using System.Collections.Generic; using Brigadier.NET; namespace MinecraftClient.Commands { class UseItem : Command { public override string CmdName { get { return "useitem"; } } public override string CmdUsage { get { return "useitem"; } } public override string CmdDesc { get { return Translations.cmd_useitem_desc; } } public override void RegisterCommand(McClient handler, CommandDispatcher dispatcher) { } public override string Run(McClient handler, string command, Dictionary? localVars) { if (handler.GetInventoryEnabled()) { handler.UseItemOnHand(); return Translations.cmd_useitem_use; } else return Translations.extra_inventory_required; } } }