using System; using System.Collections.Generic; using MinecraftClient.Inventory.ItemPalettes; using MinecraftClient.Protocol.Handlers.StructuredComponents.Core; using MinecraftClient.Protocol.Handlers.StructuredComponents.Registries; using MinecraftClient.Protocol.Handlers.StructuredComponents.Registries.Subcomponents; namespace MinecraftClient.Protocol.Handlers.StructuredComponents; public class StructuredComponentsHandler { private StructuredComponentRegistry ComponentRegistry { get; } public StructuredComponentsHandler( int protocolVersion, DataTypes dataTypes) { // Get the appropriate subcomponent registry type based on the protocol version and then instantiate it var subcomponentRegistryType = protocolVersion switch { Protocol18Handler.MC_1_20_6_Version => typeof(SubComponentRegistry1206), _ => throw new NotSupportedException($"Protocol version {protocolVersion} is not supported for subcomponent registries!") }; var subcomponentRegistry = Activator.CreateInstance(subcomponentRegistryType, dataTypes) as SubComponentRegistry ?? throw new InvalidOperationException($"Failed to instantiate a component registry for type {nameof(subcomponentRegistryType)}"); // Get the appropriate component registry type based on the protocol version and then instantiate it var registryType = protocolVersion switch { Protocol18Handler.MC_1_20_6_Version => typeof(StructuredComponentsRegistry1206), _ => throw new NotSupportedException($"Protocol version {protocolVersion} is not supported for structured component registries!") }; ComponentRegistry = Activator.CreateInstance(registryType, subcomponentRegistry, dataTypes) as StructuredComponentRegistry ?? throw new InvalidOperationException($"Failed to instantiate a component registry for type {nameof(registryType)}"); } public StructuredComponent Parse(int componentId, Queue data) { return ComponentRegistry.ParseComponent(componentId, data); } }