using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace MinecraftClient.Commands { public class Respawn : Command { public override string CMDName { get { return "respawn"; } } public override string CMDDesc { get { return "respawn: Use this to respawn if you are dead."; } } public override string Run(McClient handler, string command, Dictionary localVars) { handler.SendRespawnPacket(); return "You have respawned."; } } }