt(0) // Signature Length: VarInt (1.19 - 1.19.2) : dataTypes.GetBool(false)); // Has signature: bool (1.19.3) } else { // Salt: Long var salt = GenerateSalt(); fields.AddRange(salt); // Signature Length & Signature: (VarInt) and Byte Array var playerUuid = handler.GetUserUuid(); var sign = protocolVersion switch { MC_1_19_Version => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, timeNow, ref salt), MC_1_19_2_Version => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, timeNow, ref salt, acknowledgment1192!.lastSeen), _ => playerKeyPair.PrivateKey.SignMessage(message, playerUuid, chatUuid, messageIndex++, timeNow, ref salt, acknowledgment1193) }; fields.AddRange(protocolVersion >= MC_1_19_3_Version ? dataTypes.GetBool(true) : DataTypes.GetVarInt(sign.Length)); fields.AddRange(sign); } if (protocolVersion <= MC_1_19_2_Version) fields.AddRange(dataTypes.GetBool(false)); // Signed Preview: Boolean switch (protocolVersion) { case >= MC_1_19_3_Version: // message count fields.AddRange(DataTypes.GetVarInt(messageCount1193)); // Acknowledged: BitSet fields.AddRange(bitset1193); break; case MC_1_19_2_Version: // Message Acknowledgment fields.AddRange(dataTypes.GetAcknowledgment(acknowledgment1192!, isOnlineMode && Config.Signature.LoginWithSecureProfile)); break; } } } SendPacket(PacketTypesOut.ChatMessage, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendEntityAction(int PlayerEntityID, int ActionID) { try { List fields = new(); fields.AddRange(DataTypes.GetVarInt(PlayerEntityID)); fields.AddRange(DataTypes.GetVarInt(ActionID)); fields.AddRange(DataTypes.GetVarInt(0)); SendPacket(PacketTypesOut.EntityAction, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Send a respawn packet to the server /// /// True if properly sent public bool SendRespawnPacket() { try { SendPacket(PacketTypesOut.ClientStatus, new byte[] { 0 }); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Tell the server what client is being used to connect to the server /// /// Client string describing the client /// True if brand info was successfully sent public bool SendBrandInfo(string brandInfo) { if (string.IsNullOrEmpty(brandInfo)) return false; // Plugin channels were significantly changed between Minecraft 1.12 and 1.13 // https://wiki.vg/index.php?title=Pre-release_protocol&oldid=14132#Plugin_Channels return SendPluginChannelPacket(protocolVersion >= MC_1_13_Version ? "minecraft:brand" : "MC|Brand", dataTypes.GetString(brandInfo)); } /// /// Inform the server of the client's Minecraft settings /// /// Client language eg en_US /// View distance, in chunks /// Game difficulty (client-side...) /// Chat mode (allows muting yourself) /// Show chat colors /// Show skin layers /// 1.9+ main hand /// True if client settings were successfully sent public bool SendClientSettings(string language, byte viewDistance, byte difficulty, byte chatMode, bool chatColors, byte skinParts, byte mainHand) { try { List fields = new(); fields.AddRange(dataTypes.GetString(language)); fields.Add(viewDistance); fields.AddRange(protocolVersion >= MC_1_9_Version ? DataTypes.GetVarInt(chatMode) : new byte[] { chatMode }); fields.Add(chatColors ? (byte)1 : (byte)0); if (protocolVersion < MC_1_8_Version) { fields.Add(difficulty); fields.Add((byte)(skinParts & 0x1)); //show cape } else fields.Add(skinParts); if (protocolVersion >= MC_1_9_Version) fields.AddRange(DataTypes.GetVarInt(mainHand)); if (protocolVersion >= MC_1_17_Version) { fields.Add(protocolVersion >= MC_1_18_1_Version ? (byte)0 : (byte)1); // 1.17 and 1.17.1 - Disable text filtering. (Always true) // 1.18 and above - Enable text filtering. (Always false) } if (protocolVersion >= MC_1_18_1_Version) fields.Add(1); // 1.18 and above - Allow server listings SendPacket(PacketTypesOut.ClientSettings, fields); } catch (SocketException) { } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } return false; } /// /// Send a location update to the server /// /// The new location of the player /// True if the player is on the ground /// Optional new yaw for updating player look /// Optional new pitch for updating player look /// True if the location update was successfully sent public bool SendLocationUpdate(Location location, bool onGround, float? yaw, float? pitch) { return SendLocationUpdate(location, onGround, yaw, pitch, true); } public bool SendLocationUpdate(Location location, bool onGround, float? yaw = null, float? pitch = null, bool forceUpdate = false) { if (handler.GetTerrainEnabled()) { var yawPitch = Array.Empty(); var packetType = PacketTypesOut.PlayerPosition; if (Config.Main.Advanced.TemporaryFixBadpacket) { if (yaw.HasValue && pitch.HasValue && (forceUpdate || yaw.Value != LastYaw || pitch.Value != LastPitch)) { yawPitch = dataTypes.ConcatBytes(dataTypes.GetFloat(yaw.Value), dataTypes.GetFloat(pitch.Value)); packetType = PacketTypesOut.PlayerPositionAndRotation; LastYaw = yaw.Value; LastPitch = pitch.Value; } } else { if (yaw.HasValue && pitch.HasValue) { yawPitch = dataTypes.ConcatBytes(dataTypes.GetFloat(yaw.Value), dataTypes.GetFloat(pitch.Value)); packetType = PacketTypesOut.PlayerPositionAndRotation; LastYaw = yaw.Value; LastPitch = pitch.Value; } } try { SendPacket(packetType, dataTypes.ConcatBytes( dataTypes.GetDouble(location.X), dataTypes.GetDouble(location.Y), protocolVersion < MC_1_8_Version ? dataTypes.GetDouble(location.Y + 1.62) : Array.Empty(), dataTypes.GetDouble(location.Z), yawPitch, new byte[] { onGround ? (byte)1 : (byte)0 }) ); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } else return false; } /// /// Send a plugin channel packet (0x17) to the server, compression and encryption will be handled automatically /// /// Channel to send packet on /// packet Data public bool SendPluginChannelPacket(string channel, byte[] data) { try { // In 1.7, length needs to be included. // In 1.8, it must not be. if (protocolVersion < MC_1_8_Version) { var length = BitConverter.GetBytes((short)data.Length); Array.Reverse(length); SendPacket(PacketTypesOut.PluginMessage, dataTypes.ConcatBytes(dataTypes.GetString(channel), length, data)); } else { SendPacket(PacketTypesOut.PluginMessage, dataTypes.ConcatBytes(dataTypes.GetString(channel), data)); } return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Send a Login Plugin Response packet (0x02) /// /// Login Plugin Request message Id /// TRUE if the request was understood /// Response to the request /// TRUE if successfully sent public bool SendLoginPluginResponse(int messageId, bool understood, byte[] data) { try { SendPacket(0x02, dataTypes.ConcatBytes(DataTypes.GetVarInt(messageId), dataTypes.GetBool(understood), data)); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } /// /// Send an Interact Entity Packet to server /// /// /// /// public bool SendInteractEntity(int EntityID, int type) { try { List fields = new(); fields.AddRange(DataTypes.GetVarInt(EntityID)); fields.AddRange(DataTypes.GetVarInt(type)); // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } // TODO: Interact at block location (e.g. chest minecart) public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z, int hand) { try { List fields = new(); fields.AddRange(DataTypes.GetVarInt(EntityID)); fields.AddRange(DataTypes.GetVarInt(type)); fields.AddRange(dataTypes.GetFloat(X)); fields.AddRange(dataTypes.GetFloat(Y)); fields.AddRange(dataTypes.GetFloat(Z)); fields.AddRange(DataTypes.GetVarInt(hand)); // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendInteractEntity(int EntityID, int type, int hand) { try { List fields = new(); fields.AddRange(DataTypes.GetVarInt(EntityID)); fields.AddRange(DataTypes.GetVarInt(type)); fields.AddRange(DataTypes.GetVarInt(hand)); // Is player Sneaking (Only 1.16 and above) // Currently hardcoded to false // TODO: Update to reflect the real player state if (protocolVersion >= MC_1_16_Version) fields.AddRange(dataTypes.GetBool(false)); SendPacket(PacketTypesOut.InteractEntity, fields); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendInteractEntity(int EntityID, int type, float X, float Y, float Z) { return false; } public bool SendUseItem(int hand, int sequenceId) { if (protocolVersion < MC_1_9_Version) return false; // Packet does not exist prior to MC 1.9 // According to https://wiki.vg/index.php?title=Protocol&oldid=5486#Player_Block_Placement // MC 1.7 does this using Player Block Placement with special values // TODO once Player Block Placement is implemented for older versions try { List packet = new(); packet.AddRange(DataTypes.GetVarInt(hand)); if (protocolVersion >= MC_1_19_Version) packet.AddRange(DataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.UseItem, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendPlayerDigging(int status, Location location, Direction face, int sequenceId) { try { List packet = new(); packet.AddRange(DataTypes.GetVarInt(status)); packet.AddRange(dataTypes.GetLocation(location)); packet.AddRange(DataTypes.GetVarInt(dataTypes.GetBlockFace(face))); if (protocolVersion >= MC_1_19_Version) packet.AddRange(DataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.PlayerDigging, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendPlayerBlockPlacement(int hand, Location location, Direction face, int sequenceId) { if (protocolVersion < MC_1_14_Version) { var playerInventory = handler.GetInventory(0); if (playerInventory == null) return false; var packet = new List(); packet.AddRange(dataTypes.GetLocation(location)); packet.Add(dataTypes.GetBlockFace(face)); var item = playerInventory.Items[((McClient)handler).GetCurrentSlot()]; packet.AddRange(dataTypes.GetItemSlot(item, itemPalette)); packet.Add(0); // cursorX packet.Add(0); // cursorY packet.Add(0); // cursorZ SendPacket(PacketTypesOut.PlayerBlockPlacement, packet); return true; } try { var packet = new List(); packet.AddRange(DataTypes.GetVarInt(hand)); packet.AddRange(dataTypes.GetLocation(location)); packet.AddRange(DataTypes.GetVarInt(dataTypes.GetBlockFace(face))); packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorX packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorY packet.AddRange(dataTypes.GetFloat(0.5f)); // cursorZ packet.Add(0); // insideBlock = false; if (protocolVersion >= MC_1_19_Version) packet.AddRange(DataTypes.GetVarInt(sequenceId)); SendPacket(PacketTypesOut.PlayerBlockPlacement, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendHeldItemChange(short slot) { try { List packet = new(); packet.AddRange(dataTypes.GetShort(slot)); SendPacket(PacketTypesOut.HeldItemChange, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendWindowAction(int windowId, int slotId, WindowActionType action, Item? item, List> changedSlots, int stateId) { try { short actionNumber; lock (window_actions) { if (!window_actions.ContainsKey(windowId)) window_actions[windowId] = 0; actionNumber = (short)(window_actions[windowId] + 1); window_actions[windowId] = actionNumber; } byte button = 0; byte mode = 0; switch (action) { case WindowActionType.LeftClick: button = 0; break; case WindowActionType.RightClick: button = 1; break; case WindowActionType.MiddleClick: button = 2; mode = 3; break; case WindowActionType.ShiftClick: button = 0; mode = 1; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.ShiftRightClick: // Right-shift click uses button 1 button = 1; mode = 1; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.DropItem: button = 0; mode = 4; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.DropItemStack: button = 1; mode = 4; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.StartDragLeft: button = 0; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.StartDragRight: button = 4; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.StartDragMiddle: button = 8; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.EndDragLeft: button = 2; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.EndDragRight: button = 6; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.EndDragMiddle: button = 10; mode = 5; item = new Item(ItemType.Null, 0, null); slotId = -999; break; case WindowActionType.AddDragLeft: button = 1; mode = 5; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.AddDragRight: button = 5; mode = 5; item = new Item(ItemType.Null, 0, null); break; case WindowActionType.AddDragMiddle: button = 9; mode = 5; item = new Item(ItemType.Null, 0, null); break; } List packet = new() { (byte)windowId // Window ID }; switch (protocolVersion) { // 1.18+ case >= MC_1_18_1_Version: packet.AddRange(DataTypes.GetVarInt(stateId)); // State ID packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID break; // 1.17.1 case MC_1_17_1_Version: packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID packet.AddRange(DataTypes.GetVarInt(stateId)); // State ID break; // Older default: packet.AddRange(dataTypes.GetShort((short)slotId)); // Slot ID break; } packet.Add(button); // Button if (protocolVersion < MC_1_17_Version) packet.AddRange(dataTypes.GetShort(actionNumber)); if (protocolVersion >= MC_1_9_Version) packet.AddRange(DataTypes.GetVarInt(mode)); // Mode else packet.Add(mode); // 1.17+ Array of changed slots if (protocolVersion >= MC_1_17_Version) { packet.AddRange(DataTypes.GetVarInt(changedSlots.Count)); // Length of the array foreach (var slot in changedSlots) { packet.AddRange(dataTypes.GetShort(slot.Item1)); // slot ID packet.AddRange(dataTypes.GetItemSlot(slot.Item2, itemPalette)); // slot Data } } packet.AddRange(dataTypes.GetItemSlot(item, itemPalette)); // Carried item (Clicked item) SendPacket(PacketTypesOut.ClickWindow, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendCreativeInventoryAction(int slot, ItemType itemType, int count, Dictionary? nbt) { try { List packet = new(); packet.AddRange(dataTypes.GetShort((short)slot)); packet.AddRange(dataTypes.GetItemSlot(new Item(itemType, count, nbt), itemPalette)); SendPacket(PacketTypesOut.CreativeInventoryAction, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendChunkBatchReceived(float desiredNumberOfChunksPerBatch) { try { List packet = new(); packet.AddRange(dataTypes.GetFloat(desiredNumberOfChunksPerBatch)); SendPacket(PacketTypesOut.ChunkBatchReceived, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendAcknowledgeConfiguration() { try { SendPacket(PacketTypesOut.AcknowledgeConfiguration, new List()); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool ClickContainerButton(int windowId, int buttonId) { try { var packet = new List { (byte)windowId, (byte)buttonId }; SendPacket(PacketTypesOut.ClickWindowButton, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendAnimation(int animation, int playerId) { try { if (animation is not (0 or 1)) return false; List packet = new(); switch (protocolVersion) { case < MC_1_8_Version: packet.AddRange(DataTypes.GetInt(playerId)); packet.Add(1); // Swing arm break; case < MC_1_9_Version: // No fields in 1.8.X break; // MC 1.9+ default: packet.AddRange(DataTypes.GetVarInt(animation)); break; } SendPacket(PacketTypesOut.Animation, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendCloseWindow(int windowId) { try { lock (window_actions) { if (window_actions.ContainsKey(windowId)) window_actions[windowId] = 0; } SendPacket(PacketTypesOut.CloseWindow, new[] { (byte)windowId }); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendUpdateSign(Location sign, string line1, string line2, string line3, string line4, bool isFrontText = true) { try { if (line1.Length > 23) line1 = line1[..23]; if (line2.Length > 23) line2 = line2[..23]; if (line3.Length > 23) line3 = line3[..23]; if (line4.Length > 23) line4 = line4[..23]; List packet = new(); packet.AddRange(dataTypes.GetLocation(sign)); if (protocolVersion >= MC_1_20_Version) packet.AddRange(dataTypes.GetBool(isFrontText)); packet.AddRange(dataTypes.GetString(line1)); packet.AddRange(dataTypes.GetString(line2)); packet.AddRange(dataTypes.GetString(line3)); packet.AddRange(dataTypes.GetString(line4)); SendPacket(PacketTypesOut.UpdateSign, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool UpdateCommandBlock(Location location, string command, CommandBlockMode mode, CommandBlockFlags flags) { if (protocolVersion > MC_1_13_Version) return false; try { List packet = new(); packet.AddRange(dataTypes.GetLocation(location)); packet.AddRange(dataTypes.GetString(command)); packet.AddRange(DataTypes.GetVarInt((int)mode)); packet.Add((byte)flags); SendPacket(PacketTypesOut.UpdateSign, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendWindowConfirmation(byte windowID, short actionID, bool accepted) { try { var packet = new List() { windowID }; packet.AddRange(dataTypes.GetShort(actionID)); packet.Add(accepted ? (byte)1 : (byte)0); SendPacket(PacketTypesOut.WindowConfirmation, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SelectTrade(int selectedSlot) { // MC 1.13 or greater if (protocolVersion < MC_1_13_Version) return false; try { List packet = new(); packet.AddRange(DataTypes.GetVarInt(selectedSlot)); SendPacket(PacketTypesOut.SelectTrade, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendSpectate(Guid uuid) { // MC 1.8 or greater if (protocolVersion < MC_1_8_Version) return false; try { List packet = new(); packet.AddRange(DataTypes.GetUUID(uuid)); SendPacket(PacketTypesOut.Spectate, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } public bool SendPlayerSession(PlayerKeyPair? playerKeyPair) { if (playerKeyPair == null || !isOnlineMode) return false; if (protocolVersion >= MC_1_19_3_Version) { try { List packet = new(); packet.AddRange(DataTypes.GetUUID(chatUuid)); packet.AddRange(DataTypes.GetLong(playerKeyPair.GetExpirationMilliseconds())); packet.AddRange(DataTypes.GetVarInt(playerKeyPair.PublicKey.Key.Length)); packet.AddRange(playerKeyPair.PublicKey.Key); packet.AddRange(DataTypes.GetVarInt(playerKeyPair.PublicKey.SignatureV2!.Length)); packet.AddRange(playerKeyPair.PublicKey.SignatureV2); log.Debug( $"SendPlayerSession MessageUUID = {chatUuid.ToString()}, len(PublicKey) = {playerKeyPair.PublicKey.Key.Length}, len(SignatureV2) = {playerKeyPair.PublicKey.SignatureV2!.Length}"); SendPacket(PacketTypesOut.PlayerSession, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } return false; } public bool SendRenameItem(string itemName) { try { List packet = new(); packet.AddRange(dataTypes.GetString(itemName.Length > 50 ? itemName[..50] : itemName)); SendPacket(PacketTypesOut.NameItem, packet); return true; } catch (SocketException) { return false; } catch (System.IO.IOException) { return false; } catch (ObjectDisposedException) { return false; } } private byte[] GenerateSalt() { var salt = new byte[8]; randomGen.GetNonZeroBytes(salt); return salt; } private static long GetNanos() { var nano = 10000L * Stopwatch.GetTimestamp(); nano /= TimeSpan.TicksPerMillisecond; nano *= 100L; return nano; } } internal enum CurrentState { Login = 0, Configuration, Play } }