using System.Collections.Generic; using MinecraftClient.Protocol.Handlers.StructuredComponents.Core; namespace MinecraftClient.Protocol.Handlers.StructuredComponents.Components.Subcomponents; public class TestSubComonent(DataTypes dataTypes) : SubComponent(dataTypes) { public int Test { get; set; } public override void Parse(Queue data) { Test = DataTypes.ReadNextVarInt(data); } public override Queue Serialize() { throw new System.NotImplementedException(); } }