using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Runtime.InteropServices;
using System.Threading;
using System.Net;
using System.IO;
using System.Drawing;
namespace MinecraftClient.WinAPI
{
///
/// Allow to set the player skin as console icon, on Windows only.
/// See StackOverflow no. 2986853
///
public static class ConsoleIcon
{
[DllImport("kernel32.dll", SetLastError = true)]
private static extern bool SetConsoleIcon(IntPtr hIcon);
[System.Runtime.InteropServices.DllImport("user32.dll", CharSet = System.Runtime.InteropServices.CharSet.Auto)]
private static extern IntPtr SendMessage(IntPtr hWnd, int Msg, int wParam, IntPtr lParam);
///
/// An application sends the WM_SETICON message to associate a new large or small icon with a window.
/// The system displays the large icon in the ALT+TAB dialog box, and the small icon in the window caption.
///
public enum WinMessages : uint
{
SETICON = 0x0080,
}
private static void SetWindowIcon(System.Drawing.Icon icon)
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
IntPtr mwHandle = System.Diagnostics.Process.GetCurrentProcess().MainWindowHandle;
IntPtr result01 = SendMessage(mwHandle, (int)WinMessages.SETICON, 0, icon.Handle);
IntPtr result02 = SendMessage(mwHandle, (int)WinMessages.SETICON, 1, icon.Handle);
}
}
///
/// Asynchronously download the player's skin and set the head as console icon
///
public static void setPlayerIconAsync(string playerName) {
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
Thread t = new Thread(new ThreadStart(delegate
{
HttpWebRequest httpWebRequest = (HttpWebRequest) HttpWebRequest.Create("https://minotar.net/helm/" + playerName + "/100.png");
try
{
using (HttpWebResponse httpWebReponse = (HttpWebResponse) httpWebRequest.GetResponse()) {
try
{
Bitmap skin = new Bitmap(Image.FromStream(httpWebReponse.GetResponseStream())); //Read skin from network
SetWindowIcon(Icon.FromHandle(skin.GetHicon())); // Windows 10+ (New console)
SetConsoleIcon(skin.GetHicon()); // Windows 8 and lower (Older console)
}
catch (ArgumentException)
{
/* Invalid image in HTTP response */
}
}
}
catch (WebException) //Skin not found? Reset to default icon
{
revertToMCCIcon();
}
}
));
t.Name = "Player skin icon setter";
t.Start();
}
}
///
/// Set the icon back to the default MCC icon
///
public static void revertToMCCIcon()
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) //Windows Only
{
try
{
Icon defaultIcon = Icon.ExtractAssociatedIcon(System.Reflection.Assembly.GetExecutingAssembly().Location);
SetWindowIcon(Icon.FromHandle(defaultIcon.Handle)); // Windows 10+ (New console)
SetConsoleIcon(defaultIcon.Handle); // Windows 8 and lower (Older console)
}
catch { }
}
}
}
}