using Brigadier.NET; using Brigadier.NET.Builder; using MinecraftClient.CommandHandler; namespace MinecraftClient.Commands { public class Log : Command { public override string CmdName { get { return "log"; } } public override string CmdUsage { get { return "log "; } } public override string CmdDesc { get { return Translations.cmd_log_desc; } } public override void RegisterCommand(McClient handler, CommandDispatcher dispatcher) { dispatcher.Register(l => l.Literal("help") .Then(l => l.Literal(CmdName) .Executes(r => GetUsage(r.Source, string.Empty)) ) ); dispatcher.Register(l => l.Literal(CmdName) .Then(l => l.Argument("String", Arguments.GreedyString()) .Executes(r => DoLog(r.Source, Arguments.GetString(r, "String")))) .Then(l => l.Literal("_help") .Executes(r => GetUsage(r.Source, string.Empty))) ); } private int GetUsage(CmdResult r, string? cmd) { return r.SetAndReturn(cmd switch { #pragma warning disable format // @formatter:off _ => GetCmdDescTranslated(), #pragma warning restore format // @formatter:on }); } private int DoLog(CmdResult r, string command) { return r.SetAndReturn(CmdResult.Status.Done, command); } } }