using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { public class List : Command { public override string CmdName { get { return "list"; } } public override string CmdUsage { get { return "list"; } } public override string CmdDesc { get { return "cmd.list.desc"; } } public override string Run(McClient handler, string command, Dictionary localVars) { return Translations.Get("cmd.list.players", String.Join(", ", handler.GetOnlinePlayers())); } } }